Author: Wizards RPG Team
Publisher: National Geographic Books
ISBN: 0786966947
Category : Games & Activities
Languages : en
Pages : 0
Book Description
The perfect tool to help Dungeon Masters manage villagers, allies, and villains during gameplay. These 182 durable, laminated cards represent any non-player characters (NPCs) your players might meet during your next D&D game. From a bandit captain's saving throws to a giant spider's stealth bonus, these cards let DMs select, organize, and access the information they need to avoid disruptions during that critical encounter. • All 182 cards have up-to-date game statistics on one side, and 66 of them include evocative art to help to bring battles to life without revealing the rules text. • An evergreen accessory useful for all fifth edition Dungeons & Dragons tabletop gameplay • An invaluable resource for EVERY Dungeon Master
Dungeons & Dragons Spellbook Cards: Monsters 0-5 (D&D Accessory)
Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786966726
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Monsters exist at the heart of every game of Dungeons & Dragons, and monster cards make accessing the information contained in the Monster Manual easier than ever. Quickly organize the creatures your players might meet in your next game and avoid disruption during that critical encounter. Monster Cards are a fantastic way to keep the game moving, as well as to provide a challenge to adventurers both new and experienced. - Contains 179 durable, laminated cards for a range of deadly monsters from the D&D Monster Manual with a challenge rating from 0 - 5. - Up-to-date game statistics provided on one side, and evocative art of the item on the other. - The perfect tool to help Dungeon Masters manage and reference their menagerie during play.
Publisher: National Geographic Books
ISBN: 0786966726
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Monsters exist at the heart of every game of Dungeons & Dragons, and monster cards make accessing the information contained in the Monster Manual easier than ever. Quickly organize the creatures your players might meet in your next game and avoid disruption during that critical encounter. Monster Cards are a fantastic way to keep the game moving, as well as to provide a challenge to adventurers both new and experienced. - Contains 179 durable, laminated cards for a range of deadly monsters from the D&D Monster Manual with a challenge rating from 0 - 5. - Up-to-date game statistics provided on one side, and evocative art of the item on the other. - The perfect tool to help Dungeon Masters manage and reference their menagerie during play.
Dungeons & Dragons Spellbook Cards: Creature & NPC Cards (D&D Accessory)
Author: Wizards RPG Team
Publisher: National Geographic Books
ISBN: 0786966947
Category : Games & Activities
Languages : en
Pages : 0
Book Description
The perfect tool to help Dungeon Masters manage villagers, allies, and villains during gameplay. These 182 durable, laminated cards represent any non-player characters (NPCs) your players might meet during your next D&D game. From a bandit captain's saving throws to a giant spider's stealth bonus, these cards let DMs select, organize, and access the information they need to avoid disruptions during that critical encounter. • All 182 cards have up-to-date game statistics on one side, and 66 of them include evocative art to help to bring battles to life without revealing the rules text. • An evergreen accessory useful for all fifth edition Dungeons & Dragons tabletop gameplay • An invaluable resource for EVERY Dungeon Master
Publisher: National Geographic Books
ISBN: 0786966947
Category : Games & Activities
Languages : en
Pages : 0
Book Description
The perfect tool to help Dungeon Masters manage villagers, allies, and villains during gameplay. These 182 durable, laminated cards represent any non-player characters (NPCs) your players might meet during your next D&D game. From a bandit captain's saving throws to a giant spider's stealth bonus, these cards let DMs select, organize, and access the information they need to avoid disruptions during that critical encounter. • All 182 cards have up-to-date game statistics on one side, and 66 of them include evocative art to help to bring battles to life without revealing the rules text. • An evergreen accessory useful for all fifth edition Dungeons & Dragons tabletop gameplay • An invaluable resource for EVERY Dungeon Master
Dungeons & Dragons Spellbook Cards: Monsters 6-16 (D&D Accessory)
Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786966718
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Monsters exist at the heart of every game of Dungeons & Dragons, and monster cards make accessing the information contained in the Monster Manual easier than ever. Quickly organize the creatures your players might meet in your next game and avoid disruption during that critical encounter. Monster Cards are a fantastic way to keep the game moving, as well as to provide a challenge to adventurers both new and experienced. - Contains 74 durable, laminated cards for a range of deadly monsters from the D&D Monster Manual with a challenge rating from 6 - 16. - Official game statistics provided on one side, and evocative art of the item on the other. - The perfect tool to help Dungeon Masters manage and reference their menagerie during play. - Special double-sized cards featuring more powerful or complex creatures.
Publisher: National Geographic Books
ISBN: 0786966718
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Monsters exist at the heart of every game of Dungeons & Dragons, and monster cards make accessing the information contained in the Monster Manual easier than ever. Quickly organize the creatures your players might meet in your next game and avoid disruption during that critical encounter. Monster Cards are a fantastic way to keep the game moving, as well as to provide a challenge to adventurers both new and experienced. - Contains 74 durable, laminated cards for a range of deadly monsters from the D&D Monster Manual with a challenge rating from 6 - 16. - Official game statistics provided on one side, and evocative art of the item on the other. - The perfect tool to help Dungeon Masters manage and reference their menagerie during play. - Special double-sized cards featuring more powerful or complex creatures.
Spellbook Cards: Bard
Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786966572
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Hurl Spells Faster than Ever Before with this Invaluable Accessory from Wizards of the Coast and GaleForce 9 The Spellbook cards are an invaluable resource for both players and Dungeon Masters. With these spell details at their fingertips, they can save time, keep the action up, and avoid stalling the game by flipping through books. Each deck contains laminated cards that players and Dungeon Masters can use as a quick reference resource during Dungeon & Dragons tabletop play. There are currently eight decks (each sold separately): Arcane Spell Deck (For any class that utilizes arcane cantrips and spells like wizards and sorcerers), Bard Spell Deck, Cleric Spell Deck, Druid Spell Deck, Paladin Spell Deck, Martial Powers & Races Deck (Includes spell-like racial abilities, Monk and Barbarian spell-like abilities, and fighter maneuvers), Ranger Spell Deck, Xanathar's Guide to Everything Spell Deck (Contains spells found in the D&D supplement, Xanathar's Guide to Everything)
Publisher: National Geographic Books
ISBN: 0786966572
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Hurl Spells Faster than Ever Before with this Invaluable Accessory from Wizards of the Coast and GaleForce 9 The Spellbook cards are an invaluable resource for both players and Dungeon Masters. With these spell details at their fingertips, they can save time, keep the action up, and avoid stalling the game by flipping through books. Each deck contains laminated cards that players and Dungeon Masters can use as a quick reference resource during Dungeon & Dragons tabletop play. There are currently eight decks (each sold separately): Arcane Spell Deck (For any class that utilizes arcane cantrips and spells like wizards and sorcerers), Bard Spell Deck, Cleric Spell Deck, Druid Spell Deck, Paladin Spell Deck, Martial Powers & Races Deck (Includes spell-like racial abilities, Monk and Barbarian spell-like abilities, and fighter maneuvers), Ranger Spell Deck, Xanathar's Guide to Everything Spell Deck (Contains spells found in the D&D supplement, Xanathar's Guide to Everything)
D&D MORDENKAINEN'S TOME OF FOES
Author: Wizards RPG Team
Publisher: Wizards of the Coast
ISBN: 0786966246
Category : Games & Activities
Languages : en
Pages : 257
Book Description
Discover the truth about the great conflicts of the D&D multiverse in this supplement for the world's greatest roleplaying game. This tome is built on the writings of the renowned wizard from the world of Greyhawk, gathered over a lifetime of research and scholarship. In his travels to other realms and other planes of existence, he has made many friends, and has risked his life an equal number of times, to amass the knowledge contained herein. In addition to Mordenkainen's musings on the endless wars of the multiverse, the book contains game statistics for dozens of monsters: new demons and devils, several varieties of elves and duergar, and a vast array of other creatures from throughout the planes of existence.
Publisher: Wizards of the Coast
ISBN: 0786966246
Category : Games & Activities
Languages : en
Pages : 257
Book Description
Discover the truth about the great conflicts of the D&D multiverse in this supplement for the world's greatest roleplaying game. This tome is built on the writings of the renowned wizard from the world of Greyhawk, gathered over a lifetime of research and scholarship. In his travels to other realms and other planes of existence, he has made many friends, and has risked his life an equal number of times, to amass the knowledge contained herein. In addition to Mordenkainen's musings on the endless wars of the multiverse, the book contains game statistics for dozens of monsters: new demons and devils, several varieties of elves and duergar, and a vast array of other creatures from throughout the planes of existence.
Complete Arcane
Author: Richard Baker
Publisher:
ISBN: 9780786934355
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
Duels, arcane organizations, and other aspects of a campaign world imbued with magic. Book jacket.
Publisher:
ISBN: 9780786934355
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
Duels, arcane organizations, and other aspects of a campaign world imbued with magic. Book jacket.
Spellbook Cards: Xanathar's
Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 078696653X
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Hurl Spells Faster than Ever Before with this Invaluable Accessory from Wizards of the Coast and GaleForce 9 The Spellbook cards are an invaluable resource for both players and Dungeon Masters. With these spell details at their fingertips, they can save time, keep the action up, and avoid stalling the game by flipping through books. Each deck contains laminated cards that players and Dungeon Masters can use as a quick reference resource during Dungeon & Dragons tabletop play. There are currently eight decks (each sold separately): Arcane Spell Deck (For any class that utilizes arcane cantrips and spells like wizards and sorcerers), Bard Spell Deck, Cleric Spell Deck, Druid Spell Deck, Paladin Spell Deck, Martial Powers & Races Deck (Includes spell-like racial abilities, Monk and Barbarian spell-like abilities, and fighter maneuvers), Ranger Spell Deck, Xanathar's Guide to Everything Spell Deck (Contains spells found in the D&D supplement, Xanathar's Guide to Everything)
Publisher: National Geographic Books
ISBN: 078696653X
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Hurl Spells Faster than Ever Before with this Invaluable Accessory from Wizards of the Coast and GaleForce 9 The Spellbook cards are an invaluable resource for both players and Dungeon Masters. With these spell details at their fingertips, they can save time, keep the action up, and avoid stalling the game by flipping through books. Each deck contains laminated cards that players and Dungeon Masters can use as a quick reference resource during Dungeon & Dragons tabletop play. There are currently eight decks (each sold separately): Arcane Spell Deck (For any class that utilizes arcane cantrips and spells like wizards and sorcerers), Bard Spell Deck, Cleric Spell Deck, Druid Spell Deck, Paladin Spell Deck, Martial Powers & Races Deck (Includes spell-like racial abilities, Monk and Barbarian spell-like abilities, and fighter maneuvers), Ranger Spell Deck, Xanathar's Guide to Everything Spell Deck (Contains spells found in the D&D supplement, Xanathar's Guide to Everything)
Strongholds & Followers
Author: Matthew Colville
Publisher:
ISBN: 9780578409627
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 268
Book Description
"Stronghold & Followers explains both the practicality of owning a keep (how much it costs to build, the costs to maintain it, what sort of impact it would have on local politics) and gives a variety of benefits for those players who choose to build or take over one." -- Comicbook.com website: https://comicbook.com/gaming/2018/12/14/stronghold-and-followers-dungeons-and-dragons/ (viewed July 16, 2019)
Publisher:
ISBN: 9780578409627
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 268
Book Description
"Stronghold & Followers explains both the practicality of owning a keep (how much it costs to build, the costs to maintain it, what sort of impact it would have on local politics) and gives a variety of benefits for those players who choose to build or take over one." -- Comicbook.com website: https://comicbook.com/gaming/2018/12/14/stronghold-and-followers-dungeons-and-dragons/ (viewed July 16, 2019)
Dungeons & Dragons Acquisitions Incorporated HC (D&D Campaign Accessory Hardcover Book)
Author: Wizards RPG Team
Publisher: National Geographic Books
ISBN: 0786966904
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Explore a wealth of peril and personalities in this campaign book for the world’s greatest roleplaying game, Dungeons & Dragons. Acquisitions Incorporated is a different flavor of Dungeons & Dragons. A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, this book is full of madcap heists, hilarious moments, and all the ingredients you need to include the adventurers of Acquisitions Incorporated in your own fifth edition D&D campaign. • Start up your own Acquisitions Incorporated franchise in the Forgotten Realms or anywhere in the multiverse. • Live out your fantasy of climbing the corporate ladder of the most notorious retrieval agency in the Forgotten Realms—Acquisitions Incorporated. • The 224-page book will give Dungeon Masters and players plenty of bits to play a D&D fifth edition game just as if you were on stage with the crew at PAX! New backgrounds, character options, franchise information and more. • You'll also find an adventure that will take characters from levels 1 through 6, establishing your party's claim on a world they've just begun to explore—and to strip-mine for profit. Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
Publisher: National Geographic Books
ISBN: 0786966904
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Explore a wealth of peril and personalities in this campaign book for the world’s greatest roleplaying game, Dungeons & Dragons. Acquisitions Incorporated is a different flavor of Dungeons & Dragons. A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, this book is full of madcap heists, hilarious moments, and all the ingredients you need to include the adventurers of Acquisitions Incorporated in your own fifth edition D&D campaign. • Start up your own Acquisitions Incorporated franchise in the Forgotten Realms or anywhere in the multiverse. • Live out your fantasy of climbing the corporate ladder of the most notorious retrieval agency in the Forgotten Realms—Acquisitions Incorporated. • The 224-page book will give Dungeon Masters and players plenty of bits to play a D&D fifth edition game just as if you were on stage with the crew at PAX! New backgrounds, character options, franchise information and more. • You'll also find an adventure that will take characters from levels 1 through 6, establishing your party's claim on a world they've just begun to explore—and to strip-mine for profit. Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
Spellbook Cards: Martial
Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786966521
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Hurl Spells Faster than Ever Before with this Invaluable Accessory from Wizards of the Coast and GaleForce 9 The Spellbook cards are an invaluable resource for both players and Dungeon Masters. With these spell details at their fingertips, they can save time, keep the action up, and avoid stalling the game by flipping through books. Each deck contains laminated cards that players and Dungeon Masters can use as a quick reference resource during Dungeon & Dragons tabletop play. There are currently eight decks (each sold separately): Arcane Spell Deck (For any class that utilizes arcane cantrips and spells like wizards and sorcerers), Bard Spell Deck, Cleric Spell Deck, Druid Spell Deck, Paladin Spell Deck, Martial Powers & Races Deck (Includes spell-like racial abilities, Monk and Barbarian spell-like abilities, and fighter maneuvers), Ranger Spell Deck, Xanathar's Guide to Everything Spell Deck (Contains spells found in the D&D supplement, Xanathar's Guide to Everything)
Publisher: National Geographic Books
ISBN: 0786966521
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Hurl Spells Faster than Ever Before with this Invaluable Accessory from Wizards of the Coast and GaleForce 9 The Spellbook cards are an invaluable resource for both players and Dungeon Masters. With these spell details at their fingertips, they can save time, keep the action up, and avoid stalling the game by flipping through books. Each deck contains laminated cards that players and Dungeon Masters can use as a quick reference resource during Dungeon & Dragons tabletop play. There are currently eight decks (each sold separately): Arcane Spell Deck (For any class that utilizes arcane cantrips and spells like wizards and sorcerers), Bard Spell Deck, Cleric Spell Deck, Druid Spell Deck, Paladin Spell Deck, Martial Powers & Races Deck (Includes spell-like racial abilities, Monk and Barbarian spell-like abilities, and fighter maneuvers), Ranger Spell Deck, Xanathar's Guide to Everything Spell Deck (Contains spells found in the D&D supplement, Xanathar's Guide to Everything)