Understanding Learning from Failure Process in the Collaborative Design Context

Understanding Learning from Failure Process in the Collaborative Design Context PDF Author: Shulong Yan
Publisher:
ISBN:
Category :
Languages : en
Pages :

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Book Description
Failure as a path to success is a common belief in literature, our daily life, and educational research. With the advocate of integrating design into K-12 education, scholars who study Maker Movement have argued that involving learners in design practice can foster a positive failure mindset. To make failure productive, scholars have suggested the need to actively create a learning environment, provide opportunities to practice, and build the culture to support this learning process. However, examining the literature, few studies have focused on unpacking learning through the lens of failure in the design context. As design is naturally collaborative, it is also essential to examine design from a group's perspective. Synthesizing from the needs and the challenges from literature, this study focused on understanding group-level learning from failure phenomenon in the collaborative design context. Drawing from a sociocultural learning perspective, I focused my analysis on understanding how learning from failure is mediated by two tools -- discourse and physical artifact. To guide the analysis, I proposed two research questions: 1) How does a specific discourse pattern mediate a team's opportunity and ability to learn from failure in the collaborative design context? 2) How does the tool configuration mediate teams to learn from failure in the collaborative design context? To answer these two questions, I used the design experiment method to develop a learning space informed by three design principles synthesized from literature. This study recruited 16 students, and they were divided into four teams. As four students were returning students, I decided to group them as an expert team. I followed the interaction analysis approach to select lessons and episodes for analysis from over 75 hours of data in the data analysis. I used discourse analysis and interaction analysis separately to examine the two research questions. In the analysis, I focused on understanding how the moment-to-moment discourse and tool interaction among team members mediate learning from failure. The findings showed that learners could engage in sophisticated design practices and reasoning. However, their discourse patterns influenced their team's ability to learn from failure. The findings also showed that tools played an essential role in mediating the team's learning process. However, each tool can support and at the same time constrain the learning process depending on the relationship between the learners and the tools. This dissertation findings bring both theoretical and design implications. This study calls for reconceptualizing failure and learning from failure in the collaborative design context from a gap between expected and actual performance to a situational and momentary socio-material interaction phenomenon. This study also provided several design iteration suggestions based on the findings.

Understanding Learning from Failure Process in the Collaborative Design Context

Understanding Learning from Failure Process in the Collaborative Design Context PDF Author: Shulong Yan
Publisher:
ISBN:
Category :
Languages : en
Pages :

Get Book Here

Book Description
Failure as a path to success is a common belief in literature, our daily life, and educational research. With the advocate of integrating design into K-12 education, scholars who study Maker Movement have argued that involving learners in design practice can foster a positive failure mindset. To make failure productive, scholars have suggested the need to actively create a learning environment, provide opportunities to practice, and build the culture to support this learning process. However, examining the literature, few studies have focused on unpacking learning through the lens of failure in the design context. As design is naturally collaborative, it is also essential to examine design from a group's perspective. Synthesizing from the needs and the challenges from literature, this study focused on understanding group-level learning from failure phenomenon in the collaborative design context. Drawing from a sociocultural learning perspective, I focused my analysis on understanding how learning from failure is mediated by two tools -- discourse and physical artifact. To guide the analysis, I proposed two research questions: 1) How does a specific discourse pattern mediate a team's opportunity and ability to learn from failure in the collaborative design context? 2) How does the tool configuration mediate teams to learn from failure in the collaborative design context? To answer these two questions, I used the design experiment method to develop a learning space informed by three design principles synthesized from literature. This study recruited 16 students, and they were divided into four teams. As four students were returning students, I decided to group them as an expert team. I followed the interaction analysis approach to select lessons and episodes for analysis from over 75 hours of data in the data analysis. I used discourse analysis and interaction analysis separately to examine the two research questions. In the analysis, I focused on understanding how the moment-to-moment discourse and tool interaction among team members mediate learning from failure. The findings showed that learners could engage in sophisticated design practices and reasoning. However, their discourse patterns influenced their team's ability to learn from failure. The findings also showed that tools played an essential role in mediating the team's learning process. However, each tool can support and at the same time constrain the learning process depending on the relationship between the learners and the tools. This dissertation findings bring both theoretical and design implications. This study calls for reconceptualizing failure and learning from failure in the collaborative design context from a gap between expected and actual performance to a situational and momentary socio-material interaction phenomenon. This study also provided several design iteration suggestions based on the findings.

Understanding by Design

Understanding by Design PDF Author: Grant P. Wiggins
Publisher: ASCD
ISBN: 1416600353
Category : Education
Languages : en
Pages : 383

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Book Description
What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.

Proceedings of the 9th International Conference on Computer Supported Collaborative Learning

Proceedings of the 9th International Conference on Computer Supported Collaborative Learning PDF Author: Claire O'Malley
Publisher: Lulu.com
ISBN: 1409285987
Category :
Languages : en
Pages : 310

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Book Description


Socializing Intelligence Through Academic Talk and Dialogue

Socializing Intelligence Through Academic Talk and Dialogue PDF Author: Lauren Resnick
Publisher:
ISBN: 0935302611
Category : Education
Languages : en
Pages : 489

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Book Description
Socializing Intelligence Through Academic Talk and Dialogue focuses on a fast-growing topic in education research. Over the course of 34 chapters, the contributors discuss theories and case studies that shed light on the effects of dialogic participation in and outside the classroom. This rich, interdisciplinary endeavor will appeal to scholars and researchers in education and many related disciplines, including learning and cognitive sciences, educational psychology, instructional science, and linguistics, as well as to teachers curriculum designers, and educational policy makers.

Technology Enhanced Learning for Inclusive and Equitable Quality Education

Technology Enhanced Learning for Inclusive and Equitable Quality Education PDF Author: Rafael Ferreira Mello
Publisher: Springer Nature
ISBN: 3031723155
Category :
Languages : en
Pages : 539

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Book Description


Handbook of Research on Applied Learning Theory and Design in Modern Education

Handbook of Research on Applied Learning Theory and Design in Modern Education PDF Author: Railean, Elena
Publisher: IGI Global
ISBN: 1466696354
Category : Education
Languages : en
Pages : 1049

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Book Description
The field of education is in constant flux as new theories and practices emerge to engage students and improve the learning experience. Research advances help to make these improvements happen and are essential to the continued improvement of education. The Handbook of Research on Applied Learning Theory and Design in Modern Education provides international perspectives from education professors and researchers, cyberneticists, psychologists, and instructional designers on the processes and mechanisms of the global learning environment. Highlighting a compendium of trends, strategies, methodologies, technologies, and models of applied learning theory and design, this publication is well-suited to meet the research and practical needs of academics, researchers, teachers, and graduate students as well as curriculum and instructional design professionals.

Iterate

Iterate PDF Author: John Sharp
Publisher: MIT Press
ISBN: 0262551802
Category : Design
Languages : en
Pages : 315

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Book Description
How to confront, embrace, and learn from the unavoidable failures of creative practice; with case studies that range from winemaking to animation. Failure is an inevitable part of any creative practice. As game designers, John Sharp and Colleen Macklin have grappled with crises of creativity, false starts, and bad outcomes. Their tool for coping with the many varieties of failure: iteration, the cyclical process of conceptualizing, prototyping, testing, and evaluating. Sharp and Macklin have found that failure—often hidden, covered up, a source of embarrassment—is the secret ingredient of iterative creative process. In Iterate, they explain how to fail better. After laying out the four components of creative practice—intention, outcome, process, and evaluation—Sharp and Macklin describe iterative methods from a wide variety of fields. They show, for example, how Radiolab cohosts Jad Abumrad and Robert Krulwich experiment with radio as a storytelling medium; how professional skateboarder Amelia Bródka develops skateboarding tricks through trial and error; and how artistic polymath Miranda July explores human frailty through a variety of media and techniques. Whimsical illustrations tell parallel stories of iteration, as hard-working cartoon figures bake cupcakes, experiment with levitating office chairs, and think outside the box in toothbrush design (“let's add propellers!”). All, in their various ways, use iteration to transform failure into creative outcomes. With Iterate, Sharp and Macklin offer useful lessons for anyone interested in the creative process. Case Studies: Allison Tauziet, winemaker; Matthew Maloney, animator; Jad Abumrad and Robert Krulwich, Radiolab cohosts; Wylie Dufresne, chef; Nathalie Pozzi, architect, and Eric Zimmerman, game designer; Andy Milne, jazz musician; Amelia Bródka, skateboarder; Baratunde Thurston, comedian; Cas Holman, toy designer; Miranda July, writer and filmmaker

Teacher as Designer

Teacher as Designer PDF Author: David Scott
Publisher: Springer Nature
ISBN: 9811597898
Category : Education
Languages : en
Pages : 156

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Book Description
This book offers insights into how design-based processes, principles, and mindsets can be productively employed in diverse P-16 educational spaces by a myriad of educational actors including teachers, instructional leaders, and students. It addresses concerns about the theoretical and practical implications of the still emergent emphasis of design in education. The book begins by examining a number of prominent design processes being used by educators including human-centred design, designing for authentic inquiries, and Universal Design for Learning. It then delves into how teachers, system leaders, and students can engage in educational design within the complex spaces of K-12 contexts. Finally, the book takes up design in education within a maker and making context. Each chapter includes a vignette, a series of guiding questions, along with specific design principles that can help address common challenges and issues educators encounter in their practice. This book provides both theoretical and practical elements involved in educational design and is beneficial to scholars, graduate students, educators, and pre-service teachers.

Design as Scholarship

Design as Scholarship PDF Author: Vanessa Svihla
Publisher: Routledge
ISBN: 1317486293
Category : Education
Languages : en
Pages : 168

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Book Description
For researchers in the Learning Sciences, there is a lack of literature on current design practices and its many obstacles. Design as Scholarship in the Learning Sciences is an informative resource that addresses this need by providing, through a robust collection of case studies, instructive reference points and important principles for more successful projects. Drawing from the reflections of diverse practitioners, this text includes response sections that guide readers in understanding the research in the context of their own work. It touches upon educational technologies, community co-design, and more, and is grounded in the critical analysis of experts seeking to grow the community.

Taking Design Thinking to School

Taking Design Thinking to School PDF Author: Shelley Goldman
Publisher: Routledge
ISBN: 1317327586
Category : Education
Languages : en
Pages : 400

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Book Description
Design thinking is a method of problem-solving that relies on a complex set of skills, processes and mindsets that help people generate novel solutions to problems. Taking Design Thinking to School: How the Technology of Design Can Transform Teachers, Learners, and Classrooms uses an action-oriented approach to reframing K-12 teaching and learning, examining interventions that open up dialogue about when and where learning, growth, and empowerment can be triggered. While design thinking projects make engineering, design, and technology fluency more tangible and personal for a broad range of young learners, their embrace of ambiguity and failure as growth opportunities often clash with institutional values and structures. Through a series of in-depth case studies that honor and explore such tensions, the authors demonstrate that design thinking provides students with the agency and compassion that is necessary for doing creative and collaborative work, both in and out of the classroom. A vital resource for education researchers, practitioners, and policymakers, Taking Design Thinking to School brings together some of the most innovative work in design pedagogy.