Author: Koji Aihara
Publisher: VIZ Media LLC
ISBN: 9781569318638
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
"This mock-instructional tome--a hilarious parody of those books that claim to teach you 'how to draw manga'--is also a gripping comic-book narrative in its own right, detailing the struggle of two bumbling and desperate would-be know-it-alls (the authors of this book) in their vainglorious pursuit of comic-book technique, wealth, and fame."--Page 4 of cover
Even A Monkey Can Draw Manga, Vol. 1
Manga
Author: Toni Johnson-Woods
Publisher: A&C Black
ISBN: 0826429386
Category : Literary Criticism
Languages : en
Pages : 370
Book Description
A collection of essays by an international cast of scholars, experts, and fans, providing a definitive, one-stop Manga resource.
Publisher: A&C Black
ISBN: 0826429386
Category : Literary Criticism
Languages : en
Pages : 370
Book Description
A collection of essays by an international cast of scholars, experts, and fans, providing a definitive, one-stop Manga resource.
Super Mario Adventures
Author: Kentaro Takekuma
Publisher: VIZ Media LLC
ISBN: 9781421588643
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
From the pages of Nintendo Power magazine, a full-color graphic novel inspired by the classic Super Mario Bros. video game franchise! Super Mario Adventures, inspired by the bestselling Super Mario video game franchise, is a collection of comics that originally ran in Nintendo Power magazine in 1992-93. The peril-plagued Princess Toadstool is kidnapped by the diabolical deadbeat Bowser but super plumbers Mario and Luigi hatch a plan with their new friend Yoshi to rescue her. Are the Super Mario Bros’ plans a pipe dream? Can they stop the Koopa King before he forces the Princess to be his bride?! Long out of print, this stunning, full-color graphic novel is now available once again!
Publisher: VIZ Media LLC
ISBN: 9781421588643
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
From the pages of Nintendo Power magazine, a full-color graphic novel inspired by the classic Super Mario Bros. video game franchise! Super Mario Adventures, inspired by the bestselling Super Mario video game franchise, is a collection of comics that originally ran in Nintendo Power magazine in 1992-93. The peril-plagued Princess Toadstool is kidnapped by the diabolical deadbeat Bowser but super plumbers Mario and Luigi hatch a plan with their new friend Yoshi to rescue her. Are the Super Mario Bros’ plans a pipe dream? Can they stop the Koopa King before he forces the Princess to be his bride?! Long out of print, this stunning, full-color graphic novel is now available once again!
Manga: The Complete Guide
Author: Jason Thompson
Publisher: Del Rey
ISBN: 0345539443
Category : Comics & Graphic Novels
Languages : en
Pages : 594
Book Description
• Reviews of more than 900 manga series • Ratings from 0 to 4 stars • Guidelines for age-appropriateness • Number of series volumes • Background info on series and artists THE ONE-STOP RESOURCE FOR CHOOSING BETWEEN THE BEST AND THE REST! Whether you’re new to the world of manga-style graphic novels or a longtime reader on the lookout for the next hot series, here’s a comprehensive guide to the wide, wonderful world of Japanese comics! • Incisive, full-length reviews of stories and artwork • Titles rated from zero to four stars–skip the clunkers, but don’t miss the hidden gems • Guidelines for age-appropriateness–from strictly mature to kid-friendly • Profiles of the biggest names in manga, including CLAMP, Osamu Tezuka, Rumiko Takahashi, and many others • The facts on the many kinds of manga–know your shôjo from your shônen • An overview of the manga industry and its history • A detailed bibliography and a glossary of manga terms LOOK NO FURTHER, YOU’VE FOUND YOUR IDEAL MANGA COMPANION!
Publisher: Del Rey
ISBN: 0345539443
Category : Comics & Graphic Novels
Languages : en
Pages : 594
Book Description
• Reviews of more than 900 manga series • Ratings from 0 to 4 stars • Guidelines for age-appropriateness • Number of series volumes • Background info on series and artists THE ONE-STOP RESOURCE FOR CHOOSING BETWEEN THE BEST AND THE REST! Whether you’re new to the world of manga-style graphic novels or a longtime reader on the lookout for the next hot series, here’s a comprehensive guide to the wide, wonderful world of Japanese comics! • Incisive, full-length reviews of stories and artwork • Titles rated from zero to four stars–skip the clunkers, but don’t miss the hidden gems • Guidelines for age-appropriateness–from strictly mature to kid-friendly • Profiles of the biggest names in manga, including CLAMP, Osamu Tezuka, Rumiko Takahashi, and many others • The facts on the many kinds of manga–know your shôjo from your shônen • An overview of the manga industry and its history • A detailed bibliography and a glossary of manga terms LOOK NO FURTHER, YOU’VE FOUND YOUR IDEAL MANGA COMPANION!
Race and the Animated Bodyscape
Author: Francis M. Agnoli
Publisher: Univ. Press of Mississippi
ISBN: 1496845102
Category : Performing Arts
Languages : en
Pages : 168
Book Description
Race does not exist in animation—it must instead be constructed and ascribed. Yet, over the past few years, there has been growing discourse on the intersection of these two subjects within both academic and popular circles. In Race and the Animated Bodyscape: Constructing and Ascribing a Racialized Asian Identity in "Avatar" and "Korra," author Francis M. Agnoli introduces and illustrates the concept of the animated bodyscape, looking specifically at the US television series Avatar: The Last Airbender and its sequel, The Legend of Korra. Rather than consider animated figures as unified wholes, Agnoli views them as complexes of signs, made up of visual, aural, and narrative components that complement, contradict, and otherwise interact with each other in the creation of meaning. Every one of these components matters, as they are each the result of a series of creative decisions made by various personnel across different production processes. This volume (re)constructs production narratives for Avatar and Korra using original and preexisting interviews with cast and crew members as well as behind-the-scenes material. Each chapter addresses how different types of components were generated, tracing their development from preliminary research to final animation. In doing so, this project identifies the interlocking sets of production communities behind the making of animation and thus behind the making of racialized identities. Due to its illusory and constructed nature, animation affords untapped opportunities to approach the topic of race in media, looking beyond the role of the actor and taking into account the various factors and processes behind the production of racialized performances. The analysis of race and animation calls for a holistic approach, one that treats both the visual and the aural as intimately connected. This volume offers a blueprint for how to approach the analysis of race and animation.
Publisher: Univ. Press of Mississippi
ISBN: 1496845102
Category : Performing Arts
Languages : en
Pages : 168
Book Description
Race does not exist in animation—it must instead be constructed and ascribed. Yet, over the past few years, there has been growing discourse on the intersection of these two subjects within both academic and popular circles. In Race and the Animated Bodyscape: Constructing and Ascribing a Racialized Asian Identity in "Avatar" and "Korra," author Francis M. Agnoli introduces and illustrates the concept of the animated bodyscape, looking specifically at the US television series Avatar: The Last Airbender and its sequel, The Legend of Korra. Rather than consider animated figures as unified wholes, Agnoli views them as complexes of signs, made up of visual, aural, and narrative components that complement, contradict, and otherwise interact with each other in the creation of meaning. Every one of these components matters, as they are each the result of a series of creative decisions made by various personnel across different production processes. This volume (re)constructs production narratives for Avatar and Korra using original and preexisting interviews with cast and crew members as well as behind-the-scenes material. Each chapter addresses how different types of components were generated, tracing their development from preliminary research to final animation. In doing so, this project identifies the interlocking sets of production communities behind the making of animation and thus behind the making of racialized identities. Due to its illusory and constructed nature, animation affords untapped opportunities to approach the topic of race in media, looking beyond the role of the actor and taking into account the various factors and processes behind the production of racialized performances. The analysis of race and animation calls for a holistic approach, one that treats both the visual and the aural as intimately connected. This volume offers a blueprint for how to approach the analysis of race and animation.
Reading Japan Cool
Author: John E. Ingulsrud
Publisher: Lexington Books
ISBN: 0739135074
Category : Literary Criticism
Languages : en
Pages : 245
Book Description
Japanese animation, video games, and manga have attracted fans around the world. The characters, the stories, and the sensibilities that come out of these cultural products are together called Japan Cool. This is not a sudden fad, but is rooted in manga—Japanese comics—which since the mid-1940s have developed in an exponential way. In spite of a gradual decline in readership, manga still commands over a third of the publishing output. The volume of manga works that is being produced and has been through history is enormous. There are manga publications that attract readers of all ages and genders. The diversity in content attracts readers well into adulthood. Surveys on reading practices have found that almost all Japanese people read manga or have done so at some point in their lives. The skills of reading manga are learned by readers themselves, but learned in the context of other readers and in tandem with school learning. Manga reading practices are sustained by the practices of other readers, and manga content therefore serves as a topic of conversation for both families and friends. Moreover, manga is one of the largest sources of content for media production in film, television, and video games. Manga literacy, the practices of the readers, the diversity of titles, and the sheer number of works provide the basis for the movement recognized as Japan Cool. Reading Japan Cool is directed at an audience of students of Japanese studies, discourse analysts, educators, parents, and manga readers.
Publisher: Lexington Books
ISBN: 0739135074
Category : Literary Criticism
Languages : en
Pages : 245
Book Description
Japanese animation, video games, and manga have attracted fans around the world. The characters, the stories, and the sensibilities that come out of these cultural products are together called Japan Cool. This is not a sudden fad, but is rooted in manga—Japanese comics—which since the mid-1940s have developed in an exponential way. In spite of a gradual decline in readership, manga still commands over a third of the publishing output. The volume of manga works that is being produced and has been through history is enormous. There are manga publications that attract readers of all ages and genders. The diversity in content attracts readers well into adulthood. Surveys on reading practices have found that almost all Japanese people read manga or have done so at some point in their lives. The skills of reading manga are learned by readers themselves, but learned in the context of other readers and in tandem with school learning. Manga reading practices are sustained by the practices of other readers, and manga content therefore serves as a topic of conversation for both families and friends. Moreover, manga is one of the largest sources of content for media production in film, television, and video games. Manga literacy, the practices of the readers, the diversity of titles, and the sheer number of works provide the basis for the movement recognized as Japan Cool. Reading Japan Cool is directed at an audience of students of Japanese studies, discourse analysts, educators, parents, and manga readers.
One Piece, Vol. 57
Author: Eiichiro Oda
Publisher: VIZ Media LLC
ISBN: 9781421538518
Category : Comics & Graphic Novels
Languages : en
Pages : 208
Book Description
Join Monkey D. Luffy and his swashbuckling crew in their search for the ultimate treasure, One Piece! As a child, Monkey D. Luffy dreamed of becoming King of the Pirates. But his life changed when he accidentally gained the power to stretch like rubber…at the cost of never being able to swim again! Years, later, Luffy sets off in search of the “One Piece,” said to be the greatest treasure in the world... All-out war has broken out between the Whitebeard Pirates and the Navy. Whitebeard's crew is said to be the most powerful in the New World, but they'll have their hands full against the Navy Admirals and the remaining Warlords of the Sea. Meanwhile, can Luffy reach Navy headquarters in time to save his brother Ace?
Publisher: VIZ Media LLC
ISBN: 9781421538518
Category : Comics & Graphic Novels
Languages : en
Pages : 208
Book Description
Join Monkey D. Luffy and his swashbuckling crew in their search for the ultimate treasure, One Piece! As a child, Monkey D. Luffy dreamed of becoming King of the Pirates. But his life changed when he accidentally gained the power to stretch like rubber…at the cost of never being able to swim again! Years, later, Luffy sets off in search of the “One Piece,” said to be the greatest treasure in the world... All-out war has broken out between the Whitebeard Pirates and the Navy. Whitebeard's crew is said to be the most powerful in the New World, but they'll have their hands full against the Navy Admirals and the remaining Warlords of the Sea. Meanwhile, can Luffy reach Navy headquarters in time to save his brother Ace?
Grease Monkey
Author: Tim Eldred
Publisher: Macmillan
ISBN: 9780765313263
Category : Comics & Graphic Novels
Languages : en
Pages : 356
Book Description
Mac Gimbensky is an eight hundred pound intelligent gorilla and expert fighter mechanic on the flagship Fist of Earth, where, with the help of his cadet assistant Robin Plotnik, he maintains the ships of the all-female Barbarian Squadron.
Publisher: Macmillan
ISBN: 9780765313263
Category : Comics & Graphic Novels
Languages : en
Pages : 356
Book Description
Mac Gimbensky is an eight hundred pound intelligent gorilla and expert fighter mechanic on the flagship Fist of Earth, where, with the help of his cadet assistant Robin Plotnik, he maintains the ships of the all-female Barbarian Squadron.
Little Nemo: Return to Slumberland
Author: Eric Shanower
Publisher: IDW Publishing
ISBN: 1623027829
Category : Comics & Graphic Novels
Languages : en
Pages : 94
Book Description
An all-new, all-ages series full of magic and whimsy from award-winning creators Eric Shanower and Gabriel Rodriguez! Spinning out of Winsor McKay's brilliant early 20th century strip, Little Nemo: Return to Slumberland sees King Morpheus' daughter, in the Royal Palace of Slumberland, select her next-playmate: Nemo! Collects issues #1_4 and includes an art gallery from artist Gabriel Rodriguez.
Publisher: IDW Publishing
ISBN: 1623027829
Category : Comics & Graphic Novels
Languages : en
Pages : 94
Book Description
An all-new, all-ages series full of magic and whimsy from award-winning creators Eric Shanower and Gabriel Rodriguez! Spinning out of Winsor McKay's brilliant early 20th century strip, Little Nemo: Return to Slumberland sees King Morpheus' daughter, in the Royal Palace of Slumberland, select her next-playmate: Nemo! Collects issues #1_4 and includes an art gallery from artist Gabriel Rodriguez.
Monkey High!, Vol. 1
Author: Shouko Akira
Publisher: VIZ Media LLC
ISBN: 9781421515182
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Going bananas for love! Haruna Aizawa thinks that school life is just like a monkey mountain--all the monkeys form cliques, get into fights, and get back together again. The school that she just transferred to is no exception. There's even a boy called Macharu Yamashita who reminds her of a baby monkey! It's hard enough fitting in at a new school while dealing with family problems... Will Haruna remain jaded and distance herself from everyone around her? Or will Masaru win her over with his monkey magic?
Publisher: VIZ Media LLC
ISBN: 9781421515182
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
Going bananas for love! Haruna Aizawa thinks that school life is just like a monkey mountain--all the monkeys form cliques, get into fights, and get back together again. The school that she just transferred to is no exception. There's even a boy called Macharu Yamashita who reminds her of a baby monkey! It's hard enough fitting in at a new school while dealing with family problems... Will Haruna remain jaded and distance herself from everyone around her? Or will Masaru win her over with his monkey magic?