Author: Tim Hartnell
Publisher:
ISBN: 9780946195138
Category : Computer games
Languages : en
Pages : 186
Book Description
Dynamic Games for the ZX Spectrum
Author: Tim Hartnell
Publisher:
ISBN: 9780946195138
Category : Computer games
Languages : en
Pages : 186
Book Description
Publisher:
ISBN: 9780946195138
Category : Computer games
Languages : en
Pages : 186
Book Description
The Ultimate Guide to Games for the ZX Spectrum Volume 3
Author: Andrew Green
Publisher:
ISBN: 9781508486411
Category :
Languages : en
Pages : 678
Book Description
Publisher:
ISBN: 9781508486411
Category :
Languages : en
Pages : 678
Book Description
The Ultimate Guide to Games for the ZX Spectrum Deluxe Edition Volume 2
Author: Andrew Green
Publisher:
ISBN: 9781508486121
Category :
Languages : en
Pages : 626
Book Description
Publisher:
ISBN: 9781508486121
Category :
Languages : en
Pages : 626
Book Description
A Compendium of Sinclair ZX Spectrum Games
Author: Kieren Hawken
Publisher: Independently Published
ISBN:
Category : Antiques & Collectibles
Languages : en
Pages : 0
Book Description
The follow up to the hugely successful Sinclair ZX81, in fact it was originally named the ZX82, the Sinclair ZX Spectrum was created as a computer for the masses rather than the classes and advertised as the first colour computer that could be purchased for less than £100 (the 16k model anyway). Thanks to its affordable price, wide range of software, easy to learn BASIC programming language and simple set-up, which needed nothing more than a standard TV and regular tape player, the Speccy, as it affectionately became known, went on to become the best selling computer in the United Kingdom and revolutionised the region's games industry. But it didn't just change the history of the industry, it also changed my own life as my first computer and put me on the path that led to me writing this book in the present day! This second edition of A Compendium of ZX Spectrum games now features over 300 game reviews, 3 totally new developer interviews and a fascinating fact filled article on the last computer to carry the iconic Sinclair name. This isn't a list of the best Spectrum games, a list of the worst ones or indeed a complete guide to what's available - it's simply a meandering nostalgia filled journey through the Speccy's 10,000+ games. These range from the earliest titles released at the start of the eighties, to public domain games and even modern homebrews that have been released in more recent years. This is book is a perfect companion to a true British icon!
Publisher: Independently Published
ISBN:
Category : Antiques & Collectibles
Languages : en
Pages : 0
Book Description
The follow up to the hugely successful Sinclair ZX81, in fact it was originally named the ZX82, the Sinclair ZX Spectrum was created as a computer for the masses rather than the classes and advertised as the first colour computer that could be purchased for less than £100 (the 16k model anyway). Thanks to its affordable price, wide range of software, easy to learn BASIC programming language and simple set-up, which needed nothing more than a standard TV and regular tape player, the Speccy, as it affectionately became known, went on to become the best selling computer in the United Kingdom and revolutionised the region's games industry. But it didn't just change the history of the industry, it also changed my own life as my first computer and put me on the path that led to me writing this book in the present day! This second edition of A Compendium of ZX Spectrum games now features over 300 game reviews, 3 totally new developer interviews and a fascinating fact filled article on the last computer to carry the iconic Sinclair name. This isn't a list of the best Spectrum games, a list of the worst ones or indeed a complete guide to what's available - it's simply a meandering nostalgia filled journey through the Speccy's 10,000+ games. These range from the earliest titles released at the start of the eighties, to public domain games and even modern homebrews that have been released in more recent years. This is book is a perfect companion to a true British icon!
More Games for Your ZX Spectrum
Author: Graham Carter
Publisher:
ISBN: 9780907080992
Category : Computer games
Languages : en
Pages : 122
Book Description
Publisher:
ISBN: 9780907080992
Category : Computer games
Languages : en
Pages : 122
Book Description
49 Explosive Games for the ZX Spectrum
Author: Tim Hartnell
Publisher:
ISBN: 9780907563532
Category : Computer adventure games
Languages : en
Pages : 294
Book Description
Publisher:
ISBN: 9780907563532
Category : Computer adventure games
Languages : en
Pages : 294
Book Description
A Guide to ZX Spectrum Games - 1985 To 1986
Author: Shaun McClure
Publisher:
ISBN:
Category :
Languages : en
Pages : 790
Book Description
Retrospective reviews of 256 ZX Spectrum games published between 1985 and 1986 - and interviews from developers such as Steve Turner (Hewson Consultants), Jon Ritman (Ocean Software, Artic), John Gibson (Imagine, Denton Designs, Ocean), Julian Gollop (Target Games, Ubisoft), Bill Harbison (Ocean), Phil Mochan (Firebird), Fergus McNeill (Delta 4), Steve Wetherill (Odin Computing), Karen Davies (Imagine, Denton Designs), Ian Oliver (Realtime Games), Graham Stafford (Design Design), Ian Morrison (US Gold), Roger Womack (Icon Design, Gremlin), John Heap (Imagine, Denton Designs), Dave Martin (Martech), Simon Butler (Ocean), Clive Townsend (Durell Software), Shaun Hollingworth (Gremlin), Pete Harrap (Gremlin), Gary Bracey (Ocean), Ste Pickford (Binary Design), Shaun Abbott (Level 9), Pete Harrison (Icon Design, Binary Design), David Bishop (Argus Press), and Allan Findlay (Laser Genius) . Fully illustrated with screenshots of every game - Some original box artwork and advertisements, and original illustrations from Rob Grenville-Evans (Automata).
Publisher:
ISBN:
Category :
Languages : en
Pages : 790
Book Description
Retrospective reviews of 256 ZX Spectrum games published between 1985 and 1986 - and interviews from developers such as Steve Turner (Hewson Consultants), Jon Ritman (Ocean Software, Artic), John Gibson (Imagine, Denton Designs, Ocean), Julian Gollop (Target Games, Ubisoft), Bill Harbison (Ocean), Phil Mochan (Firebird), Fergus McNeill (Delta 4), Steve Wetherill (Odin Computing), Karen Davies (Imagine, Denton Designs), Ian Oliver (Realtime Games), Graham Stafford (Design Design), Ian Morrison (US Gold), Roger Womack (Icon Design, Gremlin), John Heap (Imagine, Denton Designs), Dave Martin (Martech), Simon Butler (Ocean), Clive Townsend (Durell Software), Shaun Hollingworth (Gremlin), Pete Harrap (Gremlin), Gary Bracey (Ocean), Ste Pickford (Binary Design), Shaun Abbott (Level 9), Pete Harrison (Icon Design, Binary Design), David Bishop (Argus Press), and Allan Findlay (Laser Genius) . Fully illustrated with screenshots of every game - Some original box artwork and advertisements, and original illustrations from Rob Grenville-Evans (Automata).
The Ultimate Guide to Games for the ZX Spectrum 2017 Edition Volume 1
Author: Andrew Green
Publisher:
ISBN: 9781545551028
Category :
Languages : en
Pages : 796
Book Description
The Ultimate Guide to Games for the ZX Spectrum is an indispensable guide to the games that were available for the Sinclair ZX Spectrum home computer. Over 15,000 games are featured in this book, complete with mini-review, screenshots, original magazine scores and an out of five star rating. This updated version of the guide features previously unavailable and lost games, as well as bringing the guide up to date by covering games released up to 2016.This first volume covers games from A-M, with volume 2 (available separately) featuring games from N-Z, plus an extensive facts and stats section.
Publisher:
ISBN: 9781545551028
Category :
Languages : en
Pages : 796
Book Description
The Ultimate Guide to Games for the ZX Spectrum is an indispensable guide to the games that were available for the Sinclair ZX Spectrum home computer. Over 15,000 games are featured in this book, complete with mini-review, screenshots, original magazine scores and an out of five star rating. This updated version of the guide features previously unavailable and lost games, as well as bringing the guide up to date by covering games released up to 2016.This first volume covers games from A-M, with volume 2 (available separately) featuring games from N-Z, plus an extensive facts and stats section.
Advances in Dynamic Games
Author: Michèle Breton
Publisher: Springer Science & Business Media
ISBN: 0817680896
Category : Mathematics
Languages : en
Pages : 581
Book Description
This book focuses on various aspects of dynamic game theory, presenting state-of-the-art research and serving as a testament to the vitality and growth of the field of dynamic games and their applications. The selected contributions, written by experts in their respective disciplines, are outgrowths of presentations originally given at the 13th International Symposium of Dynamic Games and Applications held in Wrocław. The book covers a variety of topics, ranging from theoretical developments in game theory and algorithmic methods to applications, examples, and analysis in fields as varied as environmental management, finance and economics, engineering, guidance and control, and social interaction.
Publisher: Springer Science & Business Media
ISBN: 0817680896
Category : Mathematics
Languages : en
Pages : 581
Book Description
This book focuses on various aspects of dynamic game theory, presenting state-of-the-art research and serving as a testament to the vitality and growth of the field of dynamic games and their applications. The selected contributions, written by experts in their respective disciplines, are outgrowths of presentations originally given at the 13th International Symposium of Dynamic Games and Applications held in Wrocław. The book covers a variety of topics, ranging from theoretical developments in game theory and algorithmic methods to applications, examples, and analysis in fields as varied as environmental management, finance and economics, engineering, guidance and control, and social interaction.
The Ultimate Guide to Games for the ZX Spectrum 2017 Edition Volume Two
Author: Andrew Green
Publisher:
ISBN: 9781545565919
Category :
Languages : en
Pages : 744
Book Description
The Ultimate Guide to Games for the ZX Spectrum is an indispensable guide to the games that were available for the Sinclair ZX Spectrum home computer. Over 15,000 games are featured in this book, complete with mini-review, screenshots, original magazine scores and an out of five star rating. This updated version of the guide features previously unavailable and lost games, as well as bringing the guide up to date by covering games released up to 2016.This second volume covers games from N-Z, plus an extensive facts and stats section. Volume 1, available separately, features games from 0-9 and A-M.
Publisher:
ISBN: 9781545565919
Category :
Languages : en
Pages : 744
Book Description
The Ultimate Guide to Games for the ZX Spectrum is an indispensable guide to the games that were available for the Sinclair ZX Spectrum home computer. Over 15,000 games are featured in this book, complete with mini-review, screenshots, original magazine scores and an out of five star rating. This updated version of the guide features previously unavailable and lost games, as well as bringing the guide up to date by covering games released up to 2016.This second volume covers games from N-Z, plus an extensive facts and stats section. Volume 1, available separately, features games from 0-9 and A-M.