Author: A. P. Stephenson
Publisher:
ISBN: 9780852428610
Category :
Languages : en
Pages :
Book Description
Assembly Language Programming for the Amstrad CPC 464/664/6128
Author: A. P. Stephenson
Publisher:
ISBN: 9780852428610
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9780852428610
Category :
Languages : en
Pages :
Book Description
Mastering Machine Code on Your Amstrad 464/664/6128
Author: Clive Gifford
Publisher:
ISBN: 9780907563914
Category : Amstrad CPC464 (Computer)
Languages : en
Pages : 263
Book Description
Publisher:
ISBN: 9780907563914
Category : Amstrad CPC464 (Computer)
Languages : en
Pages : 263
Book Description
Introduction to Assembly Language Programming
Author: Sivarama P. Dandamudi
Publisher: Springer Science & Business Media
ISBN: 0387206361
Category : Computers
Languages : en
Pages : 690
Book Description
This updated textbook introduces readers to assembly and its evolving role in computer programming and design. The author concentrates the revised edition on protected-mode Pentium programming, MIPS assembly language programming, and use of the NASM and SPIM assemblers for a Linux orientation. The focus is on providing students with a firm grasp of the main features of assembly programming, and how it can be used to improve a computer's performance. All of the main features are covered in depth, and the book is equally viable for DOS or Linux, MIPS (RISC) or CISC (Pentium). The book is based on a successful course given by the author and includes numerous hands-on exercises.
Publisher: Springer Science & Business Media
ISBN: 0387206361
Category : Computers
Languages : en
Pages : 690
Book Description
This updated textbook introduces readers to assembly and its evolving role in computer programming and design. The author concentrates the revised edition on protected-mode Pentium programming, MIPS assembly language programming, and use of the NASM and SPIM assemblers for a Linux orientation. The focus is on providing students with a firm grasp of the main features of assembly programming, and how it can be used to improve a computer's performance. All of the main features are covered in depth, and the book is equally viable for DOS or Linux, MIPS (RISC) or CISC (Pentium). The book is based on a successful course given by the author and includes numerous hands-on exercises.
Assembly Language Programming for the IBM Personal Computer
Author: David J. Bradley
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 360
Book Description
Teaches assembly language programs for the IBM-pc as well as the principles of computer operations. also covers the intel 8088 word processor & use of line editor.
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 360
Book Description
Teaches assembly language programs for the IBM-pc as well as the principles of computer operations. also covers the intel 8088 word processor & use of line editor.
An Introduction to 68000 Assembly Language
Author: R. A. Penfold
Publisher: Bernard Babani Publishing
ISBN: 9780859341585
Category : 68000 (Computer program language)
Languages : en
Pages : 112
Book Description
A vast increase in running speed can be obtained when using programs written in assembly language, which in essence entails direct programming of the computer without using a high level built-in language such as BASIC. However, this can only be undertaken by someone who has a reasonable understanding of the microprocessor and some of the other hardware used in the computer, but it is not as difficult as one might think and this book tells the story
Publisher: Bernard Babani Publishing
ISBN: 9780859341585
Category : 68000 (Computer program language)
Languages : en
Pages : 112
Book Description
A vast increase in running speed can be obtained when using programs written in assembly language, which in essence entails direct programming of the computer without using a high level built-in language such as BASIC. However, this can only be undertaken by someone who has a reasonable understanding of the microprocessor and some of the other hardware used in the computer, but it is not as difficult as one might think and this book tells the story
Assembly Language Programming for PDP 11 and LSI 11 Computers
Author: Edouard J. Desautels
Publisher: WCB/McGraw-Hill
ISBN:
Category : Computers
Languages : en
Pages : 596
Book Description
Publisher: WCB/McGraw-Hill
ISBN:
Category : Computers
Languages : en
Pages : 596
Book Description
Computer Architecture and VAX Assembly Language Programming
Author: James E. Brink
Publisher: Benjamin-Cummings Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 608
Book Description
Detailed coverage of architecture/hardware topics such as CPU, microprocessors, large computer architecture and fault tolerance architecture makes this a valuable reference. For computer science and electrical engineering professionals as well as VAX assembly language programmers.
Publisher: Benjamin-Cummings Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 608
Book Description
Detailed coverage of architecture/hardware topics such as CPU, microprocessors, large computer architecture and fault tolerance architecture makes this a valuable reference. For computer science and electrical engineering professionals as well as VAX assembly language programmers.
IBM PC Assembly Language and Programming
Author: Peter Abel
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 570
Book Description
Basic features of PC Hardware - Instruction addressing and execution - Examining computer memory and executing instructions - Requirements for coding in assembly language - Assembling, linking, and executing programs - Symbolic instructions and addressing - Program logic and control - Introduction to video and keyboard processing - Disk storage I : organization - Disk storage II : writing and reading files - Disk storage III : INT 21H functions for supporting disks and files - Disk storage IV : INT 13H disk functions - Facilities for printing - Defining and using macros - Linking to subprograms - Program loading and overlays - BIOS data areas, interrupts, and ports - Operators and directives - The PC instruction set.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 570
Book Description
Basic features of PC Hardware - Instruction addressing and execution - Examining computer memory and executing instructions - Requirements for coding in assembly language - Assembling, linking, and executing programs - Symbolic instructions and addressing - Program logic and control - Introduction to video and keyboard processing - Disk storage I : organization - Disk storage II : writing and reading files - Disk storage III : INT 21H functions for supporting disks and files - Disk storage IV : INT 13H disk functions - Facilities for printing - Defining and using macros - Linking to subprograms - Program loading and overlays - BIOS data areas, interrupts, and ports - Operators and directives - The PC instruction set.
Computer Organization and Assembly Language Programming for the PDP-11 and VAX-11
Author: Wen C. Lin
Publisher: HarperCollins Publishers
ISBN:
Category : Computers
Languages : en
Pages : 394
Book Description
Publisher: HarperCollins Publishers
ISBN:
Category : Computers
Languages : en
Pages : 394
Book Description
Toward a Ludic Architecture
Author: Steffen P. Walz
Publisher: Lulu.com
ISBN: 0557285631
Category : Architecture
Languages : en
Pages : 384
Book Description
“Toward a Ludic Architecture†is a pioneering publication, architecturally framing play and games as human practices in and of space. Filling the gap in literature, Steffen P. Walz considers game design theory and practice alongside architectural theory and practice, asking: how are play and games architected? What kind of architecture do they produce and in what way does architecture program play and games? What kind of architecture could be produced by playing and gameplaying?
Publisher: Lulu.com
ISBN: 0557285631
Category : Architecture
Languages : en
Pages : 384
Book Description
“Toward a Ludic Architecture†is a pioneering publication, architecturally framing play and games as human practices in and of space. Filling the gap in literature, Steffen P. Walz considers game design theory and practice alongside architectural theory and practice, asking: how are play and games architected? What kind of architecture do they produce and in what way does architecture program play and games? What kind of architecture could be produced by playing and gameplaying?