Author: David Parlett
Publisher: Echo Point Books & Media
ISBN: 9780963878472
Category : Games & Activities
Languages : en
Pages : 260
Book Description
If you were to imagine your ideal guide to a book of word games, who would you picture? Does an urbane, witty writer come to mind? How about a widely recognized authority and historian of games? Perhaps you'd want someone who successfully creates games himself and has written extensively on a wide variety of games? And oh what the heck let's make him British to add a bit of extra charm. Well, if that sounds like the ideal game guide, look no further. David Parlett is an internationally recognized master of games. The author of many books, including the Oxford History of Board Games and The Penguin Book of Card Games, he has also created many games including Hare & Tortoise, which has sold over 3 million copies. In "The Book of Word Games" Parlett presents a practical and entertaining guide to word games and how to play them. He offers clear and witty introductions to over 150 word games, indicating degree of difficulty, appropriate number of players, and age range (many of the games are great for the classroom or to give your kids some fun while improving their language skills). Parlett also gives a wealth of interesting etymological knowledge, including word origins, phonetic facts and interesting tidbits like the longest word in the English language. There is something for everyone, from new readers to sophisticated word connoisseurs. From well-known favorites such as Boggle and Consequences to lesser-known but equally enjoyable games such as Bacronyms and Aesop's Mission, "The Book of Word Games" presents a wide-ranging collection of word games for verbivores of all ages. "
The Book of Word Games
Author: David Parlett
Publisher: Echo Point Books & Media
ISBN: 9780963878472
Category : Games & Activities
Languages : en
Pages : 260
Book Description
If you were to imagine your ideal guide to a book of word games, who would you picture? Does an urbane, witty writer come to mind? How about a widely recognized authority and historian of games? Perhaps you'd want someone who successfully creates games himself and has written extensively on a wide variety of games? And oh what the heck let's make him British to add a bit of extra charm. Well, if that sounds like the ideal game guide, look no further. David Parlett is an internationally recognized master of games. The author of many books, including the Oxford History of Board Games and The Penguin Book of Card Games, he has also created many games including Hare & Tortoise, which has sold over 3 million copies. In "The Book of Word Games" Parlett presents a practical and entertaining guide to word games and how to play them. He offers clear and witty introductions to over 150 word games, indicating degree of difficulty, appropriate number of players, and age range (many of the games are great for the classroom or to give your kids some fun while improving their language skills). Parlett also gives a wealth of interesting etymological knowledge, including word origins, phonetic facts and interesting tidbits like the longest word in the English language. There is something for everyone, from new readers to sophisticated word connoisseurs. From well-known favorites such as Boggle and Consequences to lesser-known but equally enjoyable games such as Bacronyms and Aesop's Mission, "The Book of Word Games" presents a wide-ranging collection of word games for verbivores of all ages. "
Publisher: Echo Point Books & Media
ISBN: 9780963878472
Category : Games & Activities
Languages : en
Pages : 260
Book Description
If you were to imagine your ideal guide to a book of word games, who would you picture? Does an urbane, witty writer come to mind? How about a widely recognized authority and historian of games? Perhaps you'd want someone who successfully creates games himself and has written extensively on a wide variety of games? And oh what the heck let's make him British to add a bit of extra charm. Well, if that sounds like the ideal game guide, look no further. David Parlett is an internationally recognized master of games. The author of many books, including the Oxford History of Board Games and The Penguin Book of Card Games, he has also created many games including Hare & Tortoise, which has sold over 3 million copies. In "The Book of Word Games" Parlett presents a practical and entertaining guide to word games and how to play them. He offers clear and witty introductions to over 150 word games, indicating degree of difficulty, appropriate number of players, and age range (many of the games are great for the classroom or to give your kids some fun while improving their language skills). Parlett also gives a wealth of interesting etymological knowledge, including word origins, phonetic facts and interesting tidbits like the longest word in the English language. There is something for everyone, from new readers to sophisticated word connoisseurs. From well-known favorites such as Boggle and Consequences to lesser-known but equally enjoyable games such as Bacronyms and Aesop's Mission, "The Book of Word Games" presents a wide-ranging collection of word games for verbivores of all ages. "
The Penguin Book of Puzzles
Author: Gareth Moore
Publisher: Penguin UK
ISBN: 0718188616
Category : Games & Activities
Languages : en
Pages : 506
Book Description
Want to keep your brain active and in trim? Challenge your mind with The Penguin Book of Puzzles . . . From the riddles of the ancients to puzzles that perplex the greatest minds of today, The Penguin Book of Puzzles is a glorious compendium of conundrums from throughout history. These challenges will require all the reader's wits to solve, but range from the easy to the brain-bending and are suitable for novice and veteran puzzlers alike. There is something here to suit every taste, including crosswords, mathematical challenges, word games and logic conundrums, but also some intriguing types of puzzles that have been unearthed from centuries gone by. Hours of fun await you in this timeless and entertaining miscellany of puzzlement. ____________ A Sumerian Riddle (circa 18th Century) There is a house. The blind enter it and then come out seeing. What is that house? ____________ A Charade I have wings, yet never fly - I have sails, yet never go - I cant keep still, if I try, Yet forever stand just so. ____________
Publisher: Penguin UK
ISBN: 0718188616
Category : Games & Activities
Languages : en
Pages : 506
Book Description
Want to keep your brain active and in trim? Challenge your mind with The Penguin Book of Puzzles . . . From the riddles of the ancients to puzzles that perplex the greatest minds of today, The Penguin Book of Puzzles is a glorious compendium of conundrums from throughout history. These challenges will require all the reader's wits to solve, but range from the easy to the brain-bending and are suitable for novice and veteran puzzlers alike. There is something here to suit every taste, including crosswords, mathematical challenges, word games and logic conundrums, but also some intriguing types of puzzles that have been unearthed from centuries gone by. Hours of fun await you in this timeless and entertaining miscellany of puzzlement. ____________ A Sumerian Riddle (circa 18th Century) There is a house. The blind enter it and then come out seeing. What is that house? ____________ A Charade I have wings, yet never fly - I have sails, yet never go - I cant keep still, if I try, Yet forever stand just so. ____________
The Penguin Classics Crossword Puzzles
Author: Ben Tausig
Publisher: Penguin Books
ISBN: 9780143119807
Category :
Languages : en
Pages : 0
Book Description
"In celebration of the sixty-fifth anniversary of Penguin Classics, Ben Tausig brings together sixty-five puzzles (and ten bonus ones!) about the series’ beloved books, authors, and characters. Constructed by the top crossword creators in the business- including many New York Times regulars-these original puzzles feature themes spanning everything from Greek mythology to F. Scott Fitzgerald to movie adaptations of Jane Austen. A mix of straightforward clues, amusing puns, and surprising twists will entertain and challenge casual puzzle solvers of all ages."--
Publisher: Penguin Books
ISBN: 9780143119807
Category :
Languages : en
Pages : 0
Book Description
"In celebration of the sixty-fifth anniversary of Penguin Classics, Ben Tausig brings together sixty-five puzzles (and ten bonus ones!) about the series’ beloved books, authors, and characters. Constructed by the top crossword creators in the business- including many New York Times regulars-these original puzzles feature themes spanning everything from Greek mythology to F. Scott Fitzgerald to movie adaptations of Jane Austen. A mix of straightforward clues, amusing puns, and surprising twists will entertain and challenge casual puzzle solvers of all ages."--
The Penguin Book of Card Games
Author: David Parlett
Publisher: Penguin UK
ISBN: 0141916109
Category : Games & Activities
Languages : en
Pages : 592
Book Description
The Penguin Book of Card Games is the authoritative up-to-date compendium, describing an abundance of games to be played both for fun and by serious players. Auctions, trumpless hands, cross-ruffing and lurching: card players have a language all of their own. From games of high skill (Bridge) to games of high chance (Newmarket) to trick-taking (Whist) and banking (Pontoon), David Parlett, seasoned specialist in card games, takes us masterfully through the countless games to choose from. Not content to merely show us games with the conventional fifty-two card pack, Parlett covers many games played with other types of cards - are you brave enough to play with Tarot? With a 'working description' of each game, with the rules, variations and origins of each, as well as an appendix of games invented by the author himself, The Penguin Book of Card Games will delight, entertain and inform both the novice and the seasoned player.
Publisher: Penguin UK
ISBN: 0141916109
Category : Games & Activities
Languages : en
Pages : 592
Book Description
The Penguin Book of Card Games is the authoritative up-to-date compendium, describing an abundance of games to be played both for fun and by serious players. Auctions, trumpless hands, cross-ruffing and lurching: card players have a language all of their own. From games of high skill (Bridge) to games of high chance (Newmarket) to trick-taking (Whist) and banking (Pontoon), David Parlett, seasoned specialist in card games, takes us masterfully through the countless games to choose from. Not content to merely show us games with the conventional fifty-two card pack, Parlett covers many games played with other types of cards - are you brave enough to play with Tarot? With a 'working description' of each game, with the rules, variations and origins of each, as well as an appendix of games invented by the author himself, The Penguin Book of Card Games will delight, entertain and inform both the novice and the seasoned player.
Word Searches For Dummies
Author: Denise Sutherland
Publisher: John Wiley & Sons
ISBN: 0470453664
Category : Games & Activities
Languages : en
Pages : 436
Book Description
A travel-friendly puzzle-packed book that keeps the brain in shape One of the best ways to exercise the mind is through word and logic games like word searches and Sudoku. Studies have shown that doing word searches frequently can help prevent diseases like Alzheimer's and dementia. Word Searches For Dummies is a great way to strengthen the mind and keep the brain active plus, it's just plain fun! This unique guide features several different types of word searches that take readers beyond simply circling the answer: secret shape word searches, story word searches, listless word searches, winding words, quiz word searches, and more. It provides a large number of puzzles at different levels that will both test and exercise the mind while keeping the reader entertained for hours.
Publisher: John Wiley & Sons
ISBN: 0470453664
Category : Games & Activities
Languages : en
Pages : 436
Book Description
A travel-friendly puzzle-packed book that keeps the brain in shape One of the best ways to exercise the mind is through word and logic games like word searches and Sudoku. Studies have shown that doing word searches frequently can help prevent diseases like Alzheimer's and dementia. Word Searches For Dummies is a great way to strengthen the mind and keep the brain active plus, it's just plain fun! This unique guide features several different types of word searches that take readers beyond simply circling the answer: secret shape word searches, story word searches, listless word searches, winding words, quiz word searches, and more. It provides a large number of puzzles at different levels that will both test and exercise the mind while keeping the reader entertained for hours.
Reality Is Broken
Author: Jane McGonigal
Publisher: Penguin
ISBN: 1101475498
Category : Psychology
Languages : en
Pages : 334
Book Description
“McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.
Publisher: Penguin
ISBN: 1101475498
Category : Psychology
Languages : en
Pages : 334
Book Description
“McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.
Search
Author: William Vanderbloemen
Publisher: B&H Books
ISBN: 9781433689895
Category : Religion
Languages : en
Pages : 0
Book Description
William Vanderbloemen has spent years focusing on connecting churches with pastors who fit their ministry context. Search: The Pastoral Search Committee Handbook guides church members through the process finding the right leader for their church.
Publisher: B&H Books
ISBN: 9781433689895
Category : Religion
Languages : en
Pages : 0
Book Description
William Vanderbloemen has spent years focusing on connecting churches with pastors who fit their ministry context. Search: The Pastoral Search Committee Handbook guides church members through the process finding the right leader for their church.
Challenging Word Search Puzzles for Kids
Author: Mark Danna
Publisher: Sterling Publishing Company, Inc.
ISBN: 140274675X
Category : Juvenile Nonfiction
Languages : en
Pages : 100
Book Description
There are ordinary word searchesand then there are these created especially for kids by Mark Danna. What makes them special? For starters, many of them have shapes that relate to their themes: a penguin, a rocket ship, a wedding cake, a volcano, or some other appealing design. For another, some of them contain rebuses (example: in Auto Focus, the letters C-A-R appear as a little car). Best of all, every one of the 52 puzzles delivers a hidden payoff: After all the hidden words and phrases have been correctly circled, the remaining letters spell out a fascinating fact, a wacky joke, a tongue twister, or something else guaranteed to raise a smile. A surefire hit for kids who enjoy a challenge."
Publisher: Sterling Publishing Company, Inc.
ISBN: 140274675X
Category : Juvenile Nonfiction
Languages : en
Pages : 100
Book Description
There are ordinary word searchesand then there are these created especially for kids by Mark Danna. What makes them special? For starters, many of them have shapes that relate to their themes: a penguin, a rocket ship, a wedding cake, a volcano, or some other appealing design. For another, some of them contain rebuses (example: in Auto Focus, the letters C-A-R appear as a little car). Best of all, every one of the 52 puzzles delivers a hidden payoff: After all the hidden words and phrases have been correctly circled, the remaining letters spell out a fascinating fact, a wacky joke, a tongue twister, or something else guaranteed to raise a smile. A surefire hit for kids who enjoy a challenge."
The World Book Encyclopedia
Author:
Publisher:
ISBN:
Category : Encyclopedias and dictionaries
Languages : en
Pages : 554
Book Description
An encyclopedia designed especially to meet the needs of elementary, junior high, and senior high school students.
Publisher:
ISBN:
Category : Encyclopedias and dictionaries
Languages : en
Pages : 554
Book Description
An encyclopedia designed especially to meet the needs of elementary, junior high, and senior high school students.
Paperbound Books in Print
Author:
Publisher:
ISBN:
Category : Paperbacks
Languages : en
Pages : 1624
Book Description
Publisher:
ISBN:
Category : Paperbacks
Languages : en
Pages : 1624
Book Description