Author: Craig Stuart Sapp
Publisher: Stanford University
ISBN:
Category :
Languages : en
Pages : 157
Book Description
Music is an art form which is realized in time. This dissertation presents computational methods for examining the temporality of music at multiple time-scales so that both short-term surface features and deeper long-term structures can be studied and related to each other. The methods are applied in particular to musical key analysis (Chapters 2-4) and also adapted for use in performance analysis (Chapters 5-6). The essential methodology is to examine all sequential time-scales within a piece using some analytic process and then arrange a summary of the analytic results into a maximally overlapped arrangement. Chapter 2 defines a two-dimensional plotting domain for displaying musical features at all possible time-scales which forms a basis for further analysis methods. The resulting structures in the plots can be examined subjectively as a navigational aid in the music as illustrated in Chapters 3 and 5. They can also be used to extract musically relevant information as discussed in Chapters 4 and 6.
Computational Methods for the Analysis of Musical Structure
Author: Craig Stuart Sapp
Publisher: Stanford University
ISBN:
Category :
Languages : en
Pages : 157
Book Description
Music is an art form which is realized in time. This dissertation presents computational methods for examining the temporality of music at multiple time-scales so that both short-term surface features and deeper long-term structures can be studied and related to each other. The methods are applied in particular to musical key analysis (Chapters 2-4) and also adapted for use in performance analysis (Chapters 5-6). The essential methodology is to examine all sequential time-scales within a piece using some analytic process and then arrange a summary of the analytic results into a maximally overlapped arrangement. Chapter 2 defines a two-dimensional plotting domain for displaying musical features at all possible time-scales which forms a basis for further analysis methods. The resulting structures in the plots can be examined subjectively as a navigational aid in the music as illustrated in Chapters 3 and 5. They can also be used to extract musically relevant information as discussed in Chapters 4 and 6.
Publisher: Stanford University
ISBN:
Category :
Languages : en
Pages : 157
Book Description
Music is an art form which is realized in time. This dissertation presents computational methods for examining the temporality of music at multiple time-scales so that both short-term surface features and deeper long-term structures can be studied and related to each other. The methods are applied in particular to musical key analysis (Chapters 2-4) and also adapted for use in performance analysis (Chapters 5-6). The essential methodology is to examine all sequential time-scales within a piece using some analytic process and then arrange a summary of the analytic results into a maximally overlapped arrangement. Chapter 2 defines a two-dimensional plotting domain for displaying musical features at all possible time-scales which forms a basis for further analysis methods. The resulting structures in the plots can be examined subjectively as a navigational aid in the music as illustrated in Chapters 3 and 5. They can also be used to extract musically relevant information as discussed in Chapters 4 and 6.
Computational Music Analysis
Author: David Meredith
Publisher: Springer
ISBN: 3319259318
Category : Computers
Languages : en
Pages : 483
Book Description
This book provides an in-depth introduction and overview of current research in computational music analysis. Its seventeen chapters, written by leading researchers, collectively represent the diversity as well as the technical and philosophical sophistication of the work being done today in this intensely interdisciplinary field. A broad range of approaches are presented, employing techniques originating in disciplines such as linguistics, information theory, information retrieval, pattern recognition, machine learning, topology, algebra and signal processing. Many of the methods described draw on well-established theories in music theory and analysis, such as Forte's pitch-class set theory, Schenkerian analysis, the methods of semiotic analysis developed by Ruwet and Nattiez, and Lerdahl and Jackendoff's Generative Theory of Tonal Music. The book is divided into six parts, covering methodological issues, harmonic and pitch-class set analysis, form and voice-separation, grammars and hierarchical reduction, motivic analysis and pattern discovery and, finally, classification and the discovery of distinctive patterns. As a detailed and up-to-date picture of current research in computational music analysis, the book provides an invaluable resource for researchers, teachers and students in music theory and analysis, computer science, music information retrieval and related disciplines. It also provides a state-of-the-art reference for practitioners in the music technology industry.
Publisher: Springer
ISBN: 3319259318
Category : Computers
Languages : en
Pages : 483
Book Description
This book provides an in-depth introduction and overview of current research in computational music analysis. Its seventeen chapters, written by leading researchers, collectively represent the diversity as well as the technical and philosophical sophistication of the work being done today in this intensely interdisciplinary field. A broad range of approaches are presented, employing techniques originating in disciplines such as linguistics, information theory, information retrieval, pattern recognition, machine learning, topology, algebra and signal processing. Many of the methods described draw on well-established theories in music theory and analysis, such as Forte's pitch-class set theory, Schenkerian analysis, the methods of semiotic analysis developed by Ruwet and Nattiez, and Lerdahl and Jackendoff's Generative Theory of Tonal Music. The book is divided into six parts, covering methodological issues, harmonic and pitch-class set analysis, form and voice-separation, grammars and hierarchical reduction, motivic analysis and pattern discovery and, finally, classification and the discovery of distinctive patterns. As a detailed and up-to-date picture of current research in computational music analysis, the book provides an invaluable resource for researchers, teachers and students in music theory and analysis, computer science, music information retrieval and related disciplines. It also provides a state-of-the-art reference for practitioners in the music technology industry.
Analysis and Design of Elastic Beams
Author: Walter D. Pilkey
Publisher: John Wiley & Sons
ISBN: 0471423211
Category : Technology & Engineering
Languages : en
Pages : 479
Book Description
State-of-the-art coverage of modern computational methods for the analysis and design of beams Analysis and Design of Elastic Beams presents computer models and applications related to thin-walled beams such as those used in mechanical and aerospace designs, where thin, lightweight structures with high strength are needed. This book will enable readers to compute the cross-sectional properties of individual beams with arbitrary cross-sectional shapes, to apply a general-purpose computer analysis of a complete structure to determine the forces and moments in the individual members, and to use a unified approach for calculating the normal and shear stresses, as well as deflections, for those members' cross sections. In addition, this book augments a solid foundation in the basic structural design theory of beams by: * Providing coverage of thin-wall structure analysis and optimization techniques * Applying computer numerical methods to classical design methods * Developing computational solutions for cross-sectional properties and stresses using finite element analyses Including access to an associated Web site with software for the analysis and design of any cross-sectional shape, Analysis and Design of Elastic Beams: Computational Methods is an essential reference for mechanical, aerospace, and civil engineers and designers working in the automotive, ship, and aerospace industries in product and process design, machine design, structural design, and design optimization, as well as students and researchers in these areas.
Publisher: John Wiley & Sons
ISBN: 0471423211
Category : Technology & Engineering
Languages : en
Pages : 479
Book Description
State-of-the-art coverage of modern computational methods for the analysis and design of beams Analysis and Design of Elastic Beams presents computer models and applications related to thin-walled beams such as those used in mechanical and aerospace designs, where thin, lightweight structures with high strength are needed. This book will enable readers to compute the cross-sectional properties of individual beams with arbitrary cross-sectional shapes, to apply a general-purpose computer analysis of a complete structure to determine the forces and moments in the individual members, and to use a unified approach for calculating the normal and shear stresses, as well as deflections, for those members' cross sections. In addition, this book augments a solid foundation in the basic structural design theory of beams by: * Providing coverage of thin-wall structure analysis and optimization techniques * Applying computer numerical methods to classical design methods * Developing computational solutions for cross-sectional properties and stresses using finite element analyses Including access to an associated Web site with software for the analysis and design of any cross-sectional shape, Analysis and Design of Elastic Beams: Computational Methods is an essential reference for mechanical, aerospace, and civil engineers and designers working in the automotive, ship, and aerospace industries in product and process design, machine design, structural design, and design optimization, as well as students and researchers in these areas.
Advanced Computational Methods for Knowledge Engineering
Author: Nguyen-Thinh Le
Publisher: Springer
ISBN: 331961911X
Category : Technology & Engineering
Languages : en
Pages : 242
Book Description
These proceedings consist of 19 papers, which have been peer-reviewed by international program committee and selected for the 5th International Conference on Computer Science, Applied Mathematics and Applications (ICCSAMA 2017), which was held on June 30–July 1, 2017 in Berlin, Germany. The respective chapters discuss both theoretical and practical issues in connection with computational methods and optimization methods for knowledge engineering. The broad range of application areas discussed includes network computing, simulation, intelligent and adaptive e-learning, information retrieval, sentiment analysis, autonomous underwater vehicles, social media analysis, natural language processing, biomimetics in organizations, and cash management. In addition to pure content, the book offers many inspiring ideas and suggests new research directions, making it a valuable resource for graduate students, Ph.D. students, and researchers in Computer Science and Applied Mathematics alike.
Publisher: Springer
ISBN: 331961911X
Category : Technology & Engineering
Languages : en
Pages : 242
Book Description
These proceedings consist of 19 papers, which have been peer-reviewed by international program committee and selected for the 5th International Conference on Computer Science, Applied Mathematics and Applications (ICCSAMA 2017), which was held on June 30–July 1, 2017 in Berlin, Germany. The respective chapters discuss both theoretical and practical issues in connection with computational methods and optimization methods for knowledge engineering. The broad range of application areas discussed includes network computing, simulation, intelligent and adaptive e-learning, information retrieval, sentiment analysis, autonomous underwater vehicles, social media analysis, natural language processing, biomimetics in organizations, and cash management. In addition to pure content, the book offers many inspiring ideas and suggests new research directions, making it a valuable resource for graduate students, Ph.D. students, and researchers in Computer Science and Applied Mathematics alike.
Music and Artificial Intelligence
Author: Christina Anagnostopoulou
Publisher: Springer
ISBN: 3540457224
Category : Computers
Languages : en
Pages : 228
Book Description
This book constitutes the refereed proceedings of the Second International Conference on Music and Artificial Intelligence, ICMAI 2002, held in Edinburgh, Scotland, UK in September 2002.The 16 revised full papers presented together with abstracts of 2 invited talks were carefully reviewed and selected for inclusion in the proceedings. Among the topics addressed are parsing for music and language, patterns in music, musical pattern recognition, visualisation, sound classification, tonal structure representation, musical learning systems, pattern analysis, musical perception, melodic segmentation, and time series analysis.
Publisher: Springer
ISBN: 3540457224
Category : Computers
Languages : en
Pages : 228
Book Description
This book constitutes the refereed proceedings of the Second International Conference on Music and Artificial Intelligence, ICMAI 2002, held in Edinburgh, Scotland, UK in September 2002.The 16 revised full papers presented together with abstracts of 2 invited talks were carefully reviewed and selected for inclusion in the proceedings. Among the topics addressed are parsing for music and language, patterns in music, musical pattern recognition, visualisation, sound classification, tonal structure representation, musical learning systems, pattern analysis, musical perception, melodic segmentation, and time series analysis.
Principles of Data Mining and Knowledge Discovery
Author: Luc de Raedt
Publisher: Springer
ISBN: 3540447946
Category : Computers
Languages : en
Pages : 527
Book Description
This book constitutes the refereed proceedings of the 5th European Conference on Principles of Data Mining and Knowledge Discovery, PKDD 2001, held in Freiburg, Germany, in September 2001. The 40 revised full papers presented together with four invited contributions were carefully reviewed and selected from close to 100 submissions. Among the topics addressed are hidden Markov models, text summarization, supervised learning, unsupervised learning, demographic data analysis, phenotype data mining, spatio-temporal clustering, Web-usage analysis, association rules, clustering algorithms, time series analysis, rule discovery, text categorization, self-organizing maps, filtering, reinforcemant learning, support vector machines, visual data mining, and machine learning.
Publisher: Springer
ISBN: 3540447946
Category : Computers
Languages : en
Pages : 527
Book Description
This book constitutes the refereed proceedings of the 5th European Conference on Principles of Data Mining and Knowledge Discovery, PKDD 2001, held in Freiburg, Germany, in September 2001. The 40 revised full papers presented together with four invited contributions were carefully reviewed and selected from close to 100 submissions. Among the topics addressed are hidden Markov models, text summarization, supervised learning, unsupervised learning, demographic data analysis, phenotype data mining, spatio-temporal clustering, Web-usage analysis, association rules, clustering algorithms, time series analysis, rule discovery, text categorization, self-organizing maps, filtering, reinforcemant learning, support vector machines, visual data mining, and machine learning.
Encyclopedia of Computer Graphics and Games
Author: Newton Lee
Publisher: Springer Nature
ISBN: 3031231619
Category : Computers
Languages : en
Pages : 2150
Book Description
Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games. Editor Newton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USA Academic Co-Chairs Shlomo Dubnov, Department of Music and Computer Science and Engineering, University of California San Diego, San Diego, CA, USA Patrick C. K. Hung, University of Ontario Institute of Technology, Oshawa, ON, Canada Jaci Lee Lederman, Vincennes University, Vincennes, IN, USA Industry Co-Chairs Shuichi Kurabayashi, Cygames, Inc. & Keio University, Kanagawa, Japan Xiaomao Wu, Gritworld GmbH, Frankfurt am Main, Hessen, Germany Editorial Board Members Leigh Achterbosch, School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, Australia Ramazan S. Aygun, Department of Computer Science, Kennesaw State University, Marietta, GA, USA Barbaros Bostan, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey Anthony L. Brooks, Aalborg University, Aalborg, Denmark Guven Catak, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey Alvin Kok Chuen Chan, Cambridge Corporate University, Lucerne, Switzerland Anirban Chowdhury, Department of User Experience and Interaction Design, School of Design (SoD), University of Petroleum and Energy Studies (UPES), Dehradun, Uttarakhand, India Saverio Debernardis, Dipartimento di Meccanica, Matematica e Management, Politecnico di Bari, Bari, Italy Abdennour El Rhalibi, Liverpool John Moores University, Liverpool, UK Stefano Ferretti, Department of Computer Science and Engineering, University of Bologna, Bologna, Italy Han Hu, School of Information and Electronics, Beijing Institute of Technology, Beijing, China Ms. Susan Johnston, Select Services Films Inc., Los Angeles, CA, USA Chris Joslin, Carleton University, Ottawa, Canada Sicilia Ferreira Judice, Department of Computer Science, University of Calgary, Calgary, Canada Hoshang Kolivand, Department Computer Science, Faculty of Engineering and Technology, Liverpool John Moores University, Liverpool, UK Dario Maggiorini, Department of Computer Science, University of Milan, Milan, Italy Tim McGraw, Purdue University, West Lafayette, IN, USA George Papagiannakis, ORamaVR S.A., Heraklion, Greece; FORTH-ICS, Heraklion Greece University of Crete, Heraklion, Greece Florian Richoux, Nantes Atlantic Computer Science Laboratory (LINA), Université de Nantes, Nantes, France Andrea Sanna, Dipartimento di Automatica e Informatica, Politecnico di Torino, Turin, Italy Yann Savoye, Institut fur Informatik, Innsbruck University, Innsbruck, Austria Sercan Şengün, Wonsook Kim School of Art, Illinois State University, Normal, IL, USA Ruck Thawonmas, Ritsumeikan University, Shiga, Japan Vinesh Thiruchelvam, Asia Pacific University of Technology & Innovation, Kuala Lumpur, Malaysia Rojin Vishkaie, Amazon, Seattle, WA, USA Duncan A. H. Williams, Digital Creativity Labs, Department of Computer Science, University of York, York, UK Sai-Keung Wong, National Chiao Tung University, Hsinchu, Taiwan Editorial Board Intern Sam Romershausen, Vincennes University, Vincennes, IN, USA
Publisher: Springer Nature
ISBN: 3031231619
Category : Computers
Languages : en
Pages : 2150
Book Description
Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games. Editor Newton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USA Academic Co-Chairs Shlomo Dubnov, Department of Music and Computer Science and Engineering, University of California San Diego, San Diego, CA, USA Patrick C. K. Hung, University of Ontario Institute of Technology, Oshawa, ON, Canada Jaci Lee Lederman, Vincennes University, Vincennes, IN, USA Industry Co-Chairs Shuichi Kurabayashi, Cygames, Inc. & Keio University, Kanagawa, Japan Xiaomao Wu, Gritworld GmbH, Frankfurt am Main, Hessen, Germany Editorial Board Members Leigh Achterbosch, School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, Australia Ramazan S. Aygun, Department of Computer Science, Kennesaw State University, Marietta, GA, USA Barbaros Bostan, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey Anthony L. Brooks, Aalborg University, Aalborg, Denmark Guven Catak, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey Alvin Kok Chuen Chan, Cambridge Corporate University, Lucerne, Switzerland Anirban Chowdhury, Department of User Experience and Interaction Design, School of Design (SoD), University of Petroleum and Energy Studies (UPES), Dehradun, Uttarakhand, India Saverio Debernardis, Dipartimento di Meccanica, Matematica e Management, Politecnico di Bari, Bari, Italy Abdennour El Rhalibi, Liverpool John Moores University, Liverpool, UK Stefano Ferretti, Department of Computer Science and Engineering, University of Bologna, Bologna, Italy Han Hu, School of Information and Electronics, Beijing Institute of Technology, Beijing, China Ms. Susan Johnston, Select Services Films Inc., Los Angeles, CA, USA Chris Joslin, Carleton University, Ottawa, Canada Sicilia Ferreira Judice, Department of Computer Science, University of Calgary, Calgary, Canada Hoshang Kolivand, Department Computer Science, Faculty of Engineering and Technology, Liverpool John Moores University, Liverpool, UK Dario Maggiorini, Department of Computer Science, University of Milan, Milan, Italy Tim McGraw, Purdue University, West Lafayette, IN, USA George Papagiannakis, ORamaVR S.A., Heraklion, Greece; FORTH-ICS, Heraklion Greece University of Crete, Heraklion, Greece Florian Richoux, Nantes Atlantic Computer Science Laboratory (LINA), Université de Nantes, Nantes, France Andrea Sanna, Dipartimento di Automatica e Informatica, Politecnico di Torino, Turin, Italy Yann Savoye, Institut fur Informatik, Innsbruck University, Innsbruck, Austria Sercan Şengün, Wonsook Kim School of Art, Illinois State University, Normal, IL, USA Ruck Thawonmas, Ritsumeikan University, Shiga, Japan Vinesh Thiruchelvam, Asia Pacific University of Technology & Innovation, Kuala Lumpur, Malaysia Rojin Vishkaie, Amazon, Seattle, WA, USA Duncan A. H. Williams, Digital Creativity Labs, Department of Computer Science, University of York, York, UK Sai-Keung Wong, National Chiao Tung University, Hsinchu, Taiwan Editorial Board Intern Sam Romershausen, Vincennes University, Vincennes, IN, USA
Hidden Structure
Author: David Cope
Publisher: A-R Editions, Inc.
ISBN: 0895796406
Category : Music
Languages : en
Pages : 376
Book Description
Today's computers provide music theorists with unprecedented opportunities to analyze music more quickly and accurately than ever before. Where analysis once required several weeks or even months to complete¿often replete with human errors, computers now provide the means to accomplish these same analyses in a fraction of the time and with far more accuracy. However, while such computer music analyses represent significant improvements in the field, computational analyses using traditional approaches by themselves do not constitute the true innovations in music theory that computers offer. In Hidden Structure: Music Analysis Using Computers David Cope introduces a series of analytical processes that¿by virtue of their concept and design¿can be better, and in some cases, only accomplished by computer programs, thereby presenting unique opportunities for music theorists to understand more thoroughly the various kinds of music they study.Following the introductory chapter that covers several important premises, Hidden Structure focuses on several unique approaches to music analysis offered by computer programs. While these unique approaches do not represent an all-encompassing and integrated global theory of music analysis, they do represent significantly more than a compilation of loosely related computer program descriptions. For example, Chapter 5 on function in post-tonal music, firmly depends on the scalar foundations presented in chapter 4. Likewise, chapter 7 presents a multi-tiered approach to musical analysis that builds on the material found in all of the preceding chapters. In short, Hidden Structure uniquely offers an integrated view of computer music analysis for today¿s musicians.
Publisher: A-R Editions, Inc.
ISBN: 0895796406
Category : Music
Languages : en
Pages : 376
Book Description
Today's computers provide music theorists with unprecedented opportunities to analyze music more quickly and accurately than ever before. Where analysis once required several weeks or even months to complete¿often replete with human errors, computers now provide the means to accomplish these same analyses in a fraction of the time and with far more accuracy. However, while such computer music analyses represent significant improvements in the field, computational analyses using traditional approaches by themselves do not constitute the true innovations in music theory that computers offer. In Hidden Structure: Music Analysis Using Computers David Cope introduces a series of analytical processes that¿by virtue of their concept and design¿can be better, and in some cases, only accomplished by computer programs, thereby presenting unique opportunities for music theorists to understand more thoroughly the various kinds of music they study.Following the introductory chapter that covers several important premises, Hidden Structure focuses on several unique approaches to music analysis offered by computer programs. While these unique approaches do not represent an all-encompassing and integrated global theory of music analysis, they do represent significantly more than a compilation of loosely related computer program descriptions. For example, Chapter 5 on function in post-tonal music, firmly depends on the scalar foundations presented in chapter 4. Likewise, chapter 7 presents a multi-tiered approach to musical analysis that builds on the material found in all of the preceding chapters. In short, Hidden Structure uniquely offers an integrated view of computer music analysis for today¿s musicians.
Springer Handbook of Systematic Musicology
Author: Rolf Bader
Publisher: Springer
ISBN: 3662550040
Category : Technology & Engineering
Languages : en
Pages : 1089
Book Description
This unique reference book offers a holistic description of the multifaceted field of systematic musicology, which is the study of music, its production and perception, and its cultural, historical and philosophical background. The seven sections reflect the main topics in this interdisciplinary subject. The first two parts discuss musical acoustics and signal processing, comprehensively describing the mathematical and physical fundamentals of musical sound generation and propagation. The complex interplay of physiology and psychology involved in sound and music perception is covered in the following sections, with a particular focus on psychoacoustics and the recently evolved research on embodied music cognition. In addition, a huge variety of technical applications for professional training, music composition and consumer electronics are presented. A section on music ethnology completes this comprehensive handbook. Music theory and philosophy of music are imbedded throughout. Carefully edited and written by internationally respected experts, it is an invaluable reference resource for professionals and graduate students alike.
Publisher: Springer
ISBN: 3662550040
Category : Technology & Engineering
Languages : en
Pages : 1089
Book Description
This unique reference book offers a holistic description of the multifaceted field of systematic musicology, which is the study of music, its production and perception, and its cultural, historical and philosophical background. The seven sections reflect the main topics in this interdisciplinary subject. The first two parts discuss musical acoustics and signal processing, comprehensively describing the mathematical and physical fundamentals of musical sound generation and propagation. The complex interplay of physiology and psychology involved in sound and music perception is covered in the following sections, with a particular focus on psychoacoustics and the recently evolved research on embodied music cognition. In addition, a huge variety of technical applications for professional training, music composition and consumer electronics are presented. A section on music ethnology completes this comprehensive handbook. Music theory and philosophy of music are imbedded throughout. Carefully edited and written by internationally respected experts, it is an invaluable reference resource for professionals and graduate students alike.
Advanced Computational Methods for Knowledge Engineering
Author: Thanh Binh Nguyen
Publisher: Springer
ISBN: 3319388843
Category : Technology & Engineering
Languages : en
Pages : 290
Book Description
This proceedings consists of 20 papers which have been selected and invited from the submissions to the 4th International Conference on Computer Science, Applied Mathematics and Applications (ICCSAMA 2016) held on 2-3 May, 2016 in Laxenburg, Austria. The conference is organized into 5 sessions: Advanced Optimization Methods and Their Applications, Models for ICT applications, Topics on discrete mathematics, Data Analytic Methods and Applications and Feature Extractio, respectively. All chapters in the book discuss theoretical and practical issues connected with computational methods and optimization methods for knowledge engineering. The editors hope that this volume can be useful for graduate and Ph.D. students and researchers in Applied Sciences, Computer Science and Applied Mathematics.
Publisher: Springer
ISBN: 3319388843
Category : Technology & Engineering
Languages : en
Pages : 290
Book Description
This proceedings consists of 20 papers which have been selected and invited from the submissions to the 4th International Conference on Computer Science, Applied Mathematics and Applications (ICCSAMA 2016) held on 2-3 May, 2016 in Laxenburg, Austria. The conference is organized into 5 sessions: Advanced Optimization Methods and Their Applications, Models for ICT applications, Topics on discrete mathematics, Data Analytic Methods and Applications and Feature Extractio, respectively. All chapters in the book discuss theoretical and practical issues connected with computational methods and optimization methods for knowledge engineering. The editors hope that this volume can be useful for graduate and Ph.D. students and researchers in Applied Sciences, Computer Science and Applied Mathematics.