Théorie de la réalité virtuelle

Théorie de la réalité virtuelle PDF Author: Fuchs
Publisher:
ISBN: 9782385420994
Category :
Languages : en
Pages : 0

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Théorie de la réalité virtuelle

Théorie de la réalité virtuelle PDF Author: Fuchs
Publisher:
ISBN: 9782385420994
Category :
Languages : en
Pages : 0

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Book Description


Virtual Reality: Theory and Practice

Virtual Reality: Theory and Practice PDF Author: Maxwell Oliver
Publisher:
ISBN: 9781639895601
Category :
Languages : en
Pages : 0

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Book Description
Virtual reality refers to a simulated experience that can be same or different as compared to the actual world. It uses multi-projected environments that generate realistic sounds, images and other sensations that simulate a person's physical presence in the virtual world. A user can move and look around the virtual world with the help of virtual reality equipments. Virtual reality headsets and head-mounted displays are the tools used to generate this artificial world. There are various methods used by this discipline to create the artificial world. Some of these are avatar image-based virtual reality, desktop-based virtual reality and simulation-based virtual reality. This field finds its applications in areas such as entertainment, psychology and social sciences, and medicine. This book provides comprehensive insights into the field of virtual reality. It is a valuable compilation of topics, ranging from the basic to the most complex theories and principles related to this discipline. As this field is emerging at a rapid pace, the contents of this book will help the readers understand the modern concepts and applications of the subject.

Virtual Reality in Health and Rehabilitation

Virtual Reality in Health and Rehabilitation PDF Author: Christopher M. Hayre
Publisher: CRC Press
ISBN: 1000319954
Category : Technology & Engineering
Languages : en
Pages : 322

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Book Description
This edited book focuses on the role and use of VR for healthcare professions in both health and rehabilitation settings. It is also offers future trends of other emerging technology within medicine and allied health professions. This text draws on expertise of leading medical practitioners and researchers who utilise such VR technologies in their practices to enhance patient/service user outcomes. Research and practical evidence is presented with a strong applied emphasis to further enhance the use VR technologies within the community, the hospital and in education environment(s). The book may also be used to influence policymakers on how healthcare delivery is offered.

Le traité de la réalité virtuelle

Le traité de la réalité virtuelle PDF Author: Alain Berthoz
Publisher: Presses des MINES
ISBN: 2911762622
Category : Computer simulation
Languages : fr
Pages : 87

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Book Description


Transactions on Edutainment XV

Transactions on Edutainment XV PDF Author: Zhigeng Pan
Publisher: Springer
ISBN: 3662593513
Category : Computers
Languages : en
Pages : 280

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Book Description
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 19 papers presented in the 15th issue were organized in the following topical sections: multimedia; simulation; cybersecurity; and e-learning.

Simulated And Virtual Realities

Simulated And Virtual Realities PDF Author: K. Carr
Publisher: CRC Press
ISBN: 9780748401284
Category : Technology & Engineering
Languages : en
Pages : 264

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Book Description
Virtual reality is a perceptual experience, achieved using technology. Anyone wishing to develop virtual reality should understand the human perceptual processes with which the technology seeks to interact and control. The book presents state-of-the-art reviews of the current understanding of these human perceptual processes and the implications for virtual reality. It reports research which has tried to make the technology capable of delivering the required perceptual experience, comprising a basis for future virtual reality research, so as to achieve the optimum development of the field. It is intended to be of use to anyone who is involved with the creation of a virtual reality experience.

Virtual Reality

Virtual Reality PDF Author: Jerome Iglowitz
Publisher: Jerome Iglowitz
ISBN: 0984528504
Category : Consciousness
Languages : en
Pages : 604

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Book Description
I think this is the first scientific and actual solution of the Mind-Brain problem. Using results of recent mathematics, it finally provides an actual solution. But human beings have a real and scientific place in this solution -they are not mere "zombies"! Latest and much improved 3rd Edition.

Consensual Illusion: The Mind in Virtual Reality

Consensual Illusion: The Mind in Virtual Reality PDF Author: Vanja Kljajevic
Publisher: Springer Nature
ISBN: 3662637421
Category : Technology & Engineering
Languages : en
Pages : 137

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Book Description
This book is inspired by the contemporary fascination with virtual reality and growing presence of this type of technology in everyday life. It explores the ways in which virtual reality evokes illusory transformation responses. The power of virtual reality is in making the mediation by technology in these experiences appear irrelevant to cognitive processes, so much so that it is often assumed that skills acquired in virtual environments are generally transferable to the physical world. However, cognition is affected by virtual reality technology, which is reflected in issues related to virtual embodiment, choice of spatial strategies, differences in neural and electrophysiological patterns associated with movement processing when navigating virtual vs. physical environments, and, at least to some extent, in virtual proxemics. In addition to spatial cognition, the book explores the sense of self in virtual reality, social interaction and virtual togetherness, action and motor cognition, calling to mind debates from philosophy, psychology, and cognitive neuroscience.

Space-Time Geometries for Motion and Perception in the Brain and the Arts

Space-Time Geometries for Motion and Perception in the Brain and the Arts PDF Author: Tamar Flash
Publisher: Springer Nature
ISBN: 3030572277
Category : Mathematics
Languages : en
Pages : 265

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Book Description
This book is based on a two-day symposium at the Paris Institute of Advanced Study titled "space-time geometries and movement in the brain and the arts". It includes over 20 chapters written by the leading scientists and artists who presented their related research studies at the symposium and includes six sections; the first three focus on space-time geometries in perception, action and memory while the last three focus on specific artistic domains: drawing and painting, dance, music, digital arts and robotics. The book is accompanied by a dedicated webpage including related images and videos. There is an ever-growing interest in the topics covered by this book. Space and time are of fundamental importance for our understanding of human perception, action, memory and cognition, and are entities which are equally important in physics, biology, neuroscience and psychology. Highly prominent scientists and mathematicians have expressed their belief that our bodies and minds shape the ways we perceive space and time and the physical laws we formulate. Understanding how the brain perceives motion and generates -bodily movements is of great significance. There is also growing interest in studying how space, time and movement subserve artistic creations in different artistic modalities (e.g., fine arts, digital and performing arts and music). This interest is inspired by the idea that artists make intuitive use of the principles and simplifying strategies used by the brain in movement generation and perception. Building upon new understanding of the spatio-temporal geometries subserving movement generation and perception by the brain we can start exploring how artists make use of such neuro --geometrical and neuro-dynamic representations in order to express artistic concepts and emotionally affect the human observers and listeners. Scientists have also started formulating new ideas of how aesthetic judgements emerge from the principles and brain mechanisms subserving motor control and motion perception. Covering novel and multidisciplinary topics, this advanced book will be of interest to neuroscientists, behavioral scientists, artificial intelligence and robotics experts, students and artists.

La réalité virtuelle

La réalité virtuelle PDF Author: Thomas Michaud
Publisher: Editions L'Harmattan
ISBN: 2140093011
Category : Science
Languages : fr
Pages : 246

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Book Description
La réalité virtuelle est annoncée depuis les années 1980 comme une technologie révolutionnaire. Les auteurs de science-fiction ont développé un imaginaire futuriste. Cette étude repose sur l'analyse d'une cinquantaine d'oeuvres de science-fiction traitant de la réalité virtuelle, permettant de comprendre le fonctionnement d'un imaginaire technique dynamique et en interaction permanente avec les pratiques de la recherche et développement. Comment cet imaginaire est-il utilisé pour innover ? Que révèle-t-il des sociétés qui le produisent ?