Playing to Win

Playing to Win PDF Author: Robert Alan Brookey
Publisher: Indiana University Press
ISBN: 0253015057
Category : Technology & Engineering
Languages : en
Pages : 260

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Book Description
In this era of big media franchises, sports branding has crossed platforms, so that the sport, its television broadcast, and its replication in an electronic game are packaged and promoted as part of the same fan experience. Editors Robert Alan Brookey and Thomas P. Oates trace this development back to the unexpected success of Atari's Pong in the 1970s, which provoked a flood of sport simulation games that have had an impact on every sector of the electronic game market. From golf to football, basketball to step aerobics, electronic sports games are as familiar in the American household as the televised sporting events they simulate. This book explores the points of convergence at which gaming and sports culture merge.

Playing to Win

Playing to Win PDF Author: Robert Alan Brookey
Publisher: Indiana University Press
ISBN: 0253015057
Category : Technology & Engineering
Languages : en
Pages : 260

Get Book Here

Book Description
In this era of big media franchises, sports branding has crossed platforms, so that the sport, its television broadcast, and its replication in an electronic game are packaged and promoted as part of the same fan experience. Editors Robert Alan Brookey and Thomas P. Oates trace this development back to the unexpected success of Atari's Pong in the 1970s, which provoked a flood of sport simulation games that have had an impact on every sector of the electronic game market. From golf to football, basketball to step aerobics, electronic sports games are as familiar in the American household as the televised sporting events they simulate. This book explores the points of convergence at which gaming and sports culture merge.

The Games Presidents Play

The Games Presidents Play PDF Author: John Sayle Watterson
Publisher: JHU Press
ISBN: 9780801884252
Category : Biography & Autobiography
Languages : en
Pages : 428

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Book Description
"Looking at the athletic strengths, feats, and shortcomings of our presidents, John Sayle Watterson explores not only their health, physical attributes, personalities, and sports IQs, but also the increasing trend of Americans in the past century to equate sporting achievements with courage, manliness, and political competence."--Dust jacket [p. 2].

Playing Fair, Having Fun

Playing Fair, Having Fun PDF Author: Daniel Grippo
Publisher: Open Road Media
ISBN: 1497681251
Category : Juvenile Nonfiction
Languages : en
Pages : 78

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Book Description
Sports and games help kids grow strong in mind and body. And they teach kids about life—about competitive pressure, the time crunch for families, and the risks of computer and internet games to consider. Share this book with the kids you care about, so that the games they play will be fun, fair, and life-giving. 32 pages.

Cooperative Games and Sports

Cooperative Games and Sports PDF Author: Terry Orlick
Publisher: Human Kinetics
ISBN: 9780736057974
Category : Education
Languages : en
Pages : 180

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Book Description
Who needs cooperative games? -- Games for children ages 3 through 7 -- Games for children ages 8 through 12 -- Games for preschoolers -- Remaking adult games -- Cooperative games from other cultures -- Creating your own games and evaluating your success -- A new beginning : turning ideas into positive action.

Mathematics in Games, Sports, and Gambling

Mathematics in Games, Sports, and Gambling PDF Author: Ronald J. Gould
Publisher: CRC Press
ISBN: 1498719538
Category : Mathematics
Languages : en
Pages : 376

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Book Description
Mathematics in Games, Sports, and Gambling: The Games People Play, Second Edition demonstrates how discrete probability, statistics, and elementary discrete mathematics are used in games, sports, and gambling situations. With emphasis on mathematical thinking and problem solving, the text draws on numerous examples, questions, and problems to expla

Games, Sports, and Play

Games, Sports, and Play PDF Author: Thomas Hurka
Publisher: Oxford University Press
ISBN: 0192519255
Category : Philosophy
Languages : en
Pages : 245

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Book Description
This volume presents new philosophical essays on a topic that's been neglected in most recent philosophy: games, sports, and play. Some contributions address conceptual questions about what games and sports have in common and that distinguishes them from other activities; here many take their start from Bernard Suits's celebrated analysis of game-playing in his book The Grasshopper and either elaborate it or propose an alternative to it. Other essays discuss normative issues that arise within games and sports, such as about fairness, for example in the treatment of male and female athletes. Yet others consider broader evaluative questions about the value of games and sports, which some see as enabling the display of distinctive excellences. Games, Sports, and Play includes a posthumous essay by Suits defending his claim, in The Grasshopper, that life in utopia would consist primarily in playing games. The volume's chapters approach the topic of games, sports, and play from different angles but always in the belief that there is rich terrain here for philosophical investigation.

Changing the Game

Changing the Game PDF Author: John O'Sullivan
Publisher: Morgan James Publishing
ISBN: 1614486468
Category : Sports & Recreation
Languages : en
Pages : 224

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Book Description
The modern day youth sports environment has taken the enjoyment out of athletics for our children. Currently, 70% of kids drop out of organized sports by the age of 13, which has given rise to a generation of overweight, unhealthy young adults. There is a solution. John O’Sullivan shares the secrets of the coaches and parents who have not only raised elite athletes, but have done so by creating an environment that promotes positive core values and teaches life lessons instead of focusing on wins and losses, scholarships, and professional aspirations. Changing the Game gives adults a new paradigm and a game plan for raising happy, high performing children, and provides a national call to action to return youth sports to our kids.

Raising the Stakes

Raising the Stakes PDF Author: T. L. Taylor
Publisher: MIT Press
ISBN: 0262527588
Category : Games & Activities
Languages : en
Pages : 333

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Book Description
How a form of play becomes a sport: players, agents, referees, leagues, tournaments, sponsorships, and spectators, and the culture of professional computer game play. Competitive video and computer game play is nothing new: the documentary King of Kong memorably portrays a Donkey Kong player's attempts to achieve the all-time highest score; the television show Starcade (1982–1984) featured competitions among arcade game players; and first-person shooter games of the 1990s became multiplayer through network play. A new development in the world of digital gaming, however, is the emergence of professional computer game play, complete with star players, team owners, tournaments, sponsorships, and spectators. In Raising the Stakes, T. L. Taylor explores the emerging scene of professional computer gaming and the accompanying efforts to make a sport out of this form of play. In the course of her explorations, Taylor travels to tournaments, including the World Cyber Games Grand Finals (which considers itself the computer gaming equivalent of the Olympics), and interviews participants from players to broadcasters. She examines pro-gaming, with its highly paid players, play-by-play broadcasts, and mass audience; discusses whether or not e-sports should even be considered sports; traces the player's path from amateur to professional (and how a hobby becomes work); and describes the importance of leagues, teams, owners, organizers, referees, sponsors, and fans in shaping the structure and culture of pro-gaming. Taylor connects professional computer gaming to broader issues: our notions of play, work, and sport; the nature of spectatorship; the influence of money on sports. And she examines the ongoing struggle over the gendered construction of play through the lens of male-dominated pro-gaming. Ultimately, the evolution of professional computer gaming illuminates the contemporary struggle to convert playful passions into serious play.

Man, Play, and Games

Man, Play, and Games PDF Author: Roger Caillois
Publisher: University of Illinois Press
ISBN: 9780252070334
Category : Games & Activities
Languages : en
Pages : 228

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Book Description
According to Roger Caillois, play is an occasion of pure waste. In spite of this - or because of it - play constitutes an essential element of human social and spiritual development. In this study, the author defines play as a free and voluntary activity that occurs in a pure space, isolated and protected from the rest of life.

Play Practice

Play Practice PDF Author: Alan Launder
Publisher: Human Kinetics
ISBN: 1492581461
Category : Education
Languages : en
Pages : 258

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Book Description
Play Practice: Engaging and Developing Skilled Players, Second Edition, provides an alternative to traditional sport instruction. This innovative and authentic approach to teaching sports combines contemporary theory with the experience of practical and reflective work in real sport environments. Coauthors Alan Launder and Wendy Piltz, both with wide-ranging experience as players, teachers, and coaches, expand and update the play practice approach they presented in the first edition and show how it can be used to help improve sport skills for players of all ages and abilities. This flexible model of sport pedagogy can be applied as a whole or one element at a time. It covers a wide range of team and individual sports, including archery, table tennis, flag football, snow skiing, cricket, and track and field. Plus, you’ll find a wealth of field-tested ideas for working with diverse learners in schools and communities. The second edition highlights the significance of key terms such as games sense, technique, resilience, and fair play. It also provides new information relating to the complexity of learning and addresses the difficulties beginners face in the learning process. The second edition of Play Practice integrates a thorough analysis of skilled performance with an understanding of the conditions under which people best learn. It also shows how the strategies of simplifying, shaping, focusing, and enhancing can help you create situations to maximize learning and positively influence the attitudes of learners. Over 130 illustrations and photos demonstrate specific approaches, ideas that can work for multiple sports, and ways to apply the approach with beginners through elite players. Summary sections in each chapter help you quickly identify and review key topics. And two bonus chapters about the origins, evolution, and theoretical bases for Play Practice are available free for download at www.HumanKinetics.com/PlayPractice. Play Practice is based on the idea that an individual’s commitment to achieving mastery is a powerful motivator for learning. Learn to harness these motivators and create enjoyable practice situations in which learners young and old, whether resistant beginners or highly motivated professionals, are encouraged to strive for excellence.