Author: Tammy Worcester
Publisher:
ISBN: 9781589122345
Category : Computers
Languages : en
Pages : 100
Book Description
"Packed full of clever ideas for quick and easy-to-create projects that integrate technology into all areas of the elementary curriculum, using Kid Pix, Inspiration, Microsoft Office (or AppleWorks), and the internet"--P. [4] of cover.
50 Quick & Easy Computer Activities for Kids
Author: Tammy Worcester
Publisher:
ISBN: 9781743300923
Category :
Languages : en
Pages : 106
Book Description
Publisher:
ISBN: 9781743300923
Category :
Languages : en
Pages : 106
Book Description
50 Quick & Easy Science Computer Activities
Author: Tammy Worcester
Publisher:
ISBN:
Category : Computer-assisted instruction
Languages : en
Pages : 116
Book Description
Contains 50 classroom activities that enliven, enhance, and update your science lessons by integrating the resources and tools found on the Internet and on the classroom computer.
Publisher:
ISBN:
Category : Computer-assisted instruction
Languages : en
Pages : 116
Book Description
Contains 50 classroom activities that enliven, enhance, and update your science lessons by integrating the resources and tools found on the Internet and on the classroom computer.
50 Quick & Easy Math Computer Activities
Author: Tammy Worcester
Publisher:
ISBN:
Category : Computer-assisted instruction
Languages : en
Pages : 118
Book Description
Presents fifty simple computer activities that reinforce mathematics concepts for kindergarten through eighth grade classrooms. Includes CD-ROM.
Publisher:
ISBN:
Category : Computer-assisted instruction
Languages : en
Pages : 118
Book Description
Presents fifty simple computer activities that reinforce mathematics concepts for kindergarten through eighth grade classrooms. Includes CD-ROM.
50 Quick & Easy Computer Activities for Kids
Author: Tammy Worcester
Publisher:
ISBN: 9781589122345
Category : Computers
Languages : en
Pages : 100
Book Description
"Packed full of clever ideas for quick and easy-to-create projects that integrate technology into all areas of the elementary curriculum, using Kid Pix, Inspiration, Microsoft Office (or AppleWorks), and the internet"--P. [4] of cover.
Publisher:
ISBN: 9781589122345
Category : Computers
Languages : en
Pages : 100
Book Description
"Packed full of clever ideas for quick and easy-to-create projects that integrate technology into all areas of the elementary curriculum, using Kid Pix, Inspiration, Microsoft Office (or AppleWorks), and the internet"--P. [4] of cover.
50 Quick & Easy Reading & Writing Computer Activites
Author: Tammy Worcester
Publisher:
ISBN:
Category : Computer-assisted instruction
Languages : en
Pages : 116
Book Description
50 quick and easy reading and writing activities is designed to ewuip teachers with an array of technology tools that can promote the development of reading, writing, and critical thinking.
Publisher:
ISBN:
Category : Computer-assisted instruction
Languages : en
Pages : 116
Book Description
50 quick and easy reading and writing activities is designed to ewuip teachers with an array of technology tools that can promote the development of reading, writing, and critical thinking.
50 Quick & Easy Maths Computer Activities
Author: Tammy Worcester
Publisher:
ISBN: 9781743300947
Category :
Languages : en
Pages : 106
Book Description
Publisher:
ISBN: 9781743300947
Category :
Languages : en
Pages : 106
Book Description
Teaching the Critical Vocabulary of the Common Core
Author: Marilee Sprenger
Publisher: ASCD
ISBN: 1416615717
Category : Education
Languages : en
Pages : 235
Book Description
The 55 critical words students need to know and understand to be successful with Common Core State Standards.
Publisher: ASCD
ISBN: 1416615717
Category : Education
Languages : en
Pages : 235
Book Description
The 55 critical words students need to know and understand to be successful with Common Core State Standards.
Coding for Kids: Python
Author: Adrienne B. Tacke
Publisher: Sourcebooks, Inc.
ISBN: 1641521767
Category : Juvenile Nonfiction
Languages : en
Pages : 329
Book Description
Games and activities that teach kids ages 10+ to code with Python Learning to code isn't as hard as it sounds—you just have to get started! Coding for Kids: Python starts kids off right with 50 fun, interactive activities that teach them the basics of the Python programming language. From learning the essential building blocks of programming to creating their very own games, kids will progress through unique lessons packed with helpful examples—and a little silliness! Kids will follow along by starting to code (and debug their code) step by step, seeing the results of their coding in real time. Activities at the end of each chapter help test their new knowledge by combining multiple concepts. For young programmers who really want to show off their creativity, there are extra tricky challenges to tackle after each chapter. All kids need to get started is a computer and this book. This beginner's guide to Python for kids includes: 50 Innovative exercises—Coding concepts come to life with game-based exercises for creating code blocks, drawing pictures using a prewritten module, and more. Easy-to-follow guidance—New coders will be supported by thorough instructions, sample code, and explanations of new programming terms. Engaging visual lessons—Colorful illustrations and screenshots for reference help capture kids' interest and keep lessons clear and simple. Encourage kids to think independently and have fun learning an amazing new skill with this coding book for kids.
Publisher: Sourcebooks, Inc.
ISBN: 1641521767
Category : Juvenile Nonfiction
Languages : en
Pages : 329
Book Description
Games and activities that teach kids ages 10+ to code with Python Learning to code isn't as hard as it sounds—you just have to get started! Coding for Kids: Python starts kids off right with 50 fun, interactive activities that teach them the basics of the Python programming language. From learning the essential building blocks of programming to creating their very own games, kids will progress through unique lessons packed with helpful examples—and a little silliness! Kids will follow along by starting to code (and debug their code) step by step, seeing the results of their coding in real time. Activities at the end of each chapter help test their new knowledge by combining multiple concepts. For young programmers who really want to show off their creativity, there are extra tricky challenges to tackle after each chapter. All kids need to get started is a computer and this book. This beginner's guide to Python for kids includes: 50 Innovative exercises—Coding concepts come to life with game-based exercises for creating code blocks, drawing pictures using a prewritten module, and more. Easy-to-follow guidance—New coders will be supported by thorough instructions, sample code, and explanations of new programming terms. Engaging visual lessons—Colorful illustrations and screenshots for reference help capture kids' interest and keep lessons clear and simple. Encourage kids to think independently and have fun learning an amazing new skill with this coding book for kids.
The Last Lecture
Author: Randy Pausch
Publisher:
ISBN: 9780340978504
Category : Cancer
Languages : en
Pages : 0
Book Description
The author, a computer science professor diagnosed with terminal cancer, explores his life, the lessons that he has learned, how he has worked to achieve his childhood dreams, and the effect of his diagnosis on him and his family.
Publisher:
ISBN: 9780340978504
Category : Cancer
Languages : en
Pages : 0
Book Description
The author, a computer science professor diagnosed with terminal cancer, explores his life, the lessons that he has learned, how he has worked to achieve his childhood dreams, and the effect of his diagnosis on him and his family.
32 Quick and Fun Content Area Computer Activities Grade 3
Author: Kathy Kopp
Publisher: Shell Education
ISBN: 1425804063
Category : Education
Languages : en
Pages : 161
Book Description
Incite 3rd grade students enthusiasm to learn using technology in the curriculum! Youll enhance learning and encourage high-order thinking by incorporating a technology project for every week of the school year. Students will develop key technology skills in word processing, spreadsheets, multimedia presentations, and using the Internet while you teach regular classroom content. Lessons are divided among content areas, and the flexible projects are great for computer centers, labs, or one-computer classrooms. The easy-to-follow teacher instructions and step-by-step student directions make this resource a hit in the classroom. The included Teacher Resource CD contains sample projects, templates, and assessment rubrics. 160pp.
Publisher: Shell Education
ISBN: 1425804063
Category : Education
Languages : en
Pages : 161
Book Description
Incite 3rd grade students enthusiasm to learn using technology in the curriculum! Youll enhance learning and encourage high-order thinking by incorporating a technology project for every week of the school year. Students will develop key technology skills in word processing, spreadsheets, multimedia presentations, and using the Internet while you teach regular classroom content. Lessons are divided among content areas, and the flexible projects are great for computer centers, labs, or one-computer classrooms. The easy-to-follow teacher instructions and step-by-step student directions make this resource a hit in the classroom. The included Teacher Resource CD contains sample projects, templates, and assessment rubrics. 160pp.