Author:
Publisher: AK-INTERACTIVE, S.L.
ISBN:
Category : Art
Languages : en
Pages : 28
Book Description
WARGAME CATALOGUE
Author:
Publisher: AK-INTERACTIVE, S.L.
ISBN:
Category : Art
Languages : en
Pages : 28
Book Description
Publisher: AK-INTERACTIVE, S.L.
ISBN:
Category : Art
Languages : en
Pages : 28
Book Description
AK CATALOGUE 2019
Author:
Publisher: AK-INTERACTIVE, S.L.
ISBN:
Category : Art
Languages : en
Pages : 210
Book Description
Publisher: AK-INTERACTIVE, S.L.
ISBN:
Category : Art
Languages : en
Pages : 210
Book Description
AK CATALOGUE 2016
Author:
Publisher: AK-INTERACTIVE, S.L.
ISBN:
Category :
Languages : en
Pages : 228
Book Description
New catalogue, 2016.... A lot more than a simple catalogue, this book has become by its own merits in a modelling manual and an item for collectors. Includes articles and tutorials, also our exclusive and well known “Tech Sheets” but it is as well a visual compilation of models from the best modellers all over the world. A must-have for sure!.In this new edition of the AK Interactive catalogue, it is important to highlight the new product lines and the addition of how-to-use guides for all weathering products from AK. Also some clues and surprises which we will see along this year.
Publisher: AK-INTERACTIVE, S.L.
ISBN:
Category :
Languages : en
Pages : 228
Book Description
New catalogue, 2016.... A lot more than a simple catalogue, this book has become by its own merits in a modelling manual and an item for collectors. Includes articles and tutorials, also our exclusive and well known “Tech Sheets” but it is as well a visual compilation of models from the best modellers all over the world. A must-have for sure!.In this new edition of the AK Interactive catalogue, it is important to highlight the new product lines and the addition of how-to-use guides for all weathering products from AK. Also some clues and surprises which we will see along this year.
Catalog of Army War Games and Models
Author:
Publisher:
ISBN:
Category : Electronic data processing
Languages : en
Pages : 84
Book Description
Publisher:
ISBN:
Category : Electronic data processing
Languages : en
Pages : 84
Book Description
The War Game Rules
Author: Charles Grant
Publisher:
ISBN: 9781907417306
Category :
Languages : en
Pages : 56
Book Description
Following on from his father's great wargaming classic The War Game Charles Grant Jr. has collated years of rule development, alteration and additions to make this, the updated and complete set of rules. This set of rules is all you will need to fight wargames covering the armies of the eighteenth century and will do very well even for later periods. The rules help you to organise your armies, then cover play sequence, movement rates for all troop types, firing infantry and artillery, how to melee, fighting in built up areas, morale, engineers, river transport, special soldier types, scaling down and much more! These are the master rules from the master wargamer. Colour photographs
Publisher:
ISBN: 9781907417306
Category :
Languages : en
Pages : 56
Book Description
Following on from his father's great wargaming classic The War Game Charles Grant Jr. has collated years of rule development, alteration and additions to make this, the updated and complete set of rules. This set of rules is all you will need to fight wargames covering the armies of the eighteenth century and will do very well even for later periods. The rules help you to organise your armies, then cover play sequence, movement rates for all troop types, firing infantry and artillery, how to melee, fighting in built up areas, morale, engineers, river transport, special soldier types, scaling down and much more! These are the master rules from the master wargamer. Colour photographs
Wargaming
Author: Neil Thomas
Publisher: Casemate Publishers
ISBN: 1781594066
Category : Crafts & Hobbies
Languages : en
Pages : 212
Book Description
A set of simple, fast-playing rules for wargaming the conflicts that re-shaped Europe in the period 1815-78. This important, yet often-neglected period includes the Crimean War, the Italian Risorgimento, the wars of Bismarck's Prussia against Denmark, Austro-Hungary and France and the Russo-Turkish war. Tactically it saw armies struggle to adapt Napoleonic doctrines to incorporate important technological advances such as breech-loading rifles, steel breech-loading cannon and the first machine guns. The book includes brief analysis of the essential strategic and tactical military developments of the period, a set of elegantly simple rules which are fast-playing and easy to learn, yet deliver realistic outcomes. A selection of generic scenarios, covering diverse situations such as flank attacks, pitched battles and meeting engagements, is supported by army lists for 28 different armies. There are also 12 historical scenarios, ranging from the Battle of the Alma in the Crimean War to Sedan in 1870, the decisive battle of the Franco-Prussian War, each with historical background, deployment map, orders of battle and any special rules for that engagement. Useful appendices include a guide to further reading, an overview and price guide to the many scales and ranges of figures available, and a selection of useful addresses for the gamer.
Publisher: Casemate Publishers
ISBN: 1781594066
Category : Crafts & Hobbies
Languages : en
Pages : 212
Book Description
A set of simple, fast-playing rules for wargaming the conflicts that re-shaped Europe in the period 1815-78. This important, yet often-neglected period includes the Crimean War, the Italian Risorgimento, the wars of Bismarck's Prussia against Denmark, Austro-Hungary and France and the Russo-Turkish war. Tactically it saw armies struggle to adapt Napoleonic doctrines to incorporate important technological advances such as breech-loading rifles, steel breech-loading cannon and the first machine guns. The book includes brief analysis of the essential strategic and tactical military developments of the period, a set of elegantly simple rules which are fast-playing and easy to learn, yet deliver realistic outcomes. A selection of generic scenarios, covering diverse situations such as flank attacks, pitched battles and meeting engagements, is supported by army lists for 28 different armies. There are also 12 historical scenarios, ranging from the Battle of the Alma in the Crimean War to Sedan in 1870, the decisive battle of the Franco-Prussian War, each with historical background, deployment map, orders of battle and any special rules for that engagement. Useful appendices include a guide to further reading, an overview and price guide to the many scales and ranges of figures available, and a selection of useful addresses for the gamer.
Catalogue of the Library of the Royal United Service Institution, (to April 30th, 1889.)
Author: Royal United Service Institution (Great Britain). Library
Publisher:
ISBN:
Category : Military art and science
Languages : en
Pages : 856
Book Description
Publisher:
ISBN:
Category : Military art and science
Languages : en
Pages : 856
Book Description
Absolute Emperor
Author: Boyd Bruce
Publisher: Bloomsbury Publishing
ISBN: 1472843665
Category : Games & Activities
Languages : en
Pages : 65
Book Description
From the late Revolutionary Wars and Egyptian campaign, to the battles of Austerlitz, Borodino, Leipzig, and Waterloo, Absolute Emperor is a mass battle wargame that provides all the rules needed to play during this period of grand armies and sweeping campaigns. Players' armies are composed of multiple corps, with command and control being of the utmost importance, all influenced by the elan of your general. Do you follow in the footsteps of Napoleon and be crowned the Absolute Emperor or stand against tyranny as Wellington and Blücher?
Publisher: Bloomsbury Publishing
ISBN: 1472843665
Category : Games & Activities
Languages : en
Pages : 65
Book Description
From the late Revolutionary Wars and Egyptian campaign, to the battles of Austerlitz, Borodino, Leipzig, and Waterloo, Absolute Emperor is a mass battle wargame that provides all the rules needed to play during this period of grand armies and sweeping campaigns. Players' armies are composed of multiple corps, with command and control being of the utmost importance, all influenced by the elan of your general. Do you follow in the footsteps of Napoleon and be crowned the Absolute Emperor or stand against tyranny as Wellington and Blücher?
Solo Wargaming
Author: David Heading
Publisher: Pen and Sword Military
ISBN: 1399055577
Category : Games & Activities
Languages : en
Pages : 202
Book Description
This practitioner's guide to solo wargaming offers comprehensive coverage of the subject, showing how it can be a fascinating complement to social gaming or an entire hobby in its own right. This book integrates ideas from across the hobby to discuss various aspects of gaming alone across all manner of conflicts, whether land, sea or air and in any historical period or imagined setting. Starting with the fundamental question of why people play solo wargames, David Heading lays out the various advantages and disadvantages. He also considers such questions as whether to ‘play both sides’ or to command one army against an ‘automatic’ opponent, giving various ideas on how to control or program the responses of the opposing force with dice, cards or by other means. There is advice on how to construct challenging and interesting scenarios for one-off engagements, whether these are skirmishes or major battles, historical events or more generic ones, and how to combine these tactical actions into wider campaigns, involving grand strategy, logistics and other factors. Tips on sustaining interest through such activities as recording results, writing campaign diaries and online blogs will help you enrich your hobby. The author has been playing solo wargames for forty years and shares the secrets of happy solo gaming. Packed full of common-sense advice and inspiration, it offers plenty of value to the beginner and the seasoned veteran alike.
Publisher: Pen and Sword Military
ISBN: 1399055577
Category : Games & Activities
Languages : en
Pages : 202
Book Description
This practitioner's guide to solo wargaming offers comprehensive coverage of the subject, showing how it can be a fascinating complement to social gaming or an entire hobby in its own right. This book integrates ideas from across the hobby to discuss various aspects of gaming alone across all manner of conflicts, whether land, sea or air and in any historical period or imagined setting. Starting with the fundamental question of why people play solo wargames, David Heading lays out the various advantages and disadvantages. He also considers such questions as whether to ‘play both sides’ or to command one army against an ‘automatic’ opponent, giving various ideas on how to control or program the responses of the opposing force with dice, cards or by other means. There is advice on how to construct challenging and interesting scenarios for one-off engagements, whether these are skirmishes or major battles, historical events or more generic ones, and how to combine these tactical actions into wider campaigns, involving grand strategy, logistics and other factors. Tips on sustaining interest through such activities as recording results, writing campaign diaries and online blogs will help you enrich your hobby. The author has been playing solo wargames for forty years and shares the secrets of happy solo gaming. Packed full of common-sense advice and inspiration, it offers plenty of value to the beginner and the seasoned veteran alike.
Reference Catalogue of Current Literature
Author:
Publisher:
ISBN:
Category : English literature
Languages : en
Pages : 240
Book Description
Publisher:
ISBN:
Category : English literature
Languages : en
Pages : 240
Book Description