Categories for Software Engineering

Categories for Software Engineering PDF Author: Jose Luiz Fiadeiro
Publisher: Springer Science & Business Media
ISBN: 354026891X
Category : Computers
Languages : en
Pages : 255

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Book Description
Demonstrates how category theory can be used for formal software development. The mathematical toolbox for the Software Engineering in the new age of complex interactive systems.

Guide to the Software Engineering Body of Knowledge (Swebok(r))

Guide to the Software Engineering Body of Knowledge (Swebok(r)) PDF Author: IEEE Computer Society
Publisher:
ISBN: 9780769551661
Category : Computer software
Languages : en
Pages : 348

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Book Description
In the Guide to the Software Engineering Body of Knowledge (SWEBOK(R) Guide), the IEEE Computer Society establishes a baseline for the body of knowledge for the field of software engineering, and the work supports the Society's responsibility to promote the advancement of both theory and practice in this field. It should be noted that the Guide does not purport to define the body of knowledge but rather to serve as a compendium and guide to the knowledge that has been developing and evolving over the past four decades. Now in Version 3.0, the Guide's 15 knowledge areas summarize generally accepted topics and list references for detailed information. The editors for Version 3.0 of the SWEBOK(R) Guide are Pierre Bourque (Ecole de technologie superieure (ETS), Universite du Quebec) and Richard E. (Dick) Fairley (Software and Systems Engineering Associates (S2EA)).

Categories for Software Engineering

Categories for Software Engineering PDF Author: Jose Luiz Fiadeiro
Publisher: Springer Science & Business Media
ISBN: 3540209093
Category : Computers
Languages : en
Pages : 255

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Book Description
Demonstrates how category theory can be used for formal software development. The mathematical toolbox for the Software Engineering in the new age of complex interactive systems.

The New Software Engineering

The New Software Engineering PDF Author: Sue A. Conger
Publisher: Wadsworth Publishing Company
ISBN:
Category : Software engineering
Languages : en
Pages : 858

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Book Description
This text is written with a business school orientation, stressing the how to and heavily employing CASE technology throughout. The courses for which this text is appropriate include software engineering, advanced systems analysis, advanced topics in information systems, and IS project development. Software engineer should be familiar with alternatives, trade-offs and pitfalls of methodologies, technologies, domains, project life cycles, techniques, tools CASE environments, methods for user involvement in application development, software, design, trade-offs for the public domain and project personnel skills. This book discusses much of what should be the ideal software engineer's project related knowledge in order to facilitate and speed the process of novices becoming experts. The goal of this book is to discuss project planning, project life cycles, methodologies, technologies, techniques, tools, languages, testing, ancillary technologies (e.g. database) and CASE. For each topic, alternatives, benefits and disadvantages are discussed.

Advances in Software Engineering and Knowledge Engineering

Advances in Software Engineering and Knowledge Engineering PDF Author: Vincenzo Ambriola
Publisher: World Scientific
ISBN: 981450257X
Category : Computers
Languages : en
Pages : 200

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Book Description
The papers collected in the book were invited by the editors as tutorial courses or keynote speeches for the Fourth International Conference on Software Engineering and Knowledge Engineering. It was the editors' intention that this book should offer a wide coverage of the main topics involved with the specifications, prototyping, development and maintenance of software systems and knowledge-based systems. The main issues in the area of software engineering and knowledge engineering are addressed and for each analyzed topic the corresponding of state research is reported. Contents:An Introduction to Software Architecture (D Garland & M Shaw)Modeling the Software Development Process (V Ambriola & C Montangero)Knowledge Representation in Current Design Methods (B I Blum)Unifying Multi-Paradigms in Software System Design (Y Deng & S K Chang)What is Logic Prgramming Good for in Software Engineering? (P Ciancarini & G Levi)Parallel Execution of Real-Time Petri Nets (C Ghezzi et al.)Introduction to Information Retrieval for Software Reuse (Y S Maarek)Issues in the Verification and Validation of Knowedge-Based Systems (R M O'Keefe) Readership: Computer scientists. keywords:

Modern Software Engineering

Modern Software Engineering PDF Author: David Farley
Publisher: Addison-Wesley Professional
ISBN: 0137314868
Category : Computers
Languages : en
Pages : 478

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Book Description
Improve Your Creativity, Effectiveness, and Ultimately, Your Code In Modern Software Engineering, continuous delivery pioneer David Farley helps software professionals think about their work more effectively, manage it more successfully, and genuinely improve the quality of their applications, their lives, and the lives of their colleagues. Writing for programmers, managers, and technical leads at all levels of experience, Farley illuminates durable principles at the heart of effective software development. He distills the discipline into two core exercises: learning and exploration and managing complexity. For each, he defines principles that can help you improve everything from your mindset to the quality of your code, and describes approaches proven to promote success. Farley's ideas and techniques cohere into a unified, scientific, and foundational approach to solving practical software development problems within realistic economic constraints. This general, durable, and pervasive approach to software engineering can help you solve problems you haven't encountered yet, using today's technologies and tomorrow's. It offers you deeper insight into what you do every day, helping you create better software, faster, with more pleasure and personal fulfillment. Clarify what you're trying to accomplish Choose your tools based on sensible criteria Organize work and systems to facilitate continuing incremental progress Evaluate your progress toward thriving systems, not just more "legacy code" Gain more value from experimentation and empiricism Stay in control as systems grow more complex Achieve rigor without too much rigidity Learn from history and experience Distinguish "good" new software development ideas from "bad" ones Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

Software Engineer's Reference Book

Software Engineer's Reference Book PDF Author: John A McDermid
Publisher: Elsevier
ISBN: 1483105083
Category : Technology & Engineering
Languages : en
Pages : 1137

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Book Description
Software Engineer's Reference Book provides the fundamental principles and general approaches, contemporary information, and applications for developing the software of computer systems. The book is comprised of three main parts, an epilogue, and a comprehensive index. The first part covers the theory of computer science and relevant mathematics. Topics under this section include logic, set theory, Turing machines, theory of computation, and computational complexity. Part II is a discussion of software development methods, techniques and technology primarily based around a conventional view of the software life cycle. Topics discussed include methods such as CORE, SSADM, and SREM, and formal methods including VDM and Z. Attention is also given to other technical activities in the life cycle including testing and prototyping. The final part describes the techniques and standards which are relevant in producing particular classes of application. The text will be of great use to software engineers, software project managers, and students of computer science.

Software Engineering

Software Engineering PDF Author: Richard F Schmidt
Publisher: Newnes
ISBN: 0124078788
Category : Computers
Languages : en
Pages : 376

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Book Description
Software Engineering: Architecture-driven Software Development is the first comprehensive guide to the underlying skills embodied in the IEEE's Software Engineering Body of Knowledge (SWEBOK) standard. Standards expert Richard Schmidt explains the traditional software engineering practices recognized for developing projects for government or corporate systems. Software engineering education often lacks standardization, with many institutions focusing on implementation rather than design as it impacts product architecture. Many graduates join the workforce with incomplete skills, leading to software projects that either fail outright or run woefully over budget and behind schedule. Additionally, software engineers need to understand system engineering and architecture—the hardware and peripherals their programs will run on. This issue will only grow in importance as more programs leverage parallel computing, requiring an understanding of the parallel capabilities of processors and hardware. This book gives both software developers and system engineers key insights into how their skillsets support and complement each other. With a focus on these key knowledge areas, Software Engineering offers a set of best practices that can be applied to any industry or domain involved in developing software products. A thorough, integrated compilation on the engineering of software products, addressing the majority of the standard knowledge areas and topics Offers best practices focused on those key skills common to many industries and domains that develop software Learn how software engineering relates to systems engineering for better communication with other engineering professionals within a project environment

The Productive Programmer

The Productive Programmer PDF Author: Neal Ford
Publisher: "O'Reilly Media, Inc."
ISBN: 059655186X
Category : Computers
Languages : en
Pages : 226

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Book Description
Anyone who develops software for a living needs a proven way to produce it better, faster, and cheaper. The Productive Programmer offers critical timesaving and productivity tools that you can adopt right away, no matter what platform you use. Master developer Neal Ford not only offers advice on the mechanics of productivity-how to work smarter, spurn interruptions, get the most out your computer, and avoid repetition-he also details valuable practices that will help you elude common traps, improve your code, and become more valuable to your team. You'll learn to: Write the test before you write the code Manage the lifecycle of your objects fastidiously Build only what you need now, not what you might need later Apply ancient philosophies to software development Question authority, rather than blindly adhere to standards Make hard things easier and impossible things possible through meta-programming Be sure all code within a method is at the same level of abstraction Pick the right editor and assemble the best tools for the job This isn't theory, but the fruits of Ford's real-world experience as an Application Architect at the global IT consultancy ThoughtWorks. Whether you're a beginner or a pro with years of experience, you'll improve your work and your career with the simple and straightforward principles in The Productive Programmer.

The Nature of Software Development

The Nature of Software Development PDF Author: Ron Jeffries
Publisher: Pragmatic Bookshelf
ISBN: 1680505084
Category : Computers
Languages : en
Pages : 265

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Book Description
You need to get value from your software project. You need it "free, now, and perfect." We can't get you there, but we can help you get to "cheaper, sooner, and better." This book leads you from the desire for value down to the specific activities that help good Agile projects deliver better software sooner, and at a lower cost. Using simple sketches and a few words, the author invites you to follow his path of learning and understanding from a half century of software development and from his engagement with Agile methods from their very beginning. The book describes software development, starting from our natural desire to get something of value. Each topic is described with a picture and a few paragraphs. You're invited to think about each topic; to take it in. You'll think about how each step into the process leads to the next. You'll begin to see why Agile methods ask for what they do, and you'll learn why a shallow implementation of Agile can lead to only limited improvement. This is not a detailed map, nor a step-by-step set of instructions for building the perfect project. There is no map or instructions that will do that for you. You need to build your own project, making it a bit more perfect every day. To do that effectively, you need to build up an understanding of the whole process. This book points out the milestones on your journey of understanding the nature of software development done well. It takes you to a location, describes it briefly, and leaves you to explore and fill in your own understanding. What You Need: You'll need your Standard Issue Brain, a bit of curiosity, and a desire to build your own understanding rather than have someone else's detailed ideas poured into your head.