Back to Bool Bool

Back to Bool Bool PDF Author: Brent of Bin Bin
Publisher: Good Press
ISBN:
Category : Fiction
Languages : en
Pages : 378

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Book Description
"Back to Bool Bool" is a novel by Australian writer Miles Franklin. It was originally published under the author's pseudonym "Brent of Bin Bin". While not a sequel to the earlier "Brent of Bin Bin" novels, this book's setting is again in the Monaro/Murrumbidgee area of New South Wales, though the time period is now the late 1920s. Several members of the Poole-Mazere-Healey-Breenan clan are returning to Australia, and their home town of Book Book, by sea. The novel follows the various characters as they return to life in Australia and provides a commentary on the differences between Australian and European life.

Back to Bool Bool

Back to Bool Bool PDF Author: Brent of Bin Bin
Publisher: Good Press
ISBN:
Category : Fiction
Languages : en
Pages : 378

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Book Description
"Back to Bool Bool" is a novel by Australian writer Miles Franklin. It was originally published under the author's pseudonym "Brent of Bin Bin". While not a sequel to the earlier "Brent of Bin Bin" novels, this book's setting is again in the Monaro/Murrumbidgee area of New South Wales, though the time period is now the late 1920s. Several members of the Poole-Mazere-Healey-Breenan clan are returning to Australia, and their home town of Book Book, by sea. The novel follows the various characters as they return to life in Australia and provides a commentary on the differences between Australian and European life.

The C++ Standard Library

The C++ Standard Library PDF Author: Nicolai M. Josuttis
Publisher: Addison-Wesley
ISBN: 0132977737
Category : Computers
Languages : en
Pages : 1190

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Book Description
The Best-Selling C++ Resource Now Updated for C++11 The C++ standard library provides a set of common classes and interfaces that greatly extend the core C++ language. The library, however, is not self-explanatory. To make full use of its components–and to benefit from their power–you need a resource that does far more than list the classes and their functions. The C++ Standard Library: A Tutorial and Reference, Second Edition, describes this library as now incorporated into the new ANSI/ISO C++ language standard (C++11). The book provides comprehensive documentation of each library component, including an introduction to its purpose and design; clearly written explanations of complex concepts; the practical programming details needed for effective use; traps and pitfalls; the exact signature and definition of the most important classes and functions; and numerous examples of working code. The book focuses in particular on the Standard Template Library (STL), examining containers, iterators, function objects, and STL algorithms. The book covers all the new C++11 library components, including Concurrency Fractional arithmetic Clocks and timers Tuples New STL containers New STL algorithms New smart pointers New locale facets Random numbers and distributions Type traits and utilities Regular expressions The book also examines the new C++ programming style and its effect on the standard library, including lambdas, range-based for loops, move semantics, and variadic templates. An accompanying Web site, including source code, can be found at www.cppstdlib.com.

C# 2005 Programmer's Reference

C# 2005 Programmer's Reference PDF Author: Adrian Kingsley-Hughes
Publisher: John Wiley & Sons
ISBN: 0470116374
Category : Computers
Languages : en
Pages : 418

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Book Description
As one of the hottest programming languages in use today, C# enables you to build a wide range of secure and robust enterprise applications that run on the .NET Framework, including XML Web services, client-server applications, database applications, and more. Now with the release of C# 2005, you'll find a complex array of new language options and parameters to create even more powerful applications if you know how to utilize them. This book will show you how. Combining a comprehensive tutorial and reference, this book breaks down the latest features while exploring the language from the ground up. The first section provides you with a detailed understanding of basic programming concepts and helps you gain the skills to write your own applications. The second section presents detailed information on specific features of the language so you can immediately take advantage of all the tools available. What you will learn from this book A complete understanding of C# and its language structure The best methods for mastering the new features of C# 2005 Techniques for building cutting-edge applications for the .NET Framework How to use powerful options such as enumerations and delegates Ways to increase safety and performance using generic methods and types Steps for incorporating expressions and statements The proper way to use namespaces, classes, structures, and arrays Who this book is for This book is an excellent resource for experienced C# developers as well as those who are new to the language. It shows you how to easily develop applications using C# but can also be used as a professional reference. Wrox Programmer's References are designed to give the experienced developer straight facts on a new technology, without hype or unnecessary explanations. They deliver hard information with plenty of practical examples to help you apply new tools to your development projects today.

Learn C on the Mac

Learn C on the Mac PDF Author: David Mark
Publisher: Apress
ISBN: 143021810X
Category : Computers
Languages : en
Pages : 363

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Book Description
Considered a classic by an entire generation of Mac programmers, this popular guide has been updated for Mac OS X. Don't know anything about programming? No problem! Acclaimed author Dave Mark starts out with the basics and takes you through a complete course in programming C using Apple's free Xcode tools. This book is perfect for beginners learning to program. It includes Mac OS X examples! Provides best practices for programming newbies Written by the expert on C–programming for the Mac Presents all the basics with a pragmatic, Mac OS X-flavored approach Includes updated source code which is fully compatible with Xcode 4

Introduction to 3D Game Programming with DirectX 11

Introduction to 3D Game Programming with DirectX 11 PDF Author: Frank Luna
Publisher: Mercury Learning and Information
ISBN: 1937585964
Category : Computers
Languages : en
Pages : 1029

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Book Description
This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation, the compute shader, dynamic shader linkage and covers advanced rendering techniques such as screen-space ambient occlusion, level-of-detail handling, cascading shadow maps, volume rendering, and character animation. Includes a companion CD-ROM with code and figures. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

Up the Country

Up the Country PDF Author: Brent of Bin Bin (pseud.)
Publisher:
ISBN:
Category : Australia
Languages : en
Pages : 426

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Book Description


Advanced Metaprogramming in Classic C++

Advanced Metaprogramming in Classic C++ PDF Author: Davide Di Gennaro
Publisher: Apress
ISBN: 1484210107
Category : Computers
Languages : en
Pages : 554

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Book Description
Advanced Metaprogramming in Classic C++ aims to be both an introduction and a reference to C++ template metaprogramming (TMP); TMP is presented in the book as a set of techniques that will bring a new style in C++ and make code exceptionally clear and efficient. The book deals with language aspects, design patterns, examples and applications (seen as case studies). Special emphasis is put on small reusable techniques that will improve the quality of daily work. What makes the book exceptional is the level of understanding of the concepts involved imparted by the author. This is not just a rote overview of metaprogramming. You will truly understand difficult topics like static assertions, how to write metafunctions, overload resolution, lambda expressions, and many others. More than that, you will work through them with practical examples guided by the author's frank explanations. This book requires you to think and to learn and to understand the language so that you can program at a higher level.

Visual Studio Hacks

Visual Studio Hacks PDF Author: James Avery
Publisher: "O'Reilly Media, Inc."
ISBN: 0596008473
Category : Computers
Languages : en
Pages : 500

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Book Description
"Tips and tools for turbocharging the IDE"--Cover.

Automobile Blue Book

Automobile Blue Book PDF Author:
Publisher:
ISBN:
Category : Automobile travel
Languages : en
Pages : 1068

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Book Description


Network Programmability and Automation

Network Programmability and Automation PDF Author: Matt Oswalt
Publisher: "O'Reilly Media, Inc."
ISBN: 1098110803
Category : Computers
Languages : en
Pages : 828

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Book Description
Network engineers are finding it harder than ever to rely solely on manual processes to get their jobs done. New protocols, technologies, delivery models, and the need for businesses to become more agile and flexible have made network automation essential. The updated second edition of this practical guide shows network engineers how to use a range of technologies and tools, including Linux, Python, APIs, and Git, to automate systems through code. This edition also includes brand new topics such as network development environments, cloud, programming with Go, and a reference network automation architecture. Network Programmability and Automation will help you automate tasks involved in configuring, managing, and operating network equipment, topologies, services, and connectivity. Through the course of the book, you'll learn the basic skills and tools you need to make this critical transition. You'll learn: Programming skills with Python and Go: data types, conditionals, loops, functions, and more How to work with Linux-based systems, the foundation for modern networking and cloud platforms Data formats and models: JSON, XML, YAML, and YANG Jinja templating for creating network device configurations The role of application programming interfaces (APIs) in network automation Source control with Git to manage code changes during the automation process Cloud-native technologies like Docker and Kubernetes How to automate network devices and services using Ansible, Salt, and Terraform Tools and technologies for developing and continuously integrating network automation