Author: Rodrigo Branas
Publisher: Packt Publishing Ltd
ISBN: 1786467364
Category : Computers
Languages : en
Pages : 1783
Book Description
Get started with speed building AngularJS applications, and scale up to a full-stack web application, using the existing AngularJS framework without the trouble of migrating to Angular 2 About This Book Follow the best practices of the framework to organize and modularize your application Get to grips with Angular's Model-View-Controller architecture Create application modules with maximum reusability and extensibility Structure and use AngularJS applications in your MEAN project in your MEAN project Who This Book Is For This course is for people who want to discover how they can improve their current web applications with the existing version of Angular without having to worry much about migrating to AngularJS 2 What You Will Learn Install and set up the AngularJS framework Create your own full-featured and robust AngularJS web apps Create reusable directives and then extend the behavior of HTML on your web page Optimize and maintain your web applications Create more powerful full-stack web applications, that draw on the combined power of AngularJS, Node.js, MongoDB, and Express in the MEAN stack In Detail The AngularJS course is a journey to help you improve and scale your current web applications with the existing version of Angular without having to worry about migration to Angular 2. The course is divided into four modules. The first part—AngularJS Essentials is like a practical guide, filled with many step-by-step examples that will lead you through the best practices of AngularJS. After a brief introduction, you will learn how to create reusable components with directives. You will then take a look at many data handling techniques, discover a complete set of technologies that are capable to accomplish any challenge related to present, transform, and validate data on the user's interface. Finally, you will discover the best way to deal with the scope and how to break up the application into separate modules, giving rise to reusable and interchangeable libraries. With this you've crossed a milestone and are about to enter the world of learning by example. In the next part—Learning AngularJS By Example, you will learn how to effectively build apps using the AngularJS platform. You will be building multiple apps on this platform ranging from simple ones to more complex ones. In this module, you will roll up your coding sleeves and create a serious AngularJS application by example – a rich featured workout app. Take the coding a step at a time at first, then once you're coding a full app in this module, a lot of AngularJS will fall right into place for you. The third module—AngularJS Web Application Development Cookbook, will get you accustomed to the AngularJS concept armed with a solid understanding of how it works, insight into the best ways to wield it in real-world applications, and annotated code examples. It is a rich library of AngularJS coding solutions that you can use straight away in your own code projects. You are just a step away from completing this learning path of AngularJS. The name of the next part—MEAN Web Development itself assures that you are nearing the destination. The idea is simple with this part, you'll take MongoDB as the database, Express as the web framework, AngularJS as the frontend framework, and Node.js as the platform, and combine them together in a modular approach that will ensure the flexibility needed in modern software development. This is also your graduation to full-stack web development, which can open many new coding and career opportunities for you! Style and approach Get up to speed building AngularJS applications, then improve and scale full-stack web applications, using the existing AngularJS framework without the trouble of migrating to Angular 2
AngularJS: Maintaining Web Applications
Author: Rodrigo Branas
Publisher: Packt Publishing Ltd
ISBN: 1786467364
Category : Computers
Languages : en
Pages : 1783
Book Description
Get started with speed building AngularJS applications, and scale up to a full-stack web application, using the existing AngularJS framework without the trouble of migrating to Angular 2 About This Book Follow the best practices of the framework to organize and modularize your application Get to grips with Angular's Model-View-Controller architecture Create application modules with maximum reusability and extensibility Structure and use AngularJS applications in your MEAN project in your MEAN project Who This Book Is For This course is for people who want to discover how they can improve their current web applications with the existing version of Angular without having to worry much about migrating to AngularJS 2 What You Will Learn Install and set up the AngularJS framework Create your own full-featured and robust AngularJS web apps Create reusable directives and then extend the behavior of HTML on your web page Optimize and maintain your web applications Create more powerful full-stack web applications, that draw on the combined power of AngularJS, Node.js, MongoDB, and Express in the MEAN stack In Detail The AngularJS course is a journey to help you improve and scale your current web applications with the existing version of Angular without having to worry about migration to Angular 2. The course is divided into four modules. The first part—AngularJS Essentials is like a practical guide, filled with many step-by-step examples that will lead you through the best practices of AngularJS. After a brief introduction, you will learn how to create reusable components with directives. You will then take a look at many data handling techniques, discover a complete set of technologies that are capable to accomplish any challenge related to present, transform, and validate data on the user's interface. Finally, you will discover the best way to deal with the scope and how to break up the application into separate modules, giving rise to reusable and interchangeable libraries. With this you've crossed a milestone and are about to enter the world of learning by example. In the next part—Learning AngularJS By Example, you will learn how to effectively build apps using the AngularJS platform. You will be building multiple apps on this platform ranging from simple ones to more complex ones. In this module, you will roll up your coding sleeves and create a serious AngularJS application by example – a rich featured workout app. Take the coding a step at a time at first, then once you're coding a full app in this module, a lot of AngularJS will fall right into place for you. The third module—AngularJS Web Application Development Cookbook, will get you accustomed to the AngularJS concept armed with a solid understanding of how it works, insight into the best ways to wield it in real-world applications, and annotated code examples. It is a rich library of AngularJS coding solutions that you can use straight away in your own code projects. You are just a step away from completing this learning path of AngularJS. The name of the next part—MEAN Web Development itself assures that you are nearing the destination. The idea is simple with this part, you'll take MongoDB as the database, Express as the web framework, AngularJS as the frontend framework, and Node.js as the platform, and combine them together in a modular approach that will ensure the flexibility needed in modern software development. This is also your graduation to full-stack web development, which can open many new coding and career opportunities for you! Style and approach Get up to speed building AngularJS applications, then improve and scale full-stack web applications, using the existing AngularJS framework without the trouble of migrating to Angular 2
Publisher: Packt Publishing Ltd
ISBN: 1786467364
Category : Computers
Languages : en
Pages : 1783
Book Description
Get started with speed building AngularJS applications, and scale up to a full-stack web application, using the existing AngularJS framework without the trouble of migrating to Angular 2 About This Book Follow the best practices of the framework to organize and modularize your application Get to grips with Angular's Model-View-Controller architecture Create application modules with maximum reusability and extensibility Structure and use AngularJS applications in your MEAN project in your MEAN project Who This Book Is For This course is for people who want to discover how they can improve their current web applications with the existing version of Angular without having to worry much about migrating to AngularJS 2 What You Will Learn Install and set up the AngularJS framework Create your own full-featured and robust AngularJS web apps Create reusable directives and then extend the behavior of HTML on your web page Optimize and maintain your web applications Create more powerful full-stack web applications, that draw on the combined power of AngularJS, Node.js, MongoDB, and Express in the MEAN stack In Detail The AngularJS course is a journey to help you improve and scale your current web applications with the existing version of Angular without having to worry about migration to Angular 2. The course is divided into four modules. The first part—AngularJS Essentials is like a practical guide, filled with many step-by-step examples that will lead you through the best practices of AngularJS. After a brief introduction, you will learn how to create reusable components with directives. You will then take a look at many data handling techniques, discover a complete set of technologies that are capable to accomplish any challenge related to present, transform, and validate data on the user's interface. Finally, you will discover the best way to deal with the scope and how to break up the application into separate modules, giving rise to reusable and interchangeable libraries. With this you've crossed a milestone and are about to enter the world of learning by example. In the next part—Learning AngularJS By Example, you will learn how to effectively build apps using the AngularJS platform. You will be building multiple apps on this platform ranging from simple ones to more complex ones. In this module, you will roll up your coding sleeves and create a serious AngularJS application by example – a rich featured workout app. Take the coding a step at a time at first, then once you're coding a full app in this module, a lot of AngularJS will fall right into place for you. The third module—AngularJS Web Application Development Cookbook, will get you accustomed to the AngularJS concept armed with a solid understanding of how it works, insight into the best ways to wield it in real-world applications, and annotated code examples. It is a rich library of AngularJS coding solutions that you can use straight away in your own code projects. You are just a step away from completing this learning path of AngularJS. The name of the next part—MEAN Web Development itself assures that you are nearing the destination. The idea is simple with this part, you'll take MongoDB as the database, Express as the web framework, AngularJS as the frontend framework, and Node.js as the platform, and combine them together in a modular approach that will ensure the flexibility needed in modern software development. This is also your graduation to full-stack web development, which can open many new coding and career opportunities for you! Style and approach Get up to speed building AngularJS applications, then improve and scale full-stack web applications, using the existing AngularJS framework without the trouble of migrating to Angular 2
Optical Illusions in Art
Author: Alexander Sturgis
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402706509
Category : Art
Languages : en
Pages : 38
Book Description
Explains some of the tricks used by artists throughout history to make viewers think they are seeing something that really is not there, discussing perspective, mirror images, surrealism, color magic, disguise, and other techniques.
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402706509
Category : Art
Languages : en
Pages : 38
Book Description
Explains some of the tricks used by artists throughout history to make viewers think they are seeing something that really is not there, discussing perspective, mirror images, surrealism, color magic, disguise, and other techniques.
3D Typography
Author: Jeanette Abbink
Publisher: Mark Batty Publisher
ISBN: 9780984190621
Category : Graphic arts
Languages : en
Pages : 0
Book Description
Features the works of graphic designers around the world who use letters to express ideas and showcase new trends in the field.
Publisher: Mark Batty Publisher
ISBN: 9780984190621
Category : Graphic arts
Languages : en
Pages : 0
Book Description
Features the works of graphic designers around the world who use letters to express ideas and showcase new trends in the field.
Van Gogh Drawings
Author: Vincent Van Gogh
Publisher: Courier Corporation
ISBN: 0486254852
Category : Art
Languages : en
Pages : 49
Book Description
Shows Van Gogh's sketches of peasants, workers, landscapes, street scenes, and gardens, and includes a brief outline of the artist's life
Publisher: Courier Corporation
ISBN: 0486254852
Category : Art
Languages : en
Pages : 49
Book Description
Shows Van Gogh's sketches of peasants, workers, landscapes, street scenes, and gardens, and includes a brief outline of the artist's life
EL ARTE DE DIBUJAR ILUSIONES OPTICAS
Author:
Publisher:
ISBN: 9789463590754
Category : Art
Languages : es
Pages : 128
Book Description
Publisher:
ISBN: 9789463590754
Category : Art
Languages : es
Pages : 128
Book Description
There But Not
Author: Jose Davila
Publisher: powerHouse Books
ISBN: 1576876586
Category : Architecture
Languages : en
Pages : 199
Book Description
How many buildings around the world have such distinctive designs that simply their outline, and nothing else, is enough to identify them? Artist Jose Dávila has physically cut out, from photographs, 90 of the world's most famous and beloved buildings and structures, from ancient marvels to contemporary gems. Long interested in the relationship between built space and physical place, Dávila saw that by focusing on just the silhouette of major architectural works, while still within their immediate environment, their grandeur was heightened beyond their undeniable visual allure. Following in the footsteps of his appropriationist forbears from the 1970s and 80s such as Sherrie Levine and Richard Prince, and staking a claim for the hand-produced in today's digital world, Dávila starts with structures so well-known they're often taken for granted, and reformats each with a renewed awareness occurring as a result. By cutting the images out by hand, he stays connected to the idea of physically manipulating space-just as architecture itself does. There is no better way to see how a piece of architecture fits in with its surroundings than to observe its pure white silhouette-the effect allows for a whole new, enlightening experience. A unique appreciation for architectural form and creative genius develops when the viewer is confronted with the blank space where a building used to be, but now, on the page, is not.
Publisher: powerHouse Books
ISBN: 1576876586
Category : Architecture
Languages : en
Pages : 199
Book Description
How many buildings around the world have such distinctive designs that simply their outline, and nothing else, is enough to identify them? Artist Jose Dávila has physically cut out, from photographs, 90 of the world's most famous and beloved buildings and structures, from ancient marvels to contemporary gems. Long interested in the relationship between built space and physical place, Dávila saw that by focusing on just the silhouette of major architectural works, while still within their immediate environment, their grandeur was heightened beyond their undeniable visual allure. Following in the footsteps of his appropriationist forbears from the 1970s and 80s such as Sherrie Levine and Richard Prince, and staking a claim for the hand-produced in today's digital world, Dávila starts with structures so well-known they're often taken for granted, and reformats each with a renewed awareness occurring as a result. By cutting the images out by hand, he stays connected to the idea of physically manipulating space-just as architecture itself does. There is no better way to see how a piece of architecture fits in with its surroundings than to observe its pure white silhouette-the effect allows for a whole new, enlightening experience. A unique appreciation for architectural form and creative genius develops when the viewer is confronted with the blank space where a building used to be, but now, on the page, is not.
How to Draw Cool Things, Stuff, Optical Illusions, 3D Letters Books Collection 1-3
Author: Rachel A. Goldstein
Publisher: Createspace Independent Publishing Platform
ISBN: 9781976417184
Category :
Languages : en
Pages : 160
Book Description
Your kids will love learning how to draw cool stuff with the following easy-to-follow step by step illustrations and tutorials. This is a collection / compilation of our 3 Cool Stuff / Things books (3 books for the price of 2 - a great deal). The simple steps in this drawing book will show you and your kids how to draw optical illusions, 3-dimensional letters that pop out of the page, 3d cartooning effects, 3d emojis, and cool things that will blow your mind. Each easy art lesson starts with easy geometric shapes that will help you and your child build the basic structure of your drawing. If your child has loved our other cartooning books, he or she will want to take their drawing skills to the next level with these super cool drawing tricks, tips, and optical illusions. This book is for older children, teens, students, teachers, parents, and adults. You are never too old to learn how to draw. These cool drawing tricks will follow you wherever you go in life. Kids will enjoy learning how to make 3-dimensional art, 3-dimensional emojis, letters and stuff that that pop out of the page, and so will their parents. This book is filled with cool stuff to draw - I hope you think so too! We have been told by art teachers and parents that these books are the best drawing books they have ever purchased. Each "Cool Stuff / Things" drawing lesson is a step by step process. Each tutorial is broken down into the simplest of steps that can be followed by older children & teens. Kids, teenagers, students, teachers, and adults can enjoy this book...it isn't just for children. The only thing your child needs is time and interest. Let the Cool drawing and doodling start now and let the creativity flow! This book is part of the Drawing for Kids series of books!
Publisher: Createspace Independent Publishing Platform
ISBN: 9781976417184
Category :
Languages : en
Pages : 160
Book Description
Your kids will love learning how to draw cool stuff with the following easy-to-follow step by step illustrations and tutorials. This is a collection / compilation of our 3 Cool Stuff / Things books (3 books for the price of 2 - a great deal). The simple steps in this drawing book will show you and your kids how to draw optical illusions, 3-dimensional letters that pop out of the page, 3d cartooning effects, 3d emojis, and cool things that will blow your mind. Each easy art lesson starts with easy geometric shapes that will help you and your child build the basic structure of your drawing. If your child has loved our other cartooning books, he or she will want to take their drawing skills to the next level with these super cool drawing tricks, tips, and optical illusions. This book is for older children, teens, students, teachers, parents, and adults. You are never too old to learn how to draw. These cool drawing tricks will follow you wherever you go in life. Kids will enjoy learning how to make 3-dimensional art, 3-dimensional emojis, letters and stuff that that pop out of the page, and so will their parents. This book is filled with cool stuff to draw - I hope you think so too! We have been told by art teachers and parents that these books are the best drawing books they have ever purchased. Each "Cool Stuff / Things" drawing lesson is a step by step process. Each tutorial is broken down into the simplest of steps that can be followed by older children & teens. Kids, teenagers, students, teachers, and adults can enjoy this book...it isn't just for children. The only thing your child needs is time and interest. Let the Cool drawing and doodling start now and let the creativity flow! This book is part of the Drawing for Kids series of books!
Cómo Dibujar Cosas Geniales
Author: Catherine V Holmes
Publisher:
ISBN:
Category : Art
Languages : es
Pages : 0
Book Description
"Cómo Dibujar Cosas Geniales: Sombreado, Texturas e Ilusiones Ópticas es el segundo libro de la serie Cómo Dibujar Cosas Geniales. En su interior, encontrará ilustraciones sencillas que cubren todo lo necesario para dibujar cosas impresionantes. Se proporcionan ejercicios específicos que ofrecen directrices paso a paso para dibujar una gran variedad de temas. Cada lección comienza con una forma simple que se convertirá en la estructura básica del dibujo. A partir de ahí, cada paso añade elementos a esa estructura, permitiendo al artista construir sobre su creación y realizar una imagen más detallada. Partiendo de las formas básicas, se proporciona una guía al artista para ayudarle a ver los objetos en términos de formas simplificadas. Además, se incluyen instrucciones para sombrear con el fin de añadir profundidad, contraste, carácter y movimiento al dibujo. Las variedades de textura y patrón que se pueden incluir en una obra de arte ofrecen otra capa de interés y profundidad al diseño. Estos elementos son esenciales para indicar la apariencia de algo en una obra (textura) o para crear la repetición de formas, líneas o colores (patrones). Las ilusiones ópticas ilustradas muestran imágenes que se perciben de manera diferente a lo que realmente son, ofreciendo ejemplos de cómo la mente y los ojos pueden ser engañados. Todo lo que necesita es un trozo de papel, un lápiz y una goma de borrar, y estará listo para dibujar cosas impresionantes. Una vez completado el dibujo, puede colorearlo, sombrearlo o diseñarlo de la forma que desee para hacerlo único. Seguir estos ejercicios es una forma estupenda de practicar su oficio y empezar a ver las cosas en términos de formas simples dentro de un objeto complejo.
Publisher:
ISBN:
Category : Art
Languages : es
Pages : 0
Book Description
"Cómo Dibujar Cosas Geniales: Sombreado, Texturas e Ilusiones Ópticas es el segundo libro de la serie Cómo Dibujar Cosas Geniales. En su interior, encontrará ilustraciones sencillas que cubren todo lo necesario para dibujar cosas impresionantes. Se proporcionan ejercicios específicos que ofrecen directrices paso a paso para dibujar una gran variedad de temas. Cada lección comienza con una forma simple que se convertirá en la estructura básica del dibujo. A partir de ahí, cada paso añade elementos a esa estructura, permitiendo al artista construir sobre su creación y realizar una imagen más detallada. Partiendo de las formas básicas, se proporciona una guía al artista para ayudarle a ver los objetos en términos de formas simplificadas. Además, se incluyen instrucciones para sombrear con el fin de añadir profundidad, contraste, carácter y movimiento al dibujo. Las variedades de textura y patrón que se pueden incluir en una obra de arte ofrecen otra capa de interés y profundidad al diseño. Estos elementos son esenciales para indicar la apariencia de algo en una obra (textura) o para crear la repetición de formas, líneas o colores (patrones). Las ilusiones ópticas ilustradas muestran imágenes que se perciben de manera diferente a lo que realmente son, ofreciendo ejemplos de cómo la mente y los ojos pueden ser engañados. Todo lo que necesita es un trozo de papel, un lápiz y una goma de borrar, y estará listo para dibujar cosas impresionantes. Una vez completado el dibujo, puede colorearlo, sombrearlo o diseñarlo de la forma que desee para hacerlo único. Seguir estos ejercicios es una forma estupenda de practicar su oficio y empezar a ver las cosas en términos de formas simples dentro de un objeto complejo.
Amazing Optical Illusions
Author: IllusionWorks
Publisher: Richmond Hill, Ont. : Firefly Books
ISBN: 9781552979624
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
30 fascinating optical illusions rendered in photography, artwork and computer graphics and explained in clear language for young readers.
Publisher: Richmond Hill, Ont. : Firefly Books
ISBN: 9781552979624
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
30 fascinating optical illusions rendered in photography, artwork and computer graphics and explained in clear language for young readers.
Joseph Albers: To Open Eyes
Author: Frederick A. Horowitz
Publisher: Phaidon
ISBN:
Category : Art
Languages : en
Pages : 296
Book Description
This volume provides a fascinating study of the revolutionary painter and teacher, Josef Albers (1888-1976). Albers began his teaching career in 1923, when Walter Gropius invited him to join the faculty of the Bauhaus in Germany, where he quickly replaced the school's standard course curriculum with his own innovative methods. After moving to the United States, he taught at Black Mountain College in North Carolina and then at Yale University in New Haven, Connecticut until he retired in 1954. Overall, Albers's passionate commitment to teaching was matched only by his devotion to his own artistic development. While he is widely perceived as a strong-minded theoretician, he was, in fact, as this volume reveals, against rigid dogma and he encouraged his students to develop lively and original solutions to his many and varied design exercises. On their first day in his classroom, Albers's students were informed that his goal was to educate their eyes and that he was going to teach them how to think and to see, an agenda belied by the somewhat prosaic course names "Basic Drawing" and "Basic Design." Overall, as a thinker, writer (Albers's important volume The Interaction of Colorwas published in 1963 by Yale) and educator he has directly and indirectly influenced generations of established artists, including Robert Mangold, Robert Rauschenberg, and Donald Judd, among many others. This book provides not only a compelling study of a key figure of 20th century art, but also ponders what constitutes art and how it is made.
Publisher: Phaidon
ISBN:
Category : Art
Languages : en
Pages : 296
Book Description
This volume provides a fascinating study of the revolutionary painter and teacher, Josef Albers (1888-1976). Albers began his teaching career in 1923, when Walter Gropius invited him to join the faculty of the Bauhaus in Germany, where he quickly replaced the school's standard course curriculum with his own innovative methods. After moving to the United States, he taught at Black Mountain College in North Carolina and then at Yale University in New Haven, Connecticut until he retired in 1954. Overall, Albers's passionate commitment to teaching was matched only by his devotion to his own artistic development. While he is widely perceived as a strong-minded theoretician, he was, in fact, as this volume reveals, against rigid dogma and he encouraged his students to develop lively and original solutions to his many and varied design exercises. On their first day in his classroom, Albers's students were informed that his goal was to educate their eyes and that he was going to teach them how to think and to see, an agenda belied by the somewhat prosaic course names "Basic Drawing" and "Basic Design." Overall, as a thinker, writer (Albers's important volume The Interaction of Colorwas published in 1963 by Yale) and educator he has directly and indirectly influenced generations of established artists, including Robert Mangold, Robert Rauschenberg, and Donald Judd, among many others. This book provides not only a compelling study of a key figure of 20th century art, but also ponders what constitutes art and how it is made.