Author:
Publisher:
ISBN:
Category : Sound
Languages : en
Pages : 150
Book Description
The Proceedings of the AES ... International Conference
Author:
Publisher:
ISBN:
Category : Sound
Languages : en
Pages : 150
Book Description
Publisher:
ISBN:
Category : Sound
Languages : en
Pages : 150
Book Description
3D Audio
Author: Justin Paterson
Publisher: Routledge
ISBN: 0429957238
Category : Technology & Engineering
Languages : en
Pages : 321
Book Description
3D Audio offers a detailed perspective of this rapidly developing arena. Written by many of the world’s leading researchers and practitioners, it draws from science, technologies, and creative practice to provide insight into cutting-edge research in 3D audio. Through exploring the intersection of these fields, the reader will gain insight into a number of research areas and professional practice in 3D sonic space. As such, the book acts both as a primer that enables readers to gain an understanding of various aspects of 3D audio, and can inform students and audio enthusiasts, but its deep treatment of a diverse range of topics will also inform professional practitioners and academics beyond their core specialisms. The chapters cover areas such as an Ambisonics, binaural technologies and approaches, psychoacoustics, 3D audio recording, composition for 3D space, 3D audio in live sound, broadcast, and movies – and more. Overall, this book offers a definitive insight into an emerging sound world that is increasingly becoming part of our everyday lives.
Publisher: Routledge
ISBN: 0429957238
Category : Technology & Engineering
Languages : en
Pages : 321
Book Description
3D Audio offers a detailed perspective of this rapidly developing arena. Written by many of the world’s leading researchers and practitioners, it draws from science, technologies, and creative practice to provide insight into cutting-edge research in 3D audio. Through exploring the intersection of these fields, the reader will gain insight into a number of research areas and professional practice in 3D sonic space. As such, the book acts both as a primer that enables readers to gain an understanding of various aspects of 3D audio, and can inform students and audio enthusiasts, but its deep treatment of a diverse range of topics will also inform professional practitioners and academics beyond their core specialisms. The chapters cover areas such as an Ambisonics, binaural technologies and approaches, psychoacoustics, 3D audio recording, composition for 3D space, 3D audio in live sound, broadcast, and movies – and more. Overall, this book offers a definitive insight into an emerging sound world that is increasingly becoming part of our everyday lives.
Exploring Music Contents
Author: Solvi Ystad
Publisher: Springer
ISBN: 3642231268
Category : Computers
Languages : en
Pages : 370
Book Description
This book constitutes the thoroughly refereed post-proceedings of the 7th International Symposium on Computer Music Modeling and Retrieval, CMMR 2010, held in Málaga, Spain, in June 2010. The 22 revised full papers presented were specially reviewed and revised for inclusion in this proceedings volume. The book is divided in five main chapters which reflect the present challenges within the field of computer music modeling and retrieval. The chapters range from music interaction, composition tools and sound source separation to data mining and music libraries. One chapter is also dedicated to perceptual and cognitive aspects that are currently subject to increased interest in the MIR community.
Publisher: Springer
ISBN: 3642231268
Category : Computers
Languages : en
Pages : 370
Book Description
This book constitutes the thoroughly refereed post-proceedings of the 7th International Symposium on Computer Music Modeling and Retrieval, CMMR 2010, held in Málaga, Spain, in June 2010. The 22 revised full papers presented were specially reviewed and revised for inclusion in this proceedings volume. The book is divided in five main chapters which reflect the present challenges within the field of computer music modeling and retrieval. The chapters range from music interaction, composition tools and sound source separation to data mining and music libraries. One chapter is also dedicated to perceptual and cognitive aspects that are currently subject to increased interest in the MIR community.
The Psychophysics of Learning
Author: John N. Moye Ph.D.
Publisher: Emerald Group Publishing
ISBN: 1801171157
Category : Education
Languages : en
Pages : 154
Book Description
The Psychophysics of Learning presents a learning system design approach that is formulated by the strategies and techniques the brain uses to process external information and make sense of that information to the learning ecology of all learners.
Publisher: Emerald Group Publishing
ISBN: 1801171157
Category : Education
Languages : en
Pages : 154
Book Description
The Psychophysics of Learning presents a learning system design approach that is formulated by the strategies and techniques the brain uses to process external information and make sense of that information to the learning ecology of all learners.
Immersive Sound
Author: Agnieszka Roginska
Publisher: Taylor & Francis
ISBN: 1317480112
Category : Technology & Engineering
Languages : en
Pages : 379
Book Description
Immersive Sound: The Art and Science of Binaural and Multi-Channel Audio provides a comprehensive guide to multi-channel sound. With contributions from leading recording engineers, researchers, and industry experts, Immersive Sound includes an in-depth description of the physics and psychoacoustics of spatial audio as well as practical applications. Chapters include the history of 3D sound, binaural reproduction over headphones and loudspeakers, stereo, surround sound, height channels, object-based audio, soundfield (ambisonics), wavefield synthesis, and multi-channel mixing techniques. Knowledge of the development, theory, and practice of spatial and multi-channel sound is essential to those advancing the research and applications in the rapidly evolving fields of 3D sound recording, augmented and virtual reality, gaming, film sound, music production, and post-production.
Publisher: Taylor & Francis
ISBN: 1317480112
Category : Technology & Engineering
Languages : en
Pages : 379
Book Description
Immersive Sound: The Art and Science of Binaural and Multi-Channel Audio provides a comprehensive guide to multi-channel sound. With contributions from leading recording engineers, researchers, and industry experts, Immersive Sound includes an in-depth description of the physics and psychoacoustics of spatial audio as well as practical applications. Chapters include the history of 3D sound, binaural reproduction over headphones and loudspeakers, stereo, surround sound, height channels, object-based audio, soundfield (ambisonics), wavefield synthesis, and multi-channel mixing techniques. Knowledge of the development, theory, and practice of spatial and multi-channel sound is essential to those advancing the research and applications in the rapidly evolving fields of 3D sound recording, augmented and virtual reality, gaming, film sound, music production, and post-production.
Spatial Sound
Author: Bosun Xie
Publisher: CRC Press
ISBN: 1000642836
Category : Technology & Engineering
Languages : en
Pages : 825
Book Description
Spatial sound is an enhanced and immersive set of audio techniques which provides sound in three-dimensional virtual space. This comprehensive handbook sets out the basic principles and methods with a representative group of applications: sound field and spatial hearing; principles and analytic methods of various spatial sound systems, including two-channel stereophonic sound, and multichannel horizontal and spatial surround sound; ambisonics; wavefield synthesis; binaural playback and virtual auditory display; recording and synthesis, and storage and transmission of spatial sound signals; and objective and subjective evaluation. Applications range from cinemas to small mobile devices. The only book to review spatial sound principles and applications extensively Covers the whole field of spatial sound The book suits researchers, graduate students, and specialist engineers in acoustics, audio, and signal processing.
Publisher: CRC Press
ISBN: 1000642836
Category : Technology & Engineering
Languages : en
Pages : 825
Book Description
Spatial sound is an enhanced and immersive set of audio techniques which provides sound in three-dimensional virtual space. This comprehensive handbook sets out the basic principles and methods with a representative group of applications: sound field and spatial hearing; principles and analytic methods of various spatial sound systems, including two-channel stereophonic sound, and multichannel horizontal and spatial surround sound; ambisonics; wavefield synthesis; binaural playback and virtual auditory display; recording and synthesis, and storage and transmission of spatial sound signals; and objective and subjective evaluation. Applications range from cinemas to small mobile devices. The only book to review spatial sound principles and applications extensively Covers the whole field of spatial sound The book suits researchers, graduate students, and specialist engineers in acoustics, audio, and signal processing.
Foundations in Sound Design for Interactive Media
Author: Michael Filimowicz
Publisher: Routledge
ISBN: 135160385X
Category : Technology & Engineering
Languages : en
Pages : 331
Book Description
This volume provides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositional techniques; new interfaces; sound spatialization; sonic cues and semiotics; performance and installations; music on the web; augmented reality applications; and sound producing software design. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational media and design. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its interactive forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, design and media, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.
Publisher: Routledge
ISBN: 135160385X
Category : Technology & Engineering
Languages : en
Pages : 331
Book Description
This volume provides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositional techniques; new interfaces; sound spatialization; sonic cues and semiotics; performance and installations; music on the web; augmented reality applications; and sound producing software design. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational media and design. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its interactive forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, design and media, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.
Quality of Experience
Author: Sebastian Möller
Publisher: Springer
ISBN: 331902681X
Category : Technology & Engineering
Languages : en
Pages : 431
Book Description
This pioneering book develops definitions and concepts related to Quality of Experience in the context of multimedia- and telecommunications-related applications, systems and services and applies these to various fields of communication and media technologies. The editors bring together numerous key-protagonists of the new discipline “Quality of Experience” and combine the state-of-the-art knowledge in one single volume.
Publisher: Springer
ISBN: 331902681X
Category : Technology & Engineering
Languages : en
Pages : 431
Book Description
This pioneering book develops definitions and concepts related to Quality of Experience in the context of multimedia- and telecommunications-related applications, systems and services and applies these to various fields of communication and media technologies. The editors bring together numerous key-protagonists of the new discipline “Quality of Experience” and combine the state-of-the-art knowledge in one single volume.
Human Perception of Environmental Sounds
Author: Francesco Aletta
Publisher: Frontiers Media SA
ISBN: 2889712575
Category : Science
Languages : en
Pages : 225
Book Description
Publisher: Frontiers Media SA
ISBN: 2889712575
Category : Science
Languages : en
Pages : 225
Book Description
Microactuators, Microsensors and Micromechanisms
Author: Lena Zentner
Publisher: Springer Nature
ISBN: 3030616525
Category : Technology & Engineering
Languages : en
Pages : 158
Book Description
This book brings together investigations which combine theoretical and experimental results related to such systems as flexure hinges and compliant mechanisms for precision applications, the non-linear analytical modeling of compliant mechanisms, mechanical systems using compliance as a bipedal robot and reconfigurable tensegrity systems and micro-electro-mechanical systems (MEMS) as energy efficient micro-robots, microscale force compensation, magnetoelectric micro-sensors, acoustical actuators and the wafer bonding as a key technology for the MEMS fabrication. The volume gathers twelve contributions presented at the 5th Conference on Microactuators, Microsensors and Micromechanisms (MAMM), held in Ilmenau, Germany in November 2020. The aim of the conference was to provide a special opportunity for a know-how exchange and collaboration in various disciplines concerning systems pertaining to micro-technology. The conference was organized under the patronage of IFToMM (International Federation for the Promotion of Mechanism and Machine Science).
Publisher: Springer Nature
ISBN: 3030616525
Category : Technology & Engineering
Languages : en
Pages : 158
Book Description
This book brings together investigations which combine theoretical and experimental results related to such systems as flexure hinges and compliant mechanisms for precision applications, the non-linear analytical modeling of compliant mechanisms, mechanical systems using compliance as a bipedal robot and reconfigurable tensegrity systems and micro-electro-mechanical systems (MEMS) as energy efficient micro-robots, microscale force compensation, magnetoelectric micro-sensors, acoustical actuators and the wafer bonding as a key technology for the MEMS fabrication. The volume gathers twelve contributions presented at the 5th Conference on Microactuators, Microsensors and Micromechanisms (MAMM), held in Ilmenau, Germany in November 2020. The aim of the conference was to provide a special opportunity for a know-how exchange and collaboration in various disciplines concerning systems pertaining to micro-technology. The conference was organized under the patronage of IFToMM (International Federation for the Promotion of Mechanism and Machine Science).