DarkBASIC Programming for the Absolute Beginner PDF Download
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Author: Jerry Lee Ford
Publisher: Cengage Learning
ISBN: 9781598633856
Category : Computer games
Languages : en
Pages : 0
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Book Description
Provides information on using the DarkBasic language to program computer games.
Author: Jerry Lee Ford
Publisher: Cengage Learning
ISBN: 9781598633856
Category : Computer games
Languages : en
Pages : 0
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Book Description
Provides information on using the DarkBasic language to program computer games.
Author: Jonathan S. Harbour
Publisher: Course Technology
ISBN: 9781592000098
Category : Computers
Languages : en
Pages : 756
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Book Description
This book teaches how to write games without the distraction of the technical details of DirectX, because DarkBASIC handles the entire game engine allowing the developer to enjoy designing and playing games of his/her own creation.. There are currently no other books on DarkBASIC, so this book will serve as a complete DarkBASIC resource for beginners to advanced programmers..
Author: Jonathan S. Harbour
Publisher: Course Technology
ISBN:
Category : Computers
Languages : en
Pages : 624
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Book Description
Learn to write 2D and 3D games without any programming experience by harnessing the advanced 2D/3D graphics features of DarkBasic Professional. This easy-to-use language handles the entire game engine for you, so you are free to focus on designing and playing your own games. Written for beginners with no programming experience, DarkBASIC Pro Game Programming, Second Edition is a welcome change of pace from traditional game programming books. You won't need to spend time figuring out how the game engine works, but only what the game is supposed to do. You will be able to create self-contained executable games with the graphics and sound files stored inside the exe file. No DarkBasic runtime library is needed: compiled programs are self-contained and require only that DirectX is installed. Finally, a book for complete beginners who want to learn to write games!
Author: Greg M. Perry
Publisher: Que Publishing
ISBN: 9780789729057
Category : Computers
Languages : en
Pages : 438
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Book Description
This book teaches you everything you need to know to understand computer programming at a fundamental level. You will learn what the major programming langauiges are, how they work, and what to do.
Author: Jonathan Harbour
Publisher:
ISBN:
Category : Internet games
Languages : en
Pages : 614
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Book Description
Learn to write 2D and 3D games without any programming experience by harnessing the advanced 2D/3D graphics features of DarkBasic Professional. This easy-to-use language handles the entire game engine for you, so you are free to focus on designing and playing your own games. Written for beginners with no programming experience, DarkBASIC Pro Game Programming, Second Edition is a welcome change of pace from traditional game programming books. You won't need to spend time figuring out how the game engine works, but only what the game is supposed to do. You will be able to create self-contained executable games with the graphics and sound files stored inside the exe file. No DarkBasic runtime library is needed: compiled programs are self-contained and require only that DirectX is installed. Finally, a book for complete beginners who want to learn to write games!
Author: Joakim Wassberg
Publisher: Packt Publishing Ltd
ISBN: 1839212535
Category : Computers
Languages : en
Pages : 430
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Book Description
Get to grips with the building blocks of programming languages and get started on your programming journey without a computer science degree Key FeaturesUnderstand the fundamentals of a computer program and apply the concepts you learn to different programming languagesGain the confidence to write your first computer programExplore tips, techniques, and best practices to start coding like a professional programmerBook Description Learning how to code has many advantages, and gaining the right programming skills can have a massive impact on what you can do with your current skill set and the way you advance in your career. This book will be your guide to learning computer programming easily, helping you overcome the difficulties in understanding the major constructs in any mainstream programming language. Computer Programming for Absolute Beginners starts by taking you through the building blocks of any programming language with thorough explanations and relevant examples in pseudocode. You'll understand the relationship between computer programs and programming languages and how code is executed on the computer. The book then focuses on the different types of applications that you can create with your programming knowledge. You'll delve into programming constructs, learning all about statements, operators, variables, and data types. As you advance, you'll see how to control the flow of your programs using control structures and reuse your code using functions. Finally, you'll explore best practices that will help you write code like a pro. By the end of this book, you'll be prepared to learn any programming language and take control of your career by adding coding to your skill set. What you will learnGet to grips with basic programming language concepts such as variables, loops, selection and functionsUnderstand what a program is and how the computer executes itExplore different programming languages and learn about the relationship between source code and executable codeSolve problems using various paradigms such as procedural programming, object oriented programming, and functional programmingWrite high-quality code using several coding conventions and best practicesBecome well-versed with how to track and fix bugs in your programsWho this book is for This book is for beginners who have never programmed before and are looking to enter the world of programming. This includes anyone who is about to start studying programming and wants a head start, or simply wants to learn how to program on their own.
Author: Jerry Lee Ford (Jr.)
Publisher:
ISBN:
Category : Computer programming
Languages : en
Pages : 410
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Book Description
Author: Jonathan S. Harbour
Publisher: Course Technology
ISBN: 9781592000029
Category : Computers
Languages : en
Pages : 426
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Book Description
If you are new to programming with Visual Basic .NET or upgrading from Visual Basic 6.0 and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the for the absolute beginner series teach the principles of programming through simple game creation. You will acquire the skills that you need formore practical Visual Basic .NET programming applications and will learn how these skills can be put to use in real world scenarios. Best of all, by the time you finish this book you will be able to apply the basic principles you've learned to the next programming language you tackle.
Author: Jonathan S. Harbour
Publisher: Course Technology
ISBN:
Category : Computers
Languages : en
Pages : 380
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Book Description
If you are interested in creating games for the casual game market, then get ready to set the wheels in motion! This hands-on guide for beginners allows you to increase your skill level along the way as you create a game full of cool artwork and intricate details. This book is not an introductory guide to the Java programming language, but instead serves as an introduction to the field of game programming using Java. From the basics of creating simple Java programs and writing graphics code to utilizing Java�s advanced 2D library and adding sound effects and music, this book�s step-by-step instructions will help you acquire all the skills you need to create a professional-quality, sprite-based game.
Author: Jerry Lee Ford
Publisher:
ISBN:
Category : Computer programming
Languages : en
Pages : 0
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Book Description
Want to learn computer programming but aren't sure where to start? Programming for the Absolute Beginner provides a gentle learning curve in programming for anyone who wants to develop fundamental programming skills and create computer programs. The primary focus is on teaching the reader how to program using a free implementation of BASIC called Just BASIC. As such, the book focuses on developing programs that run on Microsoft® Windows®, but also presents programming principles that apply to different environments, including other operating systems and the Internet. Additionally, the book provides a solid foundation for advancing to different programming languages as you gain confidence in your newly acquired programming abilities. As part of the for the absolute beginner series, Programming for the Absolute Beginner teaches all the concepts through the creation of simple computer games, making the learning process much more fun and enjoyable.