Author: Thammavarapu R. N. Rao
Publisher:
ISBN: 9780132839532
Category : Computers
Languages : en
Pages : 524
Book Description
Error-control Coding for Computer Systems
Author: Thammavarapu R. N. Rao
Publisher:
ISBN: 9780132839532
Category : Computers
Languages : en
Pages : 524
Book Description
Publisher:
ISBN: 9780132839532
Category : Computers
Languages : en
Pages : 524
Book Description
Performance Modeling and Design of Computer Systems
Author: Mor Harchol-Balter
Publisher: Cambridge University Press
ISBN: 1107027500
Category : Computers
Languages : en
Pages : 573
Book Description
Written with computer scientists and engineers in mind, this book brings queueing theory decisively back to computer science.
Publisher: Cambridge University Press
ISBN: 1107027500
Category : Computers
Languages : en
Pages : 573
Book Description
Written with computer scientists and engineers in mind, this book brings queueing theory decisively back to computer science.
Web Site Usability
Author: Jared M. Spool
Publisher: Morgan Kaufmann
ISBN: 9781558605695
Category : Computers
Languages : en
Pages : 180
Book Description
Based on data collected from research conducted at UIE (User Interface Engineering), this book describes how well or poorly some information-rich Web sites performed when real users attempted to find specific answers.
Publisher: Morgan Kaufmann
ISBN: 9781558605695
Category : Computers
Languages : en
Pages : 180
Book Description
Based on data collected from research conducted at UIE (User Interface Engineering), this book describes how well or poorly some information-rich Web sites performed when real users attempted to find specific answers.
ACM Transactions on Computer Systems
Author:
Publisher:
ISBN:
Category : Computer architecture
Languages : en
Pages : 508
Book Description
Publisher:
ISBN:
Category : Computer architecture
Languages : en
Pages : 508
Book Description
Analysis And Synthesis Of Computer Systems (2nd Edition)
Author: Erol Gelenbe
Publisher: World Scientific
ISBN: 1908978422
Category : Computers
Languages : en
Pages : 324
Book Description
Analysis and Synthesis of Computer Systems presents a broad overview of methods that are used to evaluate the performance of computer systems and networks, manufacturing systems, and interconnected services systems. Aside from a highly readable style that rigorously addresses all subjects, this second edition includes new chapters on numerical methods for queueing models and on G-networks, the latter being a new area of queuing theory that one of the authors has pioneered.This book will have a broad appeal to students, practitioners and researchers in several different areas, including practicing computer engineers as well as computer science and engineering students./a
Publisher: World Scientific
ISBN: 1908978422
Category : Computers
Languages : en
Pages : 324
Book Description
Analysis and Synthesis of Computer Systems presents a broad overview of methods that are used to evaluate the performance of computer systems and networks, manufacturing systems, and interconnected services systems. Aside from a highly readable style that rigorously addresses all subjects, this second edition includes new chapters on numerical methods for queueing models and on G-networks, the latter being a new area of queuing theory that one of the authors has pioneered.This book will have a broad appeal to students, practitioners and researchers in several different areas, including practicing computer engineers as well as computer science and engineering students./a
Building a Secure Computer System
Author: Morrie Gasser
Publisher: Arden Shakespeare
ISBN:
Category : Computers
Languages : en
Pages : 312
Book Description
Little prior knowledge is needed to use this long-needed reference. Computer professionals and software engineers will learn how to design secure operating systems, networks and applications.
Publisher: Arden Shakespeare
ISBN:
Category : Computers
Languages : en
Pages : 312
Book Description
Little prior knowledge is needed to use this long-needed reference. Computer professionals and software engineers will learn how to design secure operating systems, networks and applications.
Computational Interaction
Author: Antti Oulasvirta
Publisher: Oxford University Press
ISBN: 0198799608
Category : Computers
Languages : en
Pages : 433
Book Description
This book introduces a new perspective on how to design user interfaces called "Computational Interaction". This new method applies principles of computational thinking (abstraction, automation and analysis) to inform our understanding of how people interact with user interfaces.
Publisher: Oxford University Press
ISBN: 0198799608
Category : Computers
Languages : en
Pages : 433
Book Description
This book introduces a new perspective on how to design user interfaces called "Computational Interaction". This new method applies principles of computational thinking (abstraction, automation and analysis) to inform our understanding of how people interact with user interfaces.
Event Mining for Explanatory Modeling
Author: Laleh Jalali
Publisher: Morgan & Claypool
ISBN: 1450384854
Category : Computers
Languages : en
Pages : 162
Book Description
This book introduces the concept of Event Mining for building explanatory models from analyses of correlated data. Such a model may be used as the basis for predictions and corrective actions. The idea is to create, via an iterative process, a model that explains causal relationships in the form of structural and temporal patterns in the data. The first phase is the data-driven process of hypothesis formation, requiring the analysis of large amounts of data to find strong candidate hypotheses. The second phase is hypothesis testing, wherein a domain expert’s knowledge and judgment is used to test and modify the candidate hypotheses. The book is intended as a primer on Event Mining for data-enthusiasts and information professionals interested in employing these event-based data analysis techniques in diverse applications. The reader is introduced to frameworks for temporal knowledge representation and reasoning, as well as temporal data mining and pattern discovery. Also discussed are the design principles of event mining systems. The approach is reified by the presentation of an event mining system called EventMiner, a computational framework for building explanatory models. The book contains case studies of using EventMiner in asthma risk management and an architecture for the objective self. The text can be used by researchers interested in harnessing the value of heterogeneous big data for designing explanatory event-based models in diverse application areas such as healthcare, biological data analytics, predictive maintenance of systems, computer networks, and business intelligence.
Publisher: Morgan & Claypool
ISBN: 1450384854
Category : Computers
Languages : en
Pages : 162
Book Description
This book introduces the concept of Event Mining for building explanatory models from analyses of correlated data. Such a model may be used as the basis for predictions and corrective actions. The idea is to create, via an iterative process, a model that explains causal relationships in the form of structural and temporal patterns in the data. The first phase is the data-driven process of hypothesis formation, requiring the analysis of large amounts of data to find strong candidate hypotheses. The second phase is hypothesis testing, wherein a domain expert’s knowledge and judgment is used to test and modify the candidate hypotheses. The book is intended as a primer on Event Mining for data-enthusiasts and information professionals interested in employing these event-based data analysis techniques in diverse applications. The reader is introduced to frameworks for temporal knowledge representation and reasoning, as well as temporal data mining and pattern discovery. Also discussed are the design principles of event mining systems. The approach is reified by the presentation of an event mining system called EventMiner, a computational framework for building explanatory models. The book contains case studies of using EventMiner in asthma risk management and an architecture for the objective self. The text can be used by researchers interested in harnessing the value of heterogeneous big data for designing explanatory event-based models in diverse application areas such as healthcare, biological data analytics, predictive maintenance of systems, computer networks, and business intelligence.
The Tuning of Place
Author: Richard Coyne
Publisher: MIT Press
ISBN: 0262265621
Category : Computers
Languages : en
Pages : 359
Book Description
How pervasive digital devices—smartphones, iPods, GPS navigation systems, and their networks—us formulate a sense of place and refine social relationships How do pervasive digital devices—smartphones, iPods, GPS navigation systems, and cameras, among others—influence the way we use spaces? In The Tuning of Place, Richard Coyne argues that these ubiquitous devices and the networks that support them become the means of making incremental adjustments within spaces—of tuning place. Pervasive media help us formulate a sense of place, writes Coyne, through their capacity to introduce small changes, in the same way that tuning a musical instrument invokes the subtle process of recalibration. Places are inhabited spaces, populated by people, their concerns, memories, stories, conversations, encounters, and artifacts. The tuning of place—whereby people use their devices in their interactions with one another—is also a tuning of social relations. The range of ubiquity is vast—from the familiar phones and hand-held devices through RFID tags, smart badges, dynamic signage, microprocessors in cars and kitchen appliances, wearable computing, and prosthetics, to devices still in development. Rather than catalog achievements and predictions, Coyne offers a theoretical framework for discussing pervasive media that can inform developers, designers, and users as they contemplate interventions into the environment. Processes of tuning can lead to consideration of themes highly relevant to pervasive computing: intervention, calibration, wedges, habits, rhythm, tags, taps, tactics, thresholds, aggregation, noise, and interference.
Publisher: MIT Press
ISBN: 0262265621
Category : Computers
Languages : en
Pages : 359
Book Description
How pervasive digital devices—smartphones, iPods, GPS navigation systems, and their networks—us formulate a sense of place and refine social relationships How do pervasive digital devices—smartphones, iPods, GPS navigation systems, and cameras, among others—influence the way we use spaces? In The Tuning of Place, Richard Coyne argues that these ubiquitous devices and the networks that support them become the means of making incremental adjustments within spaces—of tuning place. Pervasive media help us formulate a sense of place, writes Coyne, through their capacity to introduce small changes, in the same way that tuning a musical instrument invokes the subtle process of recalibration. Places are inhabited spaces, populated by people, their concerns, memories, stories, conversations, encounters, and artifacts. The tuning of place—whereby people use their devices in their interactions with one another—is also a tuning of social relations. The range of ubiquity is vast—from the familiar phones and hand-held devices through RFID tags, smart badges, dynamic signage, microprocessors in cars and kitchen appliances, wearable computing, and prosthetics, to devices still in development. Rather than catalog achievements and predictions, Coyne offers a theoretical framework for discussing pervasive media that can inform developers, designers, and users as they contemplate interventions into the environment. Processes of tuning can lead to consideration of themes highly relevant to pervasive computing: intervention, calibration, wedges, habits, rhythm, tags, taps, tactics, thresholds, aggregation, noise, and interference.
Intelligent Computing for Interactive System Design
Author: Parisa Eslambolchilar
Publisher: ACM Books
ISBN: 9781450390262
Category :
Languages : en
Pages : 472
Book Description
Intelligent Computing for Interactive System Design provides a comprehensive resource on what has become the dominant paradigm in designing novel interaction methods, involving gestures, speech, text, touch and brain-controlled interaction, embedded in innovative and emerging human-computer interfaces. These interfaces support ubiquitous interaction with applications and services running on smartphones, wearables, in-vehicle systems, virtual and augmented reality, robotic systems, the Internet of Things (IoT), and many other domains that are now highly competitive, both in commercial and in research contexts. This book presents the crucial theoretical foundations needed by any student, researcher, or practitioner working on novel interface design, with chapters on statistical methods, digital signal processing (DSP), and machine learning (ML). These foundations are followed by chapters that discuss case studies on smart cities, brain-computer interfaces, probabilistic mobile text entry, secure gestures, personal context from mobile phones, adaptive touch interfaces, and automotive user interfaces. The case studies chapters also highlight an in-depth look at the practical application of DSP and ML methods used for processing of touch, gesture, biometric, or embedded sensor inputs. A common theme throughout the case studies is ubiquitous support for humans in their daily professional or personal activities. In addition, the book provides walk-through examples of different DSP and ML techniques and their use in interactive systems. Common terms are defined, and information on practical resources is provided (e.g., software tools, data resources) for hands-on project work to develop and evaluate multimodal and multi-sensor systems. In a series of in-chapter commentary boxes, an expert on the legal and ethical issues explores the emergent deep concerns of the professional community, on how DSP and ML should be adopted and used in socially appropriate ways, to most effectively advance human performance during ubiquitous interaction with omnipresent computers. This carefully edited collection is written by international experts and pioneers in the fields of DSP and ML. It provides a textbook for students and a reference and technology roadmap for developers and professionals working on interaction design on emerging platforms.
Publisher: ACM Books
ISBN: 9781450390262
Category :
Languages : en
Pages : 472
Book Description
Intelligent Computing for Interactive System Design provides a comprehensive resource on what has become the dominant paradigm in designing novel interaction methods, involving gestures, speech, text, touch and brain-controlled interaction, embedded in innovative and emerging human-computer interfaces. These interfaces support ubiquitous interaction with applications and services running on smartphones, wearables, in-vehicle systems, virtual and augmented reality, robotic systems, the Internet of Things (IoT), and many other domains that are now highly competitive, both in commercial and in research contexts. This book presents the crucial theoretical foundations needed by any student, researcher, or practitioner working on novel interface design, with chapters on statistical methods, digital signal processing (DSP), and machine learning (ML). These foundations are followed by chapters that discuss case studies on smart cities, brain-computer interfaces, probabilistic mobile text entry, secure gestures, personal context from mobile phones, adaptive touch interfaces, and automotive user interfaces. The case studies chapters also highlight an in-depth look at the practical application of DSP and ML methods used for processing of touch, gesture, biometric, or embedded sensor inputs. A common theme throughout the case studies is ubiquitous support for humans in their daily professional or personal activities. In addition, the book provides walk-through examples of different DSP and ML techniques and their use in interactive systems. Common terms are defined, and information on practical resources is provided (e.g., software tools, data resources) for hands-on project work to develop and evaluate multimodal and multi-sensor systems. In a series of in-chapter commentary boxes, an expert on the legal and ethical issues explores the emergent deep concerns of the professional community, on how DSP and ML should be adopted and used in socially appropriate ways, to most effectively advance human performance during ubiquitous interaction with omnipresent computers. This carefully edited collection is written by international experts and pioneers in the fields of DSP and ML. It provides a textbook for students and a reference and technology roadmap for developers and professionals working on interaction design on emerging platforms.