Author: Simon Webb
Publisher: Pen and Sword
ISBN: 1526732866
Category : Technology & Engineering
Languages : en
Pages : 212
Book Description
A look at the surprising nineteenth-century technology that inspires this literary and cultural movement: “I was very impressed by this book.” —SF Crowsnest In recent decades, steampunk has grown from a rather obscure subgenre of science fiction into a striking and distinctive style of fashion, art, design, and even music. It is in the written word, however, that steampunk has its roots—and in this book Simon Webb explores and examines the real inventions that underpin the fantasy. In doing so, he reveals a world unknown to most people today. Webb reveals the Victorian era as a surprising place: one of steam-powered airplanes, fax machines linking Moscow and St Petersburg, steam cars traveling at over 100 mph, electric taxis, and wireless telephones. It is, in short, the nineteenth century as you’ve never before seen it—a steampunk extravaganza of anachronistic technology and unfamiliar gadgets. Imagine Europe spanned by a mechanical internet, a telecommunication system of clattering semaphore towers capable of transmitting information across the continent in a matter of minutes. Consider too, the fact that a steam plane the size of a modern airliner took off in England in 1894. Drawing entirely on contemporary sources, we see how little-known developments in technology have been used as the basis for so many steampunk narratives. From seminal novels such as The Difference Engine to the steampunk fantasy of Terry Pratchett’s later works, this book shows that steampunk is at least as much solid fact as it is whimsical fiction.
The Real World of Victorian Steampunk
Author: Simon Webb
Publisher: Pen and Sword
ISBN: 1526732866
Category : Technology & Engineering
Languages : en
Pages : 212
Book Description
A look at the surprising nineteenth-century technology that inspires this literary and cultural movement: “I was very impressed by this book.” —SF Crowsnest In recent decades, steampunk has grown from a rather obscure subgenre of science fiction into a striking and distinctive style of fashion, art, design, and even music. It is in the written word, however, that steampunk has its roots—and in this book Simon Webb explores and examines the real inventions that underpin the fantasy. In doing so, he reveals a world unknown to most people today. Webb reveals the Victorian era as a surprising place: one of steam-powered airplanes, fax machines linking Moscow and St Petersburg, steam cars traveling at over 100 mph, electric taxis, and wireless telephones. It is, in short, the nineteenth century as you’ve never before seen it—a steampunk extravaganza of anachronistic technology and unfamiliar gadgets. Imagine Europe spanned by a mechanical internet, a telecommunication system of clattering semaphore towers capable of transmitting information across the continent in a matter of minutes. Consider too, the fact that a steam plane the size of a modern airliner took off in England in 1894. Drawing entirely on contemporary sources, we see how little-known developments in technology have been used as the basis for so many steampunk narratives. From seminal novels such as The Difference Engine to the steampunk fantasy of Terry Pratchett’s later works, this book shows that steampunk is at least as much solid fact as it is whimsical fiction.
Publisher: Pen and Sword
ISBN: 1526732866
Category : Technology & Engineering
Languages : en
Pages : 212
Book Description
A look at the surprising nineteenth-century technology that inspires this literary and cultural movement: “I was very impressed by this book.” —SF Crowsnest In recent decades, steampunk has grown from a rather obscure subgenre of science fiction into a striking and distinctive style of fashion, art, design, and even music. It is in the written word, however, that steampunk has its roots—and in this book Simon Webb explores and examines the real inventions that underpin the fantasy. In doing so, he reveals a world unknown to most people today. Webb reveals the Victorian era as a surprising place: one of steam-powered airplanes, fax machines linking Moscow and St Petersburg, steam cars traveling at over 100 mph, electric taxis, and wireless telephones. It is, in short, the nineteenth century as you’ve never before seen it—a steampunk extravaganza of anachronistic technology and unfamiliar gadgets. Imagine Europe spanned by a mechanical internet, a telecommunication system of clattering semaphore towers capable of transmitting information across the continent in a matter of minutes. Consider too, the fact that a steam plane the size of a modern airliner took off in England in 1894. Drawing entirely on contemporary sources, we see how little-known developments in technology have been used as the basis for so many steampunk narratives. From seminal novels such as The Difference Engine to the steampunk fantasy of Terry Pratchett’s later works, this book shows that steampunk is at least as much solid fact as it is whimsical fiction.
Steampunk
Author: Brian J. Robb
Publisher: Voyageur Press
ISBN: 9780760348918
Category : Social Science
Languages : en
Pages : 0
Book Description
A gorgeously illustrated history of the literary, film, and arts counterculture--now in paperback! Simultaneously a literary movement, ultra-hip subculture, and burgeoning cottage industry, steampunk is the most influential new genre to emerge from the late twentieth century. Spinning tales populated with clockwork leviathans, cannon shots to the moon, and coal-fired robots, it charts alternative histories in which the British Empire never fell and the atom remained unsplit. Spectacularly illustrated and international in scope, this comprehensive history explores steampunk's many intricate expressions in fiction, cinema, television, comics, and video games, and traces its evolution into a truly global aesthetic that has made its mark on art, architecture, fashion, and music. From the classic science-fiction of Jules Verne, H. G. Wells, and Mary Shelley, through the dystopian futurescapes of Cyberpunk, to the otherworldly imaginings of Hayao Miyazaki, Alan Moore, and China Miéville, author Brian J. Robb sets the key works of steampunk squarely under the lens of his brass monocle and ventures into a world where airships still rule the skies.
Publisher: Voyageur Press
ISBN: 9780760348918
Category : Social Science
Languages : en
Pages : 0
Book Description
A gorgeously illustrated history of the literary, film, and arts counterculture--now in paperback! Simultaneously a literary movement, ultra-hip subculture, and burgeoning cottage industry, steampunk is the most influential new genre to emerge from the late twentieth century. Spinning tales populated with clockwork leviathans, cannon shots to the moon, and coal-fired robots, it charts alternative histories in which the British Empire never fell and the atom remained unsplit. Spectacularly illustrated and international in scope, this comprehensive history explores steampunk's many intricate expressions in fiction, cinema, television, comics, and video games, and traces its evolution into a truly global aesthetic that has made its mark on art, architecture, fashion, and music. From the classic science-fiction of Jules Verne, H. G. Wells, and Mary Shelley, through the dystopian futurescapes of Cyberpunk, to the otherworldly imaginings of Hayao Miyazaki, Alan Moore, and China Miéville, author Brian J. Robb sets the key works of steampunk squarely under the lens of his brass monocle and ventures into a world where airships still rule the skies.
Steampunk World
Author: Jay Lake
Publisher: Alliteration Ink
ISBN: 1939840198
Category : Fiction
Languages : en
Pages : 375
Book Description
There's something compelling about the shine of clicking brass clockwork and hiss of steam-driven automatons. But there was something missing. It was easy to find excellent stories of American and British citizens... but we rarely got to see steampunk from the point of view of the rest of the world. Until now. Steampunk World is a showcase for nineteen authors to flip the levers and start the pistons and invite you to experience the entirety of steampunk.
Publisher: Alliteration Ink
ISBN: 1939840198
Category : Fiction
Languages : en
Pages : 375
Book Description
There's something compelling about the shine of clicking brass clockwork and hiss of steam-driven automatons. But there was something missing. It was easy to find excellent stories of American and British citizens... but we rarely got to see steampunk from the point of view of the rest of the world. Until now. Steampunk World is a showcase for nineteen authors to flip the levers and start the pistons and invite you to experience the entirety of steampunk.
Quantum Steampunk
Author: Nicole Yunger Halpern
Publisher: JHU Press
ISBN: 1421443724
Category : Science
Languages : en
Pages : 305
Book Description
"The science-fiction genre known as steampunk juxtaposes futuristic technologies with Victorian settings. This fantasy is becoming reality at the intersection of two scientific fields-twenty-first-century quantum physics and nineteenth-century thermodynamics, or the study of energy-in a discipline known as quantum steampunk"--
Publisher: JHU Press
ISBN: 1421443724
Category : Science
Languages : en
Pages : 305
Book Description
"The science-fiction genre known as steampunk juxtaposes futuristic technologies with Victorian settings. This fantasy is becoming reality at the intersection of two scientific fields-twenty-first-century quantum physics and nineteenth-century thermodynamics, or the study of energy-in a discipline known as quantum steampunk"--
The Steampunk Bible
Author: Jeff VanderMeer
Publisher: Abrams
ISBN: 1613121660
Category : Literary Criticism
Languages : en
Pages : 234
Book Description
“Wonderful essays on everything steampunk, written by well-known names in the movement who are living steampunk every day” (Wired.com). Steampunk—a grafting of Victorian aesthetic and punk rock attitude onto various forms of science-fiction culture—is a phenomenon that has come to influence film, literature, art, music, fashion, and more. The Steampunk Bible is the first compendium about the movement, tracing its roots in the works of Jules Verne and H. G. Wells through its most recent expression in movies such as Sherlock Holmes. Its adherents celebrate the inventor as an artist and hero, re-envisioning and crafting retro technologies including antiquated airships and robots. A burgeoning DIY community has brought a distinctive Victorian-fantasy style to their crafts and art. Steampunk evokes a sense of adventure and discovery, and embraces extinct technologies as a way of talking about the future. This ultimate manual will appeal to aficionados and novices alike as author Jeff VanderMeer takes the reader on a wild ride through the clockwork corridors of Steampunk history. Praise for The Steampunk Bible “An informed, informative and beautifully illustrated survey of the subject.” —The Financial Times “The Steampunk Bible is far and away the most intriguing catalog of all things steam yet written.” —The Austin Chronicle
Publisher: Abrams
ISBN: 1613121660
Category : Literary Criticism
Languages : en
Pages : 234
Book Description
“Wonderful essays on everything steampunk, written by well-known names in the movement who are living steampunk every day” (Wired.com). Steampunk—a grafting of Victorian aesthetic and punk rock attitude onto various forms of science-fiction culture—is a phenomenon that has come to influence film, literature, art, music, fashion, and more. The Steampunk Bible is the first compendium about the movement, tracing its roots in the works of Jules Verne and H. G. Wells through its most recent expression in movies such as Sherlock Holmes. Its adherents celebrate the inventor as an artist and hero, re-envisioning and crafting retro technologies including antiquated airships and robots. A burgeoning DIY community has brought a distinctive Victorian-fantasy style to their crafts and art. Steampunk evokes a sense of adventure and discovery, and embraces extinct technologies as a way of talking about the future. This ultimate manual will appeal to aficionados and novices alike as author Jeff VanderMeer takes the reader on a wild ride through the clockwork corridors of Steampunk history. Praise for The Steampunk Bible “An informed, informative and beautifully illustrated survey of the subject.” —The Financial Times “The Steampunk Bible is far and away the most intriguing catalog of all things steam yet written.” —The Austin Chronicle
The Art of Steampunk
Author: Arthur W. Donovan
Publisher: Fox Chapel Publishing
ISBN: 9781565235731
Category : Art and technology
Languages : en
Pages : 0
Book Description
Dive into the world of Steampunk where machines are functional pieces of art and the design is only as limited as the artist's imagination.
Publisher: Fox Chapel Publishing
ISBN: 9781565235731
Category : Art and technology
Languages : en
Pages : 0
Book Description
Dive into the world of Steampunk where machines are functional pieces of art and the design is only as limited as the artist's imagination.
Steamed
Author: Katie Macalister
Publisher: Penguin
ISBN: 1101184809
Category : Fiction
Languages : en
Pages : 256
Book Description
Read Katie MacAlister's posts on the Penguin Blog. View our feature on Katie MacAlister’s Steamed. Katie MacAlister takes on Steampunk-and romance gets hotter than ever... When one of Jack Fletcher's nanoelectromechanical system experiments is jostled in his lab, the resulting explosion sends him into the world of his favorite novel-a seemingly Victorian-era world of steampower, aether guns, corsets, and goggles. A world where the lovely and intrepid Octavia Pye captains her airship straight into his heart...
Publisher: Penguin
ISBN: 1101184809
Category : Fiction
Languages : en
Pages : 256
Book Description
Read Katie MacAlister's posts on the Penguin Blog. View our feature on Katie MacAlister’s Steamed. Katie MacAlister takes on Steampunk-and romance gets hotter than ever... When one of Jack Fletcher's nanoelectromechanical system experiments is jostled in his lab, the resulting explosion sends him into the world of his favorite novel-a seemingly Victorian-era world of steampower, aether guns, corsets, and goggles. A world where the lovely and intrepid Octavia Pye captains her airship straight into his heart...
The Girl with the Iron Touch
Author: Kady Cross
Publisher: Harlequin
ISBN: 037321085X
Category : Juvenile Fiction
Languages : en
Pages : 382
Book Description
When Emily is kidnapped and ordered to transplant the Machinist's consciousness into one of his creations, Finley Jayne and her friends are forced to work with Jack Dandy, who compels Finley to evaluate her feelings for Griffin.
Publisher: Harlequin
ISBN: 037321085X
Category : Juvenile Fiction
Languages : en
Pages : 382
Book Description
When Emily is kidnapped and ordered to transplant the Machinist's consciousness into one of his creations, Finley Jayne and her friends are forced to work with Jack Dandy, who compels Finley to evaluate her feelings for Griffin.
The Steampunk Adventurer's Guide: Contraptions, Creations, and Curiosities Anyone Can Make
Author: Thomas Willeford
Publisher: McGraw Hill Professional
ISBN: 0071827854
Category : Crafts & Hobbies
Languages : en
Pages : 241
Book Description
Fascinatingly Fun, Family-Friendly Steampunk Projects "Here’s a Steampunk tale with an invitation to build Steampunk props. An interactive notion; an imaginative adventure; and a way to further stimulate your own imagination." -- From the Foreword by David Silverman, director and producer of The Simpsons Movie and codirector of Monsters, Inc. Steampunk stalwart Thomas Willeford cordially invitesyou on an adventure--one in which you get to build ingenious devices of your own! Lavishly illustrated by award-winning cartoonist Phil Foglio, The Steampunk Adventurer's Guide: Contraptions, Creations, and Curiosities Anyone Can Make presents 10 intriguing projects ideal for makers of all ages and skill levels, woven into an epic tale of mystery and pursuit. Follow the exploits of Isaac and Amelia, a brother and sister who must devise a series of beguiling gizmos to rescue their uncle from a skyship that's been commandeered by a nefarious villain and his rogue automatons. Each chapter contains an installment of this captivating story along with the step-by-step instructions and list of tools and materials you'll need to create the featured gadgets. Discover how to forge these imaginative contraptions: Decoder armguard Signaling periscope Goggles Grappling hook launcher Airship harness Glider wings Rivet gun Power armor Magnetic amplification gauntlet Rocket pack
Publisher: McGraw Hill Professional
ISBN: 0071827854
Category : Crafts & Hobbies
Languages : en
Pages : 241
Book Description
Fascinatingly Fun, Family-Friendly Steampunk Projects "Here’s a Steampunk tale with an invitation to build Steampunk props. An interactive notion; an imaginative adventure; and a way to further stimulate your own imagination." -- From the Foreword by David Silverman, director and producer of The Simpsons Movie and codirector of Monsters, Inc. Steampunk stalwart Thomas Willeford cordially invitesyou on an adventure--one in which you get to build ingenious devices of your own! Lavishly illustrated by award-winning cartoonist Phil Foglio, The Steampunk Adventurer's Guide: Contraptions, Creations, and Curiosities Anyone Can Make presents 10 intriguing projects ideal for makers of all ages and skill levels, woven into an epic tale of mystery and pursuit. Follow the exploits of Isaac and Amelia, a brother and sister who must devise a series of beguiling gizmos to rescue their uncle from a skyship that's been commandeered by a nefarious villain and his rogue automatons. Each chapter contains an installment of this captivating story along with the step-by-step instructions and list of tools and materials you'll need to create the featured gadgets. Discover how to forge these imaginative contraptions: Decoder armguard Signaling periscope Goggles Grappling hook launcher Airship harness Glider wings Rivet gun Power armor Magnetic amplification gauntlet Rocket pack
The Half-Made World
Author: Felix Gilman
Publisher: Hachette UK
ISBN: 1472112857
Category : Fiction
Languages : en
Pages : 374
Book Description
The world is still only half-made. Between the wild shores of uncreation, and the ancient lands of the East lies the vast expanse of the West---young, chaotic, magnificent, war-torn. Thirty years ago, the Red Republic fought to remake the West---fought gloriously, and failed. The world that now exists has been carved out amid a war between two rival factions: the Line, enslaving the world with industry, and the Gun, a cult of terror and violence. The Republic is now history, and the last of its generals sits forgotten and nameless in a madhouse on the edge of creation. But locked in his memories is a secret that could change the West forever, and the world’s warring powers would do anything to take it from him. Now Liv Alverhuysen, a doctor of the new science of psychology, travels west, hoping to heal the general’s shattered mind. John Creedmoor, reluctant Agent of the Gun and would-be gentleman of leisure, travels west, too, looking to steal the secret or die trying. And the servants of the Line are on the march.
Publisher: Hachette UK
ISBN: 1472112857
Category : Fiction
Languages : en
Pages : 374
Book Description
The world is still only half-made. Between the wild shores of uncreation, and the ancient lands of the East lies the vast expanse of the West---young, chaotic, magnificent, war-torn. Thirty years ago, the Red Republic fought to remake the West---fought gloriously, and failed. The world that now exists has been carved out amid a war between two rival factions: the Line, enslaving the world with industry, and the Gun, a cult of terror and violence. The Republic is now history, and the last of its generals sits forgotten and nameless in a madhouse on the edge of creation. But locked in his memories is a secret that could change the West forever, and the world’s warring powers would do anything to take it from him. Now Liv Alverhuysen, a doctor of the new science of psychology, travels west, hoping to heal the general’s shattered mind. John Creedmoor, reluctant Agent of the Gun and would-be gentleman of leisure, travels west, too, looking to steal the secret or die trying. And the servants of the Line are on the march.