The Unreal Universe

The Unreal Universe PDF Author: Manoj Thulasidas
Publisher: Thulasidas
ISBN: 9810575947
Category : Physics
Languages : en
Pages : 284

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Book Description
"In this immensely thought-provoking book, Thulasidas explores our notions of space and time and shows how our sense of reality rests on uncertain supports. Space is unreal the same way sound and smell are unreal, and time is no more real than mathematics. In a space created by the brain out of the light falling on our retinas (for the Hubble telescope), is it a surprise that nothing can travel faster than light? Generated by our sensory perception and fabricated by our cognitive process, the space-time continuum is the arena of physics. Looking at reality as a cognitive model of perception, Thulasidas sheds new light on spiritual philosophies, both Western and Eastern. Exploring the overlaps among the sciences and philosophies with impressive surety and clarity, The Unreal Universe looks set to revolutionize the way we think of reality and understand both modern physics and ancient spiritual writings"--Back cover

The Unreal Universe

The Unreal Universe PDF Author: Manoj Thulasidas
Publisher: Thulasidas
ISBN: 9810575947
Category : Physics
Languages : en
Pages : 284

Get Book Here

Book Description
"In this immensely thought-provoking book, Thulasidas explores our notions of space and time and shows how our sense of reality rests on uncertain supports. Space is unreal the same way sound and smell are unreal, and time is no more real than mathematics. In a space created by the brain out of the light falling on our retinas (for the Hubble telescope), is it a surprise that nothing can travel faster than light? Generated by our sensory perception and fabricated by our cognitive process, the space-time continuum is the arena of physics. Looking at reality as a cognitive model of perception, Thulasidas sheds new light on spiritual philosophies, both Western and Eastern. Exploring the overlaps among the sciences and philosophies with impressive surety and clarity, The Unreal Universe looks set to revolutionize the way we think of reality and understand both modern physics and ancient spiritual writings"--Back cover

Unreal Engine 4 Virtual Reality Projects

Unreal Engine 4 Virtual Reality Projects PDF Author: Kevin Mack
Publisher: Packt Publishing Ltd
ISBN: 1789133882
Category : Computers
Languages : en
Pages : 622

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Book Description
The key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not only learn the specifics of virtual reality development in Unreal but also build immersive and fun VR projects that can be experienced on your VR devices.

Unreal Engine VR Cookbook

Unreal Engine VR Cookbook PDF Author: Mitch McCaffrey
Publisher: Addison-Wesley Professional
ISBN: 0134649788
Category : Computers
Languages : en
Pages : 386

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Book Description
This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. “With his YouTube channel, Mitch’s VR Lab, Mitch has helped thousands of people understand the foundations of locomotion and interaction mechanics with clear and concise UE4 videos. I’m thrilled that he has taken the time to bring all his knowledge and experience in working with Unreal Engine and Virtual Reality to the Unreal® Engine VR Cookbook.... Mitch is uniquely qualified to share this book with the world.” —Luis Cataldi, Unreal Engine Education, Epic Games, Inc. For game developers and visualization specialists, VR is the next amazing frontier to conquer—and Unreal Engine 4 is the ideal platform to conquer it with. Unreal ® Engine VR Cookbook is your complete, authoritative guide to building stunning experiences on any Unreal Engine 4-compatible VR hardware. Renowned VR developer and instructor Mitch McCaffrey brings together best practices, common interaction paradigms, specific guidance on implementing these paradigms in Unreal Engine, and practical guidance on choosing the right approaches for your project. McCaffrey’s tested “recipes” contain step-by-step instructions, while empowering you with concise explanations of the underlying theory and math. Whether you’re creating first-person shooters or relaxation simulators, the techniques McCaffrey explains help you get immediate results, as you gain “big picture” knowledge and master nuances that will help you succeed with any genre or project. Understand basic VR concepts and terminology Implement VR logic with Blueprint visual scripting Create basic VR projects with Oculus Rift, HTC Vive, Gear VR, Google VR, PSVR, and other environments Recognize and manage differences between seated and standing VR experiences Set up trace interactions and teleportation Work with UMG and 2D UIs Implement character inverse kinematics (IK) for head and hands Define effective motion controller interaction Help users avoid motion sickness Optimize VR applications Explore the VR editor, community resources, and more If you’re ready to master VR on Unreal Engine 4, this is the practical resource you’ve been searching for! Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.

I Said Yes

I Said Yes PDF Author: Emily Maynard Johnson
Publisher: HarperChristian + ORM
ISBN: 0718038444
Category : Religion
Languages : en
Pages : 229

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Book Description
Millions know Emily Maynard Johnson from her appearances on both The Bachelor and The Bachelorette. At the end of a long, fruitless search for a husband, Emily found that waiting right in front of her all along was the truest love of all: the unconditional love of the Lord. Overcome with embarrassment following her nationally televised heartbreaks, Emily finally committed herself to the only one she knew would never leave her empty and alone. Abandoning her need to be chosen by men and finding peace in the fact that she was already chosen by God, Emily found the joy she had been looking for in serving God. I Said Yes chronicles Emily's experiences on both The Bachelor and The Bachelorette and the way that God turned her life upside down through the knowledge and acceptance of His true love. As Emily sheds light on her life as a believer in the spotlight, she teaches us: How to embrace the gift of true redemption What it means to fully surrender your heart to God How to say yes to God's ways, God's love, and God's timing In I Said Yes, Emily tells the story of her life before and after reality TV fame, describing the profound new reality she discovered when she traded fame in favor of the Lord--and to that unconditional love, Emily said yes.

Keeping It Unreal

Keeping It Unreal PDF Author: Darieck Scott
Publisher: NYU Press
ISBN: 1479840130
Category : Literary Criticism
Languages : en
Pages : 277

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Book Description
Introduction: Fantastic Bullets -- I Am Nubia: Superhero Comics and the Paradigm of the Fantasy-Act -- Can the Black Superhero Be? -- Erotic Fantasy-Acts: The Art of Desire -- Conclusion: On Becoming Fantastical.

Unreal Objects

Unreal Objects PDF Author: Kate O'Riordan
Publisher: Digital Barricades
ISBN: 9780745336787
Category : Science
Languages : en
Pages : 0

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Book Description
Unpacks the political economy of new science and technology projects, and the implications for a utopian future

The Great Unreal

The Great Unreal PDF Author: Nico Krebs
Publisher: Patrick Frey Editions
ISBN: 9783905929836
Category : Landscape photography
Languages : en
Pages : 152

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Book Description
During a period of three years Taiyo Onorato and Nico Krebs traveled several months through the United States, working "on the road" on the photo series The Great Unreal. The photographic work deals with reality and the fabrication of reality. The geography of America serves as both setting and fertile ground for the examination. Mysticism and demystification are important aspects in this process, as is working with a rich inventory of visual icons that can be continually deconstructed and manipulated. The working method of both photographers is based on interventions prescribed mostly by happenstance and change. Through repetition and associative placement, the sometimes crude, sometimes subtle interventions begin to link to one another, establishing an exciting transformation of reality that only hesitatingly reveals itself to the viewer. Together with book designers Megi Zumstein and Claudio Barandun, what emerged is an unmitigated picture book that makes a visual journey possible without any instructions. It comprises narrative image sequences that approximate the curiosity and restlessness of being on the move and, at the same time, depict associative connections with the American landscape.

Taste Test

Taste Test PDF Author: Kelly Fiore
Publisher: Bloomsbury Publishing USA
ISBN: 0802734758
Category : Juvenile Fiction
Languages : en
Pages : 348

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Book Description
If you can grill it, smoke it, or fry it, Nora Henderson knows all about it. She's been basting baby back ribs and pulling pork at her father's barbeque joint since she was tall enough to reach the counter. When she's accepted to Taste Test, a reality-television teen cooking competition, Nora can't wait to leave her humble hometown behind, even if it means saying good-bye to her dad and her best friend, Billy. Once she's on set, run-ins with her high-society roommate and the maddeningly handsome-not to mention talented-son of a famous chef, Christian Van Lorten, mean Nora must work even harder to prove herself. But as mysterious accidents plague the kitchen arena, protecting her heart from one annoyingly charming fellow contestant in particular becomes the least of her concerns. Someone is conducting real-life eliminations, and if Nora doesn't figure out who, she could be next to get chopped for good. With romance and intrigue as delectable as the winning recipes included in the story, this debut novel will be devoured by all.

Creating Games with Unreal Engine, Substance Painter, & Maya

Creating Games with Unreal Engine, Substance Painter, & Maya PDF Author: Kassandra Arevalo
Publisher: CRC Press
ISBN: 1000281841
Category : Computers
Languages : en
Pages : 841

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Book Description
Description: This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Maya, Substance Painter, and Unreal Engine. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets. This includes polygonal modeling, UV layout, and custom texture painting. Then, the book covers rigging and animation solutions to create assets to be placed in the game including animated first-person assets and motion-captured NPC animations. Finally, readers can put it all together and build interactivity that allows the player to create a finished game using the assets built and animated earlier in the book. • Written by industry professionals with real-world experience in building assets and games. • Build a complete game from start to finish. • Learn what the pros use: construct all assets using the tools used at industries across the world. • All software used are free to students. • When complete, students will have a playable version of an FPS game. Jing Tian Li is a graduate of China’s Central Academy of Fine Arts and New York’s School of Visual Arts, where he earned an MFA in Computer Art. He currently is an Assistant Professor of 3D Animation & Game Design at the University of the Incarnate Word in San Antonio, Texas. Kassandra Arevalo is an instructor of 3D Animation & Game Design at the University of the Incarnate Word in San Antonio, Texas. She previously worked as an animator at Immersed Games. Matt Tovar is an industry veteran animator. He has worked at Naughty Dog, Infinity Ward, and Sony Interactive on such games as The Last of Us, Call of Duty: Modern Warfare, and most recently Marvel’s Avengers with Crystal Dynamics. He is an Assistant Professor of 3D Animation at the University of the Incarnate Word in San Antonio, Texas.

Unreal City

Unreal City PDF Author: D.J. Bryant
Publisher: Fantagraphics Books
ISBN: 1606998803
Category : Comics & Graphic Novels
Languages : en
Pages : 106

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Book Description
Unreal City contains five highly charged stories about relationships: “Echoes into Eternity,” “Evelyn Dalton-Hoyt,” “Emordana,” “The Yellowknife Retrospective,” and “Objet d’Art.” The stories address gender, narcissism, marriage, subjectivity, objectification, and the thin line that divides love from hate. Bryant’s characters sometimes feel like they are navigating their way through the darkness in an attempt to make sense of love, sex, art, and life. Existential and elliptical, the stories play beautifully against Bryant’s precise and fully-realized artwork, which echoes such masters as Jaime Hernandez and Daniel Clowes. In Unreal City, characters cannot walk into a room without their world turning inside out. Readers will be similarly upended by the discovery of this major new talent.