The Value of Mathematics and Computing in Contemporary Art

The Value of Mathematics and Computing in Contemporary Art PDF Author: Claude P. Bruter
Publisher: Cambridge Scholars Publishing
ISBN: 1036403319
Category : Art
Languages : en
Pages : 146

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Book Description
The artist, through his gifts and his sensitivity, has always used the technical means of his time to share his reactions to the most varied manifestations and creations of his environment and his own imagination. In our modern world, computers and mathematics constantly bring about completely new elements; every day, they enrich the panoply of tools that the artist can deploy. This book makes known, both to the public in the broad sense and to the most devoted animators of cultural life, the immense artistic qualities and intellectual values of the works newly created under the impetus of the progression of our mathematical knowledge.

The Value of Mathematics and Computing in Contemporary Art

The Value of Mathematics and Computing in Contemporary Art PDF Author: Claude P. Bruter
Publisher: Cambridge Scholars Publishing
ISBN: 1036403319
Category : Art
Languages : en
Pages : 146

Get Book Here

Book Description
The artist, through his gifts and his sensitivity, has always used the technical means of his time to share his reactions to the most varied manifestations and creations of his environment and his own imagination. In our modern world, computers and mathematics constantly bring about completely new elements; every day, they enrich the panoply of tools that the artist can deploy. This book makes known, both to the public in the broad sense and to the most devoted animators of cultural life, the immense artistic qualities and intellectual values of the works newly created under the impetus of the progression of our mathematical knowledge.

The Value of Mathematics and Computing in Contemporary Art

The Value of Mathematics and Computing in Contemporary Art PDF Author: Claude P. Bruter
Publisher:
ISBN: 9781036403300
Category :
Languages : en
Pages : 0

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Book Description
The artist, through his gifts and his sensitivity, has always used the technical means of his time to share his reactions to the most varied manifestations and creations of his environment and his own imagination. In our modern world, computers and mathematics constantly bring about completely new elements; every day, they enrich the panoply of tools that the artist can deploy. This book makes known, both to the public in the broad sense and to the most devoted animators of cultural life, the immense artistic qualities and intellectual values of the works newly created under the impetus of the progression of our mathematical knowledge.

The Beauty of Mathematics in Computer Science

The Beauty of Mathematics in Computer Science PDF Author: Jun Wu
Publisher: CRC Press
ISBN: 1351689118
Category : Business & Economics
Languages : en
Pages : 266

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Book Description
The Beauty of Mathematics in Computer Science explains the mathematical fundamentals of information technology products and services we use every day, from Google Web Search to GPS Navigation, and from speech recognition to CDMA mobile services. The book was published in Chinese in 2011 and has sold more than 600,000 copies. Readers were surprised to find that many daily-used IT technologies were so tightly tied to mathematical principles. For example, the automatic classification of news articles uses the cosine law taught in high school. The book covers many topics related to computer applications and applied mathematics including: Natural language processing Speech recognition and machine translation Statistical language modeling Quantitive measurement of information Graph theory and web crawler Pagerank for web search Matrix operation and document classification Mathematical background of big data Neural networks and Google’s deep learning Jun Wu was a staff research scientist in Google who invented Google’s Chinese, Japanese, and Korean Web Search Algorithms and was responsible for many Google machine learning projects. He wrote official blogs introducing Google technologies behind its products in very simple languages for Chinese Internet users from 2006-2010. The blogs had more than 2 million followers. Wu received PhD in computer science from Johns Hopkins University and has been working on speech recognition and natural language processing for more than 20 years. He was one of the earliest engineers of Google, managed many products of the company, and was awarded 19 US patents during his 10-year tenure there. Wu became a full-time VC investor and co-founded Amino Capital in Palo Alto in 2014 and is the author of eight books.

Mathematics and Modern Art

Mathematics and Modern Art PDF Author: Claude Bruter
Publisher: Springer Science & Business Media
ISBN: 3642244971
Category : Mathematics
Languages : en
Pages : 179

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Book Description
The link between mathematics and art remains as strong today as it was in the earliest instances of decorative and ritual art. Arts, architecture, music and painting have for a long time been sources of new developments in mathematics, and vice versa. Many great painters have seen no contradiction between artistic and mathematical endeavors, contributing to the progress of both, using mathematical principles to guide their visual creativity, enriching their visual environment with the new objects created by the mathematical science. Owing to the recent development of the so nice techniques for visualization, while mathematicians can better explore these new mathematical objects, artists can use them to emphasize their intrinsic beauty, and create quite new sceneries. This volume, the content of the first conference of the European Society for Mathematics and the Arts (ESMA), held in Paris in 2010, gives an overview on some significant and beautiful recent works where maths and art, including architecture and music, are interwoven. The book includes a wealth of mathematical illustrations from several basic mathematical fields including classical geometry, topology, differential geometry, dynamical systems. Here, artists and mathematicians alike elucidate the thought processes and the tools used to create their work

Mathematics for Computer Science

Mathematics for Computer Science PDF Author: Eric Lehman
Publisher:
ISBN: 9789888407064
Category : Business & Economics
Languages : en
Pages : 988

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Book Description
This book covers elementary discrete mathematics for computer science and engineering. It emphasizes mathematical definitions and proofs as well as applicable methods. Topics include formal logic notation, proof methods; induction, well-ordering; sets, relations; elementary graph theory; integer congruences; asymptotic notation and growth of functions; permutations and combinations, counting principles; discrete probability. Further selected topics may also be covered, such as recursive definition and structural induction; state machines and invariants; recurrences; generating functions.

Form and Function

Form and Function PDF Author: Noyes Museum of Art
Publisher:
ISBN: 9780972395151
Category :
Languages : en
Pages :

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Book Description


Mathematics and Art

Mathematics and Art PDF Author: Lynn Gamwell
Publisher: Princeton University Press
ISBN: 0691165289
Category : Art
Languages : en
Pages : 576

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Book Description
This is a cultural history of mathematics and art, from antiquity to the present. Mathematicians and artists have long been on a quest to understand the physical world they see before them and the abstract objects they know by thought alone. Taking readers on a tour of the practice of mathematics and the philosophical ideas that drive the discipline, Lynn Gamwell points out the important ways mathematical concepts have been expressed by artists. Sumptuous illustrations of artworks and cogent math diagrams are featured in Gamwell's comprehensive exploration. Gamwell begins by describing mathematics from antiquity to the Enlightenment, including Greek, Islamic, and Asian mathematics. Then focusing on modern culture, Gamwell traces mathematicians' search for the foundations of their science, such as David Hilbert's conception of mathematics as an arrangement of meaning-free signs, as well as artists' search for the essence of their craft, such as Aleksandr Rodchenko's monochrome paintings. She shows that self-reflection is inherent to the practice of both modern mathematics and art, and that this introspection points to a deep resonance between the two fields: Kurt Gödel posed questions about the nature of mathematics in the language of mathematics and Jasper Johns asked "What is art?" in the vocabulary of art. Throughout, Gamwell describes the personalities and cultural environments of a multitude of mathematicians and artists, from Gottlob Frege and Benoît Mandelbrot to Max Bill and Xu Bing. Mathematics and Art demonstrates how mathematical ideas are embodied in the visual arts and will enlighten all who are interested in the complex intellectual pursuits, personalities, and cultural settings that connect these vast disciplines.

Computers and Creativity

Computers and Creativity PDF Author: Jon McCormack
Publisher: Springer Science & Business Media
ISBN: 3642317278
Category : Computers
Languages : en
Pages : 441

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Book Description
This interdisciplinary volume introduces new theories and ideas on creativity from the perspectives of science and art. Featuring contributions from leading researchers, theorists and artists working in artificial intelligence, generative art, creative computing, music composition, and cybernetics, the book examines the relationship between computation and creativity from both analytic and practical perspectives. Each contributor describes innovative new ways creativity can be understood through, and inspired by, computers. The book tackles critical philosophical questions and discusses the major issues raised by computational creativity, including: whether a computer can exhibit creativity independently of its creator; what kinds of creativity are possible in light of our knowledge from computational simulation, artificial intelligence, evolutionary theory and information theory; and whether we can begin to automate the evaluation of aesthetics and creativity in silico. These important, often controversial questions are contextualised by current thinking in computational creative arts practice. Leading artistic practitioners discuss their approaches to working creatively with computational systems in a diverse array of media, including music, sound art, visual art, and interactivity. The volume also includes a comprehensive review of computational aesthetic evaluation and judgement research, alongside discussion and insights from pioneering artists working with computation as a creative medium over the last fifty years. A distinguishing feature of this volume is that it explains and grounds new theoretical ideas on creativity through practical applications and creative practice. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future.

Arts and Technology

Arts and Technology PDF Author: Anthony Lewis Brooks
Publisher: Springer
ISBN: 3319188364
Category : Computers
Languages : en
Pages : 171

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Book Description
This book constitutes the thoroughly refereed proceedings of the Fourth International Conference on Arts and Technology, ArtsIT 2014, held in Istanbul, Turkey, in November 2014. The 17 revised full papers presented were carefully selected and reviewed from numerous submissions. ArtsIT has become a leading scientific forum for the dissemination of cutting-edge research results in the area of arts, design and technology. The papers focus on IT technologies, artists, designers and industrial members and offer content creators tools that expand the means of expression of the traditional design field.

Art, Design and Technology: Collaboration and Implementation

Art, Design and Technology: Collaboration and Implementation PDF Author: Rae Earnshaw
Publisher: Springer
ISBN: 331958121X
Category : Computers
Languages : en
Pages : 97

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Book Description
This book examines how digital technology is being used to assist the artists and designers. The computer is able to store data and reproduce designs, thus facilitating the speed-up of the iterative process towards a final design which meets the objectives of the designer and the requirements of the user. Collaborative design enables the sharing of information across digital networks to produce designed objects in virtual spaces. Augmented and virtual reality techniques can be used to preview designs before they are finalized and implemented. Art and design have shaped the values, social structures, communications, and the culture of communities and civilisations. The direct involvement of artists and designers with their creative works has left a legacy enabling subsequent generations to understand more about their skills, their motivations, and their relationship to the wider world, and to see it from a variety of perspectives. This in turn causes the viewers of their works to reflect upon their meaning for today and the lasting value and implications of what has been created. Art installations are harnessing modern technology to process information and to display it. Such environments have also proved useful in engaging users and visitors with real-time images and interactive art.