Coding Creations

Coding Creations PDF Author: Janet Slingerland
Publisher: Carson-Dellosa Publishing
ISBN: 1731610734
Category : Juvenile Nonfiction
Languages : en
Pages : 35

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Book Description
Let's have some fun! Use Scratch, a language developed by The Lifelong Kindergarten Group at MIT Media Lab, to create code that animates, makes music, plays games, and draws shapes. This Makerspace title supports NGSS Waves and Their Application in Technologies for Information Transfer.

Coding Creations

Coding Creations PDF Author: Janet Slingerland
Publisher: Carson-Dellosa Publishing
ISBN: 1731610734
Category : Juvenile Nonfiction
Languages : en
Pages : 35

Get Book Here

Book Description
Let's have some fun! Use Scratch, a language developed by The Lifelong Kindergarten Group at MIT Media Lab, to create code that animates, makes music, plays games, and draws shapes. This Makerspace title supports NGSS Waves and Their Application in Technologies for Information Transfer.

The Nature of Code

The Nature of Code PDF Author: Daniel Shiffman
Publisher: No Starch Press
ISBN: 1718503717
Category : Computers
Languages : en
Pages : 642

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Book Description
All aboard The Coding Train! This beginner-friendly creative coding tutorial is designed to grow your skills in a fun, hands-on way as you build simulations of real-world phenomena with “The Coding Train” YouTube star Daniel Shiffman. What if you could re-create the awe-inspiring flocking patterns of birds or the hypnotic dance of fireflies—with code? For over a decade, The Nature of Code has empowered countless readers to do just that, bridging the gap between creative expression and programming. This innovative guide by Daniel Shiffman, creator of the beloved Coding Train, welcomes budding and seasoned programmers alike into a world where code meets playful creativity. This JavaScript-based edition of Shiffman’s groundbreaking work gently unfolds the mysteries of the natural world, turning complex topics like genetic algorithms, physics-based simulations, and neural networks into accessible and visually stunning creations. Embark on this extraordinary adventure with projects involving: A physics engine: Simulate the push and pull of gravitational attraction. Flocking birds: Choreograph the mesmerizing dance of a flock. Branching trees: Grow lifelike and organic tree structures. Neural networks: Craft intelligent systems that learn and adapt. Cellular automata: Uncover the magic of self-organizing patterns. Evolutionary algorithms: Play witness to natural selection in your code. Shiffman’s work has transformed thousands of curious minds into creators, breaking down barriers between science, art, and technology, and inviting readers to see code not just as a tool for tasks but as a canvas for boundless creativity. Whether you’re deciphering the elegant patterns of natural phenomena or crafting your own digital ecosystems, Shiffman’s guidance is sure to inform and inspire. The Nature of Code is not just about coding; it’s about looking at the natural world in a new way and letting its wonders inspire your next creation. Dive in and discover the joy of turning code into art—all while mastering coding fundamentals along the way. NOTE: All examples are written with p5.js, a JavaScript library for creative coding, and are available on the book's website.

My First Coding Book

My First Coding Book PDF Author: Kiki Prottsman
Publisher: Penguin
ISBN: 1465469737
Category : Juvenile Nonfiction
Languages : en
Pages : 23

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Book Description
Teach kids as young as 5 years old the basic programming skills necessary to code, including sequencing and loops, without a computer. It's never too early to learn computer coding. My First Coding Book is a playful introduction to offline coding and programming that will give young children a head start. Filled with puzzles, mazes, and games to teach the basic concepts of sequences, algorithms, and debugging, this book will help children develop critical thinking, logic, and other skills to cement lifelong computer literacy, which is extremely valuable and sought-after in today's world. With its unique approach and colorful and creative imagery, My First Coding Book makes learning and fun one and the same and will have children playing their way to programming proficiency. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.

Processing

Processing PDF Author: Ira Greenberg
Publisher: Apress
ISBN: 1430203102
Category : Computers
Languages : en
Pages : 738

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Book Description
First Processing book on the market Processing is a nascent technology rapidly increasing in popularity Links with the creators of Processing will help sell the book

Coding Projects in Scratch

Coding Projects in Scratch PDF Author: Jon Woodcock
Publisher: Penguin
ISBN: 1465456678
Category : Juvenile Nonfiction
Languages : en
Pages : 226

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Book Description
Coding Projects in Scratch uses fun projects to show children how to code with Scratch, teaching essential coding and programming skills to young learners. Built on the basics of coding, each project follows simple, logical steps that are fully illustrated. Kids learn a new, important language through simply explained projects, with key coding concepts broken out in separate panels and illustrated with Minecraft-style pixel art. Learn how to create animations, build games, use sound effects, and more before sharing projects with friends online. Coding Projects in Scratch is highly visual and unique step-by-step workbook will help beginners with no coding skills learn how to build their own projects without any instructions, and helps them develop key programming skills that will last a lifetime.

Video Game Coding

Video Game Coding PDF Author: Janet Slingerland
Publisher: North Star Editions, Inc.
ISBN: 1641855037
Category : Juvenile Nonfiction
Languages : en
Pages : 35

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Book Description
Explains the process programmers use to create a video game, including key concepts such as game mechanics and user interfaces. Easy-to-read text, informative sidebars, and helpful diagrams make this book an engaging read for avid technology fans and readers who are new to computer coding.

Coding 1, 2, 3

Coding 1, 2, 3 PDF Author: Slingerland
Publisher: Carson-Dellosa Publishing
ISBN: 173160372X
Category : Juvenile Nonfiction
Languages : en
Pages : 27

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Book Description
How does a computer know what to do? In this STEAM based title, learn about code and the process coders use to program computers. This title supports NGSS for Waves and their Applications in Technologies For Information Transfer.

Coding Games in Scratch

Coding Games in Scratch PDF Author: Jon Woodcock
Publisher: Penguin
ISBN: 1465495029
Category : Juvenile Nonfiction
Languages : en
Pages : 224

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Book Description
Scratch 3.0 has landed! Stay ahead of the curve with this fully updated guide for beginner coders. Coding is not only a highly sought-after skill in our digital world, but it also teaches kids valuable skills for life after school. This book teaches important strategies for solving problems, designing projects, and communicating ideas, all while creating games to play with their friends. Children will enjoy the step-by-step visual approach that makes even the most difficult coding concepts easy to master. They will discover the fundamentals of computer programming and learn to code through a blend of coding theory and the practical task of building computer games themselves. The reason coding theory is taught through practical tasks is so that young programmers don't just learn how computer code works - they learn why it's done that way. With Coding Games in Scratch, kids can build single and multiplayer platform games, create puzzles and memory games, race through mazes, add animation, and more. It also supports STEM education initiatives and the maker movement. Follow Simple Steps – Improve Your Skills – Share Your Games! If you like playing computer games, why not create your own? Essential coding concepts are explained using eight build-along game projects. Coding Games In Scratch guides young coders step-by-step, using visual samples, easy-to-follow instructions, and fun pixel art. This coding book for kids has everything you need to build amazing Scratch 3.0 games, including thrilling racing challenges, zany platform games, and fiendish puzzles. Follow the simple steps to become an expert coder using the latest version of the popular programming language Scratch 3.0 in this new edition. Improve your coding skills and create your own games before remixing and customizing them. Share your games online and challenge friends and family to beat each other's scores! In this book, you will: - Learn about setting the scene, what makes a good game and playability - Discover objects, rules, and goals - Explore hacks and tweaks, camera angles, fine-tuning and controls - And much more Computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books for kids are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming. Add Coding Projects in Scratch and Coding Projects in Python to your collection.

Hidden Codes & Grand Designs

Hidden Codes & Grand Designs PDF Author: Pierre Berloquin
Publisher: Union Square & Co.
ISBN: 1402783779
Category : History
Languages : en
Pages : 441

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Book Description
Did the Masons encode messages in walls—and even in the street plan of Washington, D.C.? Does the Hebrew Bible conceal hidden mysteries? Ingenious methods for encoding secrets have taken many amazing turns through the ages, from the military signals the Romans flashed from hilltop to hilltop, to the computer codes that guard your cash at the ATM. Pierre Berloquin, one of France’s leading puzzle book authors, takes you on a tour of them all in a book full of astonishing historical insights. With more than 150 brain-teasing problems for readers to solve for themselves, this is a journey beyond the gee-whiz and deep into the how-to of codes, ciphers, and other secret communication systems.

Ready, Set, Code!

Ready, Set, Code! PDF Author: Nicola O’Brien
Publisher: CSIRO PUBLISHING
ISBN: 1486312365
Category : Science
Languages : en
Pages : 120

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Book Description
Are you ready to learn about real technology and make it yourself? Ready, Set, Code! explains how cutting-edge digital technology works and its surprising uses now and in the future. Filled with interesting examples, each chapter explores a different topic, such as artificial intelligence, sensors and data, and applies it with a fun, hands-on coding project. You will learn how to create your own chatbot, translate messages into different languages, construct a burglar alarm, make digital art and music, and launch a citizen science project. Plus, you’ll learn how to protect yourself online and much more. Suitable for beginners, this book provides illustrated step-by-step instructions to teach kids to code with the highly acclaimed Scratch programming language, popular micro:bit mini computers and simple app building tools.