Author: Lindsey R. Hall
Publisher: Trafford Publishing
ISBN: 1466944226
Category : Juvenile Fiction
Languages : en
Pages : 306
Book Description
Nic Granger didn't plan to save the world. He just wanted to play The Three Kings of Orr online and defeat the Deceiver. The Deceiver had other ideas. As the land of Orr's nastiest villain, he had escaped into the real world some weeks before when the man who invented inter reality chips actually made one work. When Nic finds himself in Orr, an amazing journey begins through time, space, the Internet and the world of his own street. With the help his best friend Frog, younger sister Emily, the knight Riddith and Princess Rhea, The Net Warriors are born. They are joined by a host of other characters including Bruce, a dragon with appallingly smelly breath and Prefix, a mace with the character of a playful puppy. As for the hackers, who is black hat and who is white? Follow their adventures to the End of Time as they are captured by the Hellriders, battle with the headless horsemen, and try to find the Deceiver before he finds them. Can they put the worlds of reality and inter-reality back to how they should be? A review by Suzanne Coleburn, Reader To Reader Reviews If you are a lover of virtual reality games you are going to love THE NET WARRIORS. This enticing story begins when a Japanese man who designed Dec chips for digital entertainment and home control centers with the latest computer technology in the beginning of the 21st Century changed things in the world one day when he decided to change things with his game "The Three Kings of Orr." The game was complex, net based and linked to a web ring, rather than DVD or disc based and what happens next is wild and wooly. Katana assumed the part of the Wise King and while in the game he activated his mortal enemy, the Deceiver who was a shrewd and unsavory character who could change into human and animals at will. Before he knows it Katana is dissolved into the game and disappears. The special IR chip that Kantana designed was installed in a DEC set and sent to the Granger family in a small country town in England where a young 14 year old boy named Nic who has a copy of "The Three Kings of Orr" receives a special message of help on his monitor screen. Nic assumes the persona of the Wise King of Orr and types the words in the message and finds himself blending into the screen and into the game. What a blast. This fast paced story rockets into the fantasy world of Orr and into the reality of life in England, America and Australia as the good guys and the baddies come together trying to save the world from the Deceiver. Lindsey Hall does a bang up job of keeping his readers glued to the screen finding out what is going to happen next. A jolly good story. Don't miss it! Suzanne Coleburn, Reader To Reader Reviews www.readertoreader.com
The Net Warriors
Author: Lindsey R. Hall
Publisher: Trafford Publishing
ISBN: 1466944226
Category : Juvenile Fiction
Languages : en
Pages : 306
Book Description
Nic Granger didn't plan to save the world. He just wanted to play The Three Kings of Orr online and defeat the Deceiver. The Deceiver had other ideas. As the land of Orr's nastiest villain, he had escaped into the real world some weeks before when the man who invented inter reality chips actually made one work. When Nic finds himself in Orr, an amazing journey begins through time, space, the Internet and the world of his own street. With the help his best friend Frog, younger sister Emily, the knight Riddith and Princess Rhea, The Net Warriors are born. They are joined by a host of other characters including Bruce, a dragon with appallingly smelly breath and Prefix, a mace with the character of a playful puppy. As for the hackers, who is black hat and who is white? Follow their adventures to the End of Time as they are captured by the Hellriders, battle with the headless horsemen, and try to find the Deceiver before he finds them. Can they put the worlds of reality and inter-reality back to how they should be? A review by Suzanne Coleburn, Reader To Reader Reviews If you are a lover of virtual reality games you are going to love THE NET WARRIORS. This enticing story begins when a Japanese man who designed Dec chips for digital entertainment and home control centers with the latest computer technology in the beginning of the 21st Century changed things in the world one day when he decided to change things with his game "The Three Kings of Orr." The game was complex, net based and linked to a web ring, rather than DVD or disc based and what happens next is wild and wooly. Katana assumed the part of the Wise King and while in the game he activated his mortal enemy, the Deceiver who was a shrewd and unsavory character who could change into human and animals at will. Before he knows it Katana is dissolved into the game and disappears. The special IR chip that Kantana designed was installed in a DEC set and sent to the Granger family in a small country town in England where a young 14 year old boy named Nic who has a copy of "The Three Kings of Orr" receives a special message of help on his monitor screen. Nic assumes the persona of the Wise King of Orr and types the words in the message and finds himself blending into the screen and into the game. What a blast. This fast paced story rockets into the fantasy world of Orr and into the reality of life in England, America and Australia as the good guys and the baddies come together trying to save the world from the Deceiver. Lindsey Hall does a bang up job of keeping his readers glued to the screen finding out what is going to happen next. A jolly good story. Don't miss it! Suzanne Coleburn, Reader To Reader Reviews www.readertoreader.com
Publisher: Trafford Publishing
ISBN: 1466944226
Category : Juvenile Fiction
Languages : en
Pages : 306
Book Description
Nic Granger didn't plan to save the world. He just wanted to play The Three Kings of Orr online and defeat the Deceiver. The Deceiver had other ideas. As the land of Orr's nastiest villain, he had escaped into the real world some weeks before when the man who invented inter reality chips actually made one work. When Nic finds himself in Orr, an amazing journey begins through time, space, the Internet and the world of his own street. With the help his best friend Frog, younger sister Emily, the knight Riddith and Princess Rhea, The Net Warriors are born. They are joined by a host of other characters including Bruce, a dragon with appallingly smelly breath and Prefix, a mace with the character of a playful puppy. As for the hackers, who is black hat and who is white? Follow their adventures to the End of Time as they are captured by the Hellriders, battle with the headless horsemen, and try to find the Deceiver before he finds them. Can they put the worlds of reality and inter-reality back to how they should be? A review by Suzanne Coleburn, Reader To Reader Reviews If you are a lover of virtual reality games you are going to love THE NET WARRIORS. This enticing story begins when a Japanese man who designed Dec chips for digital entertainment and home control centers with the latest computer technology in the beginning of the 21st Century changed things in the world one day when he decided to change things with his game "The Three Kings of Orr." The game was complex, net based and linked to a web ring, rather than DVD or disc based and what happens next is wild and wooly. Katana assumed the part of the Wise King and while in the game he activated his mortal enemy, the Deceiver who was a shrewd and unsavory character who could change into human and animals at will. Before he knows it Katana is dissolved into the game and disappears. The special IR chip that Kantana designed was installed in a DEC set and sent to the Granger family in a small country town in England where a young 14 year old boy named Nic who has a copy of "The Three Kings of Orr" receives a special message of help on his monitor screen. Nic assumes the persona of the Wise King of Orr and types the words in the message and finds himself blending into the screen and into the game. What a blast. This fast paced story rockets into the fantasy world of Orr and into the reality of life in England, America and Australia as the good guys and the baddies come together trying to save the world from the Deceiver. Lindsey Hall does a bang up job of keeping his readers glued to the screen finding out what is going to happen next. A jolly good story. Don't miss it! Suzanne Coleburn, Reader To Reader Reviews www.readertoreader.com
The Net Warriors: Computecnic Book 1
Author: Lindsey R Hall
Publisher: Austin Macauley Publishers
ISBN: 139846936X
Category : Fiction
Languages : en
Pages : 238
Book Description
Nic Granger didn’t plan to save the world. He just wanted to play The Three Kings of Orr online and defeat the Deceiver. The Deceiver was the land of Orr’s nastiest villain and had other ideas. He escaped into the real world when the man who invented inter-reality chips actually made one work. When Nic realises he has the chip that created the Deceiver, an amazing journey begins through Orr, the internet, and the world of his own street. With the help of best friend, Frog, younger sister Emily, the knight Riddith, and Princess Rhea, The Net Warriors are born. Follow their adventures to the End of Time as they try to find the Deceiver and put the worlds of reality and inter-reality back together, before The Deceiver finds them and changes the world forever.
Publisher: Austin Macauley Publishers
ISBN: 139846936X
Category : Fiction
Languages : en
Pages : 238
Book Description
Nic Granger didn’t plan to save the world. He just wanted to play The Three Kings of Orr online and defeat the Deceiver. The Deceiver was the land of Orr’s nastiest villain and had other ideas. He escaped into the real world when the man who invented inter-reality chips actually made one work. When Nic realises he has the chip that created the Deceiver, an amazing journey begins through Orr, the internet, and the world of his own street. With the help of best friend, Frog, younger sister Emily, the knight Riddith, and Princess Rhea, The Net Warriors are born. Follow their adventures to the End of Time as they try to find the Deceiver and put the worlds of reality and inter-reality back together, before The Deceiver finds them and changes the world forever.
Soulhunters (Chronicles of the Creator)
Author: Colin W. R. Chadwick
Publisher: Colin WR Chadwick
ISBN: 1468004433
Category : Fiction
Languages : en
Pages : 141
Book Description
Chronicles of the Creator Over two thousand years ago, the goddess Syalonis was betrayed by the evil machine god Morgatan. During the confrontation the goddess was ambushed and her consciousness was shattered into a thousand pieces to be scattered through her galactic body. Now, the last vestige of her awareness hides on the isolated world of Dragonsbreath as she tries vainly to recover. Unable to intervene, Morgatan lays siege to her galaxy and her corrupt angels strike from the Realm of Death, harvesting the souls of the innocent. Syalonis has one final hope; the gladiator Tan, child of three realms. Soulhunters Tan does not know that he is the only soul who can reunite the scattered consciousness of Syalonis. He doesn't even believe in her. He was raised in the stone giant settlement as one of a thousand slaves and has risen to the position of supreme gladiator of the clan. Tan only plans to free his people from the brutal tyranny of his giant masters; the approaching force of corrupted angels have different plans.
Publisher: Colin WR Chadwick
ISBN: 1468004433
Category : Fiction
Languages : en
Pages : 141
Book Description
Chronicles of the Creator Over two thousand years ago, the goddess Syalonis was betrayed by the evil machine god Morgatan. During the confrontation the goddess was ambushed and her consciousness was shattered into a thousand pieces to be scattered through her galactic body. Now, the last vestige of her awareness hides on the isolated world of Dragonsbreath as she tries vainly to recover. Unable to intervene, Morgatan lays siege to her galaxy and her corrupt angels strike from the Realm of Death, harvesting the souls of the innocent. Syalonis has one final hope; the gladiator Tan, child of three realms. Soulhunters Tan does not know that he is the only soul who can reunite the scattered consciousness of Syalonis. He doesn't even believe in her. He was raised in the stone giant settlement as one of a thousand slaves and has risen to the position of supreme gladiator of the clan. Tan only plans to free his people from the brutal tyranny of his giant masters; the approaching force of corrupted angels have different plans.
Heads Up!
Author: Dawn Hunter
Publisher: James Lorimer & Company
ISBN: 1552776239
Category :
Languages : en
Pages : 105
Book Description
Glen and Jacob are best friends and linemates until a new hotshot, Danny, joins their Toronto soccer team. Glen thinks Danny is cool, and together they get deeper and deeper in trouble. Jacob tries to warn his old friend that he's headed for disaster, but Danny's bad attitude threatens to take the whole team down. Heads Up! is a story about the hard choices young people face every day, and how friends can help us make them. [Fry Reading Level - 3.4
Publisher: James Lorimer & Company
ISBN: 1552776239
Category :
Languages : en
Pages : 105
Book Description
Glen and Jacob are best friends and linemates until a new hotshot, Danny, joins their Toronto soccer team. Glen thinks Danny is cool, and together they get deeper and deeper in trouble. Jacob tries to warn his old friend that he's headed for disaster, but Danny's bad attitude threatens to take the whole team down. Heads Up! is a story about the hard choices young people face every day, and how friends can help us make them. [Fry Reading Level - 3.4
Rainbow Warriors
Author: Maite Mompo
Publisher: New Internationalist
ISBN: 1780261888
Category : Nature
Languages : en
Pages : 354
Book Description
Following the lives of the three ships with the name Rainbow Warrior, this book, written by a long-serving Greenpeace activist, tells the inside stories of life on board and recounts some of the ship's most exciting adventures and actions. It is at once a narrative of real life on board, a history of some of the most famous vessels in the world, and also a history of Greenpeace itself, which goes beyond the oceans and touches on many aspects of the organization's work. In the end though it aims to bring out the personal stories and firsthand accounts of the ships' adventures—tales from the high seas, full of action and daring but also of humanity and great compassion. Starting with the early life of Greenpeace and the bombing of the Rainbow Warrior I by the French secret service through to the imprisonment of the Arctic 30 by the Russians, the stories are brought to life with photos from the Greenpeace archives, maps, and nautical charts. The most symbolic items belonging to the ship's historical inventory are be also included. Maite Mompo has been a Greenpeace activist for over ten years. With the sea in her blood she started on a small boat, the Zorba, and then moved on to crew for the Arctic Sunrise, Esperanza, and Rainbow Warrior. Spending half her year at sea, she has sailed from pole to pole, taken part in numerous actions, and has put herself "between the harpoon and the whale."
Publisher: New Internationalist
ISBN: 1780261888
Category : Nature
Languages : en
Pages : 354
Book Description
Following the lives of the three ships with the name Rainbow Warrior, this book, written by a long-serving Greenpeace activist, tells the inside stories of life on board and recounts some of the ship's most exciting adventures and actions. It is at once a narrative of real life on board, a history of some of the most famous vessels in the world, and also a history of Greenpeace itself, which goes beyond the oceans and touches on many aspects of the organization's work. In the end though it aims to bring out the personal stories and firsthand accounts of the ships' adventures—tales from the high seas, full of action and daring but also of humanity and great compassion. Starting with the early life of Greenpeace and the bombing of the Rainbow Warrior I by the French secret service through to the imprisonment of the Arctic 30 by the Russians, the stories are brought to life with photos from the Greenpeace archives, maps, and nautical charts. The most symbolic items belonging to the ship's historical inventory are be also included. Maite Mompo has been a Greenpeace activist for over ten years. With the sea in her blood she started on a small boat, the Zorba, and then moved on to crew for the Arctic Sunrise, Esperanza, and Rainbow Warrior. Spending half her year at sea, she has sailed from pole to pole, taken part in numerous actions, and has put herself "between the harpoon and the whale."
Matrix Warrior
Author: Jake Horsley
Publisher: Macmillan + ORM
ISBN: 1250096235
Category : Philosophy
Languages : en
Pages : 241
Book Description
Finally comes the ultimate book for all those seeking to know more about the philosophy behind The Matrix and its sequels. Suppose that this world is not what it seems, and that humanity is actually just a food source supplementing a reign of machines. Welcome to the premise behind the world of The Matrix: the movie phenomenon and massive box-office series that has also produced some of film's most intelligent and thoughtful moments in the last ten years. In the Matrix movies, "reality" is just a dreamscape, a representation that six billion points of view agree to agree is "real." So if the only reality we know is a cunning and elaborate façade, what then does that signify for us? Matrix Warrior gives us the means to understand this premise and its implications on our knowledge of self and place. Combining an in-depth examination of the film with philosophical inquiry and the teachings of Castandeda, Jake Horsley has produced in Matrix Warrior a profound yet witty analysis-and all readers need to get "unplugged." "This accessible, entertaining book will be an enjoyable companion for those who want to dig deeper into the movies' rich universe."- Booklist
Publisher: Macmillan + ORM
ISBN: 1250096235
Category : Philosophy
Languages : en
Pages : 241
Book Description
Finally comes the ultimate book for all those seeking to know more about the philosophy behind The Matrix and its sequels. Suppose that this world is not what it seems, and that humanity is actually just a food source supplementing a reign of machines. Welcome to the premise behind the world of The Matrix: the movie phenomenon and massive box-office series that has also produced some of film's most intelligent and thoughtful moments in the last ten years. In the Matrix movies, "reality" is just a dreamscape, a representation that six billion points of view agree to agree is "real." So if the only reality we know is a cunning and elaborate façade, what then does that signify for us? Matrix Warrior gives us the means to understand this premise and its implications on our knowledge of self and place. Combining an in-depth examination of the film with philosophical inquiry and the teachings of Castandeda, Jake Horsley has produced in Matrix Warrior a profound yet witty analysis-and all readers need to get "unplugged." "This accessible, entertaining book will be an enjoyable companion for those who want to dig deeper into the movies' rich universe."- Booklist
On Warriors’ Wings
Author: David Napoliello
Publisher: Global Collective Publishers
ISBN: 195783109X
Category : History
Languages : en
Pages : 473
Book Description
"The book is a wonderment of research with its 37 pages of notes and 29 pages of bibliography. Napoliello supports his secondary sources with interviews with Army aviators who flew in Vietnam and with current-day members of Native American tribes." — The VVA Veteran On Warriors’ Wings traces the evolution of the Army policy to give names to major end items of equipment and specifically Native American tribal, warrior chiefs, and item to helicopters. Twelve Army helicopters saw combat in Vietnam, with eleven bearing Native American names. For each, David Napoliello’s work includes an examination of what capabilities were needed, its performance requirements, and the production of the fleet. Napoliello continues with a discussion on how the aircraft was used during its entire period of service in-country as opposed to a twelve-month snapshot of the experiences of a single aviator or a specific aviation unit. The capstone of each chapter is the story of the Native American tribe or warrior chief and how that history commends it for the naming of that particular helicopter. David also devotes a chapter to the experiences and memories of Native American veterans who served as pilots or crew members of those eleven aircraft. These are insightful, first-person accounts of their tours of duty in Vietnam and duties in aviation units while stationed there. Over two hundred Native Americans perished in Vietnam, nineteen of whom died while participating in aerial operations. The details of that final mission and loss are included in here, along with a listing of the other fallen warriors. On Warriors’ Wings concludes with a summary of the new Native American named helicopters that came after Vietnam and the progress the US military has made with regards to national recognition of Indigenous veterans. On Warriors’ Wings includes extensive illustrations and archival images of Native American veterans.
Publisher: Global Collective Publishers
ISBN: 195783109X
Category : History
Languages : en
Pages : 473
Book Description
"The book is a wonderment of research with its 37 pages of notes and 29 pages of bibliography. Napoliello supports his secondary sources with interviews with Army aviators who flew in Vietnam and with current-day members of Native American tribes." — The VVA Veteran On Warriors’ Wings traces the evolution of the Army policy to give names to major end items of equipment and specifically Native American tribal, warrior chiefs, and item to helicopters. Twelve Army helicopters saw combat in Vietnam, with eleven bearing Native American names. For each, David Napoliello’s work includes an examination of what capabilities were needed, its performance requirements, and the production of the fleet. Napoliello continues with a discussion on how the aircraft was used during its entire period of service in-country as opposed to a twelve-month snapshot of the experiences of a single aviator or a specific aviation unit. The capstone of each chapter is the story of the Native American tribe or warrior chief and how that history commends it for the naming of that particular helicopter. David also devotes a chapter to the experiences and memories of Native American veterans who served as pilots or crew members of those eleven aircraft. These are insightful, first-person accounts of their tours of duty in Vietnam and duties in aviation units while stationed there. Over two hundred Native Americans perished in Vietnam, nineteen of whom died while participating in aerial operations. The details of that final mission and loss are included in here, along with a listing of the other fallen warriors. On Warriors’ Wings concludes with a summary of the new Native American named helicopters that came after Vietnam and the progress the US military has made with regards to national recognition of Indigenous veterans. On Warriors’ Wings includes extensive illustrations and archival images of Native American veterans.
Sheltered by the Sea Lord: A Merman Shifter Fated Mates Romance Novel
Author: Starla Night
Publisher: Wendy Lynn Clark Publishing
ISBN:
Category : Fiction
Languages : en
Pages : 324
Book Description
Enjoy this HOT merman shifter romance by USA Today Bestselling paranormal romance author Starla Night! Tattooed warriors are climbing out of the secret depths to claim their soul mates and save their race! Sabotaged in the middle of the Atlantic ocean, computer security expert Starr is adrift and alone, but she’s a survivor. The protective tattooed warrior who comes to her rescue is her opposite in every way. Eager where she’s cautious, deliciously hot where she’s a cold-blooded realist, and passionate about saving his fellow warriors, whereas she...well, in some ways they are very much the same, actually. But they have very different ideas of how to save the endangered mer. Wounded hero Gailen knows Starr is his soul mate. She must transform into a powerful mer queen and embrace the life she’s always desired. The terrible flaw holding her back could doom his race -- or it could be the key to saving everyone, even enemy warriors who think they're already far beyond redemption... Sheltered by the Sea Lord is the tenth novel in the bestselling Lords of Atlantis series. For fans of Honey Phillips, Ella Blake, and Lindsey Devin, it features hot shifter love scenes, vivid underwater battles, and an explosively satisfying finale. Fall in love with these warriors of the sea!
Publisher: Wendy Lynn Clark Publishing
ISBN:
Category : Fiction
Languages : en
Pages : 324
Book Description
Enjoy this HOT merman shifter romance by USA Today Bestselling paranormal romance author Starla Night! Tattooed warriors are climbing out of the secret depths to claim their soul mates and save their race! Sabotaged in the middle of the Atlantic ocean, computer security expert Starr is adrift and alone, but she’s a survivor. The protective tattooed warrior who comes to her rescue is her opposite in every way. Eager where she’s cautious, deliciously hot where she’s a cold-blooded realist, and passionate about saving his fellow warriors, whereas she...well, in some ways they are very much the same, actually. But they have very different ideas of how to save the endangered mer. Wounded hero Gailen knows Starr is his soul mate. She must transform into a powerful mer queen and embrace the life she’s always desired. The terrible flaw holding her back could doom his race -- or it could be the key to saving everyone, even enemy warriors who think they're already far beyond redemption... Sheltered by the Sea Lord is the tenth novel in the bestselling Lords of Atlantis series. For fans of Honey Phillips, Ella Blake, and Lindsey Devin, it features hot shifter love scenes, vivid underwater battles, and an explosively satisfying finale. Fall in love with these warriors of the sea!
NET, Abide Bible
Author: Thomas Nelson
Publisher: Thomas Nelson
ISBN: 0785236899
Category : Bibles
Languages : en
Pages : 1826
Book Description
“Abide in me.” John 15:4 Do you yearn for life-giving, intimate communion with God? The Abide Bible is designed to help you experience the peace, hope, and growth that come from encountering the voice and presence of God in Scripture. Every feature in Abide is designed to teach and develop Scripture-engagement habits that help you know the power and spiritual nourishment of abiding in Christ. Created in partnership with Bible Gateway and the Taylor University Center for Scripture Engagement, The Abide Bible’s features include book introductions and practical Scripture-engagement prompts based on five ways of interacting deeply with the Bible: Praying Scripture: Pattern your prayers after biblical texts, personalizing the prayers and gaining language for the thoughts and emotions you want to express. Picture It: Place yourself in a biblical narrative as a bystander or participant in important events. Journaling: Focus and reflect on Scripture and its meaning for your life, opening yourself to God’s voice as you ponder. Engage Through Art: Consider a classic piece of art—photograph, sculpture, painting—and let it deepen your meditations on scriptural truths. Contemplate: Follow the church’s longstanding practice of reading, meditating on, praying, and contemplating a passage of Scripture in order to experience God’s presence through the words of the Bible.
Publisher: Thomas Nelson
ISBN: 0785236899
Category : Bibles
Languages : en
Pages : 1826
Book Description
“Abide in me.” John 15:4 Do you yearn for life-giving, intimate communion with God? The Abide Bible is designed to help you experience the peace, hope, and growth that come from encountering the voice and presence of God in Scripture. Every feature in Abide is designed to teach and develop Scripture-engagement habits that help you know the power and spiritual nourishment of abiding in Christ. Created in partnership with Bible Gateway and the Taylor University Center for Scripture Engagement, The Abide Bible’s features include book introductions and practical Scripture-engagement prompts based on five ways of interacting deeply with the Bible: Praying Scripture: Pattern your prayers after biblical texts, personalizing the prayers and gaining language for the thoughts and emotions you want to express. Picture It: Place yourself in a biblical narrative as a bystander or participant in important events. Journaling: Focus and reflect on Scripture and its meaning for your life, opening yourself to God’s voice as you ponder. Engage Through Art: Consider a classic piece of art—photograph, sculpture, painting—and let it deepen your meditations on scriptural truths. Contemplate: Follow the church’s longstanding practice of reading, meditating on, praying, and contemplating a passage of Scripture in order to experience God’s presence through the words of the Bible.
An Alien Light
Author: Nancy Kress
Publisher: WordFire +ORM
ISBN: 1680573411
Category : Fiction
Languages : en
Pages : 500
Book Description
In this epic science fiction tale by an award-winning author, two warring tribes are the subjects of a strange alien experiment. Epic in scope, peopled by characters from every strata of profoundly different societies, An Alien Light is an unflinching look at the strengths and weaknesses of the genetic, evolutionary, and historical inheritance that all of us share. Arys, a glassblower and outcast. Jehane, a skilled female warrior. Dahar, with a deeply inquisitive mind. Grax, an alien with profound doubts. These four and hundreds of others are thrown together in an experiment to determine the fate of humanity, both on Earth and in her galactic colonies. For the Ged, the stakes are nothing less than the outcome of a war. For the humans, ignorant of the larger situation, the rewards for participating are incredible riches. But no one except the alien Ged understands the criteria for being chosen. When that knowledge comes, there is no agreement about if, how, or when to use it. Some will betray others. Some will sacrifice. Some will die. And some must succeed, no matter the price. Praise for An Alien Light “This heady mix of fantasy and sf explores humanity’s infinite capacity for change. Highly recommended.” —Library Journal
Publisher: WordFire +ORM
ISBN: 1680573411
Category : Fiction
Languages : en
Pages : 500
Book Description
In this epic science fiction tale by an award-winning author, two warring tribes are the subjects of a strange alien experiment. Epic in scope, peopled by characters from every strata of profoundly different societies, An Alien Light is an unflinching look at the strengths and weaknesses of the genetic, evolutionary, and historical inheritance that all of us share. Arys, a glassblower and outcast. Jehane, a skilled female warrior. Dahar, with a deeply inquisitive mind. Grax, an alien with profound doubts. These four and hundreds of others are thrown together in an experiment to determine the fate of humanity, both on Earth and in her galactic colonies. For the Ged, the stakes are nothing less than the outcome of a war. For the humans, ignorant of the larger situation, the rewards for participating are incredible riches. But no one except the alien Ged understands the criteria for being chosen. When that knowledge comes, there is no agreement about if, how, or when to use it. Some will betray others. Some will sacrifice. Some will die. And some must succeed, no matter the price. Praise for An Alien Light “This heady mix of fantasy and sf explores humanity’s infinite capacity for change. Highly recommended.” —Library Journal