Donald Featherstone's War Games Battles and Manoeuvres with Model Soldiers the Book That Launched Modern Wargaming

Donald Featherstone's War Games Battles and Manoeuvres with Model Soldiers the Book That Launched Modern Wargaming PDF Author: John Curry
Publisher: Lulu.com
ISBN: 9781291851427
Category : Games
Languages : en
Pages : 154

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Book Description
Donald Featherstone's classic wargaming book, War Games, was first published in 1962. It was largely responsible for turning a somewhat obscure hobby into a popular pastime across the world. This revised edition includes new material including a foreword by Paddy Griffith. There are five sets of classic rules in the book: -Tony Bath's Ancient Wargaming Rules -Lionel Tarr's Modern Wargaming rules. (Modern being WWII) -American Civil Wargaming Rules -Simple WWII rules -Skirmish rules for colonial warfare Each set is clearly explained. There are also three accounts of ealy wargames; a battle from the fantasy world of Hyboria, an American Civil War action and the encounter on the St James Road between the British Grenadier Guards and the German panzer grenadiers in WWII. The book is a piece of wargaming history and is published as part of the History of Wargaming Project.

Donald Featherstone's War Games Battles and Manoeuvres with Model Soldiers the Book That Launched Modern Wargaming

Donald Featherstone's War Games Battles and Manoeuvres with Model Soldiers the Book That Launched Modern Wargaming PDF Author: John Curry
Publisher: Lulu.com
ISBN: 9781291851427
Category : Games
Languages : en
Pages : 154

Get Book

Book Description
Donald Featherstone's classic wargaming book, War Games, was first published in 1962. It was largely responsible for turning a somewhat obscure hobby into a popular pastime across the world. This revised edition includes new material including a foreword by Paddy Griffith. There are five sets of classic rules in the book: -Tony Bath's Ancient Wargaming Rules -Lionel Tarr's Modern Wargaming rules. (Modern being WWII) -American Civil Wargaming Rules -Simple WWII rules -Skirmish rules for colonial warfare Each set is clearly explained. There are also three accounts of ealy wargames; a battle from the fantasy world of Hyboria, an American Civil War action and the encounter on the St James Road between the British Grenadier Guards and the German panzer grenadiers in WWII. The book is a piece of wargaming history and is published as part of the History of Wargaming Project.

Donald Featherstone's War Games

Donald Featherstone's War Games PDF Author: John Curry
Publisher: Lulu.com
ISBN: 1409216764
Category : Crafts & Hobbies
Languages : en
Pages : 159

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Book Description
Donald Featherstone's classic wargaming book, War Games, was first published in 1962. It was largely responsible for turning a somewhat obscure hobby into a popular pastime across the world. This revised edition includes new material including a foreword by Paddy Griffith, the full version of the Lionel Tarr Modern Wargaming Rules (modern being for Wordl War II) and a timeline of wargaming. It is published as part of the History of Wargaming Project at www.johncurryevents.co.uk

War Games

War Games PDF Author: Donald F. Featherstone
Publisher:
ISBN:
Category :
Languages : en
Pages : 158

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Book Description


Surviving Game School...and the Game Industry After That

Surviving Game School...and the Game Industry After That PDF Author: Michael Lynch
Publisher: CRC Press
ISBN: 1351339699
Category : Computers
Languages : en
Pages : 469

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Book Description
Surviving Game School speaks about what to expect in a top game design or game development college program, and what to expect once students get out. Making games is not at all the same as playing games. Uncommonly blunt, the book reveals the rigors – and the joys – of working in this industry. Along the way the book touches on themes of time management, creativity, teamwork, and burnout. The authors explore the impact working in the game industry can have on personal relationships and family life. The book closes with advice about life’s goals and building and keeping a sensible balance between work and everything else.

Donald Featherstone's Naval War Games Wargaming with Model Ships

Donald Featherstone's Naval War Games Wargaming with Model Ships PDF Author: John Curry
Publisher: Lulu.com
ISBN: 1409249484
Category : History
Languages : en
Pages : 262

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Book Description
This book gives potential admirals advice on how to fight their table-top naval battles. No space is too small, nor area too large to accomodate a naval wargame with two contestants or twenty. This book contains rules that allow every sea battle in history to be refought with some of the classic rules of naval wargaming. It includes rules by Fletcher Pratt, Fred Jane, Tony Bath, Jack Scruby etc... This edition includes a new set of rules about Coastal Warfare 1939-45 by David Manley of the Naval Wargames Society

Paper Time Machines

Paper Time Machines PDF Author: Maurice W. Suckling
Publisher: Taylor & Francis
ISBN: 1040100376
Category : Games & Activities
Languages : en
Pages : 335

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Book Description
James Dunnigan’s memorable phrase serves as the first part of a title for this book, where it seeks to be applicable not just to analog wargames, but also to board games exploring non-expressly military history, that is, to political, diplomatic, social, economic, or other forms of history. Don’t board games about history, made predominantly out of (layered) paper, permit a kind of time travel powered by our imagination? Paper Time Machines: Critical Game Design and Historical Board Games is for those who consider this a largely rhetorical question; primarily for designers of historical board games, directed in its more practice-focused sections (Parts Two, Three, and Four) toward those just commencing their journeys through time and space and engaged in learning how to deconstruct and to construct paper time machines. More experienced designers may find something here for them, too, perhaps to refresh themselves or as an aid to instruction to mentees in whatever capacity. But it is also intended for practitioners of all levels of experience to find value in the surrounding historical contexts and theoretical debates pertinent to the creation of and the thinking around the making of historical board games (Parts One and Five). In addition, it is intended that the book might redirect some of the attention of the field of game studies, so preoccupied with digital games, toward this hitherto generally much neglected area of research. Key Features: Guides new designers through the process of historical board game design Encapsulates the observations and insights of numerous notable designers Deeply researched chapters on the history and current trajectory of the hobby Chapters on selected critical perspectives on the hobby

Donald Featherstone's Battles with Model Soldiers an Introduction to Wargaming

Donald Featherstone's Battles with Model Soldiers an Introduction to Wargaming PDF Author: John Curry
Publisher:
ISBN: 9781326223946
Category : Games & Activities
Languages : en
Pages : 149

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Book Description
Donald Featherstone's Battles with Model Soldiers was a charming introductory book when published in 1979 for the emerging hobby of wargaming. This book was written for the newcomer to the hobby of wargaming. It discusses how armies can be assembled and how, on any reasonably sized table, realistic engagements can be fought by tactical manoeuvring. The basic rules by which forces are moved and casualties assessed are explained. The book then goes onto to give a brief overview of the different wargaming periods. The book includes some simple rules and a detailed description of an American Civil War battle on the table top. The book was well received when first published and still has a charm that will appeal to the modern wargamer. The second edition of this book is published by the History of Wargaming Project.

War Games

War Games PDF Author: Donald Frederick Featherstone
Publisher:
ISBN:
Category : War games
Languages : en
Pages : 158

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Book Description


Beginners' Guide to Wargaming

Beginners' Guide to Wargaming PDF Author: Bruce Quarrie
Publisher:
ISBN: 9780850598520
Category : Crafts & Hobbies
Languages : en
Pages : 140

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Book Description


Donald Featherstone's Wargamer's Handbook of the American War of Independence Wargaming 1775-1783

Donald Featherstone's Wargamer's Handbook of the American War of Independence Wargaming 1775-1783 PDF Author: Donald Featherstone
Publisher: Lulu.com
ISBN: 9781447613947
Category : Games
Languages : en
Pages : 130

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Book Description
A guide to the men, the weapons, the battles, and campaigns and how to re-fight them in miniature. The American War of Revolution 1775-1783 is a war of battles bearing colourful names, most of them ideally suited for re-fighting on table-top battlefields. The skilful general can triumphantly turn historical defeats into victories. This book tells the wargamer how to don the mantle of Washington and lead American Armies against British regulars to display greater tactical genius than Burgoyne and Cornwallis. After outlining the historical course of the war, the soldiers of both sides and their styles of fighting are described and commanders evaluated. This means re-fighting the major battles as wargames are explained, with maps of the battlefields transformed into table-top terrains. Hints on formulating rules include two complete sets that authentically simulate warfare of the period. A new chapter, with a previously unpublished set of rules by Donald Featherstone, is included in this edition.