Author: Jim Munroe
Publisher:
ISBN: 9781974519231
Category :
Languages : en
Pages : 386
Book Description
In Vancouver in 2036, people are tired of the rain. They're willing to give up a lot for guaranteed sunshine, a life with no wasted hours. A life free of crime and disease. A life that ends when you want it to, not when some faceless entity decides it's your time. Those who don't buy in - the poor, the old, the paranoid - have to watch as their loved ones, their friends, and their jobs leave the city. They have to watch as the latest prestige technology, Self, changes everything - not just the world but humanity itself. On the bright side, the rents have dropped. And in several unexpected ways, resistance is growing. This fascinating work of fiction tells what can happen when the cyberworld becomes more important than the real world.Munroe is a Canadian science fiction author, who publishes his works independently under the imprint No Media Kings. He was managing editor at the magazine Adbusters in the 1990s, before publishing his debut novel Flyboy Action Figure Comes With Gasmask in 1999. The following he release Angry Young Spaceman through his No Media Kings imrpint and, in the U.S., Four Walls Eight Windows. A couple of years later he published Everyone in Silico, which was promoted partly by Munroe's attempt to invoice corporations mentioned in the novel for product placement. Munroe's most recent books are graphic novels set in post-Rapture Chicago and Detroit.Munroe was the founder of Perpetual Motion Roadshow, a North American indie touring circuit that sent 100 writers, performers and musicians on the road between 2003-2007. A former video games columnist for Eye Weekly, he is a founding board member of the Hand Eye Society and has produced projects such as the Torontron.
Everyone in Silico
Author: Jim Munroe
Publisher:
ISBN: 9781974519231
Category :
Languages : en
Pages : 386
Book Description
In Vancouver in 2036, people are tired of the rain. They're willing to give up a lot for guaranteed sunshine, a life with no wasted hours. A life free of crime and disease. A life that ends when you want it to, not when some faceless entity decides it's your time. Those who don't buy in - the poor, the old, the paranoid - have to watch as their loved ones, their friends, and their jobs leave the city. They have to watch as the latest prestige technology, Self, changes everything - not just the world but humanity itself. On the bright side, the rents have dropped. And in several unexpected ways, resistance is growing. This fascinating work of fiction tells what can happen when the cyberworld becomes more important than the real world.Munroe is a Canadian science fiction author, who publishes his works independently under the imprint No Media Kings. He was managing editor at the magazine Adbusters in the 1990s, before publishing his debut novel Flyboy Action Figure Comes With Gasmask in 1999. The following he release Angry Young Spaceman through his No Media Kings imrpint and, in the U.S., Four Walls Eight Windows. A couple of years later he published Everyone in Silico, which was promoted partly by Munroe's attempt to invoice corporations mentioned in the novel for product placement. Munroe's most recent books are graphic novels set in post-Rapture Chicago and Detroit.Munroe was the founder of Perpetual Motion Roadshow, a North American indie touring circuit that sent 100 writers, performers and musicians on the road between 2003-2007. A former video games columnist for Eye Weekly, he is a founding board member of the Hand Eye Society and has produced projects such as the Torontron.
Publisher:
ISBN: 9781974519231
Category :
Languages : en
Pages : 386
Book Description
In Vancouver in 2036, people are tired of the rain. They're willing to give up a lot for guaranteed sunshine, a life with no wasted hours. A life free of crime and disease. A life that ends when you want it to, not when some faceless entity decides it's your time. Those who don't buy in - the poor, the old, the paranoid - have to watch as their loved ones, their friends, and their jobs leave the city. They have to watch as the latest prestige technology, Self, changes everything - not just the world but humanity itself. On the bright side, the rents have dropped. And in several unexpected ways, resistance is growing. This fascinating work of fiction tells what can happen when the cyberworld becomes more important than the real world.Munroe is a Canadian science fiction author, who publishes his works independently under the imprint No Media Kings. He was managing editor at the magazine Adbusters in the 1990s, before publishing his debut novel Flyboy Action Figure Comes With Gasmask in 1999. The following he release Angry Young Spaceman through his No Media Kings imrpint and, in the U.S., Four Walls Eight Windows. A couple of years later he published Everyone in Silico, which was promoted partly by Munroe's attempt to invoice corporations mentioned in the novel for product placement. Munroe's most recent books are graphic novels set in post-Rapture Chicago and Detroit.Munroe was the founder of Perpetual Motion Roadshow, a North American indie touring circuit that sent 100 writers, performers and musicians on the road between 2003-2007. A former video games columnist for Eye Weekly, he is a founding board member of the Hand Eye Society and has produced projects such as the Torontron.
Angry Young Spaceman
Author: Jim Munroe
Publisher: Thunder's Mouth Press
ISBN: 9781568582085
Category : Fiction
Languages : en
Pages : 243
Book Description
Recent college graduate Sam Breen takes his diploma and class of 2959 ring and heads for the underwater civilization of the planet Octavia to teach English. Original.
Publisher: Thunder's Mouth Press
ISBN: 9781568582085
Category : Fiction
Languages : en
Pages : 243
Book Description
Recent college graduate Sam Breen takes his diploma and class of 2959 ring and heads for the underwater civilization of the planet Octavia to teach English. Original.
Therefore, Repent!
Author: Jim Munroe
Publisher:
ISBN: 9781600101465
Category : Comics & Graphic Novels
Languages : en
Pages : 164
Book Description
"Once the Christians have floated bodily into the sky, life goes on pretty much as usual for the immoral majority... . except that magic works . . . "-Publisher.
Publisher:
ISBN: 9781600101465
Category : Comics & Graphic Novels
Languages : en
Pages : 164
Book Description
"Once the Christians have floated bodily into the sky, life goes on pretty much as usual for the immoral majority... . except that magic works . . . "-Publisher.
Computers and Creativity
Author: Jon McCormack
Publisher: Springer Science & Business Media
ISBN: 3642317278
Category : Computers
Languages : en
Pages : 441
Book Description
This interdisciplinary volume introduces new theories and ideas on creativity from the perspectives of science and art. Featuring contributions from leading researchers, theorists and artists working in artificial intelligence, generative art, creative computing, music composition, and cybernetics, the book examines the relationship between computation and creativity from both analytic and practical perspectives. Each contributor describes innovative new ways creativity can be understood through, and inspired by, computers. The book tackles critical philosophical questions and discusses the major issues raised by computational creativity, including: whether a computer can exhibit creativity independently of its creator; what kinds of creativity are possible in light of our knowledge from computational simulation, artificial intelligence, evolutionary theory and information theory; and whether we can begin to automate the evaluation of aesthetics and creativity in silico. These important, often controversial questions are contextualised by current thinking in computational creative arts practice. Leading artistic practitioners discuss their approaches to working creatively with computational systems in a diverse array of media, including music, sound art, visual art, and interactivity. The volume also includes a comprehensive review of computational aesthetic evaluation and judgement research, alongside discussion and insights from pioneering artists working with computation as a creative medium over the last fifty years. A distinguishing feature of this volume is that it explains and grounds new theoretical ideas on creativity through practical applications and creative practice. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future.
Publisher: Springer Science & Business Media
ISBN: 3642317278
Category : Computers
Languages : en
Pages : 441
Book Description
This interdisciplinary volume introduces new theories and ideas on creativity from the perspectives of science and art. Featuring contributions from leading researchers, theorists and artists working in artificial intelligence, generative art, creative computing, music composition, and cybernetics, the book examines the relationship between computation and creativity from both analytic and practical perspectives. Each contributor describes innovative new ways creativity can be understood through, and inspired by, computers. The book tackles critical philosophical questions and discusses the major issues raised by computational creativity, including: whether a computer can exhibit creativity independently of its creator; what kinds of creativity are possible in light of our knowledge from computational simulation, artificial intelligence, evolutionary theory and information theory; and whether we can begin to automate the evaluation of aesthetics and creativity in silico. These important, often controversial questions are contextualised by current thinking in computational creative arts practice. Leading artistic practitioners discuss their approaches to working creatively with computational systems in a diverse array of media, including music, sound art, visual art, and interactivity. The volume also includes a comprehensive review of computational aesthetic evaluation and judgement research, alongside discussion and insights from pioneering artists working with computation as a creative medium over the last fifty years. A distinguishing feature of this volume is that it explains and grounds new theoretical ideas on creativity through practical applications and creative practice. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future.
An Opening Act of Unspeakable Evil
Author: Jim Munroe
Publisher:
ISBN: 9780968636336
Category : Roommates
Languages : en
Pages : 0
Book Description
Ever walked in on a roommate in, uh, the middle of something? When Kate interrupts Lilith's demonic ritual, it's pretty awkward, but it gives her a great idea for a new online journal: roommatefromhell.com. Whether her roommate is unholy or just unhinged, Kate's not sure. But she knows a good show when she sees it, and she convinces her bombshell pal to perform her strange ceremony at their art gallery launch. Then she gets a booker at the local rock club to let them open for a metal band, and the kids love it. They decide to take the show on the road, and somewhere along the way Kate's role changes from tour manager to go-go dancer. It's fun, but she can't ignore the creepy people from Lilith's past that are coming to their shows. And as the rituals get more intense and more bloody, Kate starts to wonder if she's gotten in a little too deep. It's not quite rock and roll, but she could still lose her soul.
Publisher:
ISBN: 9780968636336
Category : Roommates
Languages : en
Pages : 0
Book Description
Ever walked in on a roommate in, uh, the middle of something? When Kate interrupts Lilith's demonic ritual, it's pretty awkward, but it gives her a great idea for a new online journal: roommatefromhell.com. Whether her roommate is unholy or just unhinged, Kate's not sure. But she knows a good show when she sees it, and she convinces her bombshell pal to perform her strange ceremony at their art gallery launch. Then she gets a booker at the local rock club to let them open for a metal band, and the kids love it. They decide to take the show on the road, and somewhere along the way Kate's role changes from tour manager to go-go dancer. It's fun, but she can't ignore the creepy people from Lilith's past that are coming to their shows. And as the rituals get more intense and more bloody, Kate starts to wonder if she's gotten in a little too deep. It's not quite rock and roll, but she could still lose her soul.
Sword of My Mouth
Author: Jim Munroe
Publisher: IDW Publishing
ISBN: 9781600106040
Category : Detroit (Mich.)
Languages : en
Pages : 0
Book Description
The concrete shell of Detroit's cracked open to reveal loamy soil, rich with potential. But someone knows there's more profit in controlling hunger than selling food... the world was simpler before the righteous floated away into the sky, and magic started working. The all-new six-issue story spinning out of the acclaimed graphic novel Therefore, Repent! continues here.
Publisher: IDW Publishing
ISBN: 9781600106040
Category : Detroit (Mich.)
Languages : en
Pages : 0
Book Description
The concrete shell of Detroit's cracked open to reveal loamy soil, rich with potential. But someone knows there's more profit in controlling hunger than selling food... the world was simpler before the righteous floated away into the sky, and magic started working. The all-new six-issue story spinning out of the acclaimed graphic novel Therefore, Repent! continues here.
Flyboy Action Figure Comes with Gasmask
Author: Jim Munroe
Publisher: CreateSpace
ISBN: 9781517734541
Category :
Languages : en
Pages : 248
Book Description
Ryan is a university student dealing with the normal problems of a 22-year-old guy -- shyness, virginity, weird roommates, and a massive crush on Cassandra, a waitress at his local greasy spoon. (Oh, and a freakish ability to change into a fly.) When he finally gets up the nerve to ask Cassandra for a date, he learns that the two have more in common than they first thought. (Turns out that Cassandra can make things disappear.) Sharing their secrets for the first time, Ryan and Cassandra realize they were made for each other...and to battle forces of evil! Inspired by Sailor Moon, they team up to fight the villians in their own backyard, taking on cigarette barons, right wing newspapers, and the overzealous local police. But can the Superheroes for Social Justice transform the world in time? Find out in.. Notice: This Book is published by Historical Books Limited (www.publicdomain.org.uk) as a Public Domain Book, if you have any inquiries, requests or need any help you can just send an email to [email protected] This book is found as a public domain and free book based on various online catalogs, if you think there are any problems regard copyright issues please contact us immediately via [email protected]
Publisher: CreateSpace
ISBN: 9781517734541
Category :
Languages : en
Pages : 248
Book Description
Ryan is a university student dealing with the normal problems of a 22-year-old guy -- shyness, virginity, weird roommates, and a massive crush on Cassandra, a waitress at his local greasy spoon. (Oh, and a freakish ability to change into a fly.) When he finally gets up the nerve to ask Cassandra for a date, he learns that the two have more in common than they first thought. (Turns out that Cassandra can make things disappear.) Sharing their secrets for the first time, Ryan and Cassandra realize they were made for each other...and to battle forces of evil! Inspired by Sailor Moon, they team up to fight the villians in their own backyard, taking on cigarette barons, right wing newspapers, and the overzealous local police. But can the Superheroes for Social Justice transform the world in time? Find out in.. Notice: This Book is published by Historical Books Limited (www.publicdomain.org.uk) as a Public Domain Book, if you have any inquiries, requests or need any help you can just send an email to [email protected] This book is found as a public domain and free book based on various online catalogs, if you think there are any problems regard copyright issues please contact us immediately via [email protected]
I Am a Strange Loop
Author: Douglas R. Hofstadter
Publisher: Basic Books (AZ)
ISBN: 0465030785
Category : Philosophy
Languages : en
Pages : 544
Book Description
Argues that the key to understanding ourselves and consciousness is the "strange loop," a special kind of abstract feedback loop that inhabits the brain.
Publisher: Basic Books (AZ)
ISBN: 0465030785
Category : Philosophy
Languages : en
Pages : 544
Book Description
Argues that the key to understanding ourselves and consciousness is the "strange loop," a special kind of abstract feedback loop that inhabits the brain.
The Precipice
Author: Toby Ord
Publisher: Hachette Books
ISBN: 031648489X
Category : Philosophy
Languages : en
Pages : 465
Book Description
In this urgent and “thrillingly written” book, there is a case and solution for humanity’s last shot at survival (Sunday Times). Humanity’s future is at risk. We face existential catastrophes, climate change, nuclear war, and more. If we do not act fast to reach a place of safety, it will soon be too late. Drawing on over a decade of research, The Precipice explores the cutting-edge science behind the risks we face. And it points the way forward, to the actions and strategies that can safeguard humanity. An Oxford philosopher, Toby Ord has advised the US National Intelligence Council, the UK Prime Minister's Office, and the World Bank on the biggest questions facing humanity. In The Precipice, he offers a startling reassessment of human history, the future we are failing to protect, and the steps we must take to ensure that our generation is not the last. "A book that seems made for the present moment." —New Yorker
Publisher: Hachette Books
ISBN: 031648489X
Category : Philosophy
Languages : en
Pages : 465
Book Description
In this urgent and “thrillingly written” book, there is a case and solution for humanity’s last shot at survival (Sunday Times). Humanity’s future is at risk. We face existential catastrophes, climate change, nuclear war, and more. If we do not act fast to reach a place of safety, it will soon be too late. Drawing on over a decade of research, The Precipice explores the cutting-edge science behind the risks we face. And it points the way forward, to the actions and strategies that can safeguard humanity. An Oxford philosopher, Toby Ord has advised the US National Intelligence Council, the UK Prime Minister's Office, and the World Bank on the biggest questions facing humanity. In The Precipice, he offers a startling reassessment of human history, the future we are failing to protect, and the steps we must take to ensure that our generation is not the last. "A book that seems made for the present moment." —New Yorker
The Design and Development of Novel Drugs and Vaccines
Author: Tarun Kumar Bhatt
Publisher: Academic Press
ISBN: 0128214759
Category : Medical
Languages : en
Pages : 310
Book Description
The Design and Development of Novel Drugs and Vaccines: Principles and Protocols presents both in silico methods and experimental protocols for vaccine and drug design and development, critically reviewing the most current research and emphasizing approaches and technologies that accelerate and lower the cost of product development. Sections review the technologies and approaches used to identify, characterize and establish a protein as a new drug and vaccine target, cover several molecular methods for in vitro studies of the desired target, and present various physiological parameters for in vivo studies. The book includes preclinical trials and research, along with information on FDA approval. - Covers both in silico methods and experimental protocols for vaccine and drug development in a single, accessible volume - Offers a holistic accounting of how developments in bioinformatics and large experimental datasets can be used in the development of vaccines and drugs - Shows researchers the entire gamut of current therapies, ranging from computational inputs to animal studies - Reviews the most current, cutting-edge research available on vaccine and drug design and development
Publisher: Academic Press
ISBN: 0128214759
Category : Medical
Languages : en
Pages : 310
Book Description
The Design and Development of Novel Drugs and Vaccines: Principles and Protocols presents both in silico methods and experimental protocols for vaccine and drug design and development, critically reviewing the most current research and emphasizing approaches and technologies that accelerate and lower the cost of product development. Sections review the technologies and approaches used to identify, characterize and establish a protein as a new drug and vaccine target, cover several molecular methods for in vitro studies of the desired target, and present various physiological parameters for in vivo studies. The book includes preclinical trials and research, along with information on FDA approval. - Covers both in silico methods and experimental protocols for vaccine and drug development in a single, accessible volume - Offers a holistic accounting of how developments in bioinformatics and large experimental datasets can be used in the development of vaccines and drugs - Shows researchers the entire gamut of current therapies, ranging from computational inputs to animal studies - Reviews the most current, cutting-edge research available on vaccine and drug design and development