Building a Strong Foundation with Autodesk VIZ 2008

Building a Strong Foundation with Autodesk VIZ 2008 PDF Author: Autodesk
Publisher:
ISBN:
Category : Architectural design
Languages : en
Pages : 197

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Building a Strong Foundation with Autodesk VIZ 2008

Building a Strong Foundation with Autodesk VIZ 2008 PDF Author: Autodesk
Publisher:
ISBN:
Category : Architectural design
Languages : en
Pages : 197

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Book Description


Autodesk VIZ

Autodesk VIZ PDF Author:
Publisher:
ISBN:
Category : Autodesk VIZ.
Languages : en
Pages : 197

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Autodesk VIZ 2008 Fundamentals

Autodesk VIZ 2008 Fundamentals PDF Author: Stephen J. Ethier
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 446

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Book Description
For intermediate/advanced-level courses in 3D Design and Concepts, Technical Illustration, Mechanical Design and Drafting, Architectural Design and Drafting, Animation, and Computer Graphics in departments of Engineering, Architecture, Drafting, and Computer Graphic Arts. Designed to provide students with the skills and practical applications necessary to use VIZ for those who are familiar with AutoCAD. Autodesk VIZ 2008 Fundamentals is the next book in the Instant AutoCAD series and continues with the tradition of delivering technical information in a quick and easy format. With integrated Hands-On sessions to illustrate basic concepts and lots of questions, texts and exercises, it will offer a look at VIZ, the 3D modeling and animation program for Autodesk. This book begins with an overview of VIZ and how it relates to AutoCAD thereby ensuring an increased learning speed. It then moves onto viewing, creating, and editing, special modeling including walls, doors, and windows. The book is completed with the creation and application of materials and the generation of animations.

AutoCAD®, Architectural 2008

AutoCAD®, Architectural 2008 PDF Author: H. Edward Goldberg
Publisher: Prentice Hall
ISBN:
Category : Architecture
Languages : en
Pages : 628

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Book Description
For beginning and advanced courses in Architectural Desktop. Written from the perspective of a practicing architect, Autodesk Architectural Desktop 2008: A Comprehensive Tutorial is a self-paced text that introduces students to the interface, commands, and features of the Autodesk Architectural Desktop 2008 drawing program. Organized to develop skills incrementally, this text contains numerous walk-throughs, step-by-step illustrations and over 150 hands-on exercises that acquaint users with the robust features and functions of this program. Using the author's knowledge of architecture, education and the Autodesk Architectural Desktop program, this text gives students an opportunity to learn how to operate the program, improve their own productivity and apply their skills to a commercial design problem.

BIM Handbook

BIM Handbook PDF Author: Rafael Sacks
Publisher: John Wiley & Sons
ISBN: 1119287553
Category : Architecture
Languages : en
Pages : 779

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Book Description
Discover BIM: A better way to build better buildings Building Information Modeling (BIM) offers a novel approach to design, construction, and facility management in which a digital representation of the building product and process is used to facilitate the exchange and interoperability of information in digital format. BIM is beginning to change the way buildings look, the way they function, and the ways in which they are designed and built. The BIM Handbook, Third Edition provides an in-depth understanding of BIM technologies, the business and organizational issues associated with its implementation, and the profound advantages that effective use of BIM can provide to all members of a project team. Updates to this edition include: Information on the ways in which professionals should use BIM to gain maximum value New topics such as collaborative working, national and major construction clients, BIM standards and guides A discussion on how various professional roles have expanded through the widespread use and the new avenues of BIM practices and services A wealth of new case studies that clearly illustrate exactly how BIM is applied in a wide variety of conditions Painting a colorful and thorough picture of the state of the art in building information modeling, the BIM Handbook, Third Edition guides readers to successful implementations, helping them to avoid needless frustration and costs and take full advantage of this paradigm-shifting approach to construct better buildings that consume fewer materials and require less time, labor, and capital resources.

BIM Handbook

BIM Handbook PDF Author: Rafael Sacks
Publisher: John Wiley & Sons
ISBN: 111802169X
Category : Architecture
Languages : en
Pages : 648

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Book Description
"The BIM Handbook is an extensively researched and meticulously written book, showing evidence of years of work rather than something that has been quickly put together in the course of a few months. It brings together most of the current information about BIM, its history, as well as its potential future in one convenient place, and can serve as a handy reference book on BIM for anyone who is involved in the design, construction, and operation of buildings and needs to know about the technologies that support it. The need for such a book is indisputable, and it is terrific that Chuck Eastman and his team were able to step up to the plate and make it happen. Thanks to their efforts, anyone in the AEC industry looking for a deeper understanding of BIM now knows exactly where to look for it." AECbytes book review, August 28, 2008 (www.aecbytes.com/review/2008/BIMHandbook.html) DISCOVER BIM: A BETTER WAY TO BUILD BETTER BUILDINGS Building Information Modeling (BIM) offers a novel approach to design, construction, and facility management in which a digital representation of the building process is used to facilitate the exchange and interoperability of information in digital format. BIM is beginning to change the way buildings look, the way they function, and the ways in which they are designed and built. The BIM Handbook, Second Edition provides an in-depth understanding of BIM technologies, the business and organizational issues associated with its implementation, and the profound advantages that effective use of BIM can provide to all members of a project team. Updates to this edition include: Completely updated material covering the current practice and technology in this fast-moving field Expanded coverage of lean construction and its use of BIM, with special focus on Integrated Project Delivery throughout the book New insight on the ways BIM facilitates sustainable building New information on interoperability schemas and collaboration tools Six new case studies Painting a colorful and thorough picture of the state of the art in building information modeling, the BIM Handbook, Second Edition guides readers to successful implementations, helping them to avoid needless frustration and costs and take full advantage of this paradigm-shifting approach to construct better buildings that consume fewer materials and require less time, labor, and capital resources.

Computing in Civil and Building Engineering (2014)

Computing in Civil and Building Engineering (2014) PDF Author: Raymond Issa
Publisher:
ISBN: 9780784413616
Category : Building
Languages : en
Pages : 0

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Book Description


Game Engine Architecture

Game Engine Architecture PDF Author: Jason Gregory
Publisher: CRC Press
ISBN: 135160564X
Category : Computers
Languages : en
Pages : 1042

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Book Description
Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today’s landscape of game engine architecture, this second edition continues to thoroughly cover the major components that make up a typical commercial game engine. New to the Second Edition Information on new topics, including the latest variant of the C++ programming language, C++11, and the architecture of the eighth generation of gaming consoles, the Xbox One and PlayStation 4 New chapter on audio technology covering the fundamentals of the physics, mathematics, and technology that go into creating an AAA game audio engine Updated sections on multicore programming, pipelined CPU architecture and optimization, localization, pseudovectors and Grassman algebra, dual quaternions, SIMD vector math, memory alignment, and anti-aliasing Insight into the making of Naughty Dog’s latest hit, The Last of Us The book presents the theory underlying various subsystems that comprise a commercial game engine as well as the data structures, algorithms, and software interfaces that are typically used to implement them. It primarily focuses on the engine itself, including a host of low-level foundation systems, the rendering engine, the collision system, the physics simulation, character animation, and audio. An in-depth discussion on the "gameplay foundation layer" delves into the game’s object model, world editor, event system, and scripting system. The text also touches on some aspects of gameplay programming, including player mechanics, cameras, and AI. An awareness-building tool and a jumping-off point for further learning, Game Engine Architecture, Second Edition gives readers a solid understanding of both the theory and common practices employed within each of the engineering disciplines covered. The book will help readers on their journey through this fascinating and multifaceted field.

Mastering Autodesk Revit Building

Mastering Autodesk Revit Building PDF Author: Paul F. Aubin
Publisher: AutoDesk Press
ISBN: 9781418020538
Category : Architectural design
Languages : en
Pages : 0

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Book Description
Experience-based, practical advice is at the core of this concise manual. Designed to shorten the learning curve, this book focuses on the rationale and practicality of the Revit Building process through a series of hands-on lessons that promote a clear sense of the value of the software and an understanding of each tool's potential.

Mastering Autodesk VIZ Render

Mastering Autodesk VIZ Render PDF Author: Paul F. Aubin
Publisher: AutoDesk Press
ISBN: 9781418039639
Category : Architectural Rendering
Languages : en
Pages : 0

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Book Description
This book familiarizes both novice and experienced 3D artists with the process and capabilities of the ADT/VIZr tool set. Instead of getting bogged down with lengthy feature descriptions, the book focuses squarely on the process of developing projects with ADT and VIZr. Readers will learn how to use each tool to its maximum benefit, as well as why it is important to the overall process. Included in every chapter is a common project scenario that showcases how designs can be brought to life with stunning rendered images, followed by details of the process that are necessary to achieving those results. Packed with tips, tricks and procedures along the way, this book will have readers producing high quality results with software they already own, in no time at all!