Author: Chris Woodford
Publisher: DK Publishing (Dorling Kindersley)
ISBN: 9780756658342
Category : Inventions
Languages : en
Pages : 0
Book Description
Clear, accessible text--along with cutting-edge imaging that reveals the inner secrets of high-tech devices--explains all aspects of modern technology, from microchips to iPods.
Cool Stuff and how it Works
Author: Chris Woodford
Publisher: DK Publishing (Dorling Kindersley)
ISBN: 9780756658342
Category : Inventions
Languages : en
Pages : 0
Book Description
Clear, accessible text--along with cutting-edge imaging that reveals the inner secrets of high-tech devices--explains all aspects of modern technology, from microchips to iPods.
Publisher: DK Publishing (Dorling Kindersley)
ISBN: 9780756658342
Category : Inventions
Languages : en
Pages : 0
Book Description
Clear, accessible text--along with cutting-edge imaging that reveals the inner secrets of high-tech devices--explains all aspects of modern technology, from microchips to iPods.
Cool Stuff 2.0
Author: Chris Woodford
Publisher: Penguin
ISBN: 0756640652
Category : Juvenile Nonfiction
Languages : en
Pages : 260
Book Description
Cool Stuff 2.0: And How it Works shows and explains, in a brilliantly visual and easy-to-understand way, exactly how the technology that shapes our world works. Find out when and how things were invented-from mobile phones and games consoles to smart cards and space planes. Cool Stuff 2.0: And How it Works will take you on an eye-opening journey from the engine of a hydrogen-fuelled car, into the virtual world of Second Life, and up the earthquake-proofed structure of the world's tallest office building. Cool Stuff 2.0: And How it Works will help you learn about the science behind every machine and gadget.
Publisher: Penguin
ISBN: 0756640652
Category : Juvenile Nonfiction
Languages : en
Pages : 260
Book Description
Cool Stuff 2.0: And How it Works shows and explains, in a brilliantly visual and easy-to-understand way, exactly how the technology that shapes our world works. Find out when and how things were invented-from mobile phones and games consoles to smart cards and space planes. Cool Stuff 2.0: And How it Works will take you on an eye-opening journey from the engine of a hydrogen-fuelled car, into the virtual world of Second Life, and up the earthquake-proofed structure of the world's tallest office building. Cool Stuff 2.0: And How it Works will help you learn about the science behind every machine and gadget.
Cool Stuff Exploded
Author: Chris Woodford
Publisher: Penguin
ISBN: 0756691796
Category : Juvenile Nonfiction
Languages : en
Pages : 258
Book Description
The third installment of DK's Cool Stuff series will blow your mind. Cool Stuff Exploded is a super-cool technology book that deconstructs - or literally explodes - everyday objects so readers can see exactly how they work. See a piece-by-piece breakdown of cell phones, computers, cars, and more, and learn how each part works and how they all fit together as a whole. This unique look at the items we use every day brings science, technology, and wonder together, giving us all a great appreciation for how our twenty-first-century world works.
Publisher: Penguin
ISBN: 0756691796
Category : Juvenile Nonfiction
Languages : en
Pages : 258
Book Description
The third installment of DK's Cool Stuff series will blow your mind. Cool Stuff Exploded is a super-cool technology book that deconstructs - or literally explodes - everyday objects so readers can see exactly how they work. See a piece-by-piece breakdown of cell phones, computers, cars, and more, and learn how each part works and how they all fit together as a whole. This unique look at the items we use every day brings science, technology, and wonder together, giving us all a great appreciation for how our twenty-first-century world works.
Marshall Brain's MORE How STUFF Works
Author: Marshall Brain
Publisher: Wiley
ISBN: 9780764567117
Category : Science
Languages : en
Pages : 0
Book Description
Have you ever wondered. * How an ATM verifies your identification and account information and dispenses cash in a matter of seconds? * What, if anything, is able to escape from a black hole? * Why workplace surveillance is becoming more common? * Whether human cloning is possible? In this full-color follow-up to the bestselling How Stuff Works, Marshall Brain travels inside your computer, to the depths of diamond mines, across the African plains, and on board an Apache helicopter to explain the magic behind how stuff works. Based on the much-lauded Web site HowStuffWorks.com, this book is your A-to-Z guide to PDAs, MRIs, LEDs, and dozens of other intriguing topics! With More How Stuff Works, you'll never again look the same way at a car wash, clothes dryer, or electronic scanner. * More than 125 captivating articles * Hundreds of full-color photos and illustrations * Fun facts and sidebars * A special chapter on "Police, Military, and Defense" Praise for HowStuffWorks.com: "A+" -Washington Post Online " Top 100 Classics." -PC Magazine "Best Science & Technology Resource." -Yahoo! InternetLife "A-" -Entertainment Weekly "Great Site." -MSNBC "Super Site." -TBS Superstation
Publisher: Wiley
ISBN: 9780764567117
Category : Science
Languages : en
Pages : 0
Book Description
Have you ever wondered. * How an ATM verifies your identification and account information and dispenses cash in a matter of seconds? * What, if anything, is able to escape from a black hole? * Why workplace surveillance is becoming more common? * Whether human cloning is possible? In this full-color follow-up to the bestselling How Stuff Works, Marshall Brain travels inside your computer, to the depths of diamond mines, across the African plains, and on board an Apache helicopter to explain the magic behind how stuff works. Based on the much-lauded Web site HowStuffWorks.com, this book is your A-to-Z guide to PDAs, MRIs, LEDs, and dozens of other intriguing topics! With More How Stuff Works, you'll never again look the same way at a car wash, clothes dryer, or electronic scanner. * More than 125 captivating articles * Hundreds of full-color photos and illustrations * Fun facts and sidebars * A special chapter on "Police, Military, and Defense" Praise for HowStuffWorks.com: "A+" -Washington Post Online " Top 100 Classics." -PC Magazine "Best Science & Technology Resource." -Yahoo! InternetLife "A-" -Entertainment Weekly "Great Site." -MSNBC "Super Site." -TBS Superstation
How to Draw Cool Stuff
Author: CATHERINE V. HOLMES
Publisher:
ISBN: 9781732888821
Category :
Languages : en
Pages : 240
Book Description
"How to Draw Cool Stuff: Basics, Shading, Texture, Pattern and Optical Illusions" is the second book in the How to Draw Cool Stuff series. Inside you will find simple illustrations that cover the necessities of drawing cool stuff. Specific exercises are provided that offer step-by-step guidelines for drawing a variety of subjects. Each lesson starts with an easy-to-draw shape that will become the basic structure of the drawing. From there, each step adds elements to that structure, allowing the artist to build on their creation and make a more detailed image. Starting with the basic forms, the artist is provided a guide to help see objects in terms of simplified shapes. Instructions for shading to add depth, contrast, character and movement to a drawing are then covered. The varieties of texture and pattern that can be included in an artwork offer another layer of interest and depth to a design. These elements are necessary to indicate the way something looks like it feels in a work (texture) or creating the repetition of shapes, lines or colors (patterns). Illustrated optical illusions involve images that are sensed and perceived to be different from what they really are, showing examples of how the mind and the eyes can play tricks on each other. All you need is a piece of paper, a pencil and an eraser and you are ready to draw cool stuff. Once the drawing is complete, it can be colored, shaded or designed in any way you like to make it original. Following these exercises is a great way to practice your craft and begin seeing things in terms of simple shapes within a complex object.
Publisher:
ISBN: 9781732888821
Category :
Languages : en
Pages : 240
Book Description
"How to Draw Cool Stuff: Basics, Shading, Texture, Pattern and Optical Illusions" is the second book in the How to Draw Cool Stuff series. Inside you will find simple illustrations that cover the necessities of drawing cool stuff. Specific exercises are provided that offer step-by-step guidelines for drawing a variety of subjects. Each lesson starts with an easy-to-draw shape that will become the basic structure of the drawing. From there, each step adds elements to that structure, allowing the artist to build on their creation and make a more detailed image. Starting with the basic forms, the artist is provided a guide to help see objects in terms of simplified shapes. Instructions for shading to add depth, contrast, character and movement to a drawing are then covered. The varieties of texture and pattern that can be included in an artwork offer another layer of interest and depth to a design. These elements are necessary to indicate the way something looks like it feels in a work (texture) or creating the repetition of shapes, lines or colors (patterns). Illustrated optical illusions involve images that are sensed and perceived to be different from what they really are, showing examples of how the mind and the eyes can play tricks on each other. All you need is a piece of paper, a pencil and an eraser and you are ready to draw cool stuff. Once the drawing is complete, it can be colored, shaded or designed in any way you like to make it original. Following these exercises is a great way to practice your craft and begin seeing things in terms of simple shapes within a complex object.
Stuff You Should Know
Author: Josh Clark
Publisher: Flatiron Books
ISBN: 1250268516
Category : Reference
Languages : en
Pages : 223
Book Description
From the duo behind the massively successful and award-winning podcast Stuff You Should Know comes an unexpected look at things you thought you knew. Josh Clark and Chuck Bryant started the podcast Stuff You Should Know back in 2008 because they were curious—curious about the world around them, curious about what they might have missed in their formal educations, and curious to dig deeper on stuff they thought they understood. As it turns out, they aren't the only curious ones. They've since amassed a rabid fan base, making Stuff You Should Know one of the most popular podcasts in the world. Armed with their inquisitive natures and a passion for sharing, they uncover the weird, fascinating, delightful, or unexpected elements of a wide variety of topics. The pair have now taken their near-boundless "whys" and "hows" from your earbuds to the pages of a book for the first time—featuring a completely new array of subjects that they’ve long wondered about and wanted to explore. Each chapter is further embellished with snappy visual material to allow for rabbit-hole tangents and digressions—including charts, illustrations, sidebars, and footnotes. Follow along as the two dig into the underlying stories of everything from the origin of Murphy beds, to the history of facial hair, to the psychology of being lost. Have you ever wondered about the world around you, and wished to see the magic in everyday things? Come get curious with Stuff You Should Know. With Josh and Chuck as your guide, there’s something interesting about everything (...except maybe jackhammers).
Publisher: Flatiron Books
ISBN: 1250268516
Category : Reference
Languages : en
Pages : 223
Book Description
From the duo behind the massively successful and award-winning podcast Stuff You Should Know comes an unexpected look at things you thought you knew. Josh Clark and Chuck Bryant started the podcast Stuff You Should Know back in 2008 because they were curious—curious about the world around them, curious about what they might have missed in their formal educations, and curious to dig deeper on stuff they thought they understood. As it turns out, they aren't the only curious ones. They've since amassed a rabid fan base, making Stuff You Should Know one of the most popular podcasts in the world. Armed with their inquisitive natures and a passion for sharing, they uncover the weird, fascinating, delightful, or unexpected elements of a wide variety of topics. The pair have now taken their near-boundless "whys" and "hows" from your earbuds to the pages of a book for the first time—featuring a completely new array of subjects that they’ve long wondered about and wanted to explore. Each chapter is further embellished with snappy visual material to allow for rabbit-hole tangents and digressions—including charts, illustrations, sidebars, and footnotes. Follow along as the two dig into the underlying stories of everything from the origin of Murphy beds, to the history of facial hair, to the psychology of being lost. Have you ever wondered about the world around you, and wished to see the magic in everyday things? Come get curious with Stuff You Should Know. With Josh and Chuck as your guide, there’s something interesting about everything (...except maybe jackhammers).
Before & After
Author: John McWade
Publisher: Peachpit Press
ISBN: 0132705125
Category : Computers
Languages : en
Pages : 472
Book Description
Before and After magazine's focus on clarity, simplicity, and elegance has won it legions of fans--fans who will welcome this second volume of the definitive Before and After Page Design by John McWade. Truly an icon of the graphic design community, his insistence on approaching design not as mere decoration but as an essential form of communication is vividly apparent in this cohesive primer on page design and layout. And you could not hope for a better, more qualified teacher. McWade shows readers how to arrange and present information using today's powerful graphics tools. Readers will learn how to design single-page and multi-page documents, brochures, and ads; why one typeface works better than another; and much more. Best of all, they'll discover how to think visually transforming the images in their heads into something that communicates effectively on the page.
Publisher: Peachpit Press
ISBN: 0132705125
Category : Computers
Languages : en
Pages : 472
Book Description
Before and After magazine's focus on clarity, simplicity, and elegance has won it legions of fans--fans who will welcome this second volume of the definitive Before and After Page Design by John McWade. Truly an icon of the graphic design community, his insistence on approaching design not as mere decoration but as an essential form of communication is vividly apparent in this cohesive primer on page design and layout. And you could not hope for a better, more qualified teacher. McWade shows readers how to arrange and present information using today's powerful graphics tools. Readers will learn how to design single-page and multi-page documents, brochures, and ads; why one typeface works better than another; and much more. Best of all, they'll discover how to think visually transforming the images in their heads into something that communicates effectively on the page.
Don't Sweat the Small Stuff at Work
Author: Richard Carlson
Publisher: Hachette Books
ISBN: 1401305903
Category : Health & Fitness
Languages : en
Pages : 289
Book Description
Featured in Don't Sweat the Small Stuff: The Kristine Carlson Story starring Heather Locklear, premiering on Lifetime In this classic roadmap to managing your high-tension job, Richard Carlson shows how to stop worrying about the aspects of your work beyond your control and interact more fruitfully and joyfully with colleagues, clients, and bosses. His key insights reveal how to: How to manage rush deadlines with rushing How to transform your outlook and prepare for the day ahead How to enjoy corporate travel How to have a really bad day . . . and get over it
Publisher: Hachette Books
ISBN: 1401305903
Category : Health & Fitness
Languages : en
Pages : 289
Book Description
Featured in Don't Sweat the Small Stuff: The Kristine Carlson Story starring Heather Locklear, premiering on Lifetime In this classic roadmap to managing your high-tension job, Richard Carlson shows how to stop worrying about the aspects of your work beyond your control and interact more fruitfully and joyfully with colleagues, clients, and bosses. His key insights reveal how to: How to manage rush deadlines with rushing How to transform your outlook and prepare for the day ahead How to enjoy corporate travel How to have a really bad day . . . and get over it
Show Your Work!
Author: Austin Kleon
Publisher: Workman Publishing
ISBN: 076117897X
Category : Self-Help
Languages : en
Pages : 225
Book Description
In his New York Times bestseller Steal Like an Artist, Austin Kleon showed readers how to unlock their creativity by “stealing” from the community of other movers and shakers. Now, in an even more forward-thinking and necessary book, he shows how to take that critical next step on a creative journey—getting known. Show Your Work! is about why generosity trumps genius. It’s about getting findable, about using the network instead of wasting time “networking.” It’s not self-promotion, it’s self-discovery—let others into your process, then let them steal from you. Filled with illustrations, quotes, stories, and examples, Show Your Work! offers ten transformative rules for being open, generous, brave, productive. In chapters such as You Don’t Have to Be a Genius; Share Something Small Every Day; and Stick Around, Kleon creates a user’s manual for embracing the communal nature of creativity— what he calls the “ecology of talent.” From broader life lessons about work (you can’t find your voice if you don’t use it) to the etiquette of sharing—and the dangers of oversharing—to the practicalities of Internet life (build a good domain name; give credit when credit is due), it’s an inspiring manifesto for succeeding as any kind of artist or entrepreneur in the digital age.
Publisher: Workman Publishing
ISBN: 076117897X
Category : Self-Help
Languages : en
Pages : 225
Book Description
In his New York Times bestseller Steal Like an Artist, Austin Kleon showed readers how to unlock their creativity by “stealing” from the community of other movers and shakers. Now, in an even more forward-thinking and necessary book, he shows how to take that critical next step on a creative journey—getting known. Show Your Work! is about why generosity trumps genius. It’s about getting findable, about using the network instead of wasting time “networking.” It’s not self-promotion, it’s self-discovery—let others into your process, then let them steal from you. Filled with illustrations, quotes, stories, and examples, Show Your Work! offers ten transformative rules for being open, generous, brave, productive. In chapters such as You Don’t Have to Be a Genius; Share Something Small Every Day; and Stick Around, Kleon creates a user’s manual for embracing the communal nature of creativity— what he calls the “ecology of talent.” From broader life lessons about work (you can’t find your voice if you don’t use it) to the etiquette of sharing—and the dangers of oversharing—to the practicalities of Internet life (build a good domain name; give credit when credit is due), it’s an inspiring manifesto for succeeding as any kind of artist or entrepreneur in the digital age.
The Gadget Show: the Big Book of Cool Stuff
Author:
Publisher:
ISBN: 9781912165353
Category : Computers
Languages : en
Pages : 192
Book Description
The perfect gift for anyone interested in tech and gadgetry, this book provides fans of the long-running TV show with an insight into the minds of Craig Charles and the team, while offering tech-heads young and old the lowdown on the coolest gear and gizmos out there - and what to look out for in the not-too-distant future.
Publisher:
ISBN: 9781912165353
Category : Computers
Languages : en
Pages : 192
Book Description
The perfect gift for anyone interested in tech and gadgetry, this book provides fans of the long-running TV show with an insight into the minds of Craig Charles and the team, while offering tech-heads young and old the lowdown on the coolest gear and gizmos out there - and what to look out for in the not-too-distant future.