App of the Living Dead (Gamer Squad 3)

App of the Living Dead (Gamer Squad 3) PDF Author: Kim Harrington
Publisher: Union Square & Co.
ISBN: 145492618X
Category : Juvenile Fiction
Languages : en
Pages : 119

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Book Description
Pokémon Go meets The Goonies in this exciting new adventure series! Monsters. Aliens. What’s next? Use your BRAINS and figure it out! In their third exciting adventure, Bex and Charlie battle the living dead—ZOMBIES. After all they’ve gone through, Bex and Charlie have no intention of playing the new zombie game that Veratrum Games Corp just released. But everyone else in town is hooked, and when a flu sweeps the school, turning teachers and students into the undead, it turns out that only non-players are immune. Now, Charlie and Bex have to find a way to save their friends and neighbors—and stop the company from unleashing more of their deadly games.

App of the Living Dead (Gamer Squad 3)

App of the Living Dead (Gamer Squad 3) PDF Author: Kim Harrington
Publisher: Union Square & Co.
ISBN: 145492618X
Category : Juvenile Fiction
Languages : en
Pages : 119

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Book Description
Pokémon Go meets The Goonies in this exciting new adventure series! Monsters. Aliens. What’s next? Use your BRAINS and figure it out! In their third exciting adventure, Bex and Charlie battle the living dead—ZOMBIES. After all they’ve gone through, Bex and Charlie have no intention of playing the new zombie game that Veratrum Games Corp just released. But everyone else in town is hooked, and when a flu sweeps the school, turning teachers and students into the undead, it turns out that only non-players are immune. Now, Charlie and Bex have to find a way to save their friends and neighbors—and stop the company from unleashing more of their deadly games.

App of the Living Dead

App of the Living Dead PDF Author: Kim Harrington
Publisher:
ISBN: 9781536424157
Category :
Languages : en
Pages : 208

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Book Description
After all they've gone through, Bex and Charlie have no intention of playing the new zombie game that Veratrum Games Corp just released. But everyone else in town is hooked, and when a flu sweeps the school, turning teachers and students into the und

Living and the Living Dead

Living and the Living Dead PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 0

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Book Description


Technologies of the Gothic in Literature and Culture

Technologies of the Gothic in Literature and Culture PDF Author: Justin D. Edwards
Publisher: Routledge
ISBN: 1317632850
Category : Literary Criticism
Languages : en
Pages : 220

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Book Description
This volume, a collection with contributions from some of the major scholars of the Gothic in literature and culture, reflects on how recent Gothic studies have foregrounded a plethora of technologies associated with Gothic literary and cultural production. The engaging essays look into the links between technologies and the proliferation of the Gothic seen in an excess of Gothic texts and tropes: Frankensteinesque experiments, the manufacture of synthetic (true?) blood, Moreauesque hybrids, the power of the Borg, Dr Jekyll’s chemical experimentations, the machinery of Steampunk, or the corporeal modifications of Edward Scissorhands. Further, they explore how techno-science has contributed to the proliferation of the Gothic: Gothic in social media, digital technologies, the on-line gaming and virtual Goth/ic communities, the special effects of Gothic-horror cinema. Contributors address how Gothic technologies have, in a general sense, produced and perpetuated ideologies and influenced the politics of cultural practice, asking significant questions: How has the technology of the Gothic contributed to the writing of self and other? How have Gothic technologies been gendered, sexualized, encrypted, coded or de-coded? How has the Gothic manifested itself in new technologies across diverse geographical locations? This volume explores how Gothic technologies textualize identities and construct communities within a complex network of power relations in local, national, transnational, and global contexts. It will be of interest to scholars of the literary Gothic, extending beyond to include fascinating interventions into the areas of cultural studies, popular culture, science fiction, film, and TV.

Annual Report of the Inspectors

Annual Report of the Inspectors PDF Author: State Penitentiary for the Eastern District of Pennsylvania
Publisher:
ISBN:
Category : Criminal statistics
Languages : en
Pages : 736

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Book Description


Return of the Living Dead 3

Return of the Living Dead 3 PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 0

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Book Description


Zombies Are Us

Zombies Are Us PDF Author: Christopher M. Moreman
Publisher: McFarland
ISBN: 0786488085
Category : Performing Arts
Languages : en
Pages : 230

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Book Description
On the surface, the zombie seems the polar opposite of the human--they are the living dead; we, in essence, are the dying alive. But the zombie is also "us." Although decaying, it looks like us, dresses like us, and sometimes (if rarely) acts like us. In this volume, essays by scholars from a range of disciplines examine the zombie as a thematic presence in literature, film, video games, legal language, and philosophy, exploring topics including zombies and the environment, litigation, the afterlife, capitalism, and the erotic. Through this wide-ranging examination of the zombie phenomenon, the authors seek to discover what the zombie can teach us about being human. Instructors considering this book for use in a course may request an examination copy here.

The Zombie Book

The Zombie Book PDF Author: Nick Redfern
Publisher: Visible Ink Press
ISBN: 1578595304
Category : Body, Mind & Spirit
Languages : en
Pages : 385

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Book Description
Two experts on the unexplained and paranormal team up to bring you the definitive guide to zombies! The apocalypse of the rapacious, infectious living dead is more probable than ever—at least, if movies, books, and television are to be believed. But long before exotic viruses, biological warfare, and sinister military experiments brought the dead back to life in our cinemas and on our television screens, there were the dark spells and incantations of the ancient Egyptians, the Sumerians, and the Babylonians. Blending the historical with the modern, the biographical with the literary, the plants and animals with bacteria and viruses, the mythological with the horrifying true tales, The Zombie Book: The Encyclopedia of the Living Dead is a comprehensive resource for understanding, combating, and avoiding all things zombie. More than 250 entries cover everything about the ignominious role in folklore and mythology to today's pop culture, including … Pride and Prejudice and Zombies Mad Cow Disease The Spanish Flu Pandemic of 1918 The Centers for Disease Control and FEMA’s Zombie Preparedness plans The MacArthur Causeway Face-eating Zombie Nazi Experiments to Resurrect the Dead Night of the Living Dead and much, much more. Blending historical review and a lot of pop-culture fun with chilling tales of ravenous end-of-times horrors, The Zombie Book is perfect for browsing or for a thorough reading by fans of the macabre. An extensive bibliography and index make this the perfect start to anyone’s quest for preparing for a zombie cataclysm.

The Companion Bible

The Companion Bible PDF Author: E. W. Bullinger
Publisher: Ravenio Books
ISBN:
Category : Religion
Languages : en
Pages : 6604

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Book Description
The Companion Bible by E.W. Bullinger is an invaluable resource for Bible students and scholars alike. This comprehensive study Bible features extensive notes, appendices, and cross-references that provide deep insights into the meaning and context of the scriptures. Whether you are a seasoned theologian or a curious layperson, The Companion Bible will enhance your understanding and appreciation of God's Word. Note: This volume contains Bullinger’s notes, but not the text of the Bible itself. It is designed to be used as a companion volume.

Extended Reality in Practice

Extended Reality in Practice PDF Author: Bernard Marr
Publisher: John Wiley & Sons
ISBN: 1119699371
Category : Business & Economics
Languages : en
Pages : 272

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Book Description
EXTENDED REALITY IN PRACTICE As one of the leading business trends today, extended reality (XR) promises to revolutionize the way consumers experience their encounters with brands and products of all kinds. Top brands from Pepsi and Uber to Boeing and the U.S. Army are creating immersive digital experiences that capture the interest and imaginations of their target markets. In Extended Reality in Practice: 100+ Amazing Ways Virtual, Augmented and Mixed Reality are Changing Business and Society, celebrated futurist, technologist, speaker, and author Bernard Marr delivers a robust and accessible explanation of how all kinds of firms are developing innovative XR solutions to business problems. You’ll discover the new ways that companies are harnessing virtual, augmented, and mixed reality to improve consumers’ perception of their brands. You’ll also find out why there are likely to be no industries that will remain untouched by the use of XR, and why these technologies are popular across the commercial, governmental, and non‐profit spectrums. Perfect for Chief Executive Officers, business owners, leaders, managers, and professionals working in business development, Extended Reality in Practice will also earn a place in the libraries of professionals working within innovation teams seeking an accessible resource on the possibilities and potential created by augmented, virtual, and mixed reality technologies. An insightful exploration of extended reality from a renowned thought leader, technologist, and futurist Extended Reality in Practice: 100+ Amazing Ways Virtual, Augmented and Mixed Reality are Changing Business and Society offers readers a front-row seat to one of the most exciting and impactful business trends to find traction in years. Celebrated futurist and author Bernard Marr walks you through the ins and outs of XR, or extended reality, and how it promises to revolutionize everything from the experience of walking through an airport or shopping mall to grabbing a burger at a fast-food restaurant. Discover insightful and illuminating case studies from businesses and organizations in a variety of industries, including Burger King, BMW, Boeing, and the U.S. Army, and see how they’re turning virtual, mixed, and augmented reality experiences into big wins for their stakeholders. You’ll also find out about how XR can help businesses tackle the problems of lackluster engagement and lukewarm customer loyalty with reinvigorated consumer experiences. Ideal for executives, founders, business leaders and owners, and professionals of all sorts, Extended Reality in Practice is an indispensable guide to an indispensable new technology. The book is the leading resource for anyone seeking a one-stop reference for augmented, virtual, and mixed reality tech and their limitless potential for enterprise.