Author: Elliott Chin
Publisher:
ISBN: 9780761544180
Category : Games & Activities
Languages : en
Pages : 132
Book Description
The Egyptian God Cards Have Awakened! - Furious battle tips for defeating all 100 duelists - Hardcore catalog featuring complete info on every card-- over 900 of them! - In-depth tips for building your deck to suit your style of play - Indispensable must-have card section - Covers all victory conditions
Yu-Gi-Oh! The Sacred Cards
Author: Elliott Chin
Publisher:
ISBN: 9780761544180
Category : Games & Activities
Languages : en
Pages : 132
Book Description
The Egyptian God Cards Have Awakened! - Furious battle tips for defeating all 100 duelists - Hardcore catalog featuring complete info on every card-- over 900 of them! - In-depth tips for building your deck to suit your style of play - Indispensable must-have card section - Covers all victory conditions
Publisher:
ISBN: 9780761544180
Category : Games & Activities
Languages : en
Pages : 132
Book Description
The Egyptian God Cards Have Awakened! - Furious battle tips for defeating all 100 duelists - Hardcore catalog featuring complete info on every card-- over 900 of them! - In-depth tips for building your deck to suit your style of play - Indispensable must-have card section - Covers all victory conditions
Shonen Jump's Yu-gi-oh! Reshef of Destruction
Author: Debra Lockridge
Publisher: Prima Games
ISBN: 9780761545361
Category : Games & Activities
Languages : en
Pages : 36
Book Description
Stomp the Competition *Complete card listing with stats and descriptions *Covers Dueling basics and Deck-building tips *Complete walkthroughs that lead to the Millennium Items *Sneak peaks of your opponent's cards *Card suggestions to help you win every Duel *Solid strategies to defeat each Duelist *Card passwords revealed
Publisher: Prima Games
ISBN: 9780761545361
Category : Games & Activities
Languages : en
Pages : 36
Book Description
Stomp the Competition *Complete card listing with stats and descriptions *Covers Dueling basics and Deck-building tips *Complete walkthroughs that lead to the Millennium Items *Sneak peaks of your opponent's cards *Card suggestions to help you win every Duel *Solid strategies to defeat each Duelist *Card passwords revealed
Pojo's Yu-Gi-Oh! Annual 2005
Author: Bill Gill
Publisher: Triumph Books (IL)
ISBN: 9781572437395
Category : Games & Activities
Languages : en
Pages : 148
Book Description
From the perspective of duelists in the competitive gaming world, this guide to Yu-Gi-Oh! is the ultimate source for both the show and the trading card game. The detailed resource includes biographies of all major characters, summaries of the shows from both the U.S. and Japanese airings, and even reviews the first Yu-Gi-Oh! movie.
Publisher: Triumph Books (IL)
ISBN: 9781572437395
Category : Games & Activities
Languages : en
Pages : 148
Book Description
From the perspective of duelists in the competitive gaming world, this guide to Yu-Gi-Oh! is the ultimate source for both the show and the trading card game. The detailed resource includes biographies of all major characters, summaries of the shows from both the U.S. and Japanese airings, and even reviews the first Yu-Gi-Oh! movie.
Yu-Gi-Oh! the Sacred Cards
Author: Elliott Chin
Publisher:
ISBN: 9780761544616
Category : Electronic games
Languages : en
Pages : 0
Book Description
Publisher:
ISBN: 9780761544616
Category : Electronic games
Languages : en
Pages : 0
Book Description
Yu-Gi-Oh!, Vol. 2
Author: Kazuki Takahashi
Publisher: VIZ Media LLC
ISBN: 142156744X
Category : Comics & Graphic Novels
Languages : en
Pages : 194
Book Description
Meet Seto Kaiba, master of the world's most dangerous collectible card game. When Kaiba discovers that Yugi's grandfather owns the incredibly rare "Blue-Eyes White Dragon" card, he will stop at nothing to get it...even if he has to duel with Yugi's dark alter-ego Yu-Gi-Oh! Then, an Egyptian museum exhibit brings with it an unwelcome visitor: Shadi, the mystical Keeper of the Millennium Items, whose bloodline has guarded the tombs of Egypt for 3,000 years. Recognizing Yu-Gi-Oh as his only rival, he puts him to the test to see who is the true King of Games... -- VIZ Media
Publisher: VIZ Media LLC
ISBN: 142156744X
Category : Comics & Graphic Novels
Languages : en
Pages : 194
Book Description
Meet Seto Kaiba, master of the world's most dangerous collectible card game. When Kaiba discovers that Yugi's grandfather owns the incredibly rare "Blue-Eyes White Dragon" card, he will stop at nothing to get it...even if he has to duel with Yugi's dark alter-ego Yu-Gi-Oh! Then, an Egyptian museum exhibit brings with it an unwelcome visitor: Shadi, the mystical Keeper of the Millennium Items, whose bloodline has guarded the tombs of Egypt for 3,000 years. Recognizing Yu-Gi-Oh as his only rival, he puts him to the test to see who is the true King of Games... -- VIZ Media
Road of the King
Author: Patrick Hoban
Publisher: Createspace Independent Publishing Platform
ISBN: 9781523990719
Category :
Languages : en
Pages : 470
Book Description
This book will teach a systematic approach to winning tournaments that we will be able to apply to any format, independent of context. While our focus will be on winning tournaments, much of what we talk about can be applied in a broader sense and the scope of what is written extends to many disciplines. We will take from areas such as philosophy, economics, psychology, business, and many of my own personal experiences as a player. The first section of the book will introduce the framework that we will build on throughout the book. Patrick Chapin's "Theory of Everything" is commonly used as the framework for card theory. We are going to start off by taking a look at it, but then we are going to get into some of the problems with using it as a guiding framework. After discussing the problems it has, we are going to attempt to build a better guiding framework. The second section of the book will focus on self. Much of this section will focus on what it means to be rational. We will begin by ensuring that we have the proper tools to make good decisions at our disposal. Next we will explore the various biases that cloud our judgments. Then we will discuss ways we can guard ourselves against these biases and come up with some ways of thinking about things that can better guide our decisions. The final part of this section will deal with properly motivating ourselves to do what it takes to see success. The third section will focus on developing our circle. Our circle is our team. These are the people who will help us see success and who we will help see success. We are going to talk about the tools our circle will use and how to get the most out of those tools, as well as discuss the kind of people we want in our circle. In the fourth section we're going to get down to the ins and outs of technical play. We are going to be talking about the different kinds of resources within a game and about how our role varies within a game. Then we are going to discuss different approaches we can take with our plays to ensure that we are getting the most out of them. The final part of this section will talk about the right approach to have to tournaments to make sure we are on top of our game when the big day comes. The fifth section is going to focus on the mental aspects of the game. We are going to start off by talking about how to gauge our opponents' skill level so that we can adjust our plays and make them more effective. Then we are going to talk about how to get a read on our opponent's card and how to effectively get information out of them. After that we're going to talk about different ways of persuading our opponent into making the moves we want them to make. In the sixth section we will discuss effective deckbuilding. We will start off by discussing the deckbuilding philosophy and the first principles of deckbuilding. We will then discuss the various role cards can play in a game and talk about some shortcuts for evaluating them. Then we're going to talk about how probability affects our deckbuilding. After that we're going to build on the first principles of deckbuilding by introducing some deckbuilding rules to build consistent and powerful decks. We are also going to discuss deckbuilding curves that we can use to guide our choices. Finally we are going to discuss how to effectively side deck. In the final section we will discuss metagames. We will talk about how to identify shifts in the metagame and then move on to discussing some tournament strategies we can take to overcome the metagame. In the final chapter, we will come to understand how we can influence the format and plan for incremental development, so that we will be able to succeed throughout a format.
Publisher: Createspace Independent Publishing Platform
ISBN: 9781523990719
Category :
Languages : en
Pages : 470
Book Description
This book will teach a systematic approach to winning tournaments that we will be able to apply to any format, independent of context. While our focus will be on winning tournaments, much of what we talk about can be applied in a broader sense and the scope of what is written extends to many disciplines. We will take from areas such as philosophy, economics, psychology, business, and many of my own personal experiences as a player. The first section of the book will introduce the framework that we will build on throughout the book. Patrick Chapin's "Theory of Everything" is commonly used as the framework for card theory. We are going to start off by taking a look at it, but then we are going to get into some of the problems with using it as a guiding framework. After discussing the problems it has, we are going to attempt to build a better guiding framework. The second section of the book will focus on self. Much of this section will focus on what it means to be rational. We will begin by ensuring that we have the proper tools to make good decisions at our disposal. Next we will explore the various biases that cloud our judgments. Then we will discuss ways we can guard ourselves against these biases and come up with some ways of thinking about things that can better guide our decisions. The final part of this section will deal with properly motivating ourselves to do what it takes to see success. The third section will focus on developing our circle. Our circle is our team. These are the people who will help us see success and who we will help see success. We are going to talk about the tools our circle will use and how to get the most out of those tools, as well as discuss the kind of people we want in our circle. In the fourth section we're going to get down to the ins and outs of technical play. We are going to be talking about the different kinds of resources within a game and about how our role varies within a game. Then we are going to discuss different approaches we can take with our plays to ensure that we are getting the most out of them. The final part of this section will talk about the right approach to have to tournaments to make sure we are on top of our game when the big day comes. The fifth section is going to focus on the mental aspects of the game. We are going to start off by talking about how to gauge our opponents' skill level so that we can adjust our plays and make them more effective. Then we are going to talk about how to get a read on our opponent's card and how to effectively get information out of them. After that we're going to talk about different ways of persuading our opponent into making the moves we want them to make. In the sixth section we will discuss effective deckbuilding. We will start off by discussing the deckbuilding philosophy and the first principles of deckbuilding. We will then discuss the various role cards can play in a game and talk about some shortcuts for evaluating them. Then we're going to talk about how probability affects our deckbuilding. After that we're going to build on the first principles of deckbuilding by introducing some deckbuilding rules to build consistent and powerful decks. We are also going to discuss deckbuilding curves that we can use to guide our choices. Finally we are going to discuss how to effectively side deck. In the final section we will discuss metagames. We will talk about how to identify shifts in the metagame and then move on to discussing some tournament strategies we can take to overcome the metagame. In the final chapter, we will come to understand how we can influence the format and plan for incremental development, so that we will be able to succeed throughout a format.
Yu-Gi-Oh! Trading Card Game
Author: Stephen Stratton
Publisher: Prima Games
ISBN: 9780761551621
Category : Antiques & Collectibles
Languages : en
Pages : 184
Book Description
Gotta duel? Gotta have this guide! ·Complete stats for every card—over 2,000 cards total! ·Details on all starter decks, boosters, and promo cards, including the all-new GX cards! ·Find cards fast with the alphabetical card index ·Full set of official rules includes tips on preparing for duels, game card types, gameplay phases, and a glossary ·The most up-to-date card catalog, perfect for beginners and master duelists alike
Publisher: Prima Games
ISBN: 9780761551621
Category : Antiques & Collectibles
Languages : en
Pages : 184
Book Description
Gotta duel? Gotta have this guide! ·Complete stats for every card—over 2,000 cards total! ·Details on all starter decks, boosters, and promo cards, including the all-new GX cards! ·Find cards fast with the alphabetical card index ·Full set of official rules includes tips on preparing for duels, game card types, gameplay phases, and a glossary ·The most up-to-date card catalog, perfect for beginners and master duelists alike
Secret Codes 2005
Author: BradyGames (Firm)
Publisher: BradyGames
ISBN: 9780744004922
Category : Games & Activities
Languages : en
Pages : 260
Book Description
This all-inclusive pocket guide reveals the most sought after codes for hundreds of the hottest games for the next generation systems.
Publisher: BradyGames
ISBN: 9780744004922
Category : Games & Activities
Languages : en
Pages : 260
Book Description
This all-inclusive pocket guide reveals the most sought after codes for hundreds of the hottest games for the next generation systems.
Secret Codes 2004
Author: BradyGames
Publisher: BradyGames
ISBN: 9780744003970
Category : Games & Activities
Languages : en
Pages : 260
Book Description
Secret Codes 2004, Volume 2 is an updated collection of the best codes and cheats for the most popular games released for the next generation systems. Secrets and codes are provided for the hottest games on the market including Champions of Norrath: Realms of Everquest, James Bond 007: Everything or Nothing, Ninja Gaiden, ESPN NBA Basketball, The Lord of the Rings: The Two Towers, Gladius, Yu-Gi-Oh! The Eternal Duelist Soul, Castlevania: Aria of Sorrow, Tomb Raider Chronicles, and more! Strategies are also provided for uncovering secret characters, level skips, shortcuts, infinite health, and much more!Secret codes give gamers the edge needed to get the most out of their games and increase replay value.
Publisher: BradyGames
ISBN: 9780744003970
Category : Games & Activities
Languages : en
Pages : 260
Book Description
Secret Codes 2004, Volume 2 is an updated collection of the best codes and cheats for the most popular games released for the next generation systems. Secrets and codes are provided for the hottest games on the market including Champions of Norrath: Realms of Everquest, James Bond 007: Everything or Nothing, Ninja Gaiden, ESPN NBA Basketball, The Lord of the Rings: The Two Towers, Gladius, Yu-Gi-Oh! The Eternal Duelist Soul, Castlevania: Aria of Sorrow, Tomb Raider Chronicles, and more! Strategies are also provided for uncovering secret characters, level skips, shortcuts, infinite health, and much more!Secret codes give gamers the edge needed to get the most out of their games and increase replay value.
Gameshark Ultimate Codes 2008
Author: BradyGames
Publisher: BradyGames
ISBN: 9780744009927
Category : Games & Activities
Languages : en
Pages : 484
Book Description
This pocket guide, updated for 2008, is the only printed resource containing thousands of exclusive GameShark codes for the hottest games on various consoles.
Publisher: BradyGames
ISBN: 9780744009927
Category : Games & Activities
Languages : en
Pages : 484
Book Description
This pocket guide, updated for 2008, is the only printed resource containing thousands of exclusive GameShark codes for the hottest games on various consoles.