Development of a Windows[superscript]T[superscript]M 3-D Sound System Using Binaural Technology

Development of a Windows[superscript]T[superscript]M 3-D Sound System Using Binaural Technology PDF Author:
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ISBN:
Category :
Languages : en
Pages :

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Development of a Windows[superscript]T[superscript]M 3-D Sound System Using Binaural Technology

Development of a Windows[superscript]T[superscript]M 3-D Sound System Using Binaural Technology PDF Author:
Publisher:
ISBN:
Category :
Languages : en
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Development of a Windows(TM) Three-dimensional Sound System Using Binaural Technology

Development of a Windows(TM) Three-dimensional Sound System Using Binaural Technology PDF Author: Adel Senki
Publisher:
ISBN:
Category :
Languages : en
Pages : 0

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Book Description
It is anticipated that 3-D sound will become a major component in virtual reality environments. In this thesis, we investigate the development of a Windows(TM) 3-D sound system using binaural technology. This work should eventually be integrated in complex virtual environment software. The 3-D sound effects are achieved by applying a filter pair representing audio cues from a specific point in space to the left and right channels of headphones. As a first step, an offline 3-D audio file generation system is developed, and effects such as sound reflections in a virtual rectangular room are added to this system. The real-time implementation is considered next. The first approach tested for the real-time implementation uses the time domain convolution of a sound source signal with head-related transfer functions, but the computational load of this approach is such that it cannot run in real-time at audio sampling rates. As an alternative, a second approach with a Fast Fourier Transform overlap and save technique is used to reduce the computational load, and a real-time implementation at audio frequencies is therefore successfully achieved.

Ambisonics

Ambisonics PDF Author: Franz Zotter
Publisher: Springer
ISBN: 3030172074
Category : Technology & Engineering
Languages : en
Pages : 210

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Book Description
This open access book provides a concise explanation of the fundamentals and background of the surround sound recording and playback technology Ambisonics. It equips readers with the psychoacoustical, signal processing, acoustical, and mathematical knowledge needed to understand the inner workings of modern processing utilities, special equipment for recording, manipulation, and reproduction in the higher-order Ambisonic format. The book comes with various practical examples based on free software tools and open scientific data for reproducible research. The book’s introductory section offers a perspective on Ambisonics spanning from the origins of coincident recordings in the 1930s to the Ambisonic concepts of the 1970s, as well as classical ways of applying Ambisonics in first-order coincident sound scene recording and reproduction that have been practiced since the 1980s. As, from time to time, the underlying mathematics become quite involved, but should be comprehensive without sacrificing readability, the book includes an extensive mathematical appendix. The book offers readers a deeper understanding of Ambisonic technologies, and will especially benefit scientists, audio-system and audio-recording engineers. In the advanced sections of the book, fundamentals and modern techniques as higher-order Ambisonic decoding, 3D audio effects, and higher-order recording are explained. Those techniques are shown to be suitable to supply audience areas ranging from studio-sized to hundreds of listeners, or headphone-based playback, regardless whether it is live, interactive, or studio-produced 3D audio material.

Introduction to Digital Audio Coding and Standards

Introduction to Digital Audio Coding and Standards PDF Author: Marina Bosi
Publisher: Springer Science & Business Media
ISBN: 1461503272
Category : Science
Languages : en
Pages : 443

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Book Description
Introduction to Digital Audio Coding and Standards provides a detailed introduction to the methods, implementations, and official standards of state-of-the-art audio coding technology. In the book, the theory and implementation of each of the basic coder building blocks is addressed. The building blocks are then fit together into a full coder and the reader is shown how to judge the performance of such a coder. Finally, the authors discuss the features, choices, and performance of the main state-of-the-art coders defined in the ISO/IEC MPEG and HDTV standards and in commercial use today. The ultimate goal of this book is to present the reader with a solid enough understanding of the major issues in the theory and implementation of perceptual audio coders that they are able to build their own simple audio codec. There is no other source available where a non-professional has access to the true secrets of audio coding.

Modern Recording Techniques

Modern Recording Techniques PDF Author: David Miles Huber
Publisher: CRC Press
ISBN: 1136117989
Category : Music
Languages : en
Pages : 673

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Book Description
As the most popular and authoritative guide to recording Modern Recording Techniques provides everything you need to master the tools and day to day practice of music recording and production. From room acoustics and running a session to mic placement and designing a studio Modern Recording Techniques will give you a really good grounding in the theory and industry practice. Expanded to include the latest digital audio technology the 7th edition now includes sections on podcasting, new surround sound formats and HD and audio. If you are just starting out or looking for a step up in industry, Modern Recording Techniques provides an in depth excellent read- the must have book

Audio Signal Processing for Next-Generation Multimedia Communication Systems

Audio Signal Processing for Next-Generation Multimedia Communication Systems PDF Author: Yiteng (Arden) Huang
Publisher: Springer Science & Business Media
ISBN: 1402077688
Category : Technology & Engineering
Languages : en
Pages : 375

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Book Description
Audio Signal Processing for Next-Generation Multimedia Communication Systems presents cutting-edge digital signal processing theory and implementation techniques for problems including speech acquisition and enhancement using microphone arrays, new adaptive filtering algorithms, multichannel acoustic echo cancellation, sound source tracking and separation, audio coding, and realistic sound stage reproduction. This book's focus is almost exclusively on the processing, transmission, and presentation of audio and acoustic signals in multimedia communications for telecollaboration where immersive acoustics will play a great role in the near future.

Partitioned convolution algorithms for real-time auralization

Partitioned convolution algorithms for real-time auralization PDF Author: Frank Wefers
Publisher: Logos Verlag Berlin GmbH
ISBN: 3832539433
Category : Computers
Languages : en
Pages : 278

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Book Description
This work discusses methods for efficient audio processing with finite impulse response (FIR) filters. Such filters are widely used for high-quality acoustic signal processing, e.g. for headphone or loudspeaker equalization, in binaural synthesis, in spatial sound reproduction techniques and for the auralization of reverberant environments. This work focuses on real-time applications, where the audio processing is subject to minimal delays (latencies). Different fast convolution concepts (transform-based, interpolation-based and number-theoretic), which are used to implement FIR filters efficiently, are examined regarding their applicability in real-time. These fast, elementary techniques can be further improved by the concept of partitioned convolution. This work introduces a classification and a general framework for partitioned convolution algorithms and analyzes the algorithmic classes which are relevant for real-time filtering: Elementary concepts which do not partition the filter impulse response (e.g. regular Overlap-Add and Overlap-Save convolution) and advanced techniques, which partition filters uniformly and non-uniformly. The algorithms are thereby regarded in their analytic complexity, their performance on target hardware, the optimal choice of parameters, assemblies of multiple filters, multi-channel processing and the exchange of filter impulse responses without audible artifacts. Suitable convolution techniques are identified for different types of audio applications, ranging from resource-aware auralizations on mobile devices to extensive room acoustics audio rendering using dedicated multi-processor systems.

Acoustic Absorbers and Diffusers

Acoustic Absorbers and Diffusers PDF Author: Trevor J. Cox
Publisher: CRC Press
ISBN: 0203893050
Category : Architecture
Languages : en
Pages : 495

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Book Description
Absorbers and diffusers are two of the main design tools for altering the acoustic conditions of rooms, semi-enclosed spaces and the outdoor environment. Their correct use is important for delivering high quality acoustics. Unique and authoritative, this book decribes how to effectively measure, model, design and apply diffusers and absorbers. It is a resource for new and experienced acousticians, seeking an understanding of the evolution, characteristics and application of modern diffusers. Absorption is a more established technology and so the book blends traditional designs with modern developments. The book covers practical and theoretical aspects of absorbers and diffusers and is well illustrated with examples of installations and case studies. This new edition brings Acoustic Absorbers and Diffusers up-to-date with current research, practice and standards. New developments in measurement, materials, theory and practice since the first edition (published in 2004) are included. The sections on absorbers are extended to include more about noise control.

Auditory Display

Auditory Display PDF Author: Sølvi Ystad
Publisher: Springer
ISBN: 3642124399
Category : Computers
Languages : en
Pages : 505

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Book Description
This book constitutes the thoroughly refereed post-conference proceedings of the 6th International Symposium on Computer Music Modeling and Retrieval, CMMR 2009, held in Copenhagen, Denmark, in May 2009. The 25 revised full papers presented were specially reviewed and corrected for this proceedings volume. The conference's topics include auditory exploration of data via sonification and audification; real time monitoring of multivariate date; sound in immersive interfaces and teleoperation; perceptual issues in auditory display; sound in generalized computer interfaces; technologies supporting auditory display creation; data handling for auditory display systems; applications of auditory display.

The Sonification Handbook

The Sonification Handbook PDF Author: Thomas Hermann
Publisher: Logos Verlag Berlin
ISBN: 9783832528195
Category : Auditory perception
Languages : en
Pages : 0

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Book Description
This book is a comprehensive introductory presentation of the key research areas in the interdisciplinary fields of sonification and auditory display. Chapters are written by leading experts, providing a wide-ranging coverage of the central issues, and can be read from start to finish, or dipped into as required. Sonification conveys information by using non-speech sounds. To listen to data as sound and noise can be a surprising new experience with diverse applications ranging from novel interfaces for visually impaired people to data analysis problems in many scientific fields. This book gives a solid introduction to the field of auditory display, the techniques for sonification, suitable technologies for developing sonification algorithms, and the most promising application areas. The book is accompanied by an online repository of sound examples.