The Texture of Shadows

The Texture of Shadows PDF Author: Mandla Langa
Publisher:
ISBN: 9781770103863
Category : English fiction
Languages : en
Pages : 371

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Book Description
"It is 1989, a high point of hope in South Africa's political history. The nation is abuzz with rumours of Nelson Mandela's imminent release, the dismantling of guerrilla camps and the possibility of peace. A band of exiled People's Army soldiers returns to South Africa. After years in Angola they think the change they have been fighting for is finally about to become a reality. They have been ordered to carry and deliver a sealed trunk to an unspecified destination. It is a mission that makes them a target as different parties set out to separate the men from the trunk and its mysterious contents, setting the stage for several fierce conflicts. The Texture of Shadows explores a world of hardened guerrilla fighters, corrupt police officers, ex-political prisoners and the victims of abuse of a system of bannings and beatings. But there are also cracks in this steel-edged world that hope, love and beauty can fill as the reader is swept up in the story of Chaplain Nerissa Rodrigues and her fellow soldiers." -- Back cover.

The Texture of Shadows

The Texture of Shadows PDF Author: Mandla Langa
Publisher:
ISBN: 9781770103863
Category : English fiction
Languages : en
Pages : 371

Get Book Here

Book Description
"It is 1989, a high point of hope in South Africa's political history. The nation is abuzz with rumours of Nelson Mandela's imminent release, the dismantling of guerrilla camps and the possibility of peace. A band of exiled People's Army soldiers returns to South Africa. After years in Angola they think the change they have been fighting for is finally about to become a reality. They have been ordered to carry and deliver a sealed trunk to an unspecified destination. It is a mission that makes them a target as different parties set out to separate the men from the trunk and its mysterious contents, setting the stage for several fierce conflicts. The Texture of Shadows explores a world of hardened guerrilla fighters, corrupt police officers, ex-political prisoners and the victims of abuse of a system of bannings and beatings. But there are also cracks in this steel-edged world that hope, love and beauty can fill as the reader is swept up in the story of Chaplain Nerissa Rodrigues and her fellow soldiers." -- Back cover.

Real-Time Shadows

Real-Time Shadows PDF Author: Elmar Eisemann
Publisher: CRC Press
ISBN: 1439867690
Category : Computers
Languages : en
Pages : 399

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Book Description
Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In recent years, there have been notable improvements in visual quality and speed, making high-quality realistic real-time shadows a reachable goal. Real-Time Shadows is a comprehensive guide to t

The Visual World of Shadows

The Visual World of Shadows PDF Author: Roberto Casati
Publisher: MIT Press
ISBN: 0262550849
Category : Science
Languages : en
Pages : 407

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Book Description
How the perception of shadows, studied by vision scientists and visual artists, reveals the inner workings of the visual system. In The Visual World of Shadows, Roberto Casati and Patrick Cavanagh examine how the perception of shadows, as studied by vision scientists and visual artists, reveals the inner workings of the visual system. Shadows are at once a massive problem for vision—which must distinguish them from objects or material features of objects—and a resource, signaling the presence, location, shape, and size of objects. Casati and Cavanagh draw up an inventory of information retrievable from shadows, showing their amazing variety. They present an overview of the visual system, distinguishing between measurement and inference. They discuss the shadow mission, the work done by the visual brain to parse, and perhaps discard, the information from shadows; shadow ownership, the association of a shadow with the object that casts it; shadow labeling, the visual system's ability to tell shadows from nonshadows; and the shadow concept, our knowledge about shadows as a category. Casati and Cavanagh then apply the theoretical apparatus they have developed for shadows to other phenomena: illumination, reflection, and transparency. Finally, they examine the art of the shadow, paying tribute to artists' exploration of shadow, analyzing a series of artworks (reproduced in color) from a rich and fascinating art historical corpus.

A Fortress of Grey Ice

A Fortress of Grey Ice PDF Author: J. V. Jones
Publisher: Macmillan
ISBN: 1429975989
Category : Fiction
Languages : en
Pages : 672

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Book Description
"Wonderful . . . J. V. Jones is a striking writer." So says Robert Jordan, the author of The Wheel of Time epic fantasy series. And Jones lives up to that praise in the highly charged epic adventure of Ash March and Raif Sevrance, two outcasts whose fate are entwined by ancient prophecies and need, in the cold, dark world that threatens to be torn asunder by a war to end all wars. Isolated by their birthrights, they are but two who fight the dreaded Endlords, and their strength and courage will be needed if the world is to be saved from darkness." Raif, wrongly accused and cut off from his clan by the treachery of their new headsman, has a talent for killing that is part of his curse and his burden. But he bears another burden of greater weight. Ash is a sacred warrior to the Sull, an ancient race whose numbers have declined. Raised as a foundling, never knowing her true history, she must learn to accept the terrible gifts of her heritage. But as Ash learns more of her greater fate, Raif's task looms dark and desperate, for he must journey through the nightmare realm of the Want, a place where even the Sull now fear to tread. For deep within the Want is the Fortress of Grey Ice, and there he must heal the breach in the Blindwall that already threatens the world. Should he fail, not even Ash's powers can save them. . . . At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

GPU Pro 360 Guide to Shadows

GPU Pro 360 Guide to Shadows PDF Author: Wolfgang Engel
Publisher: CRC Press
ISBN: 1351208330
Category : Computers
Languages : en
Pages : 410

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Book Description
Wolfgang Engel’s GPU Pro 360 Guide to Shadows gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers various algorithms that are used to generate shadow data. This volume is complete with 15 articles by leading programmers that focus on achieving good visual results in rendering shadows. GPU Pro 360 Guide to Shadows is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in rapidly evolving field of real-time rendering Takes practical approach that helps graphics programmers solve their daily challenges

Virtual World Design

Virtual World Design PDF Author: Ann Cudworth
Publisher: CRC Press
ISBN: 1466579668
Category : Computers
Languages : en
Pages : 398

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Book Description
Learn How to Create Immersive Virtual EnvironmentsWritten by an award-winning designer with 20 years of experience designing virtual environments for television and online communities, Virtual World Design explores the intertwining disciplines of 2D graphics, 3D models, lighting, sound, and storytelling. It illustrates how these disciplines come to

Introduction to 3D Game Programming with DirectX 10

Introduction to 3D Game Programming with DirectX 10 PDF Author: Frank D. Luna
Publisher: Jones & Bartlett Publishers
ISBN: 1598220535
Category : Computers
Languages : en
Pages : 529

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Book Description
"Introduction to 3D Game Programming with Direct X 10 provides an introduction to programming interactive computer graphics, with an emphasis on game development, using DirectX 10. The book is divided into three main parts. Part I explores basic mathematical tools, Part II shows how to implement fundamental tasks in Direct3D, and Part III demonstrates a variety of techniques and special effects."--BOOK JACKET.

Lighting for Photographers

Lighting for Photographers PDF Author: Joseph Lavine
Publisher: Routledge
ISBN: 1351166638
Category : Photography
Languages : en
Pages : 240

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Book Description
Lighting is one of the most important aspects of any photograph. The best images create dimension and drama, which goes beyond formulas and lighting recipes. In Lighting for Photographers: An Introductory Guide to Professional Photography, commercial photographers and instructors Joe Lavine and Brad Bartholomew offer a unique philosophy of lighting, starting with an understanding of the characteristics of lighting to build great shots. Including interviews from professional photographers and illustrated with over 200 images, this book introduces basic photographic concepts and equipment needs, and takes the reader from the lighting process through to starting a successful career in photography both in the studio and on location. Readers will learn a comprehensive approach to lighting including what light does, composition, experimentation, practical tools and techniques, equipment, metering and histograms, and how to launch and grow their career. With downloadable instructor resources featuring discussion questions and quizzes, this fully updated edition is ideal for introductory level photography and lighting courses as well as the amateur photographer looking to apply the appropriate lighting to realize their conceptual and aesthetic goals.

Digital Anatomy

Digital Anatomy PDF Author: Jean-François Uhl
Publisher: Springer Nature
ISBN: 3030619052
Category : Computers
Languages : en
Pages : 385

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Book Description
This book offers readers fresh insights on applying Extended Reality to Digital Anatomy, a novel emerging discipline. Indeed, the way professors teach anatomy in classrooms is changing rapidly as novel technology-based approaches become ever more accessible. Recent studies show that Virtual (VR), Augmented (AR), and Mixed-Reality (MR) can improve both retention and learning outcomes. Readers will find relevant tutorials about three-dimensional reconstruction techniques to perform virtual dissections. Several chapters serve as practical manuals for students and trainers in anatomy to refresh or develop their Digital Anatomy skills. We developed this book as a support tool for collaborative efforts around Digital Anatomy, especially in distance learning, international and interdisciplinary contexts. We aim to leverage source material in this book to support new Digital Anatomy courses and syllabi in interdepartmental, interdisciplinary collaborations. Digital Anatomy – Applications of Virtual, Mixed and Augmented Reality provides a valuable tool to foster cross-disciplinary dialogues between anatomists, surgeons, radiologists, clinicians, computer scientists, course designers, and industry practitioners. It is the result of a multidisciplinary exercise and will undoubtedly catalyze new specialties and collaborative Master and Doctoral level courses world-wide. In this perspective, the UNESCO Chair in digital anatomy was created at the Paris Descartes University in 2015 (www.anatomieunesco.org). It aims to federate the education of anatomy around university partners from all over the world, wishing to use these new 3D modeling techniques of the human body.

Grasping Shadows

Grasping Shadows PDF Author: William Chapman Sharpe
Publisher: Oxford University Press
ISBN: 0190682264
Category : Art
Languages : en
Pages : 441

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Book Description
What's in a shadow? Menace, seduction, or salvation? Immaterial but profound, shadows lurk everywhere in literature and the visual arts, signifying everything from the treachery of appearances to the unfathomable power of God. From Plato to Picasso, from Rembrandt to Welles and Warhol, from Lord of the Rings to the latest video game, shadows act as central players in the drama of Western culture. Yet because they work silently, artistic shadows often slip unnoticed past audiences and critics. Conceived as an accessible introduction to this elusive phenomenon, Grasping Shadows is the first book that offers a general theory of how all shadows function in texts and visual media. Arguing that shadow images take shape within a common cultural field where visual and verbal meanings overlap, William Sharpe ranges widely among classic and modern works, revealing the key motifs that link apparently disparate works such as those by Fra Angelico and James Joyce, Clementina Hawarden and Kara Walker, Charles Dickens and Kumi Yamashita. Showing how real-world shadows have shaped the meanings of shadow imagery, Grasping Shadows guides the reader through the techniques used by writers and artists to represent shadows from the Renaissance onward. The last chapter traces how shadows impact the art of the modern city, from Renoir and Zola to film noir and projection systems that capture the shadows of passers-by on streets around the globe. Extending his analysis to contemporary street art, popular songs, billboards, and shadow-theatre, Sharpe demonstrates a practical way to grasp the "dark side" that looms all around us.