Computing Concepts with Java Essentials

Computing Concepts with Java Essentials PDF Author: Cay S. Horstmann
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 932

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Book Description
Rather than exhaustively cover the entire language, the author focuses on a subset of Java--a lean and practical core that is manageable, yet detailed enough to create powerful Java applets. As readers master the basics of Java, they'll be developing solid programming skills that will increase effectiveness no matter which language they work with.

Computing Concepts with Java Essentials Karel++

Computing Concepts with Java Essentials Karel++ PDF Author: Horstmann
Publisher:
ISBN: 9780471238140
Category :
Languages : en
Pages : 848

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Book Description


Computing Concepts with Java Essentials Visual J++ Set

Computing Concepts with Java Essentials Visual J++ Set PDF Author: Horstmann
Publisher:
ISBN: 9780471252351
Category :
Languages : en
Pages : 640

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Book Description


Computing Concepts with Java 2 Essentials

Computing Concepts with Java 2 Essentials PDF Author: Cay S. Horstmann
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 808

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Book Description
This text uses Java to describe programming concepts, taking full advantage of Java's simpler and more consistent syntax. Its traditional approach uses modern CS tools including a strategic subset of Java and a simple object-oriented graphics library.

Computing Concepts W/Java 2 Essentials 2E with Kaw a Compiler for Java Set

Computing Concepts W/Java 2 Essentials 2E with Kaw a Compiler for Java Set PDF Author: Horstmann
Publisher: Wiley
ISBN: 9780471407836
Category :
Languages : en
Pages :

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Book Description


Java Concepts for Java 5 and 6

Java Concepts for Java 5 and 6 PDF Author: Cay S. Horstmann
Publisher: Wiley
ISBN: 9780470105559
Category : Computers
Languages : en
Pages : 702

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Book Description
Let Cay Horstmann teach you to think like a programmer! If you really want to master Java, it's not enough to know the code. You must begin to think like a programmer, and in this newest edition of his bestselling guide, Java Concepts, programming guru Cay Horstmann shows you how. Updated to integrate Java 6, Java Concepts, Fifth Edition introduces you to fundamental programming techniques and design skills that are crucial to learning how to program. Drawing on his many years of experience as an expert programmer and teacher, Horstmann brings out the most important elements of computing, problem solving, and program design. Thanks to Horstmann's proven formula, you'll complete this book with a thorough grounding in programming concepts and problem-solving and get quickly up to speed writing efficient and successful programs. Features of the new Fifth Edition: * The 'Objects Gradual' approach leads you into object-oriented thinking step-by-step, from using classes, implementing simple methods, all the way to designing your own object-oriented programs. * A strong emphasis on test-driven development encourages you to consider outcomes as you write programming code so you design better, more usable programs * Unique approach goes beyond language syntax to focus on computer science concepts and problem solving, encouraging you to think as a problem solver * New teaching and learning tools in WileyPLUS--including a unique assignment checker that enables you to test your programming problems online before you submit them for a grade * Helpful "Testing Track" introduces techniques and tools step by step, ensuring that you master one before moving on to the next * Graphics topics are developed gradually throughout the text, conveniently highlighted in separate color-coded sections * Updated coverage is fully compatible with Java 5 and includes a discussion of the latest Java 6 features

COMPUTING CONCEPTS WITH JAVA 2 ESSENTIALS, 2ND ED

COMPUTING CONCEPTS WITH JAVA 2 ESSENTIALS, 2ND ED PDF Author: Cay Horstmann
Publisher: John Wiley & Sons
ISBN: 9788126509317
Category :
Languages : en
Pages : 784

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Book Description
Market_Desc: · Programmers· Professors· Students Special Features: · Each text is packaged with the Sun's JDK software· A Common Errors section in each chapter that helps you avoid programming pitfalls· A programming style guide that you can modify to fit your own criteria· A library of Java code available from the author's website from which you can easily derive your own Java applets· An appendix that helps you make the transition from Java to ANSI C++ About The Book: This unique book teaches you the fundamental concepts of good computer programming while introducing you to one of the most powerful languages in use today-Java! Java is a powerful and complicated language-trying to learn all of Java while mastering the concepts of object-oriented programming can easily overwhelm you. But this book gives you an ideal balance between programming concepts and the details of Java. Rather than exhaustively cover the entire language, the author focuses on a subset of Java - a lean and practical core that is manageable, yet detailed enough to create powerful Java applets.This book is revised to include many of the graphical features of Java which had not yet been created in the first edition, additional coverage on the topics of graphical user interface, and event handling. It also introduces classes early to use the Java library so readers can immediately master the design of classes and the process of sub classing.

Java Concepts

Java Concepts PDF Author: Cay S. Horstmann
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 996

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Book Description
This fourth edition gives an accessible introduction to the Java language and a grounding in the fundamental computer science concepts. It includes expanded coverage of graphical user interfaces (GUIs) and Applets as well as updated examples and exercises.

Introduction to Computing & Programming in Java

Introduction to Computing & Programming in Java PDF Author: Mark Guzdial
Publisher: Prentice Hall
ISBN: 9780131496989
Category : Computers
Languages : en
Pages : 558

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Book Description
Mark Guzdial and Barb Ericson have a most effective method for teaching computing and Java programming in a context that readers find interesting: manipulating digital media. Readers get started right away by learning how to write programs that create interesting effects with sounds, pictures, web pages, and video. The authors use these multimedia applications to teach critical programming skills and principles like how to design and use algorithms, and practical software engineering methods–all in the context of learning how to program in Java. Mark and Barb also demonstrate how to communicate compatibly through networks and do concurrent programming. The book also includes optional coverage of rudimentary data structures and databases using Java and comes with a CD-ROM containing all the code files referenced in the text and required for media manipulation. Allows readers to use their own media, such as personal sound or picture files. Demonstrates how to manipulate media in useful ways, from reducing red eye and splicing sounds to generating digital video special effects. The book also includes optional coverage of rudimentary data structures and databases using Java and comes with a CD-ROM containing all the code files referenced in the text and required for media manipulation. For beginners interested in learning more about basic multimedia computing and programming.

Programming Essentials Using Java

Programming Essentials Using Java PDF Author: William McAllister
Publisher:
ISBN: 9781683920373
Category : Computers
Languages : en
Pages : 0

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Book Description
This is a one-semester, introductory programming textbook in Java that uses game applications as a central pedagogical tool to improve student engagement, learning outcomes, and retention. Game programming is incorporated into the text in a way that does not compromise the amount of material traditionally covered in a basic programming course and permits instructors who are not familiar with game programming and computer graphics concepts to realize the verified pedagogical advantages of game applications. The companion disc includes a game environment that is easily integrated into projects created with the popular Java Development Environments, including Eclipse, NetBeans, and JCreator in a student-friendly way and also includes a set of executable student games to peak their interest by giving them a glimpse into their future capabilities. The material presented in the book is in full compliance with the 2013 ACM/IEEE computer science curriculum guidelines. It has been used to teach programming to students whose majors are within and outside of the computing fields. Ancillaries include a comprehensive instructor's resource disc with programming solutions, slides, quizzes, projects, and more. FEATURES: * Uses an objects-early approach to learning Java * Follows the 2013 ACM/IEEE computer science curriculum guidelines * Integrates game applications as a central pedagogical tool to improve student engagement, learning outcomes, and retention * Includes a companion disc with projects created with the popular Java Development Environments; also includes a set of executable student games, source code, and figures * Uses working programs to illustrate concepts under discussion * Complete instructor's resource package available upon adoption