Author: K. L. P. Mishra
Publisher: PHI Learning Pvt. Ltd.
ISBN: 8120329686
Category : Computers
Languages : en
Pages : 437
Book Description
This Third Edition, in response to the enthusiastic reception given by academia and students to the previous edition, offers a cohesive presentation of all aspects of theoretical computer science, namely automata, formal languages, computability, and complexity. Besides, it includes coverage of mathematical preliminaries. NEW TO THIS EDITION • Expanded sections on pigeonhole principle and the principle of induction (both in Chapter 2) • A rigorous proof of Kleene’s theorem (Chapter 5) • Major changes in the chapter on Turing machines (TMs) – A new section on high-level description of TMs – Techniques for the construction of TMs – Multitape TM and nondeterministic TM • A new chapter (Chapter 10) on decidability and recursively enumerable languages • A new chapter (Chapter 12) on complexity theory and NP-complete problems • A section on quantum computation in Chapter 12. • KEY FEATURES • Objective-type questions in each chapter—with answers provided at the end of the book. • Eighty-three additional solved examples—added as Supplementary Examples in each chapter. • Detailed solutions at the end of the book to chapter-end exercises. The book is designed to meet the needs of the undergraduate and postgraduate students of computer science and engineering as well as those of the students offering courses in computer applications.
Theory of Computer Science
Author: K. L. P. Mishra
Publisher: PHI Learning Pvt. Ltd.
ISBN: 8120329686
Category : Computers
Languages : en
Pages : 437
Book Description
This Third Edition, in response to the enthusiastic reception given by academia and students to the previous edition, offers a cohesive presentation of all aspects of theoretical computer science, namely automata, formal languages, computability, and complexity. Besides, it includes coverage of mathematical preliminaries. NEW TO THIS EDITION • Expanded sections on pigeonhole principle and the principle of induction (both in Chapter 2) • A rigorous proof of Kleene’s theorem (Chapter 5) • Major changes in the chapter on Turing machines (TMs) – A new section on high-level description of TMs – Techniques for the construction of TMs – Multitape TM and nondeterministic TM • A new chapter (Chapter 10) on decidability and recursively enumerable languages • A new chapter (Chapter 12) on complexity theory and NP-complete problems • A section on quantum computation in Chapter 12. • KEY FEATURES • Objective-type questions in each chapter—with answers provided at the end of the book. • Eighty-three additional solved examples—added as Supplementary Examples in each chapter. • Detailed solutions at the end of the book to chapter-end exercises. The book is designed to meet the needs of the undergraduate and postgraduate students of computer science and engineering as well as those of the students offering courses in computer applications.
Publisher: PHI Learning Pvt. Ltd.
ISBN: 8120329686
Category : Computers
Languages : en
Pages : 437
Book Description
This Third Edition, in response to the enthusiastic reception given by academia and students to the previous edition, offers a cohesive presentation of all aspects of theoretical computer science, namely automata, formal languages, computability, and complexity. Besides, it includes coverage of mathematical preliminaries. NEW TO THIS EDITION • Expanded sections on pigeonhole principle and the principle of induction (both in Chapter 2) • A rigorous proof of Kleene’s theorem (Chapter 5) • Major changes in the chapter on Turing machines (TMs) – A new section on high-level description of TMs – Techniques for the construction of TMs – Multitape TM and nondeterministic TM • A new chapter (Chapter 10) on decidability and recursively enumerable languages • A new chapter (Chapter 12) on complexity theory and NP-complete problems • A section on quantum computation in Chapter 12. • KEY FEATURES • Objective-type questions in each chapter—with answers provided at the end of the book. • Eighty-three additional solved examples—added as Supplementary Examples in each chapter. • Detailed solutions at the end of the book to chapter-end exercises. The book is designed to meet the needs of the undergraduate and postgraduate students of computer science and engineering as well as those of the students offering courses in computer applications.
Computational Complexity
Author:
Publisher:
ISBN:
Category : Computational complexity
Languages : en
Pages : 0
Book Description
Publisher:
ISBN:
Category : Computational complexity
Languages : en
Pages : 0
Book Description
Basic Category Theory for Computer Scientists
Author: Benjamin C. Pierce
Publisher: MIT Press
ISBN: 0262326450
Category : Computers
Languages : en
Pages : 117
Book Description
Basic Category Theory for Computer Scientists provides a straightforward presentation of the basic constructions and terminology of category theory, including limits, functors, natural transformations, adjoints, and cartesian closed categories. Category theory is a branch of pure mathematics that is becoming an increasingly important tool in theoretical computer science, especially in programming language semantics, domain theory, and concurrency, where it is already a standard language of discourse. Assuming a minimum of mathematical preparation, Basic Category Theory for Computer Scientists provides a straightforward presentation of the basic constructions and terminology of category theory, including limits, functors, natural transformations, adjoints, and cartesian closed categories. Four case studies illustrate applications of category theory to programming language design, semantics, and the solution of recursive domain equations. A brief literature survey offers suggestions for further study in more advanced texts. Contents Tutorial • Applications • Further Reading
Publisher: MIT Press
ISBN: 0262326450
Category : Computers
Languages : en
Pages : 117
Book Description
Basic Category Theory for Computer Scientists provides a straightforward presentation of the basic constructions and terminology of category theory, including limits, functors, natural transformations, adjoints, and cartesian closed categories. Category theory is a branch of pure mathematics that is becoming an increasingly important tool in theoretical computer science, especially in programming language semantics, domain theory, and concurrency, where it is already a standard language of discourse. Assuming a minimum of mathematical preparation, Basic Category Theory for Computer Scientists provides a straightforward presentation of the basic constructions and terminology of category theory, including limits, functors, natural transformations, adjoints, and cartesian closed categories. Four case studies illustrate applications of category theory to programming language design, semantics, and the solution of recursive domain equations. A brief literature survey offers suggestions for further study in more advanced texts. Contents Tutorial • Applications • Further Reading
Lectures in Game Theory for Computer Scientists
Author: Krzysztof R. Apt
Publisher: Cambridge University Press
ISBN: 113949418X
Category : Computers
Languages : en
Pages : 308
Book Description
Games provide mathematical models for interaction. Numerous tasks in computer science can be formulated in game-theoretic terms. This fresh and intuitive way of thinking through complex issues reveals underlying algorithmic questions and clarifies the relationships between different domains. This collection of lectures, by specialists in the field, provides an excellent introduction to various aspects of game theory relevant for applications in computer science that concern program design, synthesis, verification, testing and design of multi-agent or distributed systems. Originally devised for a Spring School organised by the GAMES Networking Programme in 2009, these lectures have since been revised and expanded, and range from tutorials concerning fundamental notions and methods to more advanced presentations of current research topics. This volume is a valuable guide to current research on game-based methods in computer science for undergraduate and graduate students. It will also interest researchers working in mathematical logic, computer science and game theory.
Publisher: Cambridge University Press
ISBN: 113949418X
Category : Computers
Languages : en
Pages : 308
Book Description
Games provide mathematical models for interaction. Numerous tasks in computer science can be formulated in game-theoretic terms. This fresh and intuitive way of thinking through complex issues reveals underlying algorithmic questions and clarifies the relationships between different domains. This collection of lectures, by specialists in the field, provides an excellent introduction to various aspects of game theory relevant for applications in computer science that concern program design, synthesis, verification, testing and design of multi-agent or distributed systems. Originally devised for a Spring School organised by the GAMES Networking Programme in 2009, these lectures have since been revised and expanded, and range from tutorials concerning fundamental notions and methods to more advanced presentations of current research topics. This volume is a valuable guide to current research on game-based methods in computer science for undergraduate and graduate students. It will also interest researchers working in mathematical logic, computer science and game theory.
Theory of Computation
Author: Dexter C. Kozen
Publisher: Springer Science & Business Media
ISBN: 1846284775
Category : Computers
Languages : en
Pages : 423
Book Description
This textbook is uniquely written with dual purpose. It cover cores material in the foundations of computing for graduate students in computer science and also provides an introduction to some more advanced topics for those intending further study in the area. This innovative text focuses primarily on computational complexity theory: the classification of computational problems in terms of their inherent complexity. The book contains an invaluable collection of lectures for first-year graduates on the theory of computation. Topics and features include more than 40 lectures for first year graduate students, and a dozen homework sets and exercises.
Publisher: Springer Science & Business Media
ISBN: 1846284775
Category : Computers
Languages : en
Pages : 423
Book Description
This textbook is uniquely written with dual purpose. It cover cores material in the foundations of computing for graduate students in computer science and also provides an introduction to some more advanced topics for those intending further study in the area. This innovative text focuses primarily on computational complexity theory: the classification of computational problems in terms of their inherent complexity. The book contains an invaluable collection of lectures for first-year graduates on the theory of computation. Topics and features include more than 40 lectures for first year graduate students, and a dozen homework sets and exercises.
Theory of Computation
Author: James L. Hein
Publisher: Jones & Bartlett Pub
ISBN: 9780867204971
Category : Computers
Languages : en
Pages : 572
Book Description
Publisher: Jones & Bartlett Pub
ISBN: 9780867204971
Category : Computers
Languages : en
Pages : 572
Book Description
Number Theory for Computing
Author: Song Y. Yan
Publisher: Springer Science & Business Media
ISBN: 366204773X
Category : Computers
Languages : en
Pages : 454
Book Description
This book provides a good introduction to the classical elementary number theory and the modern algorithmic number theory, and their applications in computing and information technology, including computer systems design, cryptography and network security. In this second edition proofs of many theorems have been provided, further additions and corrections were made.
Publisher: Springer Science & Business Media
ISBN: 366204773X
Category : Computers
Languages : en
Pages : 454
Book Description
This book provides a good introduction to the classical elementary number theory and the modern algorithmic number theory, and their applications in computing and information technology, including computer systems design, cryptography and network security. In this second edition proofs of many theorems have been provided, further additions and corrections were made.
Computer Science - Theory and Applications
Author: Edward A. Hirsch
Publisher: Springer Science & Business Media
ISBN: 3540797084
Category : Computers
Languages : en
Pages : 422
Book Description
The Third International Computer Science Symposium in Russia (CSR-2008) was held during June 7–12, 2008 in Moscow, Russia, hosted by Dorodnicyn Computing Centre of Russian Academy of Sciences, Institute for System P- gramming of Russian Academy of Sciences, Moscow State University, Moscow Institute of Open Education,andInstitute ofNew Technologies.It was the third event in the series of regular international meetings following CSR-2006 in St. Petersburg and CSR-2007 in Ekaterinburg. The symposiumwascomposedof twotracks:Theory andApplications/Te- nology.The opening lecture was given by Avi Wigdersonand eight other invited plenarylecturesweregivenby EricAllender,ZurabKhasidashvili,LeonidLevin, Pavel Pudl´ ak, Florin Spanachi, Limsoon Wong, Yuri Zhuravlev and Konstantin Rudakov, and Uri Zwick. This volume contains the accepted papers of both tracks and also some of the abstracts of the invited speakers. The scope of the proposed topics for the symposium was quite broad and covered basically all areas of computer science and its applications. We received 103 papers in total. The Program Committee of the Theory Track selected 27 papers out of 62 submissions. The Program Committee of the Applications/Technology Track selected 6 papers out of 41 submissions.
Publisher: Springer Science & Business Media
ISBN: 3540797084
Category : Computers
Languages : en
Pages : 422
Book Description
The Third International Computer Science Symposium in Russia (CSR-2008) was held during June 7–12, 2008 in Moscow, Russia, hosted by Dorodnicyn Computing Centre of Russian Academy of Sciences, Institute for System P- gramming of Russian Academy of Sciences, Moscow State University, Moscow Institute of Open Education,andInstitute ofNew Technologies.It was the third event in the series of regular international meetings following CSR-2006 in St. Petersburg and CSR-2007 in Ekaterinburg. The symposiumwascomposedof twotracks:Theory andApplications/Te- nology.The opening lecture was given by Avi Wigdersonand eight other invited plenarylecturesweregivenby EricAllender,ZurabKhasidashvili,LeonidLevin, Pavel Pudl´ ak, Florin Spanachi, Limsoon Wong, Yuri Zhuravlev and Konstantin Rudakov, and Uri Zwick. This volume contains the accepted papers of both tracks and also some of the abstracts of the invited speakers. The scope of the proposed topics for the symposium was quite broad and covered basically all areas of computer science and its applications. We received 103 papers in total. The Program Committee of the Theory Track selected 27 papers out of 62 submissions. The Program Committee of the Applications/Technology Track selected 6 papers out of 41 submissions.
A Practical Theory of Programming
Author: Eric C.R. Hehner
Publisher: Springer Science & Business Media
ISBN: 1441985964
Category : Computers
Languages : en
Pages : 257
Book Description
There are several theories of programming. The first usable theory, often called "Hoare's Logic", is still probably the most widely known. In it, a specification is a pair of predicates: a precondition and postcondition (these and all technical terms will be defined in due course). Another popular and closely related theory by Dijkstra uses the weakest precondition predicate transformer, which is a function from programs and postconditions to preconditions. lones's Vienna Development Method has been used to advantage in some industries; in it, a specification is a pair of predicates (as in Hoare's Logic), but the second predicate is a relation. Temporal Logic is yet another formalism that introduces some special operators and quantifiers to describe some aspects of computation. The theory in this book is simpler than any of those just mentioned. In it, a specification is just a boolean expression. Refinement is just ordinary implication. This theory is also more general than those just mentioned, applying to both terminating and nonterminating computation, to both sequential and parallel computation, to both stand-alone and interactive computation. And it includes time bounds, both for algorithm classification and for tightly constrained real-time applications.
Publisher: Springer Science & Business Media
ISBN: 1441985964
Category : Computers
Languages : en
Pages : 257
Book Description
There are several theories of programming. The first usable theory, often called "Hoare's Logic", is still probably the most widely known. In it, a specification is a pair of predicates: a precondition and postcondition (these and all technical terms will be defined in due course). Another popular and closely related theory by Dijkstra uses the weakest precondition predicate transformer, which is a function from programs and postconditions to preconditions. lones's Vienna Development Method has been used to advantage in some industries; in it, a specification is a pair of predicates (as in Hoare's Logic), but the second predicate is a relation. Temporal Logic is yet another formalism that introduces some special operators and quantifiers to describe some aspects of computation. The theory in this book is simpler than any of those just mentioned. In it, a specification is just a boolean expression. Refinement is just ordinary implication. This theory is also more general than those just mentioned, applying to both terminating and nonterminating computation, to both sequential and parallel computation, to both stand-alone and interactive computation. And it includes time bounds, both for algorithm classification and for tightly constrained real-time applications.
Introduction to Lattice Theory with Computer Science Applications
Author: Vijay K. Garg
Publisher: John Wiley & Sons
ISBN: 1119069734
Category : Computers
Languages : en
Pages : 272
Book Description
A computational perspective on partial order and lattice theory, focusing on algorithms and their applications This book provides a uniform treatment of the theory and applications of lattice theory. The applications covered include tracking dependency in distributed systems, combinatorics, detecting global predicates in distributed systems, set families, and integer partitions. The book presents algorithmic proofs of theorems whenever possible. These proofs are written in the calculational style advocated by Dijkstra, with arguments explicitly spelled out step by step. The author’s intent is for readers to learn not only the proofs, but the heuristics that guide said proofs. Introduction to Lattice Theory with Computer Science Applications: Examines; posets, Dilworth’s theorem, merging algorithms, lattices, lattice completion, morphisms, modular and distributive lattices, slicing, interval orders, tractable posets, lattice enumeration algorithms, and dimension theory Provides end of chapter exercises to help readers retain newfound knowledge on each subject Includes supplementary material at www.ece.utexas.edu/~garg Introduction to Lattice Theory with Computer Science Applications is written for students of computer science, as well as practicing mathematicians.
Publisher: John Wiley & Sons
ISBN: 1119069734
Category : Computers
Languages : en
Pages : 272
Book Description
A computational perspective on partial order and lattice theory, focusing on algorithms and their applications This book provides a uniform treatment of the theory and applications of lattice theory. The applications covered include tracking dependency in distributed systems, combinatorics, detecting global predicates in distributed systems, set families, and integer partitions. The book presents algorithmic proofs of theorems whenever possible. These proofs are written in the calculational style advocated by Dijkstra, with arguments explicitly spelled out step by step. The author’s intent is for readers to learn not only the proofs, but the heuristics that guide said proofs. Introduction to Lattice Theory with Computer Science Applications: Examines; posets, Dilworth’s theorem, merging algorithms, lattices, lattice completion, morphisms, modular and distributive lattices, slicing, interval orders, tractable posets, lattice enumeration algorithms, and dimension theory Provides end of chapter exercises to help readers retain newfound knowledge on each subject Includes supplementary material at www.ece.utexas.edu/~garg Introduction to Lattice Theory with Computer Science Applications is written for students of computer science, as well as practicing mathematicians.