Abney Park's Airship Pirates PDF Download
Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. Download Abney Park's Airship Pirates PDF full book. Access full book title Abney Park's Airship Pirates by Peter Cakebread. Download full books in PDF and EPUB format.
Author: Peter Cakebread
Publisher:
ISBN: 9780857440907
Category :
Languages : en
Pages : 304
Get Book Here
Book Description
Author: Peter Cakebread
Publisher:
ISBN: 9780857440907
Category :
Languages : en
Pages : 304
Get Book Here
Book Description
Author: Jaq D Hawkins
Publisher:
ISBN:
Category :
Languages : en
Pages : 740
Get Book Here
Book Description
A saga spanning three generations in a feudal world governed by magicians.Will you dare to enter a world of darkness among the goblins to join into The Dance?The complete collection of the Fantasy trilogy that brought Epic series to a new generation. World building based in the foundation of Traditional Fantasy.Dance of the GoblinsThe goblins lived unseen by man for many generations and were forgotten, consigned to legend, but a fluke sighting when a man wanders into the entrance of a forgotten underground transportation system revives an ancient war between the species, originated by misunderstanding and prejudice of a species which appears alien to the superstitious humans.Demoniac DanceA young girl running away from an unwanted marriage finds a new life among the mysterious magicians in the land across the river. What she didn't bargain for is the presence of the goblins who have befriended her benefactors.Power of the DanceKhemael is a creature of beauty and grace with a mostly human appearance. His love of stretching his leather-like wings and flying freely in the world of men brings far too much attention to the existence of the goblins. Haghuf knows that the inevitable responsibility will fall to him to destroy Khemael who, in the world of the humans, would be called his grandson.Worlds of magic await to be discovered in the complete series, The Goblin Trilogy!Old school Fantasy for readers of The Lord of the Rings, Dragonlance, Songs of Ice and Fire, and Wheel of Time."mesmerizing, breathtaking, and a treat for the imagination."Scroll up and buy to start the adventure today!
Author: Thomas Willeford
Publisher: McGraw Hill Professional
ISBN: 007176237X
Category : Technology & Engineering
Languages : en
Pages : 241
Get Book Here
Book Description
Unleash Your Inner Mechanical Mastermind Welcome to the wondrous world of Thomas Willeford, aka Lord Archibald "Feathers" Featherstone, in which he shares his closely guarded secrets of Steampunkery. Filled with do-it-yourself projects, Steampunk Gear, Gadgets, and Gizmos: A Maker's Guide to Creating Modern Artifacts shows you how to build exquisite, ingenious contraptions on a budget. Learn from Lord Featherstone as he distills his wealth of hard-learned skills, describes how to use the readily available tools of the modern mad scientist, and expounds on the art and philosophy of scavenging unique components and raw materials. The perfect companion for the hobbyist and advanced machinist alike, this inventive volume will guide you through the creation of your very own infernal devices. Get steamed with these provocative projects: Aetheric ray deflector solid brass goggles Calibrated indicator gauges Ferromagnetic self-scribing automated encyclopedia (or, the Steampunk book drive) High voltage electro-static cannon (or, the lamp gun) Tesla-pod chrono-static insulating field generator (or, the mobile device enclosure) Altitude mask with integrated respiratory augmentation Armoured pith helmet Mark I superior replacement arm with integrated Gatling gun attachment Visit the companion website, www.mhprofessional.com/steampunk, for videos, images, and more bonus content! Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
Author: Matthew Slater
Publisher:
ISBN: 9781981018420
Category :
Languages : en
Pages : 53
Get Book Here
Book Description
Airships are one of those things that are intrinsic to steampunk - but very little has been written on the vessels themselves. This book attempts to tackle the subject with a short history of real world airships, the physics of their flight, before moving on to the airship in steampunk. Also included are notes on steampunk airship design, and a short art section detailing a number of airship designs.
Author: Ken Walton
Publisher: Anchor Books
ISBN: 9781907204906
Category : Games
Languages : en
Pages : 192
Get Book Here
Book Description
Magick and Clockwork battle for supremacy in a world turned upside down! The Seventeenth Century is a time of romantic Cavaliers and dour Puritans, religious strife and political upheaval. England, a land riddled with hunger, pestilence and superstition, is gripped by Civil War. A multitude of competing factions struggle to survive. The King has been executed and Cromwell has usurped power. But in this richly-imagined alternate history, the conflict continues. Two great armies lay waste to the country, the Royalists aided by fearsome Alchemical magicks, the Roundheads by mighty Clockwork death-machines. Old beliefs are crumbling and the future is up for grabs. With a heart filled with Righteousness and a cause worth fighting for, you enter the maelstrom. Adventure in a detailed and vibrant setting, powered by Mongoose Publishing's RuneQuest II system. This is the first of a series of releases which will provide adventures and sourcebooks for the Clockwork & Chivalry background - from Cakebread & Walton: Purveyors of Fine Imaginings.
Author: Bill Keyes
Publisher:
ISBN: 9781613186374
Category : Games
Languages : en
Pages : 208
Get Book Here
Book Description
Welcome to The 19th Century That Never Was! It is a world of wonder, of horror, of adventure, of magic, of strange technology and unprecedented cultural revolution. This is the age that nearly was, filled with radium-powered flying machines, clockwork automata, and steam-driven computers. It is an age of dark magic, sinister secrets, and unholy cults. It is a time in which the world teeters on the edge of disaster, where the enlightened scientific mind battled against ancient superstition and ignorance, in which the souls of all mankind hung in the balance. The Widening Gyre presents an original steampunk campaign setting designed for use with the Savage Worlds rules. Recommended for experienced GMs and players looking to game in the Industrial Age As It Should Have Been, this worldbook includes... * A comprehensive and immersive campaign background detailing the fantastical Victorian world of The Widening Gyre. * Character archetypes to play a wide variety of 19th century adventurers Airship Pirates, Clockwork Men, Consulting Detectives, and more! * Rules for wild steampunk technology and sorcery, including weapons, armor, vehicles, bizarre Victorian devices, and magic spells. * Full stats for dozens of characters the heroes will encounter on their journeys, ranging from helpful allies to evil technologists to monstrous beasts from a darker era. * New Skills, Edges, and Hindrances. * A full bestiary with over 40 monsters and opponents. * A fully detailed campaign, six full adventures, and four variant campaign ideas. * Nearly twenty Savage Tales, a dozen one-sentence adventure ideas, plus an easy-to-use adventure generator to help put together quick adventures on the fly. Enter a world of adventuring daredevils and academics, occultist thrill-seekers and Savants both heroic and insane, in which a secretive organization of benevolent technologists seeks to prevent the dark monsters of humanity's past from overwhelming its bright and burgeoning future. Welcome to The Widening Gyre!
Author: Martin Bergstrom
Publisher: Symbaroum
ISBN: 9789187915055
Category : Games
Languages : en
Pages : 261
Get Book Here
Book Description
Come join the adventure in Symbaroum, the acclaimed Swedish roleplaying game! Explore the vast Forest of Davokar in the hunt for treasure, lost wisdom and eternal fame. Visit the barbarian clans to trade or to plunder their treasuries. Establish a base of power among princes, guilds or rebellious refugees in the capital city of Yndaros. Or survive encounters with Arch Trolls, dark-minded Blight Beasts and undead warlords. But whatever you do, never ignore the warnings spoken by the wardens of the forest: tread carefully and do not disturb the ruins of old, for the dark deep of Davokar is about to awaken. Made in Sweden
Author: Grant Howitt
Publisher:
ISBN: 9780996376570
Category :
Languages : en
Pages :
Get Book Here
Book Description
Roleplaying game set in a strange undercity that warps to match your heart's desire.
Author: Sarah Newton
Publisher:
ISBN: 9780857440143
Category : Games
Languages : en
Pages : 128
Get Book Here
Book Description
The Legends of Anglerre Companion is the first supplement for the Fate-powered Legends of Anglerre fantasy roleplaying game, giving you new rules, tools, and scenarios to take your Legends of Anglerre games to new heights of action and adventure! Packed with new rules for families and dynasties, city and island adventures, aspects-only play, and a complete random adventure generator, as well as two complete scenarios ("Dreams on Dragon Island" and "The Sirens of Simris"), and much more.
Author: John Chambers
Publisher: White Wolf Publishing
ISBN: 9781588463593
Category : Exalted (Game)
Languages : en
Pages : 0
Get Book Here
Book Description