Author: Katherine Ulrich
Publisher: Peachpit Press
ISBN: 9780201716146
Category : Computers
Languages : en
Pages : 548
Book Description
A guide to getting a quick start with Macromedia Flash 5 for Windows and Macintosh, with an easy reference-like format that lets the reader look up what they want to learn and get straight to work. Uses pictures to teach concepts instead of wordy explanations.
Flash 5 for Windows and Macintosh
Author: Katherine Ulrich
Publisher: Peachpit Press
ISBN: 9780201716146
Category : Computers
Languages : en
Pages : 548
Book Description
A guide to getting a quick start with Macromedia Flash 5 for Windows and Macintosh, with an easy reference-like format that lets the reader look up what they want to learn and get straight to work. Uses pictures to teach concepts instead of wordy explanations.
Publisher: Peachpit Press
ISBN: 9780201716146
Category : Computers
Languages : en
Pages : 548
Book Description
A guide to getting a quick start with Macromedia Flash 5 for Windows and Macintosh, with an easy reference-like format that lets the reader look up what they want to learn and get straight to work. Uses pictures to teach concepts instead of wordy explanations.
Macromedia Flash MX Advanced for Windows and Macintosh
Author: Russell Chun
Publisher: Peachpit Press
ISBN: 9780201758467
Category : Computers
Languages : en
Pages : 630
Book Description
Accompanying CD-ROM contains source and published files for examples in the book, demo copy of Flash MX for Windows and Macintosh, Flash Player for your browser, and web links to Flash resource sites.
Publisher: Peachpit Press
ISBN: 9780201758467
Category : Computers
Languages : en
Pages : 630
Book Description
Accompanying CD-ROM contains source and published files for examples in the book, demo copy of Flash MX for Windows and Macintosh, Flash Player for your browser, and web links to Flash resource sites.
Flash CS5: The Missing Manual
Author: Chris Grover
Publisher: "O'Reilly Media, Inc."
ISBN: 144939373X
Category : Computers
Languages : en
Pages : 779
Book Description
Once you know how to use Flash, you can create everything from simple animations to high-end desktop applications, but it's a complex tool that can be difficult to master on your own-unless you have this Missing Manual. This book will help you learn all you need to know about Flash CS5 to create animations that bring your ideas to life. Learn animation basics. Find everything you need to know to get started with Flash Master the Flash tools. Learn the animation and effects toolset, with clear explanations and hands-on examples Use 3D effects. Rotate and put objects in motion in three dimensions Create lifelike motion. Use the IK Bones tool to simulate realistic body movements and other linked motions Speed up development. Use templates, code snippets, and motion presets Design applications. Get an intro to building full desktop applications with Flash and Adobe AIR Create rich interactive animations. Dive into advanced interactivity with easy-to-learn ActionScript examples
Publisher: "O'Reilly Media, Inc."
ISBN: 144939373X
Category : Computers
Languages : en
Pages : 779
Book Description
Once you know how to use Flash, you can create everything from simple animations to high-end desktop applications, but it's a complex tool that can be difficult to master on your own-unless you have this Missing Manual. This book will help you learn all you need to know about Flash CS5 to create animations that bring your ideas to life. Learn animation basics. Find everything you need to know to get started with Flash Master the Flash tools. Learn the animation and effects toolset, with clear explanations and hands-on examples Use 3D effects. Rotate and put objects in motion in three dimensions Create lifelike motion. Use the IK Bones tool to simulate realistic body movements and other linked motions Speed up development. Use templates, code snippets, and motion presets Design applications. Get an intro to building full desktop applications with Flash and Adobe AIR Create rich interactive animations. Dive into advanced interactivity with easy-to-learn ActionScript examples
The Complete Idiot's Guide to Macromedia Flash 5
Author: David Karlins
Publisher: Penguin
ISBN: 9780789724427
Category : Computers
Languages : en
Pages : 326
Book Description
Showcases the computer animation program's newly designed interface while explaining how to build interactive Web sites using innovative graphics, text, and animated images.
Publisher: Penguin
ISBN: 9780789724427
Category : Computers
Languages : en
Pages : 326
Book Description
Showcases the computer animation program's newly designed interface while explaining how to build interactive Web sites using innovative graphics, text, and animated images.
Flash 8: The Missing Manual
Author: E. A. Vander Veer
Publisher: "O'Reilly Media, Inc."
ISBN: 0596552513
Category : Computers
Languages : en
Pages : 464
Book Description
Macromedia's Flash 8 is the world's premier program for adding animation to websites. And with the latest version, this popular program becomes more versatile, letting beginning webmasters and expert developers alike create sophisticated web content. But Flash isn't intuitive. And it doesn't come with a manual. Whether you want to learn the basics or unleash the program's true power, Flash 8: The Missing Manual is the ideal instructor. This hands-on guide to today's hottest web design tool is aimed at nondevelopers, and it teaches you how to translate your ideas into great web content. It begins with a solid primer on animation, which helps you get comfortable with the Flash interface. Once you have these basics under your belt, Flash 8: The Missing Manual moves on to advanced animations, including adding special effects and audio, video, and interactivity to your presentations. When you're really feeling steady, the book shows how to use a dollop of ActionScript to customize your content. It then teaches you how to publish your Flash creations for web surfers everywhere to enjoy. Along the way, the book shows you good design principles and helps you avoid elements that can distract or annoy an audience. Author Emily Vander Veer has more than a dozen books to her credit, including titles on web design and scripting--most written for non-technical readers. Her background makes her the perfect author for a straightforward book on a complex subject. She takes Flash 8: The Missing Manual from the basics to the advanced, yet avoids a hasty jump into tough topics that can leave readers confused. Not only will Flash 8: The Missing Manual help you turn a concept into unique, dynamic content, but it will continue to serve as a reference as you develop your website.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596552513
Category : Computers
Languages : en
Pages : 464
Book Description
Macromedia's Flash 8 is the world's premier program for adding animation to websites. And with the latest version, this popular program becomes more versatile, letting beginning webmasters and expert developers alike create sophisticated web content. But Flash isn't intuitive. And it doesn't come with a manual. Whether you want to learn the basics or unleash the program's true power, Flash 8: The Missing Manual is the ideal instructor. This hands-on guide to today's hottest web design tool is aimed at nondevelopers, and it teaches you how to translate your ideas into great web content. It begins with a solid primer on animation, which helps you get comfortable with the Flash interface. Once you have these basics under your belt, Flash 8: The Missing Manual moves on to advanced animations, including adding special effects and audio, video, and interactivity to your presentations. When you're really feeling steady, the book shows how to use a dollop of ActionScript to customize your content. It then teaches you how to publish your Flash creations for web surfers everywhere to enjoy. Along the way, the book shows you good design principles and helps you avoid elements that can distract or annoy an audience. Author Emily Vander Veer has more than a dozen books to her credit, including titles on web design and scripting--most written for non-technical readers. Her background makes her the perfect author for a straightforward book on a complex subject. She takes Flash 8: The Missing Manual from the basics to the advanced, yet avoids a hasty jump into tough topics that can leave readers confused. Not only will Flash 8: The Missing Manual help you turn a concept into unique, dynamic content, but it will continue to serve as a reference as you develop your website.
Flash CS6: The Missing Manual
Author: Chris Grover
Publisher: "O'Reilly Media, Inc."
ISBN: 1449330487
Category : Computers
Languages : en
Pages : 851
Book Description
You can build everything from simple animations to full-fledged iPhone, iPad, and Android apps with Flash CS6, but learning this complex program can be difficult—unless you have this fully updated, bestselling guide. Learn how to create gorgeous Flash effects even if you have no programming experience. With Flash CS6: The Missing Manual, you’ll move from the basics to power-user tools with ease. The important stuff you need to know: Learn animation basics. Turn simple ideas into stunning animations—in the very first chapter. Master Flash’s tools. Learn the animation and effects tools with clear explanations and hands-on examples. Use 3D effects. Rotate objects and make them move in three dimensions. Create lifelike motion. Use the IK Bones tool to simulate realistic body movements and other linked motions. Build apps that work anywhere. Create apps just for iOS or Android devices—or one app that works on mobile devices and desktops. Add multimedia. Incorporate your own audio and video files into Flash. Create rich interactive animations. Dive into advanced interactivity with easy-to-learn ActionScript examples.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449330487
Category : Computers
Languages : en
Pages : 851
Book Description
You can build everything from simple animations to full-fledged iPhone, iPad, and Android apps with Flash CS6, but learning this complex program can be difficult—unless you have this fully updated, bestselling guide. Learn how to create gorgeous Flash effects even if you have no programming experience. With Flash CS6: The Missing Manual, you’ll move from the basics to power-user tools with ease. The important stuff you need to know: Learn animation basics. Turn simple ideas into stunning animations—in the very first chapter. Master Flash’s tools. Learn the animation and effects tools with clear explanations and hands-on examples. Use 3D effects. Rotate objects and make them move in three dimensions. Create lifelike motion. Use the IK Bones tool to simulate realistic body movements and other linked motions. Build apps that work anywhere. Create apps just for iOS or Android devices—or one app that works on mobile devices and desktops. Add multimedia. Incorporate your own audio and video files into Flash. Create rich interactive animations. Dive into advanced interactivity with easy-to-learn ActionScript examples.
FLASH 5 DYNAM,
Author: ARCHONTAK
Publisher: Apress
ISBN: 9781903450062
Category : Science
Languages : en
Pages : 1224
Book Description
Flash movies—the ones that play and then, well...stop—are all well and good. They are great as platforms for cartoonists and motion type artists to showcase their stuff. But it's the non-interactive and uninterruptable aspect of these Flash events that has led to some serious underestimations of the power of Flash. All you need to do to begin creating the cutting-edge Flash web-sites of the future is learn how to get the most out of ActionScripting, how to hook up your Flash movie with client/server coding and begin working with a back-end database. And it really is that easy! Suddenly, the world of true Flash functionality is at your fingertips. Flash 5 Dynamic Content Studio is written by a collective of Flash 5 experts who will show you everything you need to know to upgrade your Flash 5 knowledge to Flash 5 expertise. Assuming a basic knowledge of Flash, the book gives you a thorough grounding in ActionScripting techniques, teaches you the basics of a myriad of scripting languages and their Flash interaction capabilities, discusses and implements client-side/server-side interaction, explains the middleware that can make your life considerably easier (Ultradev, Generator, Swift Generator, ASP Turbine), and demonstrates database interaction and usability (Access, SQL, and MYSQL). To conclude this admittedly tough but not prohibitive learning curve, the book walks you through a selection of fairly generic real world case studies, using Flash with middleware and database connectivity, demonstrating how these elements come together to give you truly dynamic, interactive Flash sites. This book is about visual richness and utility. This Web business is getting beautiful, and Flash is getting useful. What you’ll learnWho this book is for Flash 5 Dynamic Content Studio addresses the growing market of web artists under pressure to learn the finer points of interactive design with Flash 5. This book demonstrates the best tools for integrating dynamic content using a Flash front-end. Readers will see how to link Flash movies, via a middleware bridge, through to a back-end datastores (images and/or text). This book assumes that the reader already knows the fundamentals of creating Flash movies, but doesn't assume any programming knowledge at all. The book covers ActionScripting, (of course!), ASP, PHP, JSP, Perl, CGI, Cold Fusion, Macromedia Generator, ASP Turbine, Swift Generator, and Macromedia Ultradev.
Publisher: Apress
ISBN: 9781903450062
Category : Science
Languages : en
Pages : 1224
Book Description
Flash movies—the ones that play and then, well...stop—are all well and good. They are great as platforms for cartoonists and motion type artists to showcase their stuff. But it's the non-interactive and uninterruptable aspect of these Flash events that has led to some serious underestimations of the power of Flash. All you need to do to begin creating the cutting-edge Flash web-sites of the future is learn how to get the most out of ActionScripting, how to hook up your Flash movie with client/server coding and begin working with a back-end database. And it really is that easy! Suddenly, the world of true Flash functionality is at your fingertips. Flash 5 Dynamic Content Studio is written by a collective of Flash 5 experts who will show you everything you need to know to upgrade your Flash 5 knowledge to Flash 5 expertise. Assuming a basic knowledge of Flash, the book gives you a thorough grounding in ActionScripting techniques, teaches you the basics of a myriad of scripting languages and their Flash interaction capabilities, discusses and implements client-side/server-side interaction, explains the middleware that can make your life considerably easier (Ultradev, Generator, Swift Generator, ASP Turbine), and demonstrates database interaction and usability (Access, SQL, and MYSQL). To conclude this admittedly tough but not prohibitive learning curve, the book walks you through a selection of fairly generic real world case studies, using Flash with middleware and database connectivity, demonstrating how these elements come together to give you truly dynamic, interactive Flash sites. This book is about visual richness and utility. This Web business is getting beautiful, and Flash is getting useful. What you’ll learnWho this book is for Flash 5 Dynamic Content Studio addresses the growing market of web artists under pressure to learn the finer points of interactive design with Flash 5. This book demonstrates the best tools for integrating dynamic content using a Flash front-end. Readers will see how to link Flash movies, via a middleware bridge, through to a back-end datastores (images and/or text). This book assumes that the reader already knows the fundamentals of creating Flash movies, but doesn't assume any programming knowledge at all. The book covers ActionScripting, (of course!), ASP, PHP, JSP, Perl, CGI, Cold Fusion, Macromedia Generator, ASP Turbine, Swift Generator, and Macromedia Ultradev.
QuickTime for Filmmakers
Author: Richard Ferncase
Publisher: Taylor & Francis
ISBN: 1136132856
Category : Art
Languages : en
Pages : 346
Book Description
Over the decades, distribution has remained the most elusive aspect of filmmaking. The Web provides filmmakers with a new option for distribution, exhibition, and broadcast. While other media streaming technologies are available, QuickTime remains the most popular option for its versatility, excellent quality, and ease of use. QuickTime for Filmmakers shows filmmakers and videographers how to utilize this industry standard tool and offers advice on how best to shoot a film for Internet delivery. Other topics include: Editing and converting video, adding and editing soundtracks and using text in QT movies, compressing media, and preparing movies for http and RTSP streaming or a combination of both. A chapter on virtual reality explores QuickTime's unique feature for creating 360 panoramas, immersive cubic VR, object movies and VR scenes. A companion CD-ROM demonstrates topics covered in the book and provides samples of film prepared for web delivery.
Publisher: Taylor & Francis
ISBN: 1136132856
Category : Art
Languages : en
Pages : 346
Book Description
Over the decades, distribution has remained the most elusive aspect of filmmaking. The Web provides filmmakers with a new option for distribution, exhibition, and broadcast. While other media streaming technologies are available, QuickTime remains the most popular option for its versatility, excellent quality, and ease of use. QuickTime for Filmmakers shows filmmakers and videographers how to utilize this industry standard tool and offers advice on how best to shoot a film for Internet delivery. Other topics include: Editing and converting video, adding and editing soundtracks and using text in QT movies, compressing media, and preparing movies for http and RTSP streaming or a combination of both. A chapter on virtual reality explores QuickTime's unique feature for creating 360 panoramas, immersive cubic VR, object movies and VR scenes. A companion CD-ROM demonstrates topics covered in the book and provides samples of film prepared for web delivery.
Popular Photography
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 212
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 212
Book Description
QuickTime for the Web
Author: Steven Gulie
Publisher: Elsevier
ISBN: 0080489583
Category : Computers
Languages : en
Pages : 872
Book Description
QuickTime is the industry standard for developing and distributing multimedia content on the Web and CD-ROM, for both Windows and Macintosh computers. This book includes QuickTime Pro 6 and a full set of content development tools for both Windows and Macintosh developers. This third edition of the best-selling and award-winning QuickTime for the Web is a hands-on guide showing how to integrate animation, video, recorded sound, MIDI, text, still images, VR, live streams, games, and user interactivity into a Web site. It now also covers how to benefit from QuickTime support for the MPEG-4 global multimedia standard. Written for Web masters, site designers, HTML and multimedia authors, and anyone else who wants to incorporate sound or video into their Web site, this book offers clear and detailed instruction in an engaging style. Written by an expert at Apple Computer, this is the most complete and authoritative source for creating QuickTime content for the Web. The first edition of this book won the Touchstone 2000 Merit Award for Books awarded annually by STC (Society for Technical Communications). Written for both Windows and Macintosh developers. Illustrates all the latest features in QuickTime Pro 6, including MPEG-4 support.
Publisher: Elsevier
ISBN: 0080489583
Category : Computers
Languages : en
Pages : 872
Book Description
QuickTime is the industry standard for developing and distributing multimedia content on the Web and CD-ROM, for both Windows and Macintosh computers. This book includes QuickTime Pro 6 and a full set of content development tools for both Windows and Macintosh developers. This third edition of the best-selling and award-winning QuickTime for the Web is a hands-on guide showing how to integrate animation, video, recorded sound, MIDI, text, still images, VR, live streams, games, and user interactivity into a Web site. It now also covers how to benefit from QuickTime support for the MPEG-4 global multimedia standard. Written for Web masters, site designers, HTML and multimedia authors, and anyone else who wants to incorporate sound or video into their Web site, this book offers clear and detailed instruction in an engaging style. Written by an expert at Apple Computer, this is the most complete and authoritative source for creating QuickTime content for the Web. The first edition of this book won the Touchstone 2000 Merit Award for Books awarded annually by STC (Society for Technical Communications). Written for both Windows and Macintosh developers. Illustrates all the latest features in QuickTime Pro 6, including MPEG-4 support.