Games, Powers and Democracy

Games, Powers and Democracy PDF Author: Gianluca Sgueo
Publisher: EGEA spa
ISBN: 8899902496
Category : Political Science
Languages : it
Pages : 161

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Book Description
Picture a government that measures civic value on a numbered scale, with civic performances tallied on leader boards, like a football match. Imagine if civic value was viewed as a game played by everyday citizens, sometimes in competition, other times working in harmony towards a common goal. And imagine that winners were celebrated (and losers blamed) collectively. Sounds a little far-fetched? Think again. ‘Gamified’ public power is much closer to reality than it may first appear. Attempts to innovate policy-making through entailing game elements are ubiquitous, at both national and supranational levels. This book explores the potential - and describes the limits - of the use of gamification in the public sector. In doing so, this book aims to contribute to the task of imagining what the exercise of public power might become, including its promises and threats.

Games, Powers and Democracy

Games, Powers and Democracy PDF Author: Gianluca Sgueo
Publisher: EGEA spa
ISBN: 8899902496
Category : Political Science
Languages : it
Pages : 161

Get Book

Book Description
Picture a government that measures civic value on a numbered scale, with civic performances tallied on leader boards, like a football match. Imagine if civic value was viewed as a game played by everyday citizens, sometimes in competition, other times working in harmony towards a common goal. And imagine that winners were celebrated (and losers blamed) collectively. Sounds a little far-fetched? Think again. ‘Gamified’ public power is much closer to reality than it may first appear. Attempts to innovate policy-making through entailing game elements are ubiquitous, at both national and supranational levels. This book explores the potential - and describes the limits - of the use of gamification in the public sector. In doing so, this book aims to contribute to the task of imagining what the exercise of public power might become, including its promises and threats.

Games, Powers & Democracies

Games, Powers & Democracies PDF Author: Gianluca Sgueo
Publisher:
ISBN: 9788885486577
Category : Democracy
Languages : en
Pages :

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Book Description


Power Games

Power Games PDF Author: Jules Boykoff
Publisher: Verso Books
ISBN: 1784780731
Category : Sports & Recreation
Languages : en
Pages : 160

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Book Description
A timely, no-holds barred, critical political history of the modern Olympic Games The Olympics have a checkered, sometimes scandalous, political history. Jules Boykoff, a former US Olympic team member, takes readers from the event’s nineteenth-century origins, through the Games’ flirtation with Fascism, and into the contemporary era of corporate control. Along the way he recounts vibrant alt-Olympic movements, such as the Workers’ Games and Women’s Games of the 1920s and 1930s as well as athlete-activists and political movements that stood up to challenge the Olympic machine.

Games, Power and Democracies

Games, Power and Democracies PDF Author: Gianluca Sgueo
Publisher: Egea Spa - Bocconi University Press
ISBN: 9788885486461
Category : Political Science
Languages : en
Pages : 0

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Book Description
This volume discusses the promises and the challenges behind the use of gamification in public governance, both at the national and supranational levels. The first section reviews the landscape of gamification--taking a brief look at its history, providing definitions and examples of its application within the private and public sectors (at the national level), and introducing the readers to a number of problems linked with the use of gamification. The second part shifts the focus from the descriptive to the problematic analysis of gamification in governance. The third section ventures beyond the empirical analysis to address the impact of gamification strategies on participatory democracy in the national and supranational legal spaces.

Games, Powers and Democracies

Games, Powers and Democracies PDF Author: Gianluca Sgueo
Publisher:
ISBN: 9788899902261
Category : Political Science
Languages : en
Pages : 178

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Book Description


Persuasive Games

Persuasive Games PDF Author: Ian Bogost
Publisher: MIT Press
ISBN: 0262261944
Category : Games & Activities
Languages : en
Pages : 463

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Book Description
An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of their computational properties. Videogames are an expressive medium, and a persuasive medium; they represent how real and imagined systems work, and they invite players to interact with those systems and form judgments about them. In this innovative analysis, Ian Bogost examines the way videogames mount arguments and influence players. Drawing on the 2,500-year history of rhetoric, the study of persuasive expression, Bogost analyzes rhetoric's unique function in software in general and videogames in particular. The field of media studies already analyzes visual rhetoric, the art of using imagery and visual representation persuasively. Bogost argues that videogames, thanks to their basic representational mode of procedurality (rule-based representations and interactions), open a new domain for persuasion; they realize a new form of rhetoric. Bogost calls this new form "procedural rhetoric," a type of rhetoric tied to the core affordances of computers: running processes and executing rule-based symbolic manipulation. He argues further that videogames have a unique persuasive power that goes beyond other forms of computational persuasion. Not only can videogames support existing social and cultural positions, but they can also disrupt and change these positions themselves, leading to potentially significant long-term social change. Bogost looks at three areas in which videogame persuasion has already taken form and shows considerable potential: politics, advertising, and learning.

The Information Game in Democracy

The Information Game in Democracy PDF Author: Dipankar Sinha
Publisher: Taylor & Francis
ISBN: 0429017995
Category : Political Science
Languages : en
Pages : 218

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Book Description
This book examines democracy and governance from the unconventional and largely under researched vantage point of information. It looks at the exclusionary informational dynamics in democracy and analyses the role of information capitalism, new technology, virtual networks, cyberspace and media. While emphasizing the foundational value of information as the ‘source code’ of modern societies the book explains how it is strategically maneuvered in technologies of governance in so-called established and credible democracies. It studies the neutralization and subversion as well as the complex, nuanced and multidimensional act of othering of people, who are supposed to be the repository of power in democracy and in whose interest the business of governance is expected to be conducted. The work highlights the challenges of technocratic interpretations, stunted public policy communication, hyped information society, cooption through the state-of-the-art capitalism, rhetoric of virtual networks and the often-unilateral agenda of mainstream media. A major intervention in understanding the nature of contemporary democracy and polity, this volume will be of great interest to scholars and researchers of politics, media, political communication and technology studies.

The Design of Digital Democracy

The Design of Digital Democracy PDF Author: Gianluca Sgueo
Publisher: Springer Nature
ISBN: 3031369467
Category : Law
Languages : en
Pages : 137

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Book Description
Ever-stronger ties between technology, entertainment and design are transforming our relationship with democratic decision-making. When we are online, or when we use digital products and services, we tend to focus more on certain factors like speed of service and user-friendliness, and to overlook the costs – both for ourselves and others. As a result, a widening gap separates our expectations of everything related to digitalization – including government – and the actual practice of democratic governance. Democratic regulators, unable to meet citizens’ demands for tangible, fast and gratifying returns, are seeing the poorest results ever recorded in terms of interest, engagement and retention, despite using the most cutting-edge technologies. This book explores various aspects of the relationship between democracy, technology and entertainment. These include, on the one hand, the role that digital technology has in strengthening our collective intelligence, nurturing empathic relations between citizens and democratic institutions, and supporting processes of political aggregation, deliberation and collaboration. On the other hand, they comprise the challenges accompanying digital technology for representation, transparency and inclusivity in democratic decision-making. The book’s main argument is that digital democratic spaces should be redesigned to narrow the gap between the expectations and outcomes of democratic decision-making. It suggests abandoning the notion of digital participatory rights as being fast and easy to enjoy. It also refutes the notion that digital democratic decision-making can only be effective when it delivers rapid and successful responses to the issues of the day, regardless of their complexity. Ultimately, the success or failure of digital democracy will depend on the ability of public regulators to design digital public spaces with a commitment to complexity, so as to make them appealing, but also effective at engaging citizens.

Power Kills

Power Kills PDF Author: R. J. Rummel
Publisher: Routledge
ISBN: 1351497405
Category : Political Science
Languages : en
Pages : 246

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Book Description
This volume, newly published in paperback, is part of a comprehensive effort by R. J. Rummel to understand and place in historical perspective the entire subject of genocide and mass murder, or what he calls democide. It is the fifth in a series of volumes in which he offers a detailed analysis of the 120,000,000 people killed as a result of government action or direct intervention. In Power Kills, Rummel offers a realistic and practical solution to war, democide, and other collective violence. As he states it, "The solution...is to foster democratic freedom and to democratize coercive power and force. That is, mass killing and mass murder carried out by government is a result of indiscriminate, irresponsible Power at the center." Rummel observes that well-established democracies do not make war on and rarely commit lesser violence against each other. The more democratic two nations are, the less likely is war or smaller-scale violence between them. The more democratic a nation is, the less severe its overall foreign violence, the less likely it will have domestic collective violence, and the less its democide. Rummel argues that the evidence supports overwhelmingly the most important fact of our time: democracy is a method of nonviolence.

Ecology and Democracy

Ecology and Democracy PDF Author: Freya Mathews
Publisher: Routledge
ISBN: 1135777721
Category : Political Science
Languages : en
Pages : 237

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Book Description
What is the optimal political framework for environmental reform - reform on a scale commensurate with the global ecological crisis? How adequate are liberal forms of parliamentary democracy to face the challenges posed? These are the questions pondered by the contributors to this volume.