Games, Powers and Democracy

Games, Powers and Democracy PDF Author: Gianluca Sgueo
Publisher: EGEA spa
ISBN: 8899902496
Category : Political Science
Languages : it
Pages : 161

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Book Description
Picture a government that measures civic value on a numbered scale, with civic performances tallied on leader boards, like a football match. Imagine if civic value was viewed as a game played by everyday citizens, sometimes in competition, other times working in harmony towards a common goal. And imagine that winners were celebrated (and losers blamed) collectively. Sounds a little far-fetched? Think again. ‘Gamified’ public power is much closer to reality than it may first appear. Attempts to innovate policy-making through entailing game elements are ubiquitous, at both national and supranational levels. This book explores the potential - and describes the limits - of the use of gamification in the public sector. In doing so, this book aims to contribute to the task of imagining what the exercise of public power might become, including its promises and threats.

Games, Powers and Democracy

Games, Powers and Democracy PDF Author: Gianluca Sgueo
Publisher: EGEA spa
ISBN: 8899902496
Category : Political Science
Languages : it
Pages : 161

Get Book

Book Description
Picture a government that measures civic value on a numbered scale, with civic performances tallied on leader boards, like a football match. Imagine if civic value was viewed as a game played by everyday citizens, sometimes in competition, other times working in harmony towards a common goal. And imagine that winners were celebrated (and losers blamed) collectively. Sounds a little far-fetched? Think again. ‘Gamified’ public power is much closer to reality than it may first appear. Attempts to innovate policy-making through entailing game elements are ubiquitous, at both national and supranational levels. This book explores the potential - and describes the limits - of the use of gamification in the public sector. In doing so, this book aims to contribute to the task of imagining what the exercise of public power might become, including its promises and threats.

Games, Powers & Democracies

Games, Powers & Democracies PDF Author: Gianluca Sgueo
Publisher:
ISBN: 9788885486577
Category : Democracy
Languages : en
Pages :

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Book Description


Games, Powers and Democracies

Games, Powers and Democracies PDF Author: Gianluca Sgueo
Publisher:
ISBN: 9788899902261
Category : Political Science
Languages : en
Pages : 178

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Book Description


Games, Power and Democracies

Games, Power and Democracies PDF Author: Gianluca Sgueo
Publisher: Egea Spa - Bocconi University Press
ISBN: 9788885486461
Category : Political Science
Languages : en
Pages : 0

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Book Description
This volume discusses the promises and the challenges behind the use of gamification in public governance, both at the national and supranational levels. The first section reviews the landscape of gamification--taking a brief look at its history, providing definitions and examples of its application within the private and public sectors (at the national level), and introducing the readers to a number of problems linked with the use of gamification. The second part shifts the focus from the descriptive to the problematic analysis of gamification in governance. The third section ventures beyond the empirical analysis to address the impact of gamification strategies on participatory democracy in the national and supranational legal spaces.

Democracies at War

Democracies at War PDF Author: Dan Reiter
Publisher: Princeton University Press
ISBN: 9781400824458
Category : Political Science
Languages : en
Pages : 304

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Book Description
Why do democracies win wars? This is a critical question in the study of international relations, as a traditional view--expressed most famously by Alexis de Tocqueville--has been that democracies are inferior in crafting foreign policy and fighting wars. In Democracies at War, the first major study of its kind, Dan Reiter and Allan Stam come to a very different conclusion. Democracies tend to win the wars they fight--specifically, about eighty percent of the time. Complementing their wide-ranging case-study analysis, the authors apply innovative statistical tests and new hypotheses. In unusually clear prose, they pinpoint two reasons for democracies' success at war. First, as elected leaders understand that losing a war can spell domestic political backlash, democracies start only those wars they are likely to win. Secondly, the emphasis on individuality within democratic societies means that their soldiers fight with greater initiative and superior leadership. Surprisingly, Reiter and Stam find that it is neither economic muscle nor bandwagoning between democratic powers that enables democracies to win wars. They also show that, given societal consent, democracies are willing to initiate wars of empire or genocide. On the whole, they find, democracies' dependence on public consent makes for more, rather than less, effective foreign policy. Taking a fresh approach to a question that has long merited such a study, this book yields crucial insights on security policy, the causes of war, and the interplay between domestic politics and international relations.

The Information Game in Democracy

The Information Game in Democracy PDF Author: Dipankar Sinha
Publisher: Taylor & Francis
ISBN: 0429017995
Category : Political Science
Languages : en
Pages : 218

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Book Description
This book examines democracy and governance from the unconventional and largely under researched vantage point of information. It looks at the exclusionary informational dynamics in democracy and analyses the role of information capitalism, new technology, virtual networks, cyberspace and media. While emphasizing the foundational value of information as the ‘source code’ of modern societies the book explains how it is strategically maneuvered in technologies of governance in so-called established and credible democracies. It studies the neutralization and subversion as well as the complex, nuanced and multidimensional act of othering of people, who are supposed to be the repository of power in democracy and in whose interest the business of governance is expected to be conducted. The work highlights the challenges of technocratic interpretations, stunted public policy communication, hyped information society, cooption through the state-of-the-art capitalism, rhetoric of virtual networks and the often-unilateral agenda of mainstream media. A major intervention in understanding the nature of contemporary democracy and polity, this volume will be of great interest to scholars and researchers of politics, media, political communication and technology studies.

Making Democracy Fun

Making Democracy Fun PDF Author: Josh A. Lerner
Publisher: MIT Press
ISBN: 0262551144
Category : Games & Activities
Languages : en
Pages : 285

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Book Description
Drawing on the tools of game design to fix democracy. Anyone who has ever been to a public hearing or community meeting would agree that participatory democracy can be boring. Hours of repetitive presentations, alternatingly alarmist or complacent, for or against, accompanied by constant heckling, often with no clear outcome or decision. Is this the best democracy can offer? In Making Democracy Fun, Josh Lerner offers a novel solution for the sad state of our deliberative democracy: the power of good game design. What if public meetings featured competition and collaboration (such as team challenges), clear rules (presented and modeled in multiple ways), measurable progress (such as scores and levels), and engaging sounds and visuals? These game mechanics would make meetings more effective and more enjoyable—even fun. Lerner reports that institutions as diverse as the United Nations, the U.S. Army, and grassroots community groups are already using games and game-like processes to encourage participation. Drawing on more than a decade of practical experience and extensive research, he explains how games have been integrated into a variety of public programs in North and South America. He offers rich stories of game techniques in action, in children's councils, social service programs, and participatory budgeting and planning. With these real-world examples in mind, Lerner describes five kinds of games and twenty-six game mechanics that are especially relevant for democracy. He finds that when governments and organizations use games and design their programs to be more like games, public participation becomes more attractive, effective, and transparent. Game design can make democracy fun—and make it work.

The Design of Digital Democracy

The Design of Digital Democracy PDF Author: Gianluca Sgueo
Publisher: Springer Nature
ISBN: 3031369467
Category : Law
Languages : en
Pages : 137

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Book Description
Ever-stronger ties between technology, entertainment and design are transforming our relationship with democratic decision-making. When we are online, or when we use digital products and services, we tend to focus more on certain factors like speed of service and user-friendliness, and to overlook the costs – both for ourselves and others. As a result, a widening gap separates our expectations of everything related to digitalization – including government – and the actual practice of democratic governance. Democratic regulators, unable to meet citizens’ demands for tangible, fast and gratifying returns, are seeing the poorest results ever recorded in terms of interest, engagement and retention, despite using the most cutting-edge technologies. This book explores various aspects of the relationship between democracy, technology and entertainment. These include, on the one hand, the role that digital technology has in strengthening our collective intelligence, nurturing empathic relations between citizens and democratic institutions, and supporting processes of political aggregation, deliberation and collaboration. On the other hand, they comprise the challenges accompanying digital technology for representation, transparency and inclusivity in democratic decision-making. The book’s main argument is that digital democratic spaces should be redesigned to narrow the gap between the expectations and outcomes of democratic decision-making. It suggests abandoning the notion of digital participatory rights as being fast and easy to enjoy. It also refutes the notion that digital democratic decision-making can only be effective when it delivers rapid and successful responses to the issues of the day, regardless of their complexity. Ultimately, the success or failure of digital democracy will depend on the ability of public regulators to design digital public spaces with a commitment to complexity, so as to make them appealing, but also effective at engaging citizens.

Power Kills

Power Kills PDF Author: R. J. Rummel
Publisher: Routledge
ISBN: 1351497405
Category : Political Science
Languages : en
Pages : 246

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Book Description
This volume, newly published in paperback, is part of a comprehensive effort by R. J. Rummel to understand and place in historical perspective the entire subject of genocide and mass murder, or what he calls democide. It is the fifth in a series of volumes in which he offers a detailed analysis of the 120,000,000 people killed as a result of government action or direct intervention. In Power Kills, Rummel offers a realistic and practical solution to war, democide, and other collective violence. As he states it, "The solution...is to foster democratic freedom and to democratize coercive power and force. That is, mass killing and mass murder carried out by government is a result of indiscriminate, irresponsible Power at the center." Rummel observes that well-established democracies do not make war on and rarely commit lesser violence against each other. The more democratic two nations are, the less likely is war or smaller-scale violence between them. The more democratic a nation is, the less severe its overall foreign violence, the less likely it will have domestic collective violence, and the less its democide. Rummel argues that the evidence supports overwhelmingly the most important fact of our time: democracy is a method of nonviolence.

From Power Sharing to Democracy

From Power Sharing to Democracy PDF Author: Sidney John Roderick Noel
Publisher: McGill-Queen's Press - MQUP
ISBN: 0773529470
Category : Democratization
Languages : en
Pages : 321

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Book Description
This book examines the problems of prospects of achieving sustainable democracy through power sharing political institutions in societies that have been torn by ethnic conflict. It combines theoretical and comparative essays with a wide range of case studies.