The East

The East PDF Author:
Publisher:
ISBN:
Category : Asia
Languages : en
Pages : 500

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Book Description

The East

The East PDF Author:
Publisher:
ISBN:
Category : Asia
Languages : en
Pages : 500

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Book Description


Tsume Shogi: 1-Move Checkmate 111 Problems

Tsume Shogi: 1-Move Checkmate 111 Problems PDF Author: Seigo Sato
Publisher:
ISBN:
Category :
Languages : en
Pages : 130

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Book Description
The goal of the shogi game is to capture the opponent's kings. For this objective, I will recommend you solve Tsume Shogi. By solving it, you will acquire the following skills. Understand how to make good use of each piece. Be able to find a simple checkmate during a game. Be able to attack while paying attention to the opponent's defense. Tsume Shogi is a puzzle that helps you learn the various ways to capture a king. It is useful for both beginners and advanced players. In this book, I provide 111 problems of 1-move Tsume Shogi for beginners. I hope this training will help you do well in the endgame!

Habu's Words

Habu's Words PDF Author: Yoshiharu Habu
Publisher:
ISBN: 9780953108923
Category : Shogi
Languages : en
Pages : 118

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Book Description


Shogi for Beginners

Shogi for Beginners PDF Author: John Fairbairn
Publisher: Kiseido Publishing Company
ISBN: 9784906574971
Category : Chess variations
Languages : en
Pages : 170

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Book Description


Advances in Computer Games

Advances in Computer Games PDF Author: H. Jaap van den Herik
Publisher: Springer Science & Business Media
ISBN: 1402077092
Category : Computers
Languages : en
Pages : 402

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Book Description
1 feel privileged that the J(jh Advances in Computer Games Conference (ACG 10) takes place in Graz, Styria, Austria. It is the frrst time that Austria acts as host country for this major event. The series of conferences started in Edinburgh, Scotland in 1975 and was then held four times in England, three times in The Netherlands, and once in Germany. The ACG-10 conference in Graz is special in that it is organised together with the 11th World Computer Chess Championship (WCCC), the Sth Computer Olympiad (CO), and the European Union Y outh Chess Championship. The 11 th WCCC and ACG 10 take place in the Dom im Berg (Dome in the Mountain), a high-tech space with multimedia equipment, located in the Schlossberg, in the centre of the city. The help of many sponsors (large and small) is gratefully acknowledged. They will make the organisation of this conference a success. In particular, 1 would like to thank the European Union for designating Graz as the Cultural Capital of Europe 2003. There are 24 accepted contributions by participants from all over the world: Europe, Japan, USA, and Canada. The specific research results ofthe ACG 10 are expected to tind their way to general applications. The results are described in the pages that follow. The international stature together with the technical importance of this conference reaffrrms the mandate of the International Computer Games Association (ICGA) to represent the computer-games community.

An English-Japanese Dictionary of the Spoken Language

An English-Japanese Dictionary of the Spoken Language PDF Author: Ernest Miles Hobart-Hampden
Publisher:
ISBN:
Category : English language
Languages : en
Pages : 1564

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Book Description


Machines that Learn to Play Games

Machines that Learn to Play Games PDF Author: Johannes Fürnkranz
Publisher: Nova Publishers
ISBN: 9781590330210
Category : Computers
Languages : en
Pages : 318

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Book Description
The mind-set that has dominated the history of computer game playing relies on straightforward exploitation of the available computing power. The fact that a machine can explore millions of variations sooner than the sluggish human can wink an eye has inspired hopes that the mystery of intelligence can be cracked, or at least side-stepped, by sheer force. Decades of the steadily growing strength of computer programs have attested to the soundness of this approach. It is clear that deeper understanding can cut the amount of necessary calculations by orders of magnitude. The papers collected in this volume describe how to instill learning skills in game playing machines. The reader is asked to keep in mind that this is not just about games -- the possibility that the discussed techniques will be used in control systems and in decision support always looms in the background.

A Gamut of Games

A Gamut of Games PDF Author: Sid Sackson
Publisher: Courier Corporation
ISBN: 0486273474
Category : Games & Activities
Languages : en
Pages : 242

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Book Description
An expert on game history selects 38 of his favorite amusements, all of which can be played by children or adults with common items such as cards, dice, checkerboards, and pencil and paper.

A Book of Historic Board Games

A Book of Historic Board Games PDF Author: Damian Gareth Walker
Publisher: Lulu.com
ISBN: 1326066951
Category : Crafts & Hobbies
Languages : en
Pages : 235

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Book Description
Board games have been played throughout the world for thousands of years. Many times, in many different cultures, people have amused themselves by devising mock races, battles and hunts, played in miniature on a small surface. The rules and the level of sophistication has changed through the ages, but the general idea has remained the same. Some of the oldest games, like backgammon, chess and draughts, are still popular today. This book looks at twelve different games taken from various periods of history. Most will not be recognised by the general public, but deserve to be better known. They are pachisi, halma, agon, tâb, fanorona, nine men's morris, wari, konane, xiang qi, tablut, asalto and renju. Each game has a whole chapter to itself, which includes a history, the rules, and a section on strategy and tactics. It is the author's intention that the reader will gain appreciation and enthusiasm for these wonderful old games, and be entertained by them for years to come.

Chinese Chess for Beginners

Chinese Chess for Beginners PDF Author: Sam Sloan
Publisher:
ISBN: 9780923891114
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
When you think of chess, you probably think of the strategy game played throughout Europe and the Americas. There is another kind of chess played throughout the world by probably more people than any other strategy game. That game is Chinese Chess. The "Elephant Game" as it is called by the Chinese, dates back more than 2000 years. A cousin of Western Chess, its unique style of play results in a wide-open, quick-moving and aggressive contest. Chinese Chess for Beginners explains both the rules and the strategies of the game clearly and in detail so that you can start playing right away. It covers everything from the opening through the endgame. The book includes a set of paper chessmen that you can cut out and begin to play right away.