Author: Paul Roquet
Publisher: U of Minnesota Press
ISBN: 1452945470
Category : Social Science
Languages : en
Pages : 284
Book Description
Ambient Media examines music, video art, film, and literature as tools of atmospheric design in contemporary Japan, and what it means to use media as a resource for personal mood regulation. Paul Roquet traces the emergence of ambient styles from the environmental music and Erik Satie boom of the 1960s and 1970s to the more recent therapeutic emphasis on healing and relaxation. Focusing on how an atmosphere works to reshape those dwelling within it, Roquet shows how ambient aesthetics can provide affordances for reflective drift, rhythmic attunement, embodied security, and urban coexistence. Musicians, video artists, filmmakers, and novelists in Japan have expanded on Brian Eno’s notion of the ambient as a style generating “calm, and a space to think,” exploring what it means to cultivate an ambivalent tranquility set against the uncertain horizons of an ever-shifting social landscape. Offering a new way of understanding the emphasis on “reading the air” in Japanese culture, Ambient Media documents both the adaptive and the alarming sides of the increasing deployment of mediated moods. Arguing against critiques of mood regulation that see it primarily as a form of social pacification, Roquet makes a case for understanding ambient media as a neoliberal response to older modes of collective attunement—one that enables the indirect shaping of social behavior while also allowing individuals to feel like they are the ones ultimately in control.
Ambient Media
Author: Paul Roquet
Publisher: U of Minnesota Press
ISBN: 1452945470
Category : Social Science
Languages : en
Pages : 284
Book Description
Ambient Media examines music, video art, film, and literature as tools of atmospheric design in contemporary Japan, and what it means to use media as a resource for personal mood regulation. Paul Roquet traces the emergence of ambient styles from the environmental music and Erik Satie boom of the 1960s and 1970s to the more recent therapeutic emphasis on healing and relaxation. Focusing on how an atmosphere works to reshape those dwelling within it, Roquet shows how ambient aesthetics can provide affordances for reflective drift, rhythmic attunement, embodied security, and urban coexistence. Musicians, video artists, filmmakers, and novelists in Japan have expanded on Brian Eno’s notion of the ambient as a style generating “calm, and a space to think,” exploring what it means to cultivate an ambivalent tranquility set against the uncertain horizons of an ever-shifting social landscape. Offering a new way of understanding the emphasis on “reading the air” in Japanese culture, Ambient Media documents both the adaptive and the alarming sides of the increasing deployment of mediated moods. Arguing against critiques of mood regulation that see it primarily as a form of social pacification, Roquet makes a case for understanding ambient media as a neoliberal response to older modes of collective attunement—one that enables the indirect shaping of social behavior while also allowing individuals to feel like they are the ones ultimately in control.
Publisher: U of Minnesota Press
ISBN: 1452945470
Category : Social Science
Languages : en
Pages : 284
Book Description
Ambient Media examines music, video art, film, and literature as tools of atmospheric design in contemporary Japan, and what it means to use media as a resource for personal mood regulation. Paul Roquet traces the emergence of ambient styles from the environmental music and Erik Satie boom of the 1960s and 1970s to the more recent therapeutic emphasis on healing and relaxation. Focusing on how an atmosphere works to reshape those dwelling within it, Roquet shows how ambient aesthetics can provide affordances for reflective drift, rhythmic attunement, embodied security, and urban coexistence. Musicians, video artists, filmmakers, and novelists in Japan have expanded on Brian Eno’s notion of the ambient as a style generating “calm, and a space to think,” exploring what it means to cultivate an ambivalent tranquility set against the uncertain horizons of an ever-shifting social landscape. Offering a new way of understanding the emphasis on “reading the air” in Japanese culture, Ambient Media documents both the adaptive and the alarming sides of the increasing deployment of mediated moods. Arguing against critiques of mood regulation that see it primarily as a form of social pacification, Roquet makes a case for understanding ambient media as a neoliberal response to older modes of collective attunement—one that enables the indirect shaping of social behavior while also allowing individuals to feel like they are the ones ultimately in control.
Ubiquitous Intelligence and Computing
Author: Zhiwen Yu
Publisher: Springer Science & Business Media
ISBN: 3642163548
Category : Computers
Languages : en
Pages : 712
Book Description
Ubiquitous sensors, devices, networks and information are paving the way toward a smart world in which computational intelligence is distributed throughout the physical environment to provide reliable and relevant services to people. This ubiquitous intelligence will change the computing landscape because it will enable new breeds of applications and systems to be developed, and the realm of computing possibilities will be significantly extended. By enhancing everyday objects with intelligence, many tasks and processes could be simplified, the physical spaces where people interact, like workplaces and homes, could become more efficient, safer and more enjoyable. Ubiquitous computing, or pervasive computing, uses these many “smart things” or “u-things” to create smart environments, services and applications. A smart thing can be endowed with different levels of intelligence, and may be c- text-aware, active, interactive, reactive, proactive, assistive, adaptive, automated, sentient, perceptual, cognitive, autonomic and/or thinking. Research on ubiquitous intelligence is an emerging research field covering many disciplines. A series of grand challenges exists to move from the current level of computing services to the smart world of adaptive and intelligent services. Started in 2005, the series of UIC conferences has been held in Taipei, Nagasaki, Three Gorges (China), Hong Kong, Oslo and Brisbane. The proceedings contain the papers presented at the 7th International Conference on Ubiquitous Intelligence and Computing (UIC 2010), held in Xi’an, China, October 26–29, 2010. The conference was accompanied by six vibrant workshops on a variety of research challenges within the area of ubiquitous intelligence and computing.
Publisher: Springer Science & Business Media
ISBN: 3642163548
Category : Computers
Languages : en
Pages : 712
Book Description
Ubiquitous sensors, devices, networks and information are paving the way toward a smart world in which computational intelligence is distributed throughout the physical environment to provide reliable and relevant services to people. This ubiquitous intelligence will change the computing landscape because it will enable new breeds of applications and systems to be developed, and the realm of computing possibilities will be significantly extended. By enhancing everyday objects with intelligence, many tasks and processes could be simplified, the physical spaces where people interact, like workplaces and homes, could become more efficient, safer and more enjoyable. Ubiquitous computing, or pervasive computing, uses these many “smart things” or “u-things” to create smart environments, services and applications. A smart thing can be endowed with different levels of intelligence, and may be c- text-aware, active, interactive, reactive, proactive, assistive, adaptive, automated, sentient, perceptual, cognitive, autonomic and/or thinking. Research on ubiquitous intelligence is an emerging research field covering many disciplines. A series of grand challenges exists to move from the current level of computing services to the smart world of adaptive and intelligent services. Started in 2005, the series of UIC conferences has been held in Taipei, Nagasaki, Three Gorges (China), Hong Kong, Oslo and Brisbane. The proceedings contain the papers presented at the 7th International Conference on Ubiquitous Intelligence and Computing (UIC 2010), held in Xi’an, China, October 26–29, 2010. The conference was accompanied by six vibrant workshops on a variety of research challenges within the area of ubiquitous intelligence and computing.
Knowledge Processing and Decision Making in Agent-Based Systems
Author: Lakhmi C Jain
Publisher: Springer Science & Business Media
ISBN: 3540880488
Category : Mathematics
Languages : en
Pages : 325
Book Description
Knowledge processing and decision making in agent-based systems constitute the key components of intelligent machines. The contributions included in the book are: Innovations in Knowledge Processing and Decision Making in Agent-Based Systems Towards Real-World HTN Planning Agents Mobile Agent-Based System for Distributed Software Maintenance Software Agents in New Generation Networks: Towards the Automation of Telecom Processes Multi-agent Systems and Paraconsistent Knowledge An Agent-based Negotiation Platform for Collaborative Decision-Making in Construction Supply Chain An Event-Driven Algorithm for Agents at the Web A Generic Mobile Agent Framework Toward Ambient Intelligence Developing Actionable Trading Strategies Agent Uncertainty Model and Quantum Mechanics Representation Agent Transportation Layer Adaptation System Software Agents to Enable Service Composition through Negotiation Advanced Technology Towards Developing Decentralized Autonomous Flexible Manufacturing Systems
Publisher: Springer Science & Business Media
ISBN: 3540880488
Category : Mathematics
Languages : en
Pages : 325
Book Description
Knowledge processing and decision making in agent-based systems constitute the key components of intelligent machines. The contributions included in the book are: Innovations in Knowledge Processing and Decision Making in Agent-Based Systems Towards Real-World HTN Planning Agents Mobile Agent-Based System for Distributed Software Maintenance Software Agents in New Generation Networks: Towards the Automation of Telecom Processes Multi-agent Systems and Paraconsistent Knowledge An Agent-based Negotiation Platform for Collaborative Decision-Making in Construction Supply Chain An Event-Driven Algorithm for Agents at the Web A Generic Mobile Agent Framework Toward Ambient Intelligence Developing Actionable Trading Strategies Agent Uncertainty Model and Quantum Mechanics Representation Agent Transportation Layer Adaptation System Software Agents to Enable Service Composition through Negotiation Advanced Technology Towards Developing Decentralized Autonomous Flexible Manufacturing Systems
Ambient Commons
Author: Malcolm McCullough
Publisher: MIT Press
ISBN: 0262528398
Category : Computers
Languages : en
Pages : 366
Book Description
On rediscovering surroundings when information goes everywhere. The world is filling with ever more kinds of media, in ever more contexts and formats. Glowing rectangles have become part of the scene; screens, large and small, appear everywhere. Physical locations are increasingly tagged and digitally augmented. Amid this flood, your attention practices matter more than ever. You might not be able to tune this world out. So it is worth remembering that underneath all these augmentations and data flows, fixed forms persist, and that to notice them can improve other sensibilities. In Ambient Commons, Malcolm McCullough explores the workings of attention through a rediscovery of surroundings. McCullough describes what he calls the Ambient: an increasing tendency to perceive information superabundance whole, where individual signals matter less and at least some mediation assumes inhabitable form. He explores how the fixed forms of architecture and the city play a cognitive role in the flow of ambient information. As a persistently inhabited world, can the Ambient be understood as a shared cultural resource, to be socially curated, voluntarily limited, and self-governed as if a commons? Ambient Commons invites you to look past current obsessions with smart phones to rethink attention itself, to care for more situated, often inescapable forms of information.
Publisher: MIT Press
ISBN: 0262528398
Category : Computers
Languages : en
Pages : 366
Book Description
On rediscovering surroundings when information goes everywhere. The world is filling with ever more kinds of media, in ever more contexts and formats. Glowing rectangles have become part of the scene; screens, large and small, appear everywhere. Physical locations are increasingly tagged and digitally augmented. Amid this flood, your attention practices matter more than ever. You might not be able to tune this world out. So it is worth remembering that underneath all these augmentations and data flows, fixed forms persist, and that to notice them can improve other sensibilities. In Ambient Commons, Malcolm McCullough explores the workings of attention through a rediscovery of surroundings. McCullough describes what he calls the Ambient: an increasing tendency to perceive information superabundance whole, where individual signals matter less and at least some mediation assumes inhabitable form. He explores how the fixed forms of architecture and the city play a cognitive role in the flow of ambient information. As a persistently inhabited world, can the Ambient be understood as a shared cultural resource, to be socially curated, voluntarily limited, and self-governed as if a commons? Ambient Commons invites you to look past current obsessions with smart phones to rethink attention itself, to care for more situated, often inescapable forms of information.
Augmented Cognition
Author: Dylan D. Schmorrow
Publisher: Springer
ISBN: 3030224198
Category : Computers
Languages : en
Pages : 669
Book Description
This book constitutes the refereed proceedings of the 13th International Conference on Augmented Cognition, AC 2019, held as part of the 21st International Conference on Human-Computer Interaction, HCII 2019, in Orlando, FL, USA in July, 2019. The 1274 full papers and 209 posters presented at the HCII 2019 conferences were carefully reviewed and selected from 5029 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The papers in this volume are organized in the following topical sections: cognitive modeling, perception, emotion and interaction; human cognition and behavior in complex tasks and environments; brain-computer interfaces and electroencephalography; and augmented learning.
Publisher: Springer
ISBN: 3030224198
Category : Computers
Languages : en
Pages : 669
Book Description
This book constitutes the refereed proceedings of the 13th International Conference on Augmented Cognition, AC 2019, held as part of the 21st International Conference on Human-Computer Interaction, HCII 2019, in Orlando, FL, USA in July, 2019. The 1274 full papers and 209 posters presented at the HCII 2019 conferences were carefully reviewed and selected from 5029 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The papers in this volume are organized in the following topical sections: cognitive modeling, perception, emotion and interaction; human cognition and behavior in complex tasks and environments; brain-computer interfaces and electroencephalography; and augmented learning.
Ambient Intelligence
Author: Ioannis Chatzigiannakis
Publisher: Springer Nature
ISBN: 3030342557
Category : Computers
Languages : en
Pages : 391
Book Description
This book constitutes the refereed proceedings of the 15th European Conference on Ambient Intelligence, AmI 2019, held in Rome, Italy, in November 2019. The 20 full papers presented together with 10 short papers were carefully reviewed and selected from 50 submissions. The papers cover topics such as embedded devices that can merge unobtrusively and in natural ways using information and intelligence hidden in the network connecting these devices (e.g., the Internet of Things). The main topic of AmI 2019 was “Data-driven Ambient Intelligence,” which follows the vision of Calm Technology, where technology is useful but does not demand our full attention or interfere with our usual behavior and activities.
Publisher: Springer Nature
ISBN: 3030342557
Category : Computers
Languages : en
Pages : 391
Book Description
This book constitutes the refereed proceedings of the 15th European Conference on Ambient Intelligence, AmI 2019, held in Rome, Italy, in November 2019. The 20 full papers presented together with 10 short papers were carefully reviewed and selected from 50 submissions. The papers cover topics such as embedded devices that can merge unobtrusively and in natural ways using information and intelligence hidden in the network connecting these devices (e.g., the Internet of Things). The main topic of AmI 2019 was “Data-driven Ambient Intelligence,” which follows the vision of Calm Technology, where technology is useful but does not demand our full attention or interfere with our usual behavior and activities.
Handbook of Research on Synthetic Emotions and Sociable Robotics: New Applications in Affective Computing and Artificial Intelligence
Author: Vallverd£, Jordi
Publisher: IGI Global
ISBN: 1605663557
Category : Technology & Engineering
Languages : en
Pages : 597
Book Description
"This book focuses on the integration of emotions into artificial environments such as computers and robotics"--Provided by publisher.
Publisher: IGI Global
ISBN: 1605663557
Category : Technology & Engineering
Languages : en
Pages : 597
Book Description
"This book focuses on the integration of emotions into artificial environments such as computers and robotics"--Provided by publisher.
Information Systems and Management in Media and Entertainment Industries
Author: Artur Lugmayr
Publisher: Springer
ISBN: 3319494074
Category : Computers
Languages : en
Pages : 338
Book Description
This book defines an agenda for research in information management and systems for media and entertainment industries. It highlights their particular needs in production, distribution, and consumption. Chapters are written by practitioners and researchers from around the world, who examine business information management and systems in the larger context of media and entertainment industries. Human, management, technological, and content creation aspects are covered in order to provide a unique viewpoint. With great interdisciplinary scope, the book provides a roadmap of research challenges and a structured approach for future development across areas such as social media, eCommerce, and eBusiness. Chapters address the tremendous challenges in organization, leadership, customer behavior, and technology that face the entertainment and media industries every day, including the transformation of the analog media world into its digital counterpart. Professionals or researchers involved with IT systems management, information policies, technology development or content creation will find this book an essential resource. It is also a valuable tool for academics or advanced-level students studying digital media or information systems.
Publisher: Springer
ISBN: 3319494074
Category : Computers
Languages : en
Pages : 338
Book Description
This book defines an agenda for research in information management and systems for media and entertainment industries. It highlights their particular needs in production, distribution, and consumption. Chapters are written by practitioners and researchers from around the world, who examine business information management and systems in the larger context of media and entertainment industries. Human, management, technological, and content creation aspects are covered in order to provide a unique viewpoint. With great interdisciplinary scope, the book provides a roadmap of research challenges and a structured approach for future development across areas such as social media, eCommerce, and eBusiness. Chapters address the tremendous challenges in organization, leadership, customer behavior, and technology that face the entertainment and media industries every day, including the transformation of the analog media world into its digital counterpart. Professionals or researchers involved with IT systems management, information policies, technology development or content creation will find this book an essential resource. It is also a valuable tool for academics or advanced-level students studying digital media or information systems.
Ambient Communications and Computer Systems
Author: Yu-Chen Hu
Publisher: Springer Nature
ISBN: 9811515182
Category : Technology & Engineering
Languages : en
Pages : 421
Book Description
This book features high-quality, peer-reviewed papers from the International Conference on Recent Advancement in Computer, Communication and Computational Sciences (RACCCS 2019), held at Aryabhatta College of Engineering & Research Center, Ajmer, India, on August 16–17, 2019. Presenting the latest developments and technical solutions in computational sciences, it covers a variety of topics, such as intelligent hardware and software design, advanced communications, intelligent computing technologies, advanced software engineering, the web and informatics, and intelligent image processing. As such it helps those in the computer industry and academia to use the advances in next-generation communication and computational technology to shape real-world applications.
Publisher: Springer Nature
ISBN: 9811515182
Category : Technology & Engineering
Languages : en
Pages : 421
Book Description
This book features high-quality, peer-reviewed papers from the International Conference on Recent Advancement in Computer, Communication and Computational Sciences (RACCCS 2019), held at Aryabhatta College of Engineering & Research Center, Ajmer, India, on August 16–17, 2019. Presenting the latest developments and technical solutions in computational sciences, it covers a variety of topics, such as intelligent hardware and software design, advanced communications, intelligent computing technologies, advanced software engineering, the web and informatics, and intelligent image processing. As such it helps those in the computer industry and academia to use the advances in next-generation communication and computational technology to shape real-world applications.
Ambient Literature
Author: Tom Abba
Publisher: Springer Nature
ISBN: 3030414566
Category : Literary Criticism
Languages : en
Pages : 344
Book Description
This book considers how a combination of place-based writing and location responsive technologies produce new kinds of literary experiences. Building on the work done in the Ambient Literature Project (2016–2018), this books argues that these encounters constitute new literary forms, in which the authored text lies at the heart of an embodied and mediated experience. The visual, sonic, social and historic resources of place become the elements of a live and emergent mise-en-scène. Specific techniques of narration, including hallucination, memory, history, place based writing, and drama, as well as reworking of traditional storytelling forms combine with the work of app and user experience design, interaction, software authoring, and GIS (geographical information systems) to produce ambient experiences where the user reads a textual and sonic literary space. These experiences are temporary, ambiguous, and unpredictable in their meaning but unlike the theatre, the gallery, or the cinema they take place in the everyday shared world. The book explores the potentiality of a new literary form produced by the exchange between location-aware cultural objects, writers and readers. This book, and the work it explores, lays the ground for a new poetics of situated writing and reading practices.
Publisher: Springer Nature
ISBN: 3030414566
Category : Literary Criticism
Languages : en
Pages : 344
Book Description
This book considers how a combination of place-based writing and location responsive technologies produce new kinds of literary experiences. Building on the work done in the Ambient Literature Project (2016–2018), this books argues that these encounters constitute new literary forms, in which the authored text lies at the heart of an embodied and mediated experience. The visual, sonic, social and historic resources of place become the elements of a live and emergent mise-en-scène. Specific techniques of narration, including hallucination, memory, history, place based writing, and drama, as well as reworking of traditional storytelling forms combine with the work of app and user experience design, interaction, software authoring, and GIS (geographical information systems) to produce ambient experiences where the user reads a textual and sonic literary space. These experiences are temporary, ambiguous, and unpredictable in their meaning but unlike the theatre, the gallery, or the cinema they take place in the everyday shared world. The book explores the potentiality of a new literary form produced by the exchange between location-aware cultural objects, writers and readers. This book, and the work it explores, lays the ground for a new poetics of situated writing and reading practices.