Author: Robert Atwan
Publisher: Mariner Books
ISBN: 0358381754
Category : Literary Collections
Languages : en
Pages : 257
Book Description
A collection of the year's best essays, selected by award-winning journalist and New Yorker staff writer Kathryn Schulz "The world is abundant even in bad times,"guest editor Kathryn Schulz writes in her introduction, "it is lush with interestingness, and always, somewhere, offering up consolation or beauty or humor or happiness, or at least the hope of future happiness."The essays Schulz selected are a powerful time capsule of 2020, showcasing that even if our lives as we knew them stopped, the beauty to be found in them flourished. From an intimate account of nursing a loved one in the early days of the pandemic, to a masterful portrait of grieving the loss of a husband as the country grieved the loss of George Floyd, this collection brilliantly shapes the grief, hardship, and hope of a singular year. The Best American Essays 2021 includes ELIZABETH ALEXANDER - HILTON ALS - GABRIELLE HAMILTON - RUCHIR JOSHI - PATRICIA LOCKWOOD- CLAIRE MESSUD - WESLEY MORRIS - BETH NGUYEN - JESMYN WARD and others
The Best American Essays 2021
Author: Robert Atwan
Publisher: Mariner Books
ISBN: 0358381754
Category : Literary Collections
Languages : en
Pages : 257
Book Description
A collection of the year's best essays, selected by award-winning journalist and New Yorker staff writer Kathryn Schulz "The world is abundant even in bad times,"guest editor Kathryn Schulz writes in her introduction, "it is lush with interestingness, and always, somewhere, offering up consolation or beauty or humor or happiness, or at least the hope of future happiness."The essays Schulz selected are a powerful time capsule of 2020, showcasing that even if our lives as we knew them stopped, the beauty to be found in them flourished. From an intimate account of nursing a loved one in the early days of the pandemic, to a masterful portrait of grieving the loss of a husband as the country grieved the loss of George Floyd, this collection brilliantly shapes the grief, hardship, and hope of a singular year. The Best American Essays 2021 includes ELIZABETH ALEXANDER - HILTON ALS - GABRIELLE HAMILTON - RUCHIR JOSHI - PATRICIA LOCKWOOD- CLAIRE MESSUD - WESLEY MORRIS - BETH NGUYEN - JESMYN WARD and others
Publisher: Mariner Books
ISBN: 0358381754
Category : Literary Collections
Languages : en
Pages : 257
Book Description
A collection of the year's best essays, selected by award-winning journalist and New Yorker staff writer Kathryn Schulz "The world is abundant even in bad times,"guest editor Kathryn Schulz writes in her introduction, "it is lush with interestingness, and always, somewhere, offering up consolation or beauty or humor or happiness, or at least the hope of future happiness."The essays Schulz selected are a powerful time capsule of 2020, showcasing that even if our lives as we knew them stopped, the beauty to be found in them flourished. From an intimate account of nursing a loved one in the early days of the pandemic, to a masterful portrait of grieving the loss of a husband as the country grieved the loss of George Floyd, this collection brilliantly shapes the grief, hardship, and hope of a singular year. The Best American Essays 2021 includes ELIZABETH ALEXANDER - HILTON ALS - GABRIELLE HAMILTON - RUCHIR JOSHI - PATRICIA LOCKWOOD- CLAIRE MESSUD - WESLEY MORRIS - BETH NGUYEN - JESMYN WARD and others
First Person
Author: Noah Wardrip-Fruin
Publisher: MIT Press
ISBN: 9780262232326
Category : Computers
Languages : en
Pages : 360
Book Description
The relationship between story and game, and related questions of electronic writing and play, examined through a series of discussions among new media creators and theorists.
Publisher: MIT Press
ISBN: 9780262232326
Category : Computers
Languages : en
Pages : 360
Book Description
The relationship between story and game, and related questions of electronic writing and play, examined through a series of discussions among new media creators and theorists.
Game Writing
Author: Chris Mark Bateman
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 350
Book Description
As computer games become more and more like Hollywood productions, the need for good story lines increases. Research shows that stories are highly valued by game players, so today's studios and developers need good writers. Creating narrative - a traditionally static form - for games is a major challenge. Games are at their heart dynamic, interactive systems, so they don't follow the guidelines and rules of film or T.V. writing. Game Writing: Narrative Skills for Videogames addresses these issues and is the first book written to demystify this emerging field. Through the insights and experiences of practicing game writers, the book captures a snapshot of the narrative skills employed in today's game industry. This unique collection of practical articles provides the foundations to the craft of game writing. The articles, written by member of the International Game Developer's (IDGA) Game Writer's SIG, detail aspects of the process from the basics of narrative and non-linear narrative to writing comedy for games and creating compelling characters. Throughout the articles there is a strong emphasis on the skills developers and publishers will expect a game writer to have. The book is suitable for both beginners and experienced writers, and is a detailed guide to all the techniques of game writing. This book is an essential read for anyone wishing to get into this exciting field, particularly for new game writers wanting to hone their skills, and film and T.V. scriptwriters who want to learn how to transfer their skills to the games industry.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 350
Book Description
As computer games become more and more like Hollywood productions, the need for good story lines increases. Research shows that stories are highly valued by game players, so today's studios and developers need good writers. Creating narrative - a traditionally static form - for games is a major challenge. Games are at their heart dynamic, interactive systems, so they don't follow the guidelines and rules of film or T.V. writing. Game Writing: Narrative Skills for Videogames addresses these issues and is the first book written to demystify this emerging field. Through the insights and experiences of practicing game writers, the book captures a snapshot of the narrative skills employed in today's game industry. This unique collection of practical articles provides the foundations to the craft of game writing. The articles, written by member of the International Game Developer's (IDGA) Game Writer's SIG, detail aspects of the process from the basics of narrative and non-linear narrative to writing comedy for games and creating compelling characters. Throughout the articles there is a strong emphasis on the skills developers and publishers will expect a game writer to have. The book is suitable for both beginners and experienced writers, and is a detailed guide to all the techniques of game writing. This book is an essential read for anyone wishing to get into this exciting field, particularly for new game writers wanting to hone their skills, and film and T.V. scriptwriters who want to learn how to transfer their skills to the games industry.
The Story Game
Author: Shze-Hui Tjoa
Publisher: Tin House Books
ISBN: 1959030760
Category : Biography & Autobiography
Languages : en
Pages : 212
Book Description
"Hypnotic, wise, and thunderously innovative."— T Kira Madden, author of Long Live the Tribe of Fatherless Girls A transcendent, profoundly imaginative memoir that explores the complexities of sisterhood, the cost of expectation, and the power of storytelling to shape—and ultimately repair—a life. In the humid dark of a eucalyptus-scented room, a woman named Hui lies on a mattress telling stories about herself to her listener, a little girl. She talks about her identity as the child of an immigrant, her feelings about being in a mixed-race marriage, her opinions on mental health. But as her stories progress, it becomes clear a volatile secret lurks beneath their surface. There are events in Hui’s past that have great significance for the person she’s become, but that have gone missing from her memory. What is it, exactly, that is haunting Hui? Who is the little girl she talks to? And who is Hui herself? As the conversation continues, what unfolds is a breathtaking, unexpected journey through layers of story toward truth and recovered identity; a memoir that reenacts, in tautly novelistic fashion, the process of healing that author Shze-Hui Tjoa moved through to recover memories lost to complex PTSD and, eventually, reconstruct her sense of self. Stunning in its originality and intimacy, The Story Game is a piercing tribute to selfhood and sisterhood, a genre-shattering testament to the power of imagination, and a one-of-a-kind work of art.
Publisher: Tin House Books
ISBN: 1959030760
Category : Biography & Autobiography
Languages : en
Pages : 212
Book Description
"Hypnotic, wise, and thunderously innovative."— T Kira Madden, author of Long Live the Tribe of Fatherless Girls A transcendent, profoundly imaginative memoir that explores the complexities of sisterhood, the cost of expectation, and the power of storytelling to shape—and ultimately repair—a life. In the humid dark of a eucalyptus-scented room, a woman named Hui lies on a mattress telling stories about herself to her listener, a little girl. She talks about her identity as the child of an immigrant, her feelings about being in a mixed-race marriage, her opinions on mental health. But as her stories progress, it becomes clear a volatile secret lurks beneath their surface. There are events in Hui’s past that have great significance for the person she’s become, but that have gone missing from her memory. What is it, exactly, that is haunting Hui? Who is the little girl she talks to? And who is Hui herself? As the conversation continues, what unfolds is a breathtaking, unexpected journey through layers of story toward truth and recovered identity; a memoir that reenacts, in tautly novelistic fashion, the process of healing that author Shze-Hui Tjoa moved through to recover memories lost to complex PTSD and, eventually, reconstruct her sense of self. Stunning in its originality and intimacy, The Story Game is a piercing tribute to selfhood and sisterhood, a genre-shattering testament to the power of imagination, and a one-of-a-kind work of art.
The Egypt Game
Author: Zilpha Keatley Snyder
Publisher: Simon and Schuster
ISBN: 143913202X
Category : Juvenile Fiction
Languages : en
Pages : 241
Book Description
The first time Melanie Ross meets April Hall, she’s not sure they have anything in common. But she soon discovers that they both love anything to do with ancient Egypt. When they stumble upon a deserted storage yard, Melanie and April decide it’s the perfect spot for the Egypt Game. Before long there are six Egyptians, and they all meet to wear costumes, hold ceremonies, and work on their secret code. Everyone thinks it’s just a game until strange things start happening. Has the Egypt Game gone too far?
Publisher: Simon and Schuster
ISBN: 143913202X
Category : Juvenile Fiction
Languages : en
Pages : 241
Book Description
The first time Melanie Ross meets April Hall, she’s not sure they have anything in common. But she soon discovers that they both love anything to do with ancient Egypt. When they stumble upon a deserted storage yard, Melanie and April decide it’s the perfect spot for the Egypt Game. Before long there are six Egyptians, and they all meet to wear costumes, hold ceremonies, and work on their secret code. Everyone thinks it’s just a game until strange things start happening. Has the Egypt Game gone too far?
The Game That Never Ends
Author: David Adamson Harper
Publisher:
ISBN: 9780984826353
Category :
Languages : en
Pages :
Book Description
In 1953 Sandy and Alex meet and fall in love in Adelaide, South Australia. She comes from a wealthy Catholic family and he is the son of a shopkeeper and an Anglican. Her mother has marriage plans for her and takes Alex to Italy to keep them apart. He goes to Oxford University where he achieves great success in cricket and rugby football. For the next seven years their love has to overcome many conflicts and is sorely tested by a tragic event and her Catholicism. In 1961 now working in San Francisco and believing Alex lost to him forever, Sandy falls in love and marries Kate but Alex, now finally free of her marriage, returns to him plunging his life into chaos. Will he be able to bring an end to this never ending game?
Publisher:
ISBN: 9780984826353
Category :
Languages : en
Pages :
Book Description
In 1953 Sandy and Alex meet and fall in love in Adelaide, South Australia. She comes from a wealthy Catholic family and he is the son of a shopkeeper and an Anglican. Her mother has marriage plans for her and takes Alex to Italy to keep them apart. He goes to Oxford University where he achieves great success in cricket and rugby football. For the next seven years their love has to overcome many conflicts and is sorely tested by a tragic event and her Catholicism. In 1961 now working in San Francisco and believing Alex lost to him forever, Sandy falls in love and marries Kate but Alex, now finally free of her marriage, returns to him plunging his life into chaos. Will he be able to bring an end to this never ending game?
Video Games and Storytelling
Author: Souvik Mukherjee
Publisher: Springer
ISBN: 1137525053
Category : Social Science
Languages : en
Pages : 327
Book Description
The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.
Publisher: Springer
ISBN: 1137525053
Category : Social Science
Languages : en
Pages : 327
Book Description
The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.
Video Game Storytelling
Author: Evan Skolnick
Publisher: Watson-Guptill
ISBN: 0385345836
Category : Games & Activities
Languages : en
Pages : 210
Book Description
UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process—by all members of the team. This clear, concise reference pairs relevant examples from top games and other media with a breakdown of the key roles in game development, showing how a team’s shared understanding and application of core storytelling principles can deepen the player experience. Understanding story and why it matters is no longer just for writers or narrative designers. From team leadership to game design and beyond, Skolnick reveals how each member of the development team can do his or her part to help produce gripping, truly memorable narratives that will enhance gameplay and bring today’s savvy gamers back time and time again.
Publisher: Watson-Guptill
ISBN: 0385345836
Category : Games & Activities
Languages : en
Pages : 210
Book Description
UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process—by all members of the team. This clear, concise reference pairs relevant examples from top games and other media with a breakdown of the key roles in game development, showing how a team’s shared understanding and application of core storytelling principles can deepen the player experience. Understanding story and why it matters is no longer just for writers or narrative designers. From team leadership to game design and beyond, Skolnick reveals how each member of the development team can do his or her part to help produce gripping, truly memorable narratives that will enhance gameplay and bring today’s savvy gamers back time and time again.
The Lying Game
Author: Ruth Ware
Publisher: Simon & Schuster
ISBN: 198214341X
Category : Fiction
Languages : en
Pages : 416
Book Description
From the New York Times bestselling author of the “twisty-mystery” (Vulture) novel In a Dark, Dark Wood, The Woman in Cabin 10, and The Turn of the Key comes Ruth Ware’s The Lying Game. Isa Wilde knows something terrible has happened when she receives a text from an old friend. Why would Kate summon her and their two friends to the seaside town where they briefly attended the Salten House boarding school together seventeen years ago? The four friends had quickly bonded over the Lying Game—a risky contest that involved tricking fellow boarders and faculty with their lies. Now reunited, Isa, Kate, Thea, and Fatima discover that their past lies had far-reaching effects and criminal implications that threaten them all. In order to protect their reputations, and their friendship, they must uncover the truth about what really happened all those years ago. Atmospheric and twisty, with just the right amount of chill, The Lying Game will have readers at the edge of their seats, not knowing who can be trusted in this tangled web of lies.
Publisher: Simon & Schuster
ISBN: 198214341X
Category : Fiction
Languages : en
Pages : 416
Book Description
From the New York Times bestselling author of the “twisty-mystery” (Vulture) novel In a Dark, Dark Wood, The Woman in Cabin 10, and The Turn of the Key comes Ruth Ware’s The Lying Game. Isa Wilde knows something terrible has happened when she receives a text from an old friend. Why would Kate summon her and their two friends to the seaside town where they briefly attended the Salten House boarding school together seventeen years ago? The four friends had quickly bonded over the Lying Game—a risky contest that involved tricking fellow boarders and faculty with their lies. Now reunited, Isa, Kate, Thea, and Fatima discover that their past lies had far-reaching effects and criminal implications that threaten them all. In order to protect their reputations, and their friendship, they must uncover the truth about what really happened all those years ago. Atmospheric and twisty, with just the right amount of chill, The Lying Game will have readers at the edge of their seats, not knowing who can be trusted in this tangled web of lies.
Monopoly
Author: Rod Kennedy
Publisher: Gibbs Smith
ISBN: 9781586853228
Category : Games & Activities
Languages : en
Pages : 104
Book Description
The author chronicles the history of the world's most popular board game,racing the origins of each "property" within Atlantic City, New Jersey,hile recalling the evolution of the game. Original.
Publisher: Gibbs Smith
ISBN: 9781586853228
Category : Games & Activities
Languages : en
Pages : 104
Book Description
The author chronicles the history of the world's most popular board game,racing the origins of each "property" within Atlantic City, New Jersey,hile recalling the evolution of the game. Original.