View-dependent Extraction of Crack-free Isosurfaces from Adaptively Refined Octrees

View-dependent Extraction of Crack-free Isosurfaces from Adaptively Refined Octrees PDF Author: David C. Fang
Publisher:
ISBN:
Category :
Languages : en
Pages : 98

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View-dependent Extraction of Crack-free Isosurfaces from Adaptively Refined Octrees

View-dependent Extraction of Crack-free Isosurfaces from Adaptively Refined Octrees PDF Author: David C. Fang
Publisher:
ISBN:
Category :
Languages : en
Pages : 98

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Book Description


Isosurfaces

Isosurfaces PDF Author: Rephael Wenger
Publisher: CRC Press
ISBN: 1466571020
Category : Computers
Languages : en
Pages : 484

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Book Description
Ever since Lorensen and Cline published their paper on the Marching Cubes algorithm, isosurfaces have been a standard technique for the visualization of 3D volumetric data. Yet there is no book exclusively devoted to isosurfaces. Isosurfaces: Geometry, Topology, and Algorithms represents the first book to focus on basic algorithms for isosurface co

Creativity in Intelligent Technologies and Data Science

Creativity in Intelligent Technologies and Data Science PDF Author: Alla Kravets
Publisher: Springer
ISBN: 3319655515
Category : Computers
Languages : en
Pages : 886

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Book Description
This book constitutes the refereed proceedings of the Second Conference on Creativity in Intelligent Technologies and Data Science, CIT&DS 2017, held in Volgograd, Russia, in September 2017. The 58 revised full papers and two keynote papers presented were carefully reviewed and selected from 194 submissions. The papers are organized in topical sections on Knowledge Discovery in Patent and Open Sources for Creative Tasks; Open Science Semantic Technologies; Computer Vision and Knowledge-Based Control; Pro-Active Modeling in Intelligent Decision Making Support; Data Science in Energy Management and Urban Computing; Design Creativity in CASE/CAI/CAD/PDM; Intelligent Internet of Services and Internet of Things; Data Science in Social Networks Analysis; Creativity and Game-Based Learning; Intelligent Assistive Technologies: Software Design and Application.

Data Visualization 2001

Data Visualization 2001 PDF Author: D. Ebert
Publisher: Springer Science & Business Media
ISBN: 9783211836743
Category : Computers
Languages : en
Pages : 386

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Book Description
This book contains 33 papers presented at the Third Joint Visualization Symposium of the Eurographics Association and the Technical Committee on Visualization and Graphics of the IEEE Computer Society. The main topics treated are: visualization of geoscience data; multi-resolution and adaptive techniques; unstructured data, multi-scale and visibility; flow visualization; biomedical applications; information visualization; object representation; volume rendering; information visualization applications; and automotive applications.

Software for Exascale Computing - SPPEXA 2016-2019

Software for Exascale Computing - SPPEXA 2016-2019 PDF Author: Hans-Joachim Bungartz
Publisher: Springer Nature
ISBN: 3030479560
Category : Computers
Languages : en
Pages : 624

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Book Description
This open access book summarizes the research done and results obtained in the second funding phase of the Priority Program 1648 "Software for Exascale Computing" (SPPEXA) of the German Research Foundation (DFG) presented at the SPPEXA Symposium in Dresden during October 21-23, 2019. In that respect, it both represents a continuation of Vol. 113 in Springer’s series Lecture Notes in Computational Science and Engineering, the corresponding report of SPPEXA’s first funding phase, and provides an overview of SPPEXA’s contributions towards exascale computing in today's sumpercomputer technology. The individual chapters address one or more of the research directions (1) computational algorithms, (2) system software, (3) application software, (4) data management and exploration, (5) programming, and (6) software tools. The book has an interdisciplinary appeal: scholars from computational sub-fields in computer science, mathematics, physics, or engineering will find it of particular interest.

Finite Element Mesh Generation

Finite Element Mesh Generation PDF Author: Daniel S.H. Lo
Publisher: CRC Press
ISBN: 041569048X
Category : Technology & Engineering
Languages : en
Pages : 676

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Book Description
Highlights the Progression of Meshing Technologies and Their Applications Finite Element Mesh Generation provides a concise and comprehensive guide to the application of finite element mesh generation over 2D domains, curved surfaces, and 3D space. Organised according to the geometry and dimension of the problem domains, it develops from the basic meshing algorithms to the most advanced schemes to deal with problems with specific requirements such as boundary conformity, adaptive and anisotropic elements, shape qualities, and mesh optimization. It sets out the fundamentals of popular techniques, including: Delaunay triangulation Advancing-front (ADF) approach Quadtree/Octree techniques Refinement and optimization-based strategies From the geometrical and the topological aspects and their associated operations and inter-relationships, each approach is vividly described and illustrated with examples. Beyond the algorithms, the book also explores the practice of using metric tensor and surface curvatures for generating anisotropic meshes on parametric space. It presents results from research including 3D anisotropic meshing, mesh generation over unbounded domains, meshing by means of intersection, re-meshing by Delaunay-ADF approach, mesh refinement and optimization, generation of hexahedral meshes, and large scale and parallel meshing, along with innovative unpublished meshing methods. The author provides illustrations of major meshing algorithms, pseudo codes, and programming codes in C++ or FORTRAN. Geared toward research centers, universities, and engineering companies, Finite Element Mesh Generation describes mesh generation methods and fundamental techniques, and also serves as a valuable reference for laymen and experts alike.

Real-Time Rendering

Real-Time Rendering PDF Author: Tomas Akenine-Möller
Publisher: CRC Press
ISBN: 1315362007
Category : Computers
Languages : en
Pages : 1046

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Book Description
Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures. Reviews Rendering has been a required reference for professional graphics practitioners for nearly a decade. This latest edition is as relevant as ever, covering topics from essential mathematical foundations to advanced techniques used by today’s cutting edge games. -- Gabe Newell, President, Valve, May 2008 Rendering ... has been completely revised and revamped for its updated third edition, which focuses on modern techniques used to generate three-dimensional images in a fraction of the time old processes took. From practical rendering for games to math and details for better interactive applications, it's not to be missed. -- The Bookwatch, November 2008 You'll get brilliantly lucid explanations of concepts like vertex morphing and variance shadow mapping—as well as a new respect for the incredible craftsmanship that goes into today's PC games. -- Logan Decker, PC Gamer Magazine , February 2009

Advances in Modelling, Animation and Rendering

Advances in Modelling, Animation and Rendering PDF Author: John Vince
Publisher: Springer Science & Business Media
ISBN: 9781852336547
Category : Computers
Languages : en
Pages : 574

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Book Description
"Advances in computer technology and developments such as the Internet provide a constant momentum to design new techniques and algorithms to support computer graphics. Modelling, animation and rendering remain principal topics in the filed of computer graphics and continue to attract researchers around the world." This volume contains the papers presented at Computer Graphics International 2002, in July, at the University of Bradford, UK. These papers represent original research in computer graphics from around the world and cover areas such as: - Real-time computer animation - Image based rendering - Non photo-realistic rendering - Virtual reality - Avatars - Geometric and solid modelling - Computational geometry - Physically based modelling - Graphics hardware architecture - Data visualisation - Data compression The focus is on the commercial application and industrial use of computer graphics and digital media systems.

OpenFOAM®

OpenFOAM® PDF Author: J. Miguel Nóbrega
Publisher: Springer
ISBN: 3319608460
Category : Technology & Engineering
Languages : en
Pages : 527

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Book Description
This book contains selected papers of the 11th OpenFOAM® Workshop that was held in Guimarães, Portugal, June 26 - 30, 2016. The 11th OpenFOAM® Workshop had more than 140 technical/scientific presentations and 30 courses, and was attended by circa 300 individuals, representing 180 institutions and 30 countries, from all continents. The OpenFOAM® Workshop provided a forum for researchers, industrial users, software developers, consultants and academics working with OpenFOAM® technology. The central part of the Workshop was the two-day conference, where presentations and posters on industrial applications and academic research were shown. OpenFOAM® (Open Source Field Operation and Manipulation) is a free, open source computational toolbox that has a larger user base across most areas of engineering and science, from both commercial and academic organizations. As a technology, OpenFOAM® provides an extensive range of features to solve anything from complex fluid flows involving chemical reactions, turbulence and heat transfer, to solid dynamics and electromagnetics, among several others. Additionally, the OpenFOAM technology offers complete freedom to customize and extend its functionalities.

Advances in Multiresolution for Geometric Modelling

Advances in Multiresolution for Geometric Modelling PDF Author: Neil Dodgson
Publisher: Springer Science & Business Media
ISBN: 3540268081
Category : Mathematics
Languages : en
Pages : 430

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Book Description
Multiresolution methods in geometric modelling are concerned with the generation, representation, and manipulation of geometric objects at several levels of detail. Applications include fast visualization and rendering as well as coding, compression, and digital transmission of 3D geometric objects. This book marks the culmination of the four-year EU-funded research project, Multiresolution in Geometric Modelling (MINGLE). The book contains seven survey papers, providing a detailed overview of recent advances in the various fields within multiresolution modelling, and sixteen additional research papers. Each of the seven parts of the book starts with a survey paper, followed by the associated research papers in that area. All papers were originally presented at the MINGLE 2003 workshop held at Emmanuel College, Cambridge, UK, 9-11 September 2003.