Author: Richard Jafolla
Publisher: Unity Books (Unity School of Christianity)
ISBN: 9780871591913
Category : Religion
Languages : en
Pages : 390
Book Description
Learn to incorporate spiritual principles in everyday living through exercises and activities suggested in the activity guidebook Adventures on the Quest.
Adventures on the Quest
Author: Richard Jafolla
Publisher: Unity Books (Unity School of Christianity)
ISBN: 9780871591913
Category : Religion
Languages : en
Pages : 390
Book Description
Learn to incorporate spiritual principles in everyday living through exercises and activities suggested in the activity guidebook Adventures on the Quest.
Publisher: Unity Books (Unity School of Christianity)
ISBN: 9780871591913
Category : Religion
Languages : en
Pages : 390
Book Description
Learn to incorporate spiritual principles in everyday living through exercises and activities suggested in the activity guidebook Adventures on the Quest.
A Quest for Adventure
Author: Jzonay Reitz
Publisher: Balboa Press
ISBN: 1982217731
Category : Biography & Autobiography
Languages : en
Pages : 346
Book Description
When twenty-year-old Bert Ray Libe read “Men wanted for Alaska to build a railroad—apply 526 Jackson Street” on a signboard in San Francisco one July morning in 1905, he immediately envisioned hunting adventures and gold-seeking opportunities in the rugged land of the north. The next morning his adventurous soul was infused with excitement as he boarded the SS Valencia bound for Seward, Alaska, accompanied by over four hundred other men, a woman dressed as a man, and a teenage boy. Bert was soon given the moniker, Fuzzy, by his shipmates because of his unruly hair. In a fascinating retelling of Bert’s adventures, Jzonay Reitz invites others to witness the breathtaking beauty of Alaska through Fuzzy’s eyes as he hunts in the pristine Kenai Mountains and traverses the Matanuska and Susitna Valleys of Southcentral Alaska, then ventures across snow-covered benches of Denali (Mt. McKinley) with four dogs and a sled and returns in the spring to search for gold in the glacial tributaries. Interspersed throughout his stories are an abundance of historical facts and revealing photographs. A Quest for Adventure is an inspiring and engaging memoir, brimming with energy and personality, and laced with humor even during challenging circumstances. KIRKUS REVIEW "A historically satisfying...memoir. Reitz intersperses occasional historical photographs and notes...particularly helpful in guiding the reader through her uncle's portrayals of Alaskan life, as in her detailed description of the lay of the land in the town of Seward in 1905...'Home Brew Alley'...'Millionaire's Row'..." ~Kirkus Indie - a review service from Kirkus Reviews
Publisher: Balboa Press
ISBN: 1982217731
Category : Biography & Autobiography
Languages : en
Pages : 346
Book Description
When twenty-year-old Bert Ray Libe read “Men wanted for Alaska to build a railroad—apply 526 Jackson Street” on a signboard in San Francisco one July morning in 1905, he immediately envisioned hunting adventures and gold-seeking opportunities in the rugged land of the north. The next morning his adventurous soul was infused with excitement as he boarded the SS Valencia bound for Seward, Alaska, accompanied by over four hundred other men, a woman dressed as a man, and a teenage boy. Bert was soon given the moniker, Fuzzy, by his shipmates because of his unruly hair. In a fascinating retelling of Bert’s adventures, Jzonay Reitz invites others to witness the breathtaking beauty of Alaska through Fuzzy’s eyes as he hunts in the pristine Kenai Mountains and traverses the Matanuska and Susitna Valleys of Southcentral Alaska, then ventures across snow-covered benches of Denali (Mt. McKinley) with four dogs and a sled and returns in the spring to search for gold in the glacial tributaries. Interspersed throughout his stories are an abundance of historical facts and revealing photographs. A Quest for Adventure is an inspiring and engaging memoir, brimming with energy and personality, and laced with humor even during challenging circumstances. KIRKUS REVIEW "A historically satisfying...memoir. Reitz intersperses occasional historical photographs and notes...particularly helpful in guiding the reader through her uncle's portrayals of Alaskan life, as in her detailed description of the lay of the land in the town of Seward in 1905...'Home Brew Alley'...'Millionaire's Row'..." ~Kirkus Indie - a review service from Kirkus Reviews
Adventure
Author:
Publisher:
ISBN:
Category : Adventure stories
Languages : en
Pages : 598
Book Description
Publisher:
ISBN:
Category : Adventure stories
Languages : en
Pages : 598
Book Description
Adventure for God
Author: Charles Henry Brent
Publisher:
ISBN:
Category :
Languages : en
Pages : 184
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 184
Book Description
Quest for Adventure
Author: Judy Hayman
Publisher: Practical Inspiration Publishing
ISBN: 1910056901
Category : Juvenile Fiction
Languages : en
Pages : 156
Book Description
“Everyone knows dragons don’t exist...” Des, the wild Travelling dragon, takes far too many risks with Humans. His adventures are full of narrow escapes. While he is away, Tom and Emily enjoy an exciting summer with Alice and Ollie and some unexpected visitors. And when Des returns, things get even more adventurous! There are close encounters with seals and whales, fierce birds and Humans – and even a train... This is the third of the Dragon Tales Chronicles. Praise for the Dragon Tales books (Amazon reviews): ‘If you like stories of adventure, dragons and something a bit different, this is the book for you!’ ‘A great children's story with lots of interest and plots to keep you guessing. Lovely illustrations enhance the story. Looking forward to the next book.’ ‘Truly delightful... a charming read for any age.’
Publisher: Practical Inspiration Publishing
ISBN: 1910056901
Category : Juvenile Fiction
Languages : en
Pages : 156
Book Description
“Everyone knows dragons don’t exist...” Des, the wild Travelling dragon, takes far too many risks with Humans. His adventures are full of narrow escapes. While he is away, Tom and Emily enjoy an exciting summer with Alice and Ollie and some unexpected visitors. And when Des returns, things get even more adventurous! There are close encounters with seals and whales, fierce birds and Humans – and even a train... This is the third of the Dragon Tales Chronicles. Praise for the Dragon Tales books (Amazon reviews): ‘If you like stories of adventure, dragons and something a bit different, this is the book for you!’ ‘A great children's story with lots of interest and plots to keep you guessing. Lovely illustrations enhance the story. Looking forward to the next book.’ ‘Truly delightful... a charming read for any age.’
What Is Your Quest?
Author: Anastasia Salter
Publisher: University of Iowa Press
ISBN: 1609382757
Category : Games & Activities
Languages : en
Pages : 217
Book Description
What Is Your Quest? examines the future of electronic literature in a world where tablets and e-readers are becoming as common as printed books and where fans are blurring the distinction between reader and author. The construction of new ways of storytelling is already underway: it is happening on the edges of the mainstream gaming industry and in the spaces between media, on the foundations set by classic games. Along these margins, convergent storytelling allows for playful reading and reading becomes a strategy of play. One of the earliest models for this new way of telling stories was the adventure game, the kind of game centered on quests in which the characters must overcome obstacles and puzzles. After they fell out of fashion in the 1990s, fans made strenuous efforts to keep them alive and to create new games in the genre. Such activities highlight both the convergence of game and story and the collapsing distinction between reader and author. Continually defying the forces of obsolescence, fans return abandoned games to a playable state and treat stories as ever-evolving narratives. Similarly, players of massive multiplayer games become co-creators of the game experience, building characters and creating social networks that recombine a reading and gaming community. The interactions between storytellers and readers, between programmers and creators, and among fans turned world-builders are essential to the development of innovative ways of telling stories. And at the same time that fan activities foster the convergence of digital gaming and storytelling, new and increasingly accessible tools and models for interactive narrative empower a broadening range of storytellers. It is precisely this interactivity among a range of users surrounding these new platforms that is radically reshaping both e-books and games and those who read and play with them.
Publisher: University of Iowa Press
ISBN: 1609382757
Category : Games & Activities
Languages : en
Pages : 217
Book Description
What Is Your Quest? examines the future of electronic literature in a world where tablets and e-readers are becoming as common as printed books and where fans are blurring the distinction between reader and author. The construction of new ways of storytelling is already underway: it is happening on the edges of the mainstream gaming industry and in the spaces between media, on the foundations set by classic games. Along these margins, convergent storytelling allows for playful reading and reading becomes a strategy of play. One of the earliest models for this new way of telling stories was the adventure game, the kind of game centered on quests in which the characters must overcome obstacles and puzzles. After they fell out of fashion in the 1990s, fans made strenuous efforts to keep them alive and to create new games in the genre. Such activities highlight both the convergence of game and story and the collapsing distinction between reader and author. Continually defying the forces of obsolescence, fans return abandoned games to a playable state and treat stories as ever-evolving narratives. Similarly, players of massive multiplayer games become co-creators of the game experience, building characters and creating social networks that recombine a reading and gaming community. The interactions between storytellers and readers, between programmers and creators, and among fans turned world-builders are essential to the development of innovative ways of telling stories. And at the same time that fan activities foster the convergence of digital gaming and storytelling, new and increasingly accessible tools and models for interactive narrative empower a broadening range of storytellers. It is precisely this interactivity among a range of users surrounding these new platforms that is radically reshaping both e-books and games and those who read and play with them.
The Adventures of Bob: the Quest for the Golden Idol
Author: Stephen Bertolotti
Publisher: Lulu.com
ISBN: 1409229874
Category : Fiction
Languages : en
Pages : 130
Book Description
The Golden Idol - the embodiment of desire. Many have sought its awesome power, all have failed. Now, an ordinary man will go on an extraordinary journey to seek out the legend and achieve enlightenment. This man is Bob.Along the way Bob will meet many people; friends, enemies and old acquaintances. He will have to pit his wits against Giovanni Eviloni, boss of the global Evil Enterprise company, ruthless and highly ambitious autocrat.Bob's journey will not be easy, but the final reward is beyond imagination - control of time. This is a prize worth fighting for, whatever it takes.The Quest for the Golden Idol is an adventure through time, from the grotty pits of the 18th century to the beautiful marvels of the 29th. It is a journey across continents, from Europe to the Americas and Oceania. In this quest only one can succeed. Will it be Bob?
Publisher: Lulu.com
ISBN: 1409229874
Category : Fiction
Languages : en
Pages : 130
Book Description
The Golden Idol - the embodiment of desire. Many have sought its awesome power, all have failed. Now, an ordinary man will go on an extraordinary journey to seek out the legend and achieve enlightenment. This man is Bob.Along the way Bob will meet many people; friends, enemies and old acquaintances. He will have to pit his wits against Giovanni Eviloni, boss of the global Evil Enterprise company, ruthless and highly ambitious autocrat.Bob's journey will not be easy, but the final reward is beyond imagination - control of time. This is a prize worth fighting for, whatever it takes.The Quest for the Golden Idol is an adventure through time, from the grotty pits of the 18th century to the beautiful marvels of the 29th. It is a journey across continents, from Europe to the Americas and Oceania. In this quest only one can succeed. Will it be Bob?
The Book of Adventure
Author: Nathan Haskell Dole
Publisher:
ISBN:
Category : Adventure and adventurers
Languages : en
Pages : 440
Book Description
A collection of stories from around the world.
Publisher:
ISBN:
Category : Adventure and adventurers
Languages : en
Pages : 440
Book Description
A collection of stories from around the world.
The Quest for the Golden Crown: A Magical Bedtime Adventure
Author: Shu Chen Hou
Publisher: Kokoshungsan Ltd
ISBN:
Category : Juvenile Nonfiction
Languages : en
Pages : 31
Book Description
Dive into an enchanting adventure with "The Quest for the Golden Crown," a captivating bedtime story picture book that whisks Alex and his friends on a thrilling journey to discover a magical Golden Crown. Explore ancient kingdoms, solve intriguing puzzles, and unlock secrets in this delightful tale. This engaging book includes: A Colouring Page: Bring Alex’s quest to life with a beautifully illustrated scene for you to colour. A Fun Puzzle: Test your problem-solving skills with a puzzle inspired by the quest for the Golden Crown. Ideal for children aged 4-8, "The Quest for the Golden Crown" combines imaginative storytelling with interactive elements to make bedtime both magical and educational. Embark on this quest and uncover the treasures of adventure and creativity!
Publisher: Kokoshungsan Ltd
ISBN:
Category : Juvenile Nonfiction
Languages : en
Pages : 31
Book Description
Dive into an enchanting adventure with "The Quest for the Golden Crown," a captivating bedtime story picture book that whisks Alex and his friends on a thrilling journey to discover a magical Golden Crown. Explore ancient kingdoms, solve intriguing puzzles, and unlock secrets in this delightful tale. This engaging book includes: A Colouring Page: Bring Alex’s quest to life with a beautifully illustrated scene for you to colour. A Fun Puzzle: Test your problem-solving skills with a puzzle inspired by the quest for the Golden Crown. Ideal for children aged 4-8, "The Quest for the Golden Crown" combines imaginative storytelling with interactive elements to make bedtime both magical and educational. Embark on this quest and uncover the treasures of adventure and creativity!
Nick West Adventures: The Quest For Atlantis
Author: Jerry Fogarty
Publisher: Lulu.com
ISBN: 1300789174
Category : Fiction
Languages : en
Pages : 290
Book Description
Join Nick West and his friends in their second action-packed adventure as they travel the world in search of the Lost City of Atlantis. They must find the clues, follow them, and escape near death experiences. During their adventure, Nick and his friends encounter a group known as The Fell Knights of Tudor. The Fell Knights of Tudor steal artifacts by any means necessary, make copies of them, and sell the copies on the black market as the originals. They find out about the items that Nick is looking for and steal them from him. Will The Fell Knights of Tudor find Atlantis and use its technology for their evil doings? Will Nick and his friends retrieve the items and find Atlantis before The Fell Knights of Tudor? Only time will tell.
Publisher: Lulu.com
ISBN: 1300789174
Category : Fiction
Languages : en
Pages : 290
Book Description
Join Nick West and his friends in their second action-packed adventure as they travel the world in search of the Lost City of Atlantis. They must find the clues, follow them, and escape near death experiences. During their adventure, Nick and his friends encounter a group known as The Fell Knights of Tudor. The Fell Knights of Tudor steal artifacts by any means necessary, make copies of them, and sell the copies on the black market as the originals. They find out about the items that Nick is looking for and steal them from him. Will The Fell Knights of Tudor find Atlantis and use its technology for their evil doings? Will Nick and his friends retrieve the items and find Atlantis before The Fell Knights of Tudor? Only time will tell.