Avant-garde Videogames

Avant-garde Videogames PDF Author: Brian Schrank
Publisher: MIT Press
ISBN: 0262027143
Category : Games & Activities
Languages : en
Pages : 231

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Book Description
An exploration of avant-garde games that builds upon the formal and political modes of contemporary and historical art movements. The avant-garde challenges or leads culture; it opens up or redefines art forms and our perception of the way the world works. In this book, Brian Schrank describes the ways that the avant-garde emerges through videogames. Just as impressionism or cubism created alternative ways of making and viewing paintings, Schrank argues, avant-garde videogames create alternate ways of making and playing games. A mainstream game channels players into a tightly closed circuit of play; an avant-garde game opens up that circuit, revealing (and reveling in) its own nature as a game. We can evaluate the avant-garde, Schrank argues, according to how it opens up the experience of games (formal art) or the experience of being in the world (political art). He shows that different artists use different strategies to achieve an avant-garde perspective. Some fixate on form, others on politics; some take radical positions, others more complicit ones. Schrank examines these strategies and the artists who deploy them, looking closely at four varieties of avant-garde games: radical formal, which breaks up the flow of the game so players can engage with its materiality, sensuality, and conventionality; radical political, which plays with art and politics as well as fictions and everyday life; complicit formal, which treats videogames as a resource (like any other art medium) for contemporary art; and complicit political, which uses populist methods to blend life, art, play, and reality—as in alternate reality games, which adapt Situationist strategies for a mass audience.

Avant-garde Videogames

Avant-garde Videogames PDF Author: Brian Schrank
Publisher: MIT Press
ISBN: 0262027143
Category : Games & Activities
Languages : en
Pages : 231

Get Book Here

Book Description
An exploration of avant-garde games that builds upon the formal and political modes of contemporary and historical art movements. The avant-garde challenges or leads culture; it opens up or redefines art forms and our perception of the way the world works. In this book, Brian Schrank describes the ways that the avant-garde emerges through videogames. Just as impressionism or cubism created alternative ways of making and viewing paintings, Schrank argues, avant-garde videogames create alternate ways of making and playing games. A mainstream game channels players into a tightly closed circuit of play; an avant-garde game opens up that circuit, revealing (and reveling in) its own nature as a game. We can evaluate the avant-garde, Schrank argues, according to how it opens up the experience of games (formal art) or the experience of being in the world (political art). He shows that different artists use different strategies to achieve an avant-garde perspective. Some fixate on form, others on politics; some take radical positions, others more complicit ones. Schrank examines these strategies and the artists who deploy them, looking closely at four varieties of avant-garde games: radical formal, which breaks up the flow of the game so players can engage with its materiality, sensuality, and conventionality; radical political, which plays with art and politics as well as fictions and everyday life; complicit formal, which treats videogames as a resource (like any other art medium) for contemporary art; and complicit political, which uses populist methods to blend life, art, play, and reality—as in alternate reality games, which adapt Situationist strategies for a mass audience.

Loudermilk

Loudermilk PDF Author: Lucy Ives
Publisher: Catapult
ISBN: 1593763921
Category : Fiction
Languages : en
Pages : 304

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Book Description
This New York Times Book Review Editors' Choice, is "hilarious . . . a riotous success. Equal parts campus novel, buddy comedy and meditation on art-making under late capitalism, the novel is a hugely funny portrait of an egomaniac and his nebbish best friend" (The Washington Post). It’s the end of summer 2003. George W. Bush has recently declared the mission in Iraq accomplished, the unemployment rate is at its highest in years, and Martha Stewart has just been indicted for insider trading. Meanwhile, somewhere in the Midwest, Troy Augustus Loudermilk (fair-haired, statuesque, charismatic) and his companion Harry Rego (definitely none of those things) step out of a silver Land Cruiser and onto the campus of The Seminars, America’s most prestigious creative writing program, to which Loudermilk has recently been accepted for his excellence in poetry. Loudermilk, however, has never written a poem in his life. Wickedly entertaining, beguiling, layered, and sly, Loudermilk is a social novel for our time: a comedy of errors that deftly examines class, gender, and inheritance, and subverts our pieties about literature, authorship, art making, and the institutions that sustain them.

The Fine Cotton Fiasco

The Fine Cotton Fiasco PDF Author: Peter Hoysted
Publisher: Random House Australia
ISBN: 0143793713
Category : Sports & Recreation
Languages : en
Pages : 285

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Book Description
Brisbane, 1984. It all started with a simple plan to secretly swap a mediocre horse with a faster one, and rake in the cash with a few well-placed bets. What could possibly go wrong? In The Fine Cotton Fiasco, Peter Hoysted and Pat Sheil brilliantly tell the scarcely believable tale of how – through a combination of horrendous mismanagement, terrible judgement and comically bad luck – the scheme gradually unravelled. How did a horse with white painted socks dripping onto the turf come to hold the hopes of punters across Australia and beyond? How was a supposedly secret plan so widely advertised that even the Queensland Commissioner of Police placed a bet? And how much of a cover-up ensued in the aftermath of this absolute debacle? The story of Fine Cotton is the stuff of Australian legend. It features hardcore crims, likeable rogues and a supporting cast that ranged from the hapless to the hopeless – with some entirely innocent bystanders thrown in for good measure. Not every crazy scheme cooked up by a couple of inmates in Boggo Road Gaol would culminate in a story that will be told across the nation for the next hundred years. But this one did.

Cosmogony

Cosmogony PDF Author: Lucy Ives
Publisher: Catapult
ISBN: 1593766041
Category : Fiction
Languages : en
Pages : 152

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Book Description
An energetic, witty collection of stories where the supernatural meets the anomalies of everyday life--deception, infidelity, lost cats, cute memes, amateur pornography, and more. There are analogies between being female and being left-handed, I think, or being an animal. A woman answers a Craigslist ad (to write erotic diaries for money). A woman walks onto a tennis court (from her home at the bottom of the ocean). A woman goes to the supermarket and meets a friend's husband (who happens to be an immortal demon). A woman goes for a run (and accidentally time travels). Cosmogony takes accounts of so-called normal life and mines them for inconsistencies, deceptions, and delights. Incorporating a virtuosic range of styles and genres (Wikipedia entry, phone call, physics equation, encounters with the supernatural), these stories reveal how the narratives we tell ourselves and believe are inevitably constructed, offering a glimpse of the structures that underlie and apparently determine human existence.

Impossible Views of the World

Impossible Views of the World PDF Author: Lucy Ives
Publisher: Penguin
ISBN: 0735221545
Category : Fiction
Languages : en
Pages : 306

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Book Description
A witty, urbane, and sometimes shocking debut novel, set in a hallowed New York museum, in which a co-worker's disappearance and a mysterious map change a life forever Stella Krakus, a curator at Manhattan's renowned Central Museum of Art, is having the roughest week in approximately ever. Her soon-to-be ex-husband (the perfectly awful Whit Ghiscolmbe) is stalking her, a workplace romance with "a fascinating, hyper-rational narcissist" is in freefall, and a beloved colleague, Paul, has gone missing. Strange things are afoot: CeMArt's current exhibit is sponsored by a Belgian multinational that wants to take over the world's water supply, she unwittingly stars in a viral video that's making the rounds, and her mother--the imperious, impossibly glamorous Caro--wants to have lunch. It's almost more than she can overanalyze. But the appearance of a mysterious map, depicting a 19th-century utopian settlement, sends Stella--a dogged expert in American graphics and fluidomanie (don't ask)--on an all-consuming research mission. As she teases out the links between a haunting poem, several unusual novels, a counterfeiting scheme, and one of the museum's colorful early benefactors, she discovers the unbearable secret that Paul's been keeping, and charts a course out of the chaos of her own life. Pulsing with neurotic humor and dagger-sharp prose, Impossible Views of the World is a dazzling debut novel about how to make it through your early thirties with your brain and heart intact.

Draplin Design Co.

Draplin Design Co. PDF Author: Aaron James Draplin
Publisher: Abrams
ISBN: 1613129963
Category : Design
Languages : en
Pages : 834

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Book Description
A funny, colorful, fascinating tour through the work and life of one of today’s most influential graphic designers. Esquire. Ford Motors. Burton Snowboards. The Obama Administration. While all of these brands are vastly different, they share at least one thing in com­mon: a teeny little bit of Aaron James Draplin. Draplin is one of the new school of influential graphic designers who combine the power of design, social media, entrepreneurship, and DIY aesthetic to create a successful business and way of life. Pretty Much Everything is a mid-career survey of work, case studies, inspiration, road stories, lists, maps, how-tos, and advice. It includes examples of his work—posters, record covers, logos—and presents the process behind his design with projects like Field Notes and the “Things We Love” State Posters. Draplin also offers valuable advice and hilarious commentary that illustrates how much more goes into design than just what appears on the page. With Draplin’s humor and pointed observations on the contemporary design scene, Pretty Much Everything is the complete package.

Learning in the Age of Digital Reason

Learning in the Age of Digital Reason PDF Author: Petar Jandrić
Publisher: Springer
ISBN: 946351077X
Category : Education
Languages : en
Pages : 409

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Book Description
Learning in the Age of Digital Reason contains 16 in-depth dialogues between Petar Jandrić and leading scholars and practitioners in diverse fields of history, philosophy, media theory, education, practice, activism, and arts. The book creates a postdisciplinary snapshot of our reality, and the ways we experience that reality, at the moment here and now. It historicises our current views to human learning, and experiments with collective knowledge making and the relationships between theory and practice. It stands firmly at the side of the weak and the oppressed, and aims at critical emancipation. Learning in the Age of Digital Reason is playful and serious. It addresses important issues of our times and avoids the omnipresent (academic) sin of pretentiousness, thus making an important statement: research and education can be sexy. Interlocutors presented in the book (in order of appearance): Larry Cuban, Andrew Feenberg, Michael Adrian Peters, Fred Turner, Richard Barbrook, McKenzie Wark, Henry Giroux, Peter McLaren, Siân Bayne, Howard Rheingold, Astra Taylor, Marcell Mars, Tomislav Medak, Ana Kuzmanić, Paul Levinson, Kathy Rae Huffman, Ana Peraica, Dmitry Vilensky (Chto Delat?), Christine Sinclair, and Hamish Mcleod.

Insurgency

Insurgency PDF Author: Jeremy W. Peters
Publisher: Crown
ISBN: 0525576606
Category : Political Science
Languages : en
Pages : 433

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Book Description
NEW YORK TIMES BOOK REVIEW EDITORS’ CHOICE • How did the party of Lincoln become the party of Trump? From an acclaimed political reporter for The New York Times comes the definitive story of the mutiny that shattered American politics. “A bracing account of how the party of Lincoln and Reagan was hijacked by gadflies and grifters who reshaped their movement into becoming an anti-democratic cancer that attacked the U.S. Capitol.”—Joe Scarborough An epic narrative chronicling the fracturing of the Republican Party, Jeremy Peters’s Insurgency is the story of a party establishment that believed it could control the dark energy it helped foment—right up until it suddenly couldn’t. How, Peters asks, did conservative values that Republicans claimed to cherish, like small government, fiscal responsibility, and morality in public service, get completely eroded as an unshakable faith in Donald Trump grew to define the party? The answer is a tale traced across three decades—with new reporting and firsthand accounts from the people who were there—of populist uprisings that destabilized the party. The signs of conflict were plainly evident for anyone who cared to look. After Barack Obama’s election convinced many Republicans that they faced an existential demographics crossroads, many believed the only way to save the party was to create a more inclusive and diverse coalition. But party leaders underestimated the energy and popular appeal of those who would pull the party in the opposite direction. They failed to see how the right-wing media they hailed as truth-telling was warping the reality in which their voters lived. And they did not understand the complicated moral framework by which many conservatives would view Trump, leading evangelicals and one-issue voters to shed Republican orthodoxy if it delivered a Supreme Court that would undo Roe v. Wade. In this sweeping history, Peters details key junctures and episodes to unfurl the story of a revolution from within. Its architects had little interest in the America of the new century but a deep understanding of the iron will of a shrinking minority. With Trump as their polestar, their gamble paid greater dividends than they’d ever imagined, extending the life of far-right conservatism in United States domestic policy into the next half century.

Hachiko

Hachiko PDF Author: Pamela S. Turner
Publisher: Houghton Mifflin Harcourt
ISBN: 054753096X
Category : Juvenile Fiction
Languages : en
Pages : 37

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Book Description
Imagine walking to the same place every day, to meet your best friend. Imagine watching hundreds of people pass by every morning and every afternoon. Imagine waiting, and waiting, and waiting. For ten years. This is what Hachiko did. Hachiko was a real dog who lived in Tokyo, a dog who faithfully waited for his owner at the Shibuya train station long after his owner could not come to meet him. He became famous for his loyalty and was adored by scores of people who passed through the station every day. This is Hachiko’s story through the eyes of Kentaro, a young boy whose life is changed forever by his friendship with this very special dog. Simply told, and illustrated with Yan Nascimbene’s lush watercolors, the legend of Hachiko will touch your heart and inspire you as it has inspired thousands all over the world.

Christmas in Austin

Christmas in Austin PDF Author: Benjamin Markovits
Publisher: Faber & Faber
ISBN: 0571363180
Category : Fiction
Languages : en
Pages : 480

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Book Description
'A novel that everyone should read before they face their own family Christmas.' The Times When the four Essinger children gather in Austin for Christmas, they all bring their news. Nathan wants to become a federal judge. Susie's husband has taken a job in England. Jean has asked her boyfriend and (once-married) boss to meet her family. Paul has broken up with Dana, mother of their son Cal. But their parents have plans, too, and Liesel, the materfamilias, has invited Dana and Cal to stay, hoping to bring them back together. As the week unfolds, each of the Essingers has to confront the tensions and conflicts between old families and new.