Author: Derek Fridolfs
Publisher: Dc Comics
ISBN: 9781401237493
Category : Comics & Graphic Novels
Languages : en
Pages : 160
Book Description
Dr. Hugo Strange will stop at nothing to bring and keep Batman, Catwoman, and Two-Face behind the walls of Arkham Asylum, which he has taken over an entire neighborhood of Gotham City to build.
Batman
Author: Derek Fridolfs
Publisher: Dc Comics
ISBN: 9781401237493
Category : Comics & Graphic Novels
Languages : en
Pages : 160
Book Description
Dr. Hugo Strange will stop at nothing to bring and keep Batman, Catwoman, and Two-Face behind the walls of Arkham Asylum, which he has taken over an entire neighborhood of Gotham City to build.
Publisher: Dc Comics
ISBN: 9781401237493
Category : Comics & Graphic Novels
Languages : en
Pages : 160
Book Description
Dr. Hugo Strange will stop at nothing to bring and keep Batman, Catwoman, and Two-Face behind the walls of Arkham Asylum, which he has taken over an entire neighborhood of Gotham City to build.
Batman: Arkham Unhinged #8
Author: Derek Fridolfs
Publisher: DC
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 45
Book Description
A look back at Gotham before there was an Arkham City, and to when Penguin made his grand splash in to high society with his swinging joint--the Iceberg Lounge! It's the opening night and Penguin's basking in his success...until two familiar faces show up to ruin the party and firmly create a "No Clowns Policy" in his life.
Publisher: DC
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 45
Book Description
A look back at Gotham before there was an Arkham City, and to when Penguin made his grand splash in to high society with his swinging joint--the Iceberg Lounge! It's the opening night and Penguin's basking in his success...until two familiar faces show up to ruin the party and firmly create a "No Clowns Policy" in his life.
Batman: Arkham Unhinged Vol. 2
Author: Derek Fridolfs
Publisher: DC Comics
ISBN: 1401247334
Category : Comics & Graphic Novels
Languages : en
Pages : 169
Book Description
In these stories inspired by the best selling videogame Batman: Arkham City, Dr. Hugo Strange has gained control of Arkham Asylum. Now, Gotham City has become a massive prison ruled by criminals. Will the Dark Knight be able to take back his cityfrom the hands of a psychopath? Or will he fall victim to the madness that has gripped Gotham? BATMAN: ARKHAM UNHINGED VOLUME 2 contains tales that fill in the gaps of the best-selling video game. Collects issues #6-10 featuring the Caped Crusader and his infamous rogues gallery, including Catwoman, Two-Face, Penguin, Killer Croc, Deadshot and The Mad Hatter.
Publisher: DC Comics
ISBN: 1401247334
Category : Comics & Graphic Novels
Languages : en
Pages : 169
Book Description
In these stories inspired by the best selling videogame Batman: Arkham City, Dr. Hugo Strange has gained control of Arkham Asylum. Now, Gotham City has become a massive prison ruled by criminals. Will the Dark Knight be able to take back his cityfrom the hands of a psychopath? Or will he fall victim to the madness that has gripped Gotham? BATMAN: ARKHAM UNHINGED VOLUME 2 contains tales that fill in the gaps of the best-selling video game. Collects issues #6-10 featuring the Caped Crusader and his infamous rogues gallery, including Catwoman, Two-Face, Penguin, Killer Croc, Deadshot and The Mad Hatter.
Batman: Arkham Knight Vol. 3
Author: Peter J. Tomasi
Publisher: DC
ISBN: 1401270506
Category : Comics & Graphic Novels
Languages : en
Pages : 202
Book Description
The Joker is dead. Arkham City is no more. But as Batman has learned, evil is endless. And his new enemy, the mysterious, murderous Arkham Knight, is here to see the Dark Knight fall forever. And he is not alone. The crazed criminal called the Calendar Man is out to make each day BatmanÕs last. The brutal killer known as Bane wants to prove himself a more powerful warrior than any Knight. And in the shadows lurks the Scarecrow, whose sinister plans for Gotham City and its guardians are the most frightening of all. Defeating the Arkham Knight and his army will take every ounce of BatmanÕs skills and strength. Because under his rivalÕs helmet is a familiar face, one that should strike terror even into the heart of the Dark Knight himselfÉ Writers Peter J. Tomasi (BATMAN AND ROBIN) and Tim Seeley (GRAYSON) and an arsenal of top artists including Viktor Bogdanovic (REALITY CHECK), Ig Guara (BLUE BEETLE), Julio Ferreira (TEEN TITANS) and Richard Friend (BATMAN: THE DARK KNIGHT) proudly present BATMAN: ARKHAM KNIGHT VOL. 3, the shocking finale of the official prequel to Rocksteady StudiosÕ smash-hit Arkham trilogy! Collects BATMAN: ARKHAM KNIGHT #9-12, BATMAN: ARKHAM KNIGHT ANNUAL #1, BATMAN: ARKHAM KNIGHT ROBIN #1 and BATMAN: ARKHAM KNIGHT: BATGIRL & HARLEY QUINN #1.
Publisher: DC
ISBN: 1401270506
Category : Comics & Graphic Novels
Languages : en
Pages : 202
Book Description
The Joker is dead. Arkham City is no more. But as Batman has learned, evil is endless. And his new enemy, the mysterious, murderous Arkham Knight, is here to see the Dark Knight fall forever. And he is not alone. The crazed criminal called the Calendar Man is out to make each day BatmanÕs last. The brutal killer known as Bane wants to prove himself a more powerful warrior than any Knight. And in the shadows lurks the Scarecrow, whose sinister plans for Gotham City and its guardians are the most frightening of all. Defeating the Arkham Knight and his army will take every ounce of BatmanÕs skills and strength. Because under his rivalÕs helmet is a familiar face, one that should strike terror even into the heart of the Dark Knight himselfÉ Writers Peter J. Tomasi (BATMAN AND ROBIN) and Tim Seeley (GRAYSON) and an arsenal of top artists including Viktor Bogdanovic (REALITY CHECK), Ig Guara (BLUE BEETLE), Julio Ferreira (TEEN TITANS) and Richard Friend (BATMAN: THE DARK KNIGHT) proudly present BATMAN: ARKHAM KNIGHT VOL. 3, the shocking finale of the official prequel to Rocksteady StudiosÕ smash-hit Arkham trilogy! Collects BATMAN: ARKHAM KNIGHT #9-12, BATMAN: ARKHAM KNIGHT ANNUAL #1, BATMAN: ARKHAM KNIGHT ROBIN #1 and BATMAN: ARKHAM KNIGHT: BATGIRL & HARLEY QUINN #1.
Arkham Origins
Author: Adam Beechen
Publisher:
ISBN: 9781401248864
Category : COMICS & GRAPHIC NOVELS
Languages : en
Pages : 0
Book Description
"In the video game Batman: Arkham Origins, Black Mask orders a hit on the Dark Knight and assassins from all across Gotham City answer the call. Batman must defeat the likes of Deathstroke, Bane, The Joker, Copperhead, and others while trying to find out what Black Mask is up to"--
Publisher:
ISBN: 9781401248864
Category : COMICS & GRAPHIC NOVELS
Languages : en
Pages : 0
Book Description
"In the video game Batman: Arkham Origins, Black Mask orders a hit on the Dark Knight and assassins from all across Gotham City answer the call. Batman must defeat the likes of Deathstroke, Bane, The Joker, Copperhead, and others while trying to find out what Black Mask is up to"--
Batman: Arkham Unhinged #12
Author: Derek Fridolfs
Publisher: DC
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 45
Book Description
Joker's decided the Abramovici conjoined twins should be separated, and is interviewing surgeons for the job. Fortunately, one specific doctor is in(sane), and ready for the gruesome job! But what will happen to the twins after the separation?
Publisher: DC
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 45
Book Description
Joker's decided the Abramovici conjoined twins should be separated, and is interviewing surgeons for the job. Fortunately, one specific doctor is in(sane), and ready for the gruesome job! But what will happen to the twins after the separation?
Batman: Arkham Unhinged #52
Author: Karen Traviss
Publisher: DC
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 45
Book Description
Arkham City and the Bookbinder both occupy Batman's mind, competing for his attention. Due to Arkham City, the crime situation in Gotham becomes more and more dire, and the local economy begins to tank. But the riddles presented by the murderous Bookbinder prove so intriguing and challenging, Batman can hardly focus on anything else. Where will Bookbinder strike next?
Publisher: DC
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 45
Book Description
Arkham City and the Bookbinder both occupy Batman's mind, competing for his attention. Due to Arkham City, the crime situation in Gotham becomes more and more dire, and the local economy begins to tank. But the riddles presented by the murderous Bookbinder prove so intriguing and challenging, Batman can hardly focus on anything else. Where will Bookbinder strike next?
Batman: Arkham Unhinged #53
Author: Karen Traviss
Publisher: DC
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 45
Book Description
Batman struggles to connect the clues left behind by the Bookbinder. Retracing his steps, he re-examines the evidence, looking for the common thread that will blast the case wide open. Meanwhile, Bruce Wayne and his public misgivings regarding Arkham City are starting to earn him some enemies in City Hall.
Publisher: DC
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 45
Book Description
Batman struggles to connect the clues left behind by the Bookbinder. Retracing his steps, he re-examines the evidence, looking for the common thread that will blast the case wide open. Meanwhile, Bruce Wayne and his public misgivings regarding Arkham City are starting to earn him some enemies in City Hall.
Graphic Novels
Author: Michael Pawuk
Publisher: Bloomsbury Publishing USA
ISBN: 1440851360
Category : Language Arts & Disciplines
Languages : en
Pages : 758
Book Description
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.
Publisher: Bloomsbury Publishing USA
ISBN: 1440851360
Category : Language Arts & Disciplines
Languages : en
Pages : 758
Book Description
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.
Comics for Film, Games, and Animation
Author: Tyler Weaver
Publisher: Taylor & Francis
ISBN: 1136145737
Category : Computers
Languages : en
Pages : 290
Book Description
In recent years, a new market of convergence culture has developed. In this new market, one story, idea, concept, or product can be produced, distributed, appreciated, and understood by customers in a variety of different media. We are at the tipping point of this new convergence culture, and comics is a key area affected by this emerging model. In Comics for Film, Games, and Animation Tyler Weaver teaches you how to integrate comics storytelling into your own work by exploring their past, present, and future. You will explore the creation of the unique mythologies that have endured for more than seventy years, and dig into the nitty gritty of their creation, from pacing and scripting issues to collaboration. Finally, you'll gain a love and appreciation of the medium of comics, so much so that you won't be able to wait to bring that medium into your story toolbox.
Publisher: Taylor & Francis
ISBN: 1136145737
Category : Computers
Languages : en
Pages : 290
Book Description
In recent years, a new market of convergence culture has developed. In this new market, one story, idea, concept, or product can be produced, distributed, appreciated, and understood by customers in a variety of different media. We are at the tipping point of this new convergence culture, and comics is a key area affected by this emerging model. In Comics for Film, Games, and Animation Tyler Weaver teaches you how to integrate comics storytelling into your own work by exploring their past, present, and future. You will explore the creation of the unique mythologies that have endured for more than seventy years, and dig into the nitty gritty of their creation, from pacing and scripting issues to collaboration. Finally, you'll gain a love and appreciation of the medium of comics, so much so that you won't be able to wait to bring that medium into your story toolbox.