Author: Jillian Frost
Publisher: Penn Publishing
ISBN:
Category : Fiction
Languages : en
Pages : 190
Book Description
Months away from the NHL Draft, one night with my best friend changes everything. She was the one person I could trust. Until I fell in love with her... And she kept a secret from me that ripped us apart. Now, in the NHL, I’m one step closer to becoming the star I was born to be... until Kat's brother hits me with the news I never saw coming. One night was all it took to change our lives. Now, it's up to Kat and me to decide if we can salvage our friendship to find our happily ever after.
The Player I Want to Keep
Author: Jillian Frost
Publisher: Penn Publishing
ISBN:
Category : Fiction
Languages : en
Pages : 190
Book Description
Months away from the NHL Draft, one night with my best friend changes everything. She was the one person I could trust. Until I fell in love with her... And she kept a secret from me that ripped us apart. Now, in the NHL, I’m one step closer to becoming the star I was born to be... until Kat's brother hits me with the news I never saw coming. One night was all it took to change our lives. Now, it's up to Kat and me to decide if we can salvage our friendship to find our happily ever after.
Publisher: Penn Publishing
ISBN:
Category : Fiction
Languages : en
Pages : 190
Book Description
Months away from the NHL Draft, one night with my best friend changes everything. She was the one person I could trust. Until I fell in love with her... And she kept a secret from me that ripped us apart. Now, in the NHL, I’m one step closer to becoming the star I was born to be... until Kat's brother hits me with the news I never saw coming. One night was all it took to change our lives. Now, it's up to Kat and me to decide if we can salvage our friendship to find our happily ever after.
Conscious Business
Author: Fred Kofman
Publisher: ReadHowYouWant.com
ISBN: 1427098182
Category : Business & Economics
Languages : en
Pages : 546
Book Description
Presents techniques for organizational success that involve embracing such qualities as integrity, authenticity, accountability, and honesty.
Publisher: ReadHowYouWant.com
ISBN: 1427098182
Category : Business & Economics
Languages : en
Pages : 546
Book Description
Presents techniques for organizational success that involve embracing such qualities as integrity, authenticity, accountability, and honesty.
Stonemouth
Author: Iain Banks
Publisher: Simon and Schuster
ISBN: 1639360808
Category : Fiction
Languages : en
Pages : 448
Book Description
Stewart Gilmour is back in Stonemouth. After five years in exile his presence is required at the funeral of patriarch Joe Murston, and even though the last time Stu saw the Murstons he was running for his life, staying away might be even more dangerous than turning up. Although there's supposed to be a temporary truce between Stewart and the town's biggest crime family, it's soon clear that only Stewart is taking this promise of peace seriously. As he steps back into the minefield of his past to confront his guilt and all that it has lost him, Stu uncovers ever darker stories, and his homecoming takes a more lethal turn than even he had anticipated. Tough, funny, fast-paced and touching, Stonemouth cracks open adolescence, love, brotherhood and vengeance in a rite of passage novel like no other.
Publisher: Simon and Schuster
ISBN: 1639360808
Category : Fiction
Languages : en
Pages : 448
Book Description
Stewart Gilmour is back in Stonemouth. After five years in exile his presence is required at the funeral of patriarch Joe Murston, and even though the last time Stu saw the Murstons he was running for his life, staying away might be even more dangerous than turning up. Although there's supposed to be a temporary truce between Stewart and the town's biggest crime family, it's soon clear that only Stewart is taking this promise of peace seriously. As he steps back into the minefield of his past to confront his guilt and all that it has lost him, Stu uncovers ever darker stories, and his homecoming takes a more lethal turn than even he had anticipated. Tough, funny, fast-paced and touching, Stonemouth cracks open adolescence, love, brotherhood and vengeance in a rite of passage novel like no other.
The Game Plan
Author: Vic Carucci
Publisher: Triumph Books
ISBN: 1600789811
Category : Sports & Recreation
Languages : en
Pages : 289
Book Description
As one of the most successful general managers and team presidents in NFL history, few people understand how to create the blueprint for a winning football team like Bill Polian. After building the Buffalo Bills team that went to four consecutive Super Bowls and taking the expansion Carolina Panthers to the NFC Championship just two years after the team's creation, he was responsible for the Indianapolis Colts drafting Peyton Manning with the first overall pick in 1998 and oversaw the team's victory in Super Bowl XLI. Now, Polian shares his blueprint for building a successful football team in The Game Plan. He details the decisions both a team needs to make in the regular season and the offseason to bring teams to the postseason and the NFL's ultimate test of a well-built team: the Super Bowl.
Publisher: Triumph Books
ISBN: 1600789811
Category : Sports & Recreation
Languages : en
Pages : 289
Book Description
As one of the most successful general managers and team presidents in NFL history, few people understand how to create the blueprint for a winning football team like Bill Polian. After building the Buffalo Bills team that went to four consecutive Super Bowls and taking the expansion Carolina Panthers to the NFC Championship just two years after the team's creation, he was responsible for the Indianapolis Colts drafting Peyton Manning with the first overall pick in 1998 and oversaw the team's victory in Super Bowl XLI. Now, Polian shares his blueprint for building a successful football team in The Game Plan. He details the decisions both a team needs to make in the regular season and the offseason to bring teams to the postseason and the NFL's ultimate test of a well-built team: the Super Bowl.
Narrative Design for Mobile and Live Games
Author: Valentina Tamer
Publisher: CRC Press
ISBN: 1000992438
Category : Computers
Languages : en
Pages : 255
Book Description
Provides unique guidance on how to craft narrative for mobile and live games. Includes practical exercises to help readers apply the knowledge gained within to their own games and design processes. Covers both development and production processes for open-ended and seasonal storytelling.
Publisher: CRC Press
ISBN: 1000992438
Category : Computers
Languages : en
Pages : 255
Book Description
Provides unique guidance on how to craft narrative for mobile and live games. Includes practical exercises to help readers apply the knowledge gained within to their own games and design processes. Covers both development and production processes for open-ended and seasonal storytelling.
The SAGE Dictionary of Sports Studies
Author: Dominic Malcolm
Publisher: SAGE
ISBN: 1473902916
Category : Social Science
Languages : en
Pages : 500
Book Description
′...a welcome addition to the literature in the rapidly expanding field of sports studies. It is up to date, comprehensive, and well and clearly written. Though primarily sociological in its orientation, it will help students -postgraduate and undergraduate alike and their teachers as well - to establish connections between the various sub-disciplines and guide them to sources which will enable them to probe issues more deeply... It is a beautifully crafted book and is sure to be a hit with students and their teachers. It would not surprise me in the least, however, if it appealed to sports lovers more generally... It is a tour de force and I recommend it unreservedly′ - Eric Dunning, Professor in Sociology, The Centre for the Sociology of Sport, University of Leicester Sports studies is one of the fastest growing fields in higher education today. The SAGE Dictionary of Sports Studies brings a timely, much-needed and comprehensive tool for all students in this multi-disciplinary field. Each entry provides a basic definition, a guide to research themes and a clear account of the relevance of the concept in understanding sport. Not only indispensable for quick clarification of terms, it will give students a springboard for more in-depth research and critical analysis. It offers: " Cross referencing to assist critical thinking " A list of key readings for each entry " Expert definitions drawn from sociology, history, psychology, economics, management and business, politics and policy, physical education and health, and research methods. " Concise, student-friendly and authoritative entries. Covering sociology, history, psychology, politics, business, physical education, health and research methods, The SAGE Dictionary of Sports Studies provides the first one-stop reference guide for all students who study the social aspects of sport.
Publisher: SAGE
ISBN: 1473902916
Category : Social Science
Languages : en
Pages : 500
Book Description
′...a welcome addition to the literature in the rapidly expanding field of sports studies. It is up to date, comprehensive, and well and clearly written. Though primarily sociological in its orientation, it will help students -postgraduate and undergraduate alike and their teachers as well - to establish connections between the various sub-disciplines and guide them to sources which will enable them to probe issues more deeply... It is a beautifully crafted book and is sure to be a hit with students and their teachers. It would not surprise me in the least, however, if it appealed to sports lovers more generally... It is a tour de force and I recommend it unreservedly′ - Eric Dunning, Professor in Sociology, The Centre for the Sociology of Sport, University of Leicester Sports studies is one of the fastest growing fields in higher education today. The SAGE Dictionary of Sports Studies brings a timely, much-needed and comprehensive tool for all students in this multi-disciplinary field. Each entry provides a basic definition, a guide to research themes and a clear account of the relevance of the concept in understanding sport. Not only indispensable for quick clarification of terms, it will give students a springboard for more in-depth research and critical analysis. It offers: " Cross referencing to assist critical thinking " A list of key readings for each entry " Expert definitions drawn from sociology, history, psychology, economics, management and business, politics and policy, physical education and health, and research methods. " Concise, student-friendly and authoritative entries. Covering sociology, history, psychology, politics, business, physical education, health and research methods, The SAGE Dictionary of Sports Studies provides the first one-stop reference guide for all students who study the social aspects of sport.
Level Up! The Guide to Great Video Game Design
Author: Scott Rogers
Publisher: John Wiley & Sons
ISBN: 1394298773
Category : Computers
Languages : en
Pages : 924
Book Description
Want to design your own video games? Let expert Scott Rogers show you how! If you want to design and build cutting-edge video games but aren't sure where to start, then the THIRD EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed for the hits Pac-Man World, God of War, Maximo and SpongeBob SquarePants, this updated edition provides clear and well-thought-out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. Level Up! 3rd Edition has been NEWLY EXPANDED to teach you how to develop marketable ideas, learn what perils and pitfalls await during a game's pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects including: Developing your game design from the spark of inspiration all the way to production Learning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challenged Creating games for console, mobile, and VR/AR/MR—including detailed rules for game play design and controls Monetizing your game from the design up Play test your game to get the best feedback from your players Level Up! 3rd Edition features all-new content, including two new chapters and even a brand-new chili recipe—making it the most indispensable guide for video game designers both “in the field” and the classroom.
Publisher: John Wiley & Sons
ISBN: 1394298773
Category : Computers
Languages : en
Pages : 924
Book Description
Want to design your own video games? Let expert Scott Rogers show you how! If you want to design and build cutting-edge video games but aren't sure where to start, then the THIRD EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed for the hits Pac-Man World, God of War, Maximo and SpongeBob SquarePants, this updated edition provides clear and well-thought-out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. Level Up! 3rd Edition has been NEWLY EXPANDED to teach you how to develop marketable ideas, learn what perils and pitfalls await during a game's pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects including: Developing your game design from the spark of inspiration all the way to production Learning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challenged Creating games for console, mobile, and VR/AR/MR—including detailed rules for game play design and controls Monetizing your game from the design up Play test your game to get the best feedback from your players Level Up! 3rd Edition features all-new content, including two new chapters and even a brand-new chili recipe—making it the most indispensable guide for video game designers both “in the field” and the classroom.
Tempting the Player
Author: Kat Latham
Publisher: Agony and Hope Publishing
ISBN: 9083154084
Category : Fiction
Languages : en
Pages : 320
Book Description
Professional rugby player Matt Ogden has spent so much time warming the bench that London Legends supporters voted his bum the hottest in the league. He’s not only fighting for a starter position. He’s fighting a debilitating fear of flying that may ground his career before he can get it off the ground. Maybe he can get some help with that from his best friend, who happens to know a thing or two about flying. Airline pilot Libby Hart has lots of thoughts about Matt’s bum, every one of them naughty. But she’s looking for man to start a family with, one who’ll keep the home fires burning for her, without sacrificing her high-flying career. Matt may be her perfect plus-one and co-parent of their Chihuahua, but he’s not that guy--even though he sets her imagination on fire. There’s always been a spark between them, so when Matt asks Libby for help, they agree the best way to resolve all that built up tension is a vacation from their platonic relationship. Whenever they fly together, they can have sex. So what happens when the pilot and the player find each other too hot to resist? They may not have a future together but these BFFs are tempting fate. Will they crash and burn? Or soar to unimagined heights? “This is one of the best friends-to-lovers books I’ve read in a long time. Even if you know nothing about rugby—this is tender and hot romance.” —Molly O’Keefe, RITA award-winning and bestselling author “I love Kat Latham’s London Legends series—the rugby players are hot, the emotion is hard-hitting and the sex is sizzling!”—Molly O’Keefe, RITA award-winning and bestselling author “Witty humor, steamy romance, and plenty of hot rugby players—Latham scores!” —Katie Lane, USA Today bestselling author
Publisher: Agony and Hope Publishing
ISBN: 9083154084
Category : Fiction
Languages : en
Pages : 320
Book Description
Professional rugby player Matt Ogden has spent so much time warming the bench that London Legends supporters voted his bum the hottest in the league. He’s not only fighting for a starter position. He’s fighting a debilitating fear of flying that may ground his career before he can get it off the ground. Maybe he can get some help with that from his best friend, who happens to know a thing or two about flying. Airline pilot Libby Hart has lots of thoughts about Matt’s bum, every one of them naughty. But she’s looking for man to start a family with, one who’ll keep the home fires burning for her, without sacrificing her high-flying career. Matt may be her perfect plus-one and co-parent of their Chihuahua, but he’s not that guy--even though he sets her imagination on fire. There’s always been a spark between them, so when Matt asks Libby for help, they agree the best way to resolve all that built up tension is a vacation from their platonic relationship. Whenever they fly together, they can have sex. So what happens when the pilot and the player find each other too hot to resist? They may not have a future together but these BFFs are tempting fate. Will they crash and burn? Or soar to unimagined heights? “This is one of the best friends-to-lovers books I’ve read in a long time. Even if you know nothing about rugby—this is tender and hot romance.” —Molly O’Keefe, RITA award-winning and bestselling author “I love Kat Latham’s London Legends series—the rugby players are hot, the emotion is hard-hitting and the sex is sizzling!”—Molly O’Keefe, RITA award-winning and bestselling author “Witty humor, steamy romance, and plenty of hot rugby players—Latham scores!” —Katie Lane, USA Today bestselling author
Algorithmic and Architectural Gaming Design: Implementation and Development
Author: Kumar, Ashok
Publisher: IGI Global
ISBN: 1466616350
Category : Computers
Languages : en
Pages : 477
Book Description
Video games represent a unique blend of programming, art, music, and unbridled creativity. To the general public, they are perhaps the most exciting computer applications ever undertaken. In the field of computer science, they have been the impetus for a continuous stream of innovations designed to provide gaming enthusiasts with the most realistic and enjoyable gaming experience possible. Algorithmic and Architectural Gaming Design: Implementation and Development discusses the most recent advances in the field of video game design, with particular emphasis on practical examples of game development, including design and implementation. The target audience of this book includes educators, students, practitioners, professionals, and researchers working in the area of video game design and development. Anyone actively developing video games will benefit from the practical application of fundamental computer science concepts demonstrated in this book.
Publisher: IGI Global
ISBN: 1466616350
Category : Computers
Languages : en
Pages : 477
Book Description
Video games represent a unique blend of programming, art, music, and unbridled creativity. To the general public, they are perhaps the most exciting computer applications ever undertaken. In the field of computer science, they have been the impetus for a continuous stream of innovations designed to provide gaming enthusiasts with the most realistic and enjoyable gaming experience possible. Algorithmic and Architectural Gaming Design: Implementation and Development discusses the most recent advances in the field of video game design, with particular emphasis on practical examples of game development, including design and implementation. The target audience of this book includes educators, students, practitioners, professionals, and researchers working in the area of video game design and development. Anyone actively developing video games will benefit from the practical application of fundamental computer science concepts demonstrated in this book.
3D Game Environments
Author: Luke Ahearn
Publisher: CRC Press
ISBN: 1317418166
Category : Computers
Languages : en
Pages : 362
Book Description
From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine, Luke Ahearn gives you everything students need to make their own realistic game environments. Key Features The entire game world development process; from planning to 3D modeling, UV layout, and creating textures. Exercises and projects to practice with; each section includes projects to guide you through creating different world genres. The updated companion website—www.lukeahearn.com/textures/ now includes video tutorials in addition to updated sample textures, shaders, materials, actions, brushes, program demos, plug-ins and all art from the book—all the tools you need in one place.
Publisher: CRC Press
ISBN: 1317418166
Category : Computers
Languages : en
Pages : 362
Book Description
From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine, Luke Ahearn gives you everything students need to make their own realistic game environments. Key Features The entire game world development process; from planning to 3D modeling, UV layout, and creating textures. Exercises and projects to practice with; each section includes projects to guide you through creating different world genres. The updated companion website—www.lukeahearn.com/textures/ now includes video tutorials in addition to updated sample textures, shaders, materials, actions, brushes, program demos, plug-ins and all art from the book—all the tools you need in one place.