Author: Sanjeev Dwivedi
Publisher:
ISBN: 9781975760755
Category :
Languages : en
Pages : 334
Book Description
Coaches Sanjeev and Rajeev have coached teams that made it to all levels of FLL championship, including the FLL World Championship from the states of Washington and Texas.This book describes design principles, programming ideas and strategies which have helped their teams excel at all levels of progression in FLL, with flying colors. This book is intended for FLL team members, coaches and mentors as a primer and reference. This book summarizes design principles including different kind of drives, elements of robot architecture and design of robot as system. There is detailed explanation of various programming elements including the flow structure, usage of various sensors and design and programming for a consistent and more predictable movement. A section is dedicated to the development of menu system that users will find very helpful in organizing individual programs for various missions. Apart from robotics, the book also includes crucial information including team management and preparation for the competition day.
Your Guide to Excel in First Lego League
Author: Sanjeev Dwivedi
Publisher:
ISBN: 9781975760755
Category :
Languages : en
Pages : 334
Book Description
Coaches Sanjeev and Rajeev have coached teams that made it to all levels of FLL championship, including the FLL World Championship from the states of Washington and Texas.This book describes design principles, programming ideas and strategies which have helped their teams excel at all levels of progression in FLL, with flying colors. This book is intended for FLL team members, coaches and mentors as a primer and reference. This book summarizes design principles including different kind of drives, elements of robot architecture and design of robot as system. There is detailed explanation of various programming elements including the flow structure, usage of various sensors and design and programming for a consistent and more predictable movement. A section is dedicated to the development of menu system that users will find very helpful in organizing individual programs for various missions. Apart from robotics, the book also includes crucial information including team management and preparation for the competition day.
Publisher:
ISBN: 9781975760755
Category :
Languages : en
Pages : 334
Book Description
Coaches Sanjeev and Rajeev have coached teams that made it to all levels of FLL championship, including the FLL World Championship from the states of Washington and Texas.This book describes design principles, programming ideas and strategies which have helped their teams excel at all levels of progression in FLL, with flying colors. This book is intended for FLL team members, coaches and mentors as a primer and reference. This book summarizes design principles including different kind of drives, elements of robot architecture and design of robot as system. There is detailed explanation of various programming elements including the flow structure, usage of various sensors and design and programming for a consistent and more predictable movement. A section is dedicated to the development of menu system that users will find very helpful in organizing individual programs for various missions. Apart from robotics, the book also includes crucial information including team management and preparation for the competition day.
First LEGO League
Author: James Floyd Kelly
Publisher: "O'Reilly Media, Inc."
ISBN: 1457169533
Category : Technology & Engineering
Languages : en
Pages : 343
Book Description
FIRST LEGO League (FLL) is an international program for kids ages 9 to 14 that combines a hands-on, interactive robotics program and research presentation with a sports-like atmosphere. Authors James Floyd Kelly and Jonathan Daudelin-both participants in numerous FIRST LEGO League competitions-have teamed up to bring coaches, teachers, parents, and students an all-in-one guide to FLL. Written for both rookie and experienced teams, FIRST LEGO League: The Unofficial Guide includes in-depth coverage of topics like team formation and organization, robot building and programming, and the basics of getting involved with FLL. Before the authors delve into the specifics of robot and team building, they reveal the fascinating history of the FIRST organization and the sometimes puzzling structure of the FLL competition. Using a combination of real-life stories and candid commentary from actual FLL teams, as well as recollections of their own experiences, they offer an abundance of helpful guidance and dependable building and programming examples. FIRST LEGO League: The Unofficial Guide explores the complex workings and structure of the FLL competition, including its four key components: Robot Game, Technical Interview, Project, and Teamwork. You'll learn how to: Organize, recruit, and manage a team Find equipment, mentors, and funding Design, build, and program winning robots Tackle each of the four FLL components-from Robot Game to Teamwork Use strategies and techniques from FLL masters to increase your scores No matter what your role in the FLL competition, FIRST LEGO League: The Unofficial Guide will make you a better competitor, builder, designer, and team member. The only ingredient you need to add is your competitive spirit!
Publisher: "O'Reilly Media, Inc."
ISBN: 1457169533
Category : Technology & Engineering
Languages : en
Pages : 343
Book Description
FIRST LEGO League (FLL) is an international program for kids ages 9 to 14 that combines a hands-on, interactive robotics program and research presentation with a sports-like atmosphere. Authors James Floyd Kelly and Jonathan Daudelin-both participants in numerous FIRST LEGO League competitions-have teamed up to bring coaches, teachers, parents, and students an all-in-one guide to FLL. Written for both rookie and experienced teams, FIRST LEGO League: The Unofficial Guide includes in-depth coverage of topics like team formation and organization, robot building and programming, and the basics of getting involved with FLL. Before the authors delve into the specifics of robot and team building, they reveal the fascinating history of the FIRST organization and the sometimes puzzling structure of the FLL competition. Using a combination of real-life stories and candid commentary from actual FLL teams, as well as recollections of their own experiences, they offer an abundance of helpful guidance and dependable building and programming examples. FIRST LEGO League: The Unofficial Guide explores the complex workings and structure of the FLL competition, including its four key components: Robot Game, Technical Interview, Project, and Teamwork. You'll learn how to: Organize, recruit, and manage a team Find equipment, mentors, and funding Design, build, and program winning robots Tackle each of the four FLL components-from Robot Game to Teamwork Use strategies and techniques from FLL masters to increase your scores No matter what your role in the FLL competition, FIRST LEGO League: The Unofficial Guide will make you a better competitor, builder, designer, and team member. The only ingredient you need to add is your competitive spirit!
Your Guide to Excel in FIRST Tech Challenge
Author: Sanjeev Dwivedi
Publisher:
ISBN: 9781727251067
Category :
Languages : en
Pages : 322
Book Description
Coaches Sanjeev and Rajeev have coached teams that made it to all levels of robotics championship including the World Championships for FIRST competitions (FLL, FTC) and VEX from the states of Washington and Texas. This book describes design principles, programming ideas and strategies which have helped their teams excel at all levels of progression, with flying colors. This book is intended for team members, coaches and mentors as a primer and reference. This book summarizes design principles including different kind of drives, elements of robot architecture and design of robot as system. There is detailed explanation of various programing elements including the use of the PID controller, usage of various sensors and design and programming for a consistent and more predictable movement. Beyond the resources provided by different vendors, teams typically need custom pieces to implement their design intent. Various sections in the book describe how to build custom components and the pertinent parts and tools needed. Suggestions for making machined pieces, sheet-metal pieces and sheet metal equivalent of machined pieces is discussed as well. CAD software provides powerful tools for modeling solid part, creating assemblies, creating details for manufacturing the parts, estimating the mass and center of mass, bill of materials and kinematic analysis. A section is dedicated to introducing the basic ideas and most useful features of the CAD software. In addition to the technical information, the book has a section dedicated to apprising teams, participants and coaches of many other issues that will help them be better prepared for the competition. The book also describes many mechanisms as well as design ideas to reduce the overall timing and to enhance repeatable performance. Many programs described in the book are provided on the companion website: www.winningrobotics.com
Publisher:
ISBN: 9781727251067
Category :
Languages : en
Pages : 322
Book Description
Coaches Sanjeev and Rajeev have coached teams that made it to all levels of robotics championship including the World Championships for FIRST competitions (FLL, FTC) and VEX from the states of Washington and Texas. This book describes design principles, programming ideas and strategies which have helped their teams excel at all levels of progression, with flying colors. This book is intended for team members, coaches and mentors as a primer and reference. This book summarizes design principles including different kind of drives, elements of robot architecture and design of robot as system. There is detailed explanation of various programing elements including the use of the PID controller, usage of various sensors and design and programming for a consistent and more predictable movement. Beyond the resources provided by different vendors, teams typically need custom pieces to implement their design intent. Various sections in the book describe how to build custom components and the pertinent parts and tools needed. Suggestions for making machined pieces, sheet-metal pieces and sheet metal equivalent of machined pieces is discussed as well. CAD software provides powerful tools for modeling solid part, creating assemblies, creating details for manufacturing the parts, estimating the mass and center of mass, bill of materials and kinematic analysis. A section is dedicated to introducing the basic ideas and most useful features of the CAD software. In addition to the technical information, the book has a section dedicated to apprising teams, participants and coaches of many other issues that will help them be better prepared for the competition. The book also describes many mechanisms as well as design ideas to reduce the overall timing and to enhance repeatable performance. Many programs described in the book are provided on the companion website: www.winningrobotics.com
Winning Design!
Author: James Jeffrey Trobaugh
Publisher: Apress
ISBN: 1484221052
Category : Computers
Languages : en
Pages : 270
Book Description
Design that works! It's what you need if you're building and competing with LEGO MINDSTORMS EV3 robotics. You'll find uses for the new light sensors and gyro sensors in navigation, helping you to follow lines and make turns more consistently. Approach collision detection with greater confidence through EV3's ultrasonic sensor. Learn new designs for power attachments. Winning Design! is about building with LEGO MINDSTORMS EV3 for fun, for education, but especially for competition. Author James Trobaugh is an experienced coach and leader in the FIRST LEGO League. In this book, he shares his hard-won knowledge about design principles and techniques that contribute toward success in robotics competitions. Winning Design! unlocks the secrets of reliable design using LEGO MINDSTORMS EV3. You’ll learn proven design patterns that you can employ for common tasks such as turning, pushing, and pulling. You’ll reduce and compensate for variation in performance from battery charge levels and motor calibration differences. You’ll produce designs that won’t frustrate you by not working, but that will delight you with their reliable performance in the heat of competition. Good design is about more than just the hardware. Software counts for a lot, and Winning Design! has you covered. You’ll find chapters on program design and organization with tips on effective coding and documentation practices. You’ll learn about master programs and the needed flexibility they provide. There’s even a section on presenting your robot and software designs to the judges. Winning Design! is the book you need if you're involved in competitions such as FIRST LEGO League events. Whether coach, parent, or student, you’ll find much in this book to make your design and competition experience fun and memorable, and educational. Don't be without this book if you're leading a team of young people as they build skills toward a future in technology. What You Will Learn Build winning robots on a foundation of good chassis design Reduce variability in robot mechanical movements Design modular attachments for quick change during competition Solve navigation problems such as steering, squaring up, and collision detection Manage software using master programs and other techniques Power your robot attachments via motors and pneumatics Who This Book Is For Students, parents, teachers, and coaches involved in LEGO MINDSTORMS EV3 robot design and programming.
Publisher: Apress
ISBN: 1484221052
Category : Computers
Languages : en
Pages : 270
Book Description
Design that works! It's what you need if you're building and competing with LEGO MINDSTORMS EV3 robotics. You'll find uses for the new light sensors and gyro sensors in navigation, helping you to follow lines and make turns more consistently. Approach collision detection with greater confidence through EV3's ultrasonic sensor. Learn new designs for power attachments. Winning Design! is about building with LEGO MINDSTORMS EV3 for fun, for education, but especially for competition. Author James Trobaugh is an experienced coach and leader in the FIRST LEGO League. In this book, he shares his hard-won knowledge about design principles and techniques that contribute toward success in robotics competitions. Winning Design! unlocks the secrets of reliable design using LEGO MINDSTORMS EV3. You’ll learn proven design patterns that you can employ for common tasks such as turning, pushing, and pulling. You’ll reduce and compensate for variation in performance from battery charge levels and motor calibration differences. You’ll produce designs that won’t frustrate you by not working, but that will delight you with their reliable performance in the heat of competition. Good design is about more than just the hardware. Software counts for a lot, and Winning Design! has you covered. You’ll find chapters on program design and organization with tips on effective coding and documentation practices. You’ll learn about master programs and the needed flexibility they provide. There’s even a section on presenting your robot and software designs to the judges. Winning Design! is the book you need if you're involved in competitions such as FIRST LEGO League events. Whether coach, parent, or student, you’ll find much in this book to make your design and competition experience fun and memorable, and educational. Don't be without this book if you're leading a team of young people as they build skills toward a future in technology. What You Will Learn Build winning robots on a foundation of good chassis design Reduce variability in robot mechanical movements Design modular attachments for quick change during competition Solve navigation problems such as steering, squaring up, and collision detection Manage software using master programs and other techniques Power your robot attachments via motors and pneumatics Who This Book Is For Students, parents, teachers, and coaches involved in LEGO MINDSTORMS EV3 robot design and programming.
XPages Extension Library
Author: Paul Hannan
Publisher: IBM Press
ISBN: 0132901811
Category : Computers
Languages : en
Pages : 574
Book Description
The XPages Extension Library's next-generation XPages controls make application development far more efficient, effective, scalable, and rewarding. With IBM� Lotus� Notes�/Domino� 8.5.3 and Upgrade Pack 1, IBM has incorporated powerful new capabilities and support. These components and technologies are now fully ready for even the toughest production challenges. XPages Extension Library is the first and only complete guide to Domino development with this library; it's the best manifestation yet of the underlying XPages Extensibility Framework. Complementing the popular Mastering XPages, it gives XPages developers complete information for taking full advantage of the new components from IBM. Combining reference material and practical use cases, the authors offer step-by- step guidance for installing and configuring the XPages Extension Library and using its state-of-the-art applications infrastructure to quickly create rich web applications with outstanding user experiences. Next, the authors provide detailed step-by-step guidance for leveraging the library's powerful new support for REST services, mobile and social development, and relational data. The book concludes by showing how to include Java(tm) code in Domino XPages applications--a great way to make them even more powerful. Coverage includes Automating deployment of XPages Extension Library throughout your IBM Lotus Notes/Domino or IBM XWork environment Integrating modern design patterns and best practices into Lotus Domino applications with drag-and-drop ease Incorporating AJAX capabilities with Switch, In Place Form, and other dynamic content controls Extending applications with Dojo widgets, popups, Tooltips, Dialogs, and Pickers Implementing state-of-the-art navigation and outlines Using Layout and Dynamic Views controls to painlessly modernize most Domino applications to XPages Quickly building mobile interfaces for existing applications Using social enablers to connect with social platforms and incorporate social features Integrating SQL datasources into XPages data-driven applications
Publisher: IBM Press
ISBN: 0132901811
Category : Computers
Languages : en
Pages : 574
Book Description
The XPages Extension Library's next-generation XPages controls make application development far more efficient, effective, scalable, and rewarding. With IBM� Lotus� Notes�/Domino� 8.5.3 and Upgrade Pack 1, IBM has incorporated powerful new capabilities and support. These components and technologies are now fully ready for even the toughest production challenges. XPages Extension Library is the first and only complete guide to Domino development with this library; it's the best manifestation yet of the underlying XPages Extensibility Framework. Complementing the popular Mastering XPages, it gives XPages developers complete information for taking full advantage of the new components from IBM. Combining reference material and practical use cases, the authors offer step-by- step guidance for installing and configuring the XPages Extension Library and using its state-of-the-art applications infrastructure to quickly create rich web applications with outstanding user experiences. Next, the authors provide detailed step-by-step guidance for leveraging the library's powerful new support for REST services, mobile and social development, and relational data. The book concludes by showing how to include Java(tm) code in Domino XPages applications--a great way to make them even more powerful. Coverage includes Automating deployment of XPages Extension Library throughout your IBM Lotus Notes/Domino or IBM XWork environment Integrating modern design patterns and best practices into Lotus Domino applications with drag-and-drop ease Incorporating AJAX capabilities with Switch, In Place Form, and other dynamic content controls Extending applications with Dojo widgets, popups, Tooltips, Dialogs, and Pickers Implementing state-of-the-art navigation and outlines Using Layout and Dynamic Views controls to painlessly modernize most Domino applications to XPages Quickly building mobile interfaces for existing applications Using social enablers to connect with social platforms and incorporate social features Integrating SQL datasources into XPages data-driven applications
Design Innovative Robots with LEGO SPIKE Prime
Author: Aaron Maurer
Publisher: Packt Publishing Ltd
ISBN: 1801813388
Category : Computers
Languages : en
Pages : 264
Book Description
Discover how to use the LEGO SPIKE Prime kit and boost your confidence in robotics, coding, and engineering Key FeaturesGet up and running with new parts not seen in previous LEGO kitsGain deeper insights into non-compatible sensors and components that work with all prior LEGO components and third-party elementsExplore new features and experiment with new robot builds with LEGO's new coding platformBook Description The new LEGO SPIKE Prime is one of the latest additions to the LEGO robotics line of products. This book will help you to enjoy building robots and understand how exciting robotics can be in terms of design, coding, and the expression of ideas. The book begins by taking you through a new realm of playful learning experiences designed for inventors and creators of any age. In each chapter, you'll find out how to build a creative robot, learn to bring the robot to life through code, and finally work with exercises to test what you've learned and remix the robot to suit your own unique style. Throughout the chapters, you'll build exciting new smart robots such as a handheld game, a robotic arm with a joystick, a guitar, a flying bird, a sumobot, a dragster, and a Simon Says game. By the end of this LEGO book, you'll have gained the knowledge and skills you need to build any robot that you can imagine. What you will learnDiscover how the LEGO SPIKE Prime kit works, and explore its parts and the elements inside themBuild and design robots that go beyond basic robotic designsCreate interactive robots with the help of sensorsExplore real-world robots and learn how to build them by yourselfFind out challenging ways to remix build ideas with your own imagination and skillsDevelop coding skills using the Scratch programming interfaceWho this book is for This book is for robot enthusiasts, LEGO lovers, hobbyists, educators, students, and anyone looking to learn about the new LEGO SPIKE Prime kit. The book is designed to go beyond the basic builds to intermediate and advanced builds, while also helping you to learn how to add your own personal touch to the builds and code. To make the most of this book, you'll need a basic understanding of build techniques, coding in block-based software environments, and weaving them together to create unique robot builds.
Publisher: Packt Publishing Ltd
ISBN: 1801813388
Category : Computers
Languages : en
Pages : 264
Book Description
Discover how to use the LEGO SPIKE Prime kit and boost your confidence in robotics, coding, and engineering Key FeaturesGet up and running with new parts not seen in previous LEGO kitsGain deeper insights into non-compatible sensors and components that work with all prior LEGO components and third-party elementsExplore new features and experiment with new robot builds with LEGO's new coding platformBook Description The new LEGO SPIKE Prime is one of the latest additions to the LEGO robotics line of products. This book will help you to enjoy building robots and understand how exciting robotics can be in terms of design, coding, and the expression of ideas. The book begins by taking you through a new realm of playful learning experiences designed for inventors and creators of any age. In each chapter, you'll find out how to build a creative robot, learn to bring the robot to life through code, and finally work with exercises to test what you've learned and remix the robot to suit your own unique style. Throughout the chapters, you'll build exciting new smart robots such as a handheld game, a robotic arm with a joystick, a guitar, a flying bird, a sumobot, a dragster, and a Simon Says game. By the end of this LEGO book, you'll have gained the knowledge and skills you need to build any robot that you can imagine. What you will learnDiscover how the LEGO SPIKE Prime kit works, and explore its parts and the elements inside themBuild and design robots that go beyond basic robotic designsCreate interactive robots with the help of sensorsExplore real-world robots and learn how to build them by yourselfFind out challenging ways to remix build ideas with your own imagination and skillsDevelop coding skills using the Scratch programming interfaceWho this book is for This book is for robot enthusiasts, LEGO lovers, hobbyists, educators, students, and anyone looking to learn about the new LEGO SPIKE Prime kit. The book is designed to go beyond the basic builds to intermediate and advanced builds, while also helping you to learn how to add your own personal touch to the builds and code. To make the most of this book, you'll need a basic understanding of build techniques, coding in block-based software environments, and weaving them together to create unique robot builds.
The Ultimate Guide To Choosing a Medical Specialty
Author: Brian Freeman
Publisher: McGraw Hill Professional
ISBN: 0071457135
Category : Medical
Languages : en
Pages : 493
Book Description
The first medical specialty selection guide written by residents for students! Provides an inside look at the issues surrounding medical specialty selection, blending first-hand knowledge with useful facts and statistics, such as salary information, employment data, and match statistics. Focuses on all the major specialties and features firsthand portrayals of each by current residents. Also includes a guide to personality characteristics that are predominate with practitioners of each specialty. “A terrific mixture of objective information as well as factual data make this book an easy, informative, and interesting read.” --Review from a 4th year Medical Student
Publisher: McGraw Hill Professional
ISBN: 0071457135
Category : Medical
Languages : en
Pages : 493
Book Description
The first medical specialty selection guide written by residents for students! Provides an inside look at the issues surrounding medical specialty selection, blending first-hand knowledge with useful facts and statistics, such as salary information, employment data, and match statistics. Focuses on all the major specialties and features firsthand portrayals of each by current residents. Also includes a guide to personality characteristics that are predominate with practitioners of each specialty. “A terrific mixture of objective information as well as factual data make this book an easy, informative, and interesting read.” --Review from a 4th year Medical Student
The Art of LEGO MINDSTORMS EV3 Programming
Author: Terry Griffin
Publisher: No Starch Press
ISBN: 1593275684
Category : Technology & Engineering
Languages : en
Pages : 277
Book Description
With its colorful, block-based interface, The LEGO® MINDSTORMS® EV3 programming language is designed to allow anyone to program intelligent robots, but its powerful features can be intimidating at first. The Art of LEGO MINDSTORMS EV3 Programming is a full-color, beginner-friendly guide designed to bridge that gap. Inside, you’ll discover how to combine core EV3 elements like blocks, data wires, files, and variables to create sophisticated programs. You’ll also learn good programming practices, memory management, and helpful debugging strategies—general skills that will be relevant to programming in any language. All of the book’s programs work with one general-purpose test robot that you’ll build early on. As you follow along, you’ll program your robot to: –React to different environments and respond to commands –Follow a wall to navigate a maze –Display drawings that you input with dials, sensors, and data wires on the EV3 screen –Play a Simon Says–style game that uses arrays to save your high score –Follow a line using a PID-type controller like the ones in real industrial systems The Art of LEGO MINDSTORMS EV3 Programming covers both the Home and Education Editions of the EV3 set, making it perfect for kids, parents, and teachers alike. Whether your robotics lab is the living room or the classroom, this is the complete guide to EV3 programming that you’ve been waiting for. Requirements: One LEGO MINDSTORMS EV3 Home OR Education set (#31313 OR #45544).
Publisher: No Starch Press
ISBN: 1593275684
Category : Technology & Engineering
Languages : en
Pages : 277
Book Description
With its colorful, block-based interface, The LEGO® MINDSTORMS® EV3 programming language is designed to allow anyone to program intelligent robots, but its powerful features can be intimidating at first. The Art of LEGO MINDSTORMS EV3 Programming is a full-color, beginner-friendly guide designed to bridge that gap. Inside, you’ll discover how to combine core EV3 elements like blocks, data wires, files, and variables to create sophisticated programs. You’ll also learn good programming practices, memory management, and helpful debugging strategies—general skills that will be relevant to programming in any language. All of the book’s programs work with one general-purpose test robot that you’ll build early on. As you follow along, you’ll program your robot to: –React to different environments and respond to commands –Follow a wall to navigate a maze –Display drawings that you input with dials, sensors, and data wires on the EV3 screen –Play a Simon Says–style game that uses arrays to save your high score –Follow a line using a PID-type controller like the ones in real industrial systems The Art of LEGO MINDSTORMS EV3 Programming covers both the Home and Education Editions of the EV3 set, making it perfect for kids, parents, and teachers alike. Whether your robotics lab is the living room or the classroom, this is the complete guide to EV3 programming that you’ve been waiting for. Requirements: One LEGO MINDSTORMS EV3 Home OR Education set (#31313 OR #45544).
The Unofficial Guide to Lego Mindstorms Robots
Author: Jonathan Knudsen
Publisher: O'Reilly Media
ISBN:
Category : Computers
Languages : en
Pages : 280
Book Description
The LEGO MINDSTORMS Robotics Invention System is a wildly popular kit for building mobile robots. Get the most out of the kit for hands-on robot projects, featuring descriptions of advanced mechanical techniques, programming with third-party software, building sensors, working with more than one kits and sources of extra parts.
Publisher: O'Reilly Media
ISBN:
Category : Computers
Languages : en
Pages : 280
Book Description
The LEGO MINDSTORMS Robotics Invention System is a wildly popular kit for building mobile robots. Get the most out of the kit for hands-on robot projects, featuring descriptions of advanced mechanical techniques, programming with third-party software, building sensors, working with more than one kits and sources of extra parts.
The LEGO MINDSTORMS EV3 Discovery Book
Author: Laurens Valk
Publisher: No Starch Press
ISBN: 1593275978
Category : Technology & Engineering
Languages : en
Pages : 400
Book Description
LEGO MINDSTORMS has changed the way we think about robotics by making it possible for anyone to build real, working robots. The latest MINDSTORMS set, EV3, is more powerful than ever, and The LEGO MINDSTORMS EV3 Discovery Book is the complete, beginner-friendly guide you need to get started. Begin with the basics as you build and program a simple robot to experiment with motors, sensors, and EV3 programming. Then you’ll move on to a series of increasingly sophisticated robots that will show you how to work with advanced programming techniques like data wires, variables, and custom-made programming blocks. You’ll also learn essential building techniques like how to use beams, gears, and connector blocks effectively in your own designs. Master the possibilities of the EV3 set as you build and program: –The EXPLOR3R, a wheeled vehicle that uses sensors to navigate around a room and follow lines –The FORMULA EV3 RACE CAR, a streamlined remote-controlled race car –ANTY, a six-legged walking creature that adapts its behavior to its surroundings –SK3TCHBOT, a robot that lets you play games on the EV3 screen –The SNATCH3R, a robotic arm that can autonomously find, grab, lift, and move the infrared beacon –LAVA R3X, a humanoid robot that walks and talks More than 150 building and programming challenges throughout encourage you to think creatively and apply what you’ve learned to invent your own robots. With The LEGO MINDSTORMS EV3 Discovery Book as your guide, you’ll be building your own out-of-this-world creations in no time! Requirements: One LEGO MINDSTORMS EV3 set (LEGO SET #31313)
Publisher: No Starch Press
ISBN: 1593275978
Category : Technology & Engineering
Languages : en
Pages : 400
Book Description
LEGO MINDSTORMS has changed the way we think about robotics by making it possible for anyone to build real, working robots. The latest MINDSTORMS set, EV3, is more powerful than ever, and The LEGO MINDSTORMS EV3 Discovery Book is the complete, beginner-friendly guide you need to get started. Begin with the basics as you build and program a simple robot to experiment with motors, sensors, and EV3 programming. Then you’ll move on to a series of increasingly sophisticated robots that will show you how to work with advanced programming techniques like data wires, variables, and custom-made programming blocks. You’ll also learn essential building techniques like how to use beams, gears, and connector blocks effectively in your own designs. Master the possibilities of the EV3 set as you build and program: –The EXPLOR3R, a wheeled vehicle that uses sensors to navigate around a room and follow lines –The FORMULA EV3 RACE CAR, a streamlined remote-controlled race car –ANTY, a six-legged walking creature that adapts its behavior to its surroundings –SK3TCHBOT, a robot that lets you play games on the EV3 screen –The SNATCH3R, a robotic arm that can autonomously find, grab, lift, and move the infrared beacon –LAVA R3X, a humanoid robot that walks and talks More than 150 building and programming challenges throughout encourage you to think creatively and apply what you’ve learned to invent your own robots. With The LEGO MINDSTORMS EV3 Discovery Book as your guide, you’ll be building your own out-of-this-world creations in no time! Requirements: One LEGO MINDSTORMS EV3 set (LEGO SET #31313)