A History of Three-Dimensional Cinema

A History of Three-Dimensional Cinema PDF Author: David A. Cook
Publisher: Anthem Press
ISBN: 1839980141
Category : Performing Arts
Languages : en
Pages : 273

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Book Description
A History of Three-Dimensional Cinema chronicles 3-D cinema as a single, continuous and coherent medium, proceeding from 19th-century experiments in stereoscopic photography and lantern projection (1839–1892) to stereoscopic cinema’s “long novelty period” (1893–1952). It proceeds to examine the first Hollywood boom in anaglyphic stereo (1953–1955), when the mainstream industry produced 69 features in 3-D, mostly action films that could exploit the depth illusion, but also a handful of big-budget films—for example, Kiss Me Kate (George Sidney, 1953) and Dial M for Murder (Alfred Hitchcock, 1954)—until audiences tired of the process; the anaglyphic revival of 1970–1985, when 3-D was sustained as a novelty feature in sensational genres like soft-core pornography and horror; the age of IMAX 3-D (1986–2008); the current era of digital 3-D cinema, which began in 2009 when James Cameron’s Avatar became the highest-grossing feature of all time and the studios once again stampeded into 3-D production; and finally the future promise of Virtual Reality.

A History of Three-Dimensional Cinema

A History of Three-Dimensional Cinema PDF Author: David A. Cook
Publisher: Anthem Press
ISBN: 1839980141
Category : Performing Arts
Languages : en
Pages : 273

Get Book Here

Book Description
A History of Three-Dimensional Cinema chronicles 3-D cinema as a single, continuous and coherent medium, proceeding from 19th-century experiments in stereoscopic photography and lantern projection (1839–1892) to stereoscopic cinema’s “long novelty period” (1893–1952). It proceeds to examine the first Hollywood boom in anaglyphic stereo (1953–1955), when the mainstream industry produced 69 features in 3-D, mostly action films that could exploit the depth illusion, but also a handful of big-budget films—for example, Kiss Me Kate (George Sidney, 1953) and Dial M for Murder (Alfred Hitchcock, 1954)—until audiences tired of the process; the anaglyphic revival of 1970–1985, when 3-D was sustained as a novelty feature in sensational genres like soft-core pornography and horror; the age of IMAX 3-D (1986–2008); the current era of digital 3-D cinema, which began in 2009 when James Cameron’s Avatar became the highest-grossing feature of all time and the studios once again stampeded into 3-D production; and finally the future promise of Virtual Reality.

Stereoscopic Cinema and the Origins of 3-D Film, 1838-1952

Stereoscopic Cinema and the Origins of 3-D Film, 1838-1952 PDF Author: Ray Zone
Publisher: University Press of Kentucky
ISBN: 0813145902
Category : Performing Arts
Languages : en
Pages : 232

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Book Description
From stereoview cards to large-format IMAX films, 3-D technology's heightened realism and powerful visual allure have held audiences captive for over a century and a half. The technology, known as stereoscopy, creates an illusion of depth by presenting two slightly different images to the eye in print or on-screen. The advent of stereoscopic film technology excited both filmmakers and audiences, as a means of replicating all of the sounds, colors, movement, and dimensionality of life and nature for the first time. The origins of 3-D film are often linked with a proliferation of stereoscopic films in the 1950s. By the time films like Man in the Dark and House of Wax was attracting large crowds, however, the technology behind this form of filmmaking was already over a century old. Stereoscopic Cinema and the Origins of 3-D Film, 1838--1952, examines this "novelty period" of stereoscopic film, charting its progression from Charles Wheatstone's 1938 discovery of 3-D to the 1952 release of Arch Oboler's innovative film, Bwana Devil. Stereoscopic specialist Ray Zone argues that the development of stereoscopic film can best be understood through a historical analysis of the technology rather than of its inventors. Zone examines the products used to create stereoscopic images, noting such milestones as David Brewster's and Oliver Wendell Holmes's work with stereoscopes, the use of polarizing image selection, and the success of twin-strip 3-D films, among others. In addition, Zone looks at the films produced up to 1952, discussing public reception of early 3-D short films as well as longer features such as Power of Love in single-strip anaglyphic projection in 1922 and Semyon Ivanov's 1941 autostereoscope Robinson Crusoe. He integrates his examination of the evolution of 3-D film with other cinematic developments, demonstrating the connection between stereoscopic motion pictures and modern film production. Stereoscopic Cinema and the Origins of 3-D Film, 1838--1952, is an exhaustive study of not only the evolution of 3-D technology and the subsequent filmmaking achievements but also the public response to and cultural impact of 3-D movies. Zone takes the reader on a voyage of discovery into the rich history of a field that predates photography and that continues to influence television and computer animation today.

3-D Revolution

3-D Revolution PDF Author: Ray Zone
Publisher: University Press of Kentucky
ISBN: 0813140706
Category : Performing Arts
Languages : en
Pages : 456

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Book Description
In 2009, Avatar, a 3-D movie directed by James Cameron, became the most successful motion picture of all time, a technological breakthrough that has grossed more than $2.5 billion worldwide. Its seamless computer-generated imagery and live action stereo photography effectively defined the importance of 3-D to the future of cinema, as well as all other currently evolving digital displays. Though stereoscopic cinema began in the early nineteenth century and exploded in the 1950s in Hollywood, its present status as an enduring genre was confirmed by Avatar's success. 3-D Revolution: The History of Modern Stereoscopic Cinema traces the rise of modern 3-D technology from Arch Oboler's Bwana Devil (1952), which launched the 50s 3-D boom in Hollywood, to the rapidly-modernizing 3-D industry today. Ray Zone takes a comprehensive approach that not only examines the technology of the films, but also investigates the business, culture, and art of their production. Influencing new generations of filmmakers for decades, the evolution of 3-D cinema technology continues to fill our theaters with summer blockbusters and holiday megahits.

3-D Movies

3-D Movies PDF Author: R.M. Hayes
Publisher: McFarland
ISBN:
Category : Performing Arts
Languages : en
Pages : 476

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Book Description
Includes credits and details of over 200 films from the early part of the 20th c. to the present. Full technical specifications are included, sometimes with patent drawings and equipment photos. Annotation copyrighted by Book News, Inc., Portland, OR

3D Movie Making

3D Movie Making PDF Author: Bernard Mendiburu
Publisher: Taylor & Francis
ISBN: 0240811372
Category : Art
Languages : en
Pages : 233

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Book Description
Hollywood is going 3D, readers learn how to adapt their production skills to this hot new medium so they can be part of the movement.

3D Cinema

3D Cinema PDF Author: Miriam Ross
Publisher: Springer
ISBN: 1137378573
Category : Social Science
Languages : en
Pages : 291

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Book Description
3D Cinema: Optical Illusions and Tactile Experiences questions the common frameworks used for discussing 3D cinema, realism and spectacle, in order to fully understand the embodied and sensory dimensions of 3D cinema's unique visuality.

3D Filmmaking

3D Filmmaking PDF Author: Celine Tricart
Publisher: CRC Press
ISBN: 1317536576
Category : Art
Languages : en
Pages : 527

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Book Description
A visual book for the visual artist, 3D Filmmaking: Techniques and Best Practices for Stereoscopic Filmmakers provides a comprehensive overview of the theory, language, and methods behind stereoscopic 3D filmmaking, all in one package. Celebrated 3D filmmaker Celine Tricart explores every facet of the art, from the technical to the practical, including: 3D vision History of 3D cinema Stereoscopic basics and techniques How to shoot in 3D 3D VFXs, animation in 3D, and 2D to 3D conversion Live broadcast in 3D 3D viewing and projection 3D as a storytelling tool Screenwriting for 3D Working with a stereographer 3D storyboarding and previz 3D postproduction Sound design in-depth A must-read for any 3D filmmaker, producer, writer, or technician interested in the third dimension, 3D Filmmaking covers the history of the form, defines key 3D terms and places them into context, and offers lessons on using the medium as a visual storytelling tool, creating a perfect blend of concepts, practice, and history. Full color throughout, the book also includes a pair of 3D glasses for you to view the 3D images within, and each chapter features detailed color diagrams and examples in anaglyph 3D, as well as interviews with 3D visionaries like Jean Pierre Jeunet (Director, Amélie, Alien 4), Chris Sanders (Director, How to Train Your Dragon, The Croods), Demetri Portelli (Stereographer, Hugo), Phil McNally (Stereoscopic Supervisor, How to Train Your Dragon, Madagascar 4), Tim Webber (VFX supervisor, Gravity), Scott Farrar (VFX supervisor, the Transformers franchise), and Victoria Alonso (Stereoscopic Supervisor, Marvel Studios). A companion website (www.routledge.com/cw/tricart) features links to useful resources and footage from 3D films.

3-D Filmmakers

3-D Filmmakers PDF Author: Ray Zone
Publisher: Scarecrow Press
ISBN: 9780810854376
Category : 3-D films
Languages : en
Pages : 196

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Book Description
La 4e de couv. porte : "In '3-D filmmakers : conversations with creators of stereoscopic motion pictures', stereographer and film historian Ray Zone presents the insights of twenty-one professionals who have worked in this specialized field. In this collection of interviews, Zone explores the art and craft of 3-D filmmaking with producers, screenwriters, directors, and cinematographers. Interviewees range from Arch Oboler - producer of Bwana Devil, the 1952 feature that triggered the boom of 3-D films - to producers and cinematographers who have worked with single-strip 3-D film production in the 1970s and '80s, 3-D films in theme parks, current IMAX films, and the new and still-evolving format of digital 3-D cinema. These interviews provide a fascinating behind-the-scenes look at more than five decades of this unique medium. This one-of-a-kind book will interest aspiring filmmakers, stereo photography enthusiasts, cinema buffs, devotees of popular culture, and film historians."

Spaces Mapped and Monstrous

Spaces Mapped and Monstrous PDF Author: Nick Jones
Publisher: Film and Culture Series
ISBN: 9780231194235
Category : 3-D films
Languages : en
Pages : 0

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Book Description
History : the long view of 3D film and theory -- Visualisation : from perspective to digital 3D -- Simulation : dematerialising and enframing -- Immersion : entering the screen -- Surveillance : converting image to space, world to data -- Defamiliarisation : rethinking the screen plane -- Distortion : unfamiliar and unconventional space -- Intimacy : the boundedness of stereoscopic media -- Conclusion: Seeing in 3D.

3-D Cinema and Trauma

3-D Cinema and Trauma PDF Author: Dor Fadlon
Publisher: Springer Nature
ISBN: 3031128214
Category : Performing Arts
Languages : en
Pages : 287

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Book Description
This book examines 3D cinema across the early 1950s, the early 1980s, and from 2009 to 2014, providing for the first time not only a connection between 3D cinema and historical trauma but also a consideration of 3D aesthetics from a cultural perspective. The main argument of the book is that 3D cinema possesses a privileged potential to engage with trauma. Exploring questions of representation, embodiment and temporality in 3-D cinema, the book takes an interdisciplinary approach, offering a compelling analysis to a combination of box office favorites and more obscure films, ranging across genres such as horror, erotica, fantasy, science fiction, and documentaries. Weaving theoretical discussions and film analysis this book renders complex theoretical frameworks such as Deleuze and trauma theory accessible.