The Railway

The Railway PDF Author: Ian G. Kennedy
Publisher:
ISBN:
Category : Art
Languages : en
Pages : 296

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Book Description
Through vivid illustrations and engaging texts, this title captures both the fear and excitement of early train travel as it probes the artistic response to steam locomotion within its social setting.

The Railway

The Railway PDF Author: Ian G. Kennedy
Publisher:
ISBN:
Category : Art
Languages : en
Pages : 296

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Book Description
Through vivid illustrations and engaging texts, this title captures both the fear and excitement of early train travel as it probes the artistic response to steam locomotion within its social setting.

Art in the Age of Steam

Art in the Age of Steam PDF Author: Nelson-Atkins Museum of Art
Publisher:
ISBN:
Category : Art, Modern
Languages : en
Pages : 8

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Book Description


Art in the Age of Emergence

Art in the Age of Emergence PDF Author: Michael Pearce
Publisher: Cambridge Scholars Publishing
ISBN: 1443876658
Category : Art
Languages : en
Pages : 195

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Book Description
This book delivers sensible emergent aesthetics, explaining the processes that happen in human minds when we share ideas as works of art, skewering the orthodoxies of contemporary art with pragmatic wisdom about why representational art thrives in the new millennium. Art in the Age of Emergence has captured the imaginations of thinkers and artists alike. This is an indispensable read for those who want to understand representational art in the 21st Century.

Art in the Age of Emergence (2nd Edition)

Art in the Age of Emergence (2nd Edition) PDF Author: Michael Pearce
Publisher: Cambridge Scholars Publishing
ISBN: 1443874752
Category : Art
Languages : en
Pages : 190

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Book Description
This book delivers sensible emergent aesthetics, explaining the processes that happen in human minds when we share ideas as works of art, skewering the orthodoxies of contemporary art with pragmatic wisdom about why representational art thrives in the new millennium. Art in the Age of Emergence has captured the imaginations of thinkers and artists alike. This is an indispensable read for those who want to understand representational art in the 21st Century.

The Persistence of Sail in the Age of Steam

The Persistence of Sail in the Age of Steam PDF Author: Donna J. Souza
Publisher: Springer Science & Business Media
ISBN: 1489901396
Category : Social Science
Languages : en
Pages : 222

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Book Description
In Archaeology Under Water (1966: 19), pioneer nautical archaeologist George Bass pointed out how much easier it is to train someone who is already an archaeologist to become a diver than to take trained divers and teach them to do archaeology. While this is 'generally true, there have also been occasions when well-trained and enthusiastic sport-divers have been willing to accept the train ing and discipline necessary to conduct good archaeological science, becoming first-rate scholars in the process. Dr. Donna Souza's book is the product of just such a transition. It shows how a sport-diver and volunteer fieldworker can proceed through a rigorous graduate program to achieve research results that are convincing in their own right and point toward new directions in the discipline as a whole. What is new in this book for maritime archaeology? Perhaps the most obvious and important feature of Dr. Souza's archaeological and historical analysis of the wreck at Pulaski Reef and its contemporaries in the Dry Tortugas National Park, Florida, is the way it serves as a means to a larger end---namely an understanding of the social history of the transition from sail to steam in late nineteenth century maritime commerce in America. The relationship between changes in technology and culture is a classic theme in anthropology, and this study extends ~t theme into the domain of underwater archaeology.

Art in the Age of the Internet

Art in the Age of the Internet PDF Author: Eva Respini
Publisher: Yale University Press
ISBN: 0300228252
Category : Art
Languages : en
Pages : 317

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Book Description
Art in the Age of the Internet, 1989 to Today is the first major thematic group exhibition in the United States to examine the radical impact of internet culture on visual art. Featuring 60 artists, collaborations, and collectives, the exhibition is comprised of over 70 works across a variety of mediums, including painting, performance, photography, sculpture, video, web-based projects, and virtual reality. The exhibition is divided into five sections that explore themes such as emergent ideas of the body and notions of human enhancement; the internet as a site of both surveillance and resistance; the circulation and control of images and information; the possibilities for exploring identity and community afforded by virtual domains; and new economies of visibility accelerated by social media. Throughout, the work in the exhibition addresses the internet-age democratization of culture that comprises our current moment. The earliest work in the exhibition is from 1989, the year that Tim Berners-Lee invented the World Wide Web. This development, and others that followed in quick succession, modernized the internet, and in the process radically changed our way of life--from how we access and generate information, make friends and share experiences, to how we imagine our future bodies and how nations police national security. 1989 also marked a watershed moment across the globe, with significant shifts in politics, geographies, and economies. Events such as the fall of the Berlin Wall and protests in Tiananmen Square signaled the beginning of our current globalized age, which cannot be imagined without the internet.

STEAM Power

STEAM Power PDF Author: Tim Needles
Publisher: International Society for Technology in Education
ISBN: 1564848191
Category : Education
Languages : en
Pages : 177

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Book Description
Award-winning artist and educator Tim Needles brings a fresh approach to STEAM topics, focusing on creativity, innovation and collaboration. There are numerous books on STEAM, but most are either arts and crafts project books designed for children or high-level books that can be weighty and inaccessible for new teachers. This accessible and engaging book offers creative ideas for blending arts and STEM learning (STEAM). It covers the fundamentals of STEAM, with project ideas and best practices, while providing insight from educators in the field. Technologies covered include: coding, robotics, 3D printing, virtual and augmented reality, photography, video, animation and digital drawing. In addition, the book addresses several different approaches to bringing STEAM learning to the next level, such as collaboration, global learning, project-based learning, makerspaces and social-emotional learning. The book: • Features a breadth of technology and project possibilities, with project ideas organized by technology type. • Explores long-standing concepts that are relevant regardless of specific advances in technology, providing the pedagogy behind the projects rather than technology for technology’s sake. • Offers a highly visual approach, incorporating photographs and hand-drawn sketchnotes. • Illustrates concepts through author examples as well as a series of interviews featuring STEAM professionals and expert teachers. • Presents topics in a clear, concise manner that's useful for repeated reading and as a practical resource. With its friendly style and visual design, the book is a practical guide for new and emerging educators, and for educators looking for fun and creative ways to invigorate their STEAM curriculum.

Horror in the Age of Steam

Horror in the Age of Steam PDF Author: Carroll Clayton Savant
Publisher: Routledge
ISBN: 1000349721
Category : Literary Criticism
Languages : en
Pages : 390

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Book Description
Change is terrifying, and rapid change, within a small amount of time, is destabilizing to any culture. England, under the tutelage of Queen Victoria, witnessed precipitous change the likes of which it had not encountered in generations. Wholesale swaths of the economy and the social structure underwent complete recalibration, through the hands of economic progress, industrial innovation, scientific discovery, and social cohesiveness. Faced with such change, Britons had to redefine the concept of work, belief, and even what it meant to be English. Victorians relied on many methods to attempt to release the steam from the anxieties incurred through change, and one of those methods was the horror story of everyday existence during an age of transition. This book is a study of how authors Elizabeth Gaskell, Emily Brontë, and Anne Brontë turned to horrifying representations of everyday reality to illustrate the psychological-traumatic terrors of an age of transition

Railway

Railway PDF Author: George Revill
Publisher: Reaktion Books
ISBN: 1861899750
Category : Transportation
Languages : en
Pages : 290

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Book Description
In the nineteenth century, railways were viewed as a symbol of progress and confidence in technological modernity. In the twenty-first century, the frustrations of gridlocked traffic, record-high gas prices, and the looming fears of climate change have transformed the railway system once again into a symbol of hope that provides the possibility of an environmentally sustainable future. In Railway, George Revill examines the technology and politics of railway history, as well as related themes such as mobility, identity, design, marketing, and sustainability. In both practical and symbolic senses the cultural meanings of railways continue to play a role in how people organize and respond to modern environments, social problems, and technologies. Revill draws from art, literature, music, and film to illustrate how the railway carries meaning for all of us—creating connections and separations, detachment and involvement—from the routine commuter to the enthusiast. As Revill shows, railways inform our everyday language—from fast-track to side-track to going off the rails—and continue to fascinate us today. In this wide-ranging and well-illustrated look at railways across the globe, Revill ultimately reveals how central they are to our understanding of modern everyday life.

Art in the Age of Machine Learning

Art in the Age of Machine Learning PDF Author: Sofian Audry
Publisher: MIT Press
ISBN: 0262367106
Category : Art
Languages : en
Pages : 215

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Book Description
An examination of machine learning art and its practice in new media art and music. Over the past decade, an artistic movement has emerged that draws on machine learning as both inspiration and medium. In this book, transdisciplinary artist-researcher Sofian Audry examines artistic practices at the intersection of machine learning and new media art, providing conceptual tools and historical perspectives for new media artists, musicians, composers, writers, curators, and theorists. Audry looks at works from a broad range of practices, including new media installation, robotic art, visual art, electronic music and sound, and electronic literature, connecting machine learning art to such earlier artistic practices as cybernetics art, artificial life art, and evolutionary art. Machine learning underlies computational systems that are biologically inspired, statistically driven, agent-based networked entities that program themselves. Audry explains the fundamental design of machine learning algorithmic structures in terms accessible to the nonspecialist while framing these technologies within larger historical and conceptual spaces. Audry debunks myths about machine learning art, including the ideas that machine learning can create art without artists and that machine learning will soon bring about superhuman intelligence and creativity. Audry considers learning procedures, describing how artists hijack the training process by playing with evaluative functions; discusses trainable machines and models, explaining how different types of machine learning systems enable different kinds of artistic practices; and reviews the role of data in machine learning art, showing how artists use data as a raw material to steer learning systems and arguing that machine learning allows for novel forms of algorithmic remixes.