The Marvellous and the Monstrous in the Sculpture of Twelfth-century Europe

The Marvellous and the Monstrous in the Sculpture of Twelfth-century Europe PDF Author: Kirk Ambrose
Publisher: Boydell Press
ISBN: 1843838311
Category : Art
Languages : en
Pages : 204

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Book Description
Richly-illustrated consideration of the meaning of the carvings of non-human beings, from centaurs to eagles, found in ecclesiastical settings. Representations of monsters and the monstrous are common in medieval art and architecture, from the grotesques in the borders of illuminated manuscripts to the symbol of the "green man", widespread in churches and cathedrals. These mysterious depictions are frequently interpreted as embodying or mitigating the fears symptomatic of a "dark age". This book, however, considers an alternative scenario: in what ways did monsters in twelfth-century sculpture help audiences envision, perhaps even achieve, various ambitions? Using examples of Romanesque sculpture from across Europe, with a focus on France and northern Portugal, the author suggests that medieval representations of monsterscould service ideals, whether intellectual, political, religious, and social, even as they could simultaneously articulate fears; he argues that their material presence energizes works of art in paradoxical, even contradictory ways. In this way, Romanesque monsters resist containment within modern interpretive categories and offer testimony to the density and nuance of the medieval imagination. KIRK AMBROSE is Associate Professor & Chair, Department of Art and Art History, University of Colorado Boulder.

The Marvellous and the Monstrous in the Sculpture of Twelfth-century Europe

The Marvellous and the Monstrous in the Sculpture of Twelfth-century Europe PDF Author: Kirk Ambrose
Publisher: Boydell Press
ISBN: 1843838311
Category : Art
Languages : en
Pages : 204

Get Book Here

Book Description
Richly-illustrated consideration of the meaning of the carvings of non-human beings, from centaurs to eagles, found in ecclesiastical settings. Representations of monsters and the monstrous are common in medieval art and architecture, from the grotesques in the borders of illuminated manuscripts to the symbol of the "green man", widespread in churches and cathedrals. These mysterious depictions are frequently interpreted as embodying or mitigating the fears symptomatic of a "dark age". This book, however, considers an alternative scenario: in what ways did monsters in twelfth-century sculpture help audiences envision, perhaps even achieve, various ambitions? Using examples of Romanesque sculpture from across Europe, with a focus on France and northern Portugal, the author suggests that medieval representations of monsterscould service ideals, whether intellectual, political, religious, and social, even as they could simultaneously articulate fears; he argues that their material presence energizes works of art in paradoxical, even contradictory ways. In this way, Romanesque monsters resist containment within modern interpretive categories and offer testimony to the density and nuance of the medieval imagination. KIRK AMBROSE is Associate Professor & Chair, Department of Art and Art History, University of Colorado Boulder.

Education in Twelfth-century Art and Architecture

Education in Twelfth-century Art and Architecture PDF Author: Laura Cleaver
Publisher: Boydell & Brewer
ISBN: 1783270853
Category : Art
Languages : en
Pages : 250

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Book Description
A study of the representation of education in material culture, at a period of considerable change and growth.

The Art and Science of the Church Screen in Medieval Europe

The Art and Science of the Church Screen in Medieval Europe PDF Author: Spike Bucklow
Publisher: Boydell & Brewer
ISBN: 178327123X
Category : Architecture
Languages : en
Pages : 362

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Book Description
Fresh examinations of one of the most important church furnishings of the middle ages. The churches of medieval Europe contained richly carved and painted screens, placed between the altar and the congregation; they survive in particularly high numbers in England, despite being partly dismantled during the Reformation. While these screens divided "lay" from "priestly" jurisdiction, it has also been argued that they served to unify architectural space. This volume brings together the latest scholarship on the subject, exploring in detail numerous aspects of the construction and painting of screens, it aims in particular to unite perspectives from science and art history. Examples are drawn from a wide geographical range, from Scandinavia to Italy. Spike Bucklow is Director of Research at the Hamilton Kerr Institute, University of Cambridge; Richard Marks is Emeritus Professor of the History of Art at the University of York and currently a member of the History of Art Department, University of Cambridge; Lucy Wrapson is Assistant to the Director at the Hamilton Kerr Institute, University of Cambridge. Contributors: Paul Binski, Spike Bucklow, Donal Cooper, David Griffith, Hugh Harrison, JacquelineJung, Justin Kroesen, Julian Luxford, Richard Marks, Ebbe Nyborg, Eddie Sinclair, Jeffrey West, Lucy Wrapson.

A Companion to Medieval Art

A Companion to Medieval Art PDF Author: Conrad Rudolph
Publisher: John Wiley & Sons
ISBN: 1119077745
Category : Art
Languages : en
Pages : 1238

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Book Description
A fully updated and comprehensive companion to Romanesque and Gothic art history This definitive reference brings together cutting-edge scholarship devoted to the Romanesque and Gothic traditions in Northern Europe and provides a clear analytical survey of what is happening in this major area of Western art history. The volume comprises original theoretical, historical, and historiographic essays written by renowned and emergent scholars who discuss the vibrancy of medieval art from both thematic and sub-disciplinary perspectives. Part of the Blackwell Companions to Art History, A Companion to Medieval Art, Second Edition features an international and ambitious range of contributions covering reception, formalism, Gregory the Great, pilgrimage art, gender, patronage, marginalized images, the concept of spolia, manuscript illumination, stained glass, Cistercian architecture, art of the crusader states, and more. Newly revised edition of a highly successful companion, including 11 new articles Comprehensive coverage ranging from vision, materiality, and the artist through to architecture, sculpture, and painting Contains full-color illustrations throughout, plus notes on the book’s many distinguished contributors A Companion to Medieval Art: Romanesque and Gothic in Northern Europe, Second Edition is an exciting and varied study that provides essential reading for students and teachers of Medieval art.

Reliquary Tabernacles in Fourteenth-century Italy

Reliquary Tabernacles in Fourteenth-century Italy PDF Author: Beth Williamson
Publisher: Boydell & Brewer
ISBN: 178327476X
Category : Art
Languages : en
Pages : 265

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Book Description
Ground-breaking study of the enigmatic and unique tabernacles from fourteenth-century Italy, which for the first time combined relics and images.Images and relics were central tools in the process of devotional practice in medieval Europe. The reliquary tabernacles that emerged in the 1340s, in the area of Central Italy surrounding the city of Siena, combined images and relics, presented visibly together, within painted and decorated wooden frames. In these tabernacles the various media and materials worked together to create a powerful and captivating ensemble, usable in several contexts, both in procession and static, as the centre of focussed, prayerful attention. This book looks at Siena and Central Italy as environments of artistic invention, and at Sienese painters in particular as experts in experimentation whose ingenuity encouraged the development of this new form of devotional technology. It is the first full-length study to focus in depth on the materiality of these tabernacles, investigating the connotations and effects of the materials from which they were made. It examines especially the effect of bringing relics and images together, and considers how the impressions of variety and abundance created by the multiplication of materials give birth to meaning and encourage certain kinds of action or thought.connotations and effects of the materials from which they were made. It examines especially the effect of bringing relics and images together, and considers how the impressions of variety and abundance created by the multiplication of materials give birth to meaning and encourage certain kinds of action or thought.connotations and effects of the materials from which they were made. It examines especially the effect of bringing relics and images together, and considers how the impressions of variety and abundance created by the multiplication of materials give birth to meaning and encourage certain kinds of action or thought.connotations and effects of the materials from which they were made. It examines especially the effect of bringing relics and images together, and considers how the impressions of variety and abundance created by the multiplication of materials give birth to meaning and encourage certain kinds of action or thought.

Motherhood and Meaning in Medieval Sculpture

Motherhood and Meaning in Medieval Sculpture PDF Author: Marian Bleeke
Publisher: Boydell & Brewer
ISBN: 1783272503
Category : Motherhood
Languages : en
Pages : 218

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Book Description
An examination of women as mothers in medieval French sculpture.

Art and Political Thought in Medieval England, C. 1150-1350

Art and Political Thought in Medieval England, C. 1150-1350 PDF Author: Laura Slater
Publisher: Boydell & Brewer
ISBN: 178327333X
Category : Art
Languages : en
Pages : 320

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Book Description
An exploration of how power and political society were imagined, represented and reflected on in medieval English art

Late Medieval Italian Art and Its Contexts

Late Medieval Italian Art and Its Contexts PDF Author: Donal Cooper
Publisher: Boydell & Brewer
ISBN: 178327090X
Category :
Languages : en
Pages : 413

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Book Description
Joanna Cannon's scholarship and teaching have helped shape the historical study of thirteenth- and fourteenth-century Italian art; this essay collection by her former students is a tribute to her work.

Stone Fidelity

Stone Fidelity PDF Author: Jessica Barker
Publisher: Boydell & Brewer
ISBN: 1783272716
Category : Art
Languages : en
Pages : 356

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Book Description
Medieval tombs often depict husband and wife lying side-by-side: demonstrating, as in the words of Philip Larkin's poem An Arundel Tomb, their "stone fidelity". This is the first book to address the phenomenon of the "double tomb", drawing the rich history of tomb sculpture into dialogue with discourses of power, marriage, gender and emotion, and placing them in the context of ecclesastical material culture of the time more broadly. It offers new interpretations of some of the most famous medieval monuments, such as those found in Westminster Abbey and Canterbury Cathedral, as well as drawing attention to a host of lesser-known memorials from throughout Europe. In turn, these monuments provide a vantage point from which to reconsider the culture of medieval marriage, from wedding rings and dresses, to the sacramental symbolism of matrimony, and embodied ritual practices. Whilst it is tempting to read these sculptures as straightforward expressions of romantic feeling, the author argues that a closer look reveals the artifice behind the emotion: the artistic, religious, political and legal agenda underlying the rhetoric of married love.

Player vs. Monster

Player vs. Monster PDF Author: Jaroslav Svelch
Publisher: MIT Press
ISBN: 0262373238
Category : Games & Activities
Languages : en
Pages : 235

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Book Description
A study of the gruesome game characters we love to beat—and what they tell us about ourselves. Since the early days of video games, monsters have played pivotal roles as dangers to be avoided, level bosses to be defeated, or targets to be destroyed for extra points. But why is the figure of the monster so important in gaming, and how have video games come to shape our culture’s conceptions of monstrosity? To answer these questions, Player vs. Monster explores the past half-century of monsters in games, from the dragons of early tabletop role-playing games and the pixelated aliens of Space Invaders to the malformed mutants of The Last of Us and the bizarre beasts of Bloodborne, and reveals the common threads among them. Covering examples from aliens to zombies, Jaroslav Švelch explores the art of monster design and traces its influences from mythology, visual arts, popular culture, and tabletop role-playing games. At the same time, he shows that video games follow the Cold War–era notion of clearly defined, calculable enemies, portraying monsters as figures that are irredeemably evil yet invariably vulnerable to defeat. He explains the appeal of such simplistic video game monsters, but also explores how the medium could evolve to present more nuanced depictions of monstrosity.