AAAI 2002 Fall Symposium Series Reports

AAAI 2002 Fall Symposium Series Reports PDF Author: American Association for Artificial Intelligence
Publisher:
ISBN:
Category :
Languages : en
Pages :

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Book Description

AAAI 2002 Fall Symposium Series Reports

AAAI 2002 Fall Symposium Series Reports PDF Author: American Association for Artificial Intelligence
Publisher:
ISBN:
Category :
Languages : en
Pages :

Get Book Here

Book Description


AAAI-2002 Fall Symposium Series

AAAI-2002 Fall Symposium Series PDF Author: American Association for Artificial Intelligence
Publisher:
ISBN:
Category :
Languages : en
Pages :

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Book Description


Index of Conference Proceedings

Index of Conference Proceedings PDF Author: British Library. Document Supply Centre
Publisher:
ISBN:
Category : Conference proceedings
Languages : en
Pages : 870

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AAAI - 2002

AAAI - 2002 PDF Author: American Association for Artificial Intelligence
Publisher: AAAI Press
ISBN: 9780262511292
Category : Computers
Languages : en
Pages : 1070

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Book Description
The annual AAAI National Conference provides a forum for information exchange and interaction among researchers from all disciplines of AI. Contributions include theoretical, experimental and empirical results. Topics cover principles of cognition, perception and action; the design, application and evaluation of AI algorithms and systems; architectures and frameworks for classses of AI systems; and analyses of tasks and domains in which intelligent systems perform. The Innovative Applications Conference highlights successful application of AI technology and explores issues, methods and lessons learned in the development and deployment of AI applications.

AAAI Spring Symposium 2002

AAAI Spring Symposium 2002 PDF Author: American Association for Artificial Intelligence
Publisher:
ISBN:
Category :
Languages : en
Pages :

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Sketch Understanding

Sketch Understanding PDF Author: Randall Davis
Publisher:
ISBN: 9781577351535
Category : Artificial intelligence
Languages : en
Pages : 151

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Book Description
This symposium considered all of the different levels of sketch understanding, starting with the low-level gathering and processing of pen signals up to the high-level reasoning about the things depicted.

Artificial Intelligence and Interactive Entertainment

Artificial Intelligence and Interactive Entertainment PDF Author: Kenneth D. Forbus
Publisher:
ISBN: 9781577351467
Category : Artificial intelligence
Languages : en
Pages : 0

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Book Description
Interactive, computer-based forms of entertainment, such as computer games, interactive fiction, and software toys, represent a large, technologically-savvy industry that is actively seeking powerful artificial intelligence techniques. Until recently there was little communication between the interactive entertainment industry and the AI research community. As a result, the interactive entertainment industry may be overlooking useful AI techniques developed by the research community and the research community may be overlooking interesting problems and constraints faced by the interactive entertainment industry.

 PDF Author:
Publisher: IOS Press
ISBN:
Category :
Languages : en
Pages : 7289

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Artificial Intelligence and Molecular Biology

Artificial Intelligence and Molecular Biology PDF Author: Lawrence Hunter
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 484

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Book Description
These original contributions provide a current sampling of AI approaches to problems of biological significance; they are the first to treat the computational needs of the biology community hand-in-hand with appropriate advances in artificial intelligence. The enormous amount of data generated by the Human Genome Project and other large-scale biological research has created a rich and challenging domain for research in artificial intelligence. These original contributions provide a current sampling of AI approaches to problems of biological significance; they are the first to treat the computational needs of the biology community hand-in-hand with appropriate advances in artificial intelligence. Focusing on novel technologies and approaches, rather than on proven applications, they cover genetic sequence analysis, protein structure representation and prediction, automated data analysis aids, and simulation of biological systems. A brief introductory primer on molecular biology and Al gives computer scientists sufficient background to understand much of the biology discussed in the book. Lawrence Hunter is Director of the Machine Learning Project at the National Library of Medicine, National Institutes of Health.

Graphics Recognition. Recent Advances and Perspectives

Graphics Recognition. Recent Advances and Perspectives PDF Author: Josep Lladós
Publisher: Springer Science & Business Media
ISBN: 3540224785
Category : Computers
Languages : en
Pages : 396

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Book Description
1 Thisbookcontainsrefereedandimprovedpaperspresentedatthe5thIAPR - ternational Workshop on Graphics Recognition (GREC 2003). GREC 2003 was held in the Computer Vision Center, in Barcelona (Spain) during July 30–31, 2003. TheGRECworkshopisthemainactivityoftheIAPR-TC10,theTechnical 2 Committee on Graphics Recognition . Edited volumes from the previous wo- shops in the series are available as Lecture Notes in Computer Science: LNCS Volume 1072 (GREC 1995 at Penn State University, USA), LNCS Volume 1389 (GREC 1997 in Nancy, France), LNCS Volume 1941 (GREC 1999 in Jaipur, India), and LNCS Volume 2390 (GREC 2001 in Kingston, Canada). Graphics recognition is a particular ?eld in the domain of document ana- sis that combines pattern recognition and image processing techniques for the analysis of any kind of graphical information in documents, either from paper or electronic formats. Topics of interest for the graphics recognition community are: vectorization; symbol recognition; analysis of graphic documents with - agrammatic notation like electrical diagrams, architectural plans, engineering drawings, musical scores, maps, etc. ; graphics-based information retrieval; p- formance evaluation in graphics recognition; and systems for graphics recog- tion. Inadditiontotheclassicobjectives,inrecentyearsgraphicsrecognitionhas faced up to new and promising perspectives, some of them in conjunction with other, a?ne scienti?c communities. Examples of that are sketchy interfaces and on-line graphics recognition in the framework of human computer interaction, or query by graphic content for retrieval and browsing in large-format graphic d- uments, digital libraries and Web applications. Thus, the combination of classic challenges with new research interests gives the graphics recognition ?eld an active scienti?c community, with a promising future.