Author: David Pogue
Publisher: "O'Reilly Media, Inc."
ISBN: 0596006608
Category : Computers
Languages : en
Pages : 528
Book Description
Demonstrates how to become adjusted to the Macintosh operating system and how to transfer data from a Windows system to a Macintosh, discussing topics such as moving files and Macintosh equivalents to Windows-only programs.
Streaming Systems
Author: Tyler Akidau
Publisher: "O'Reilly Media, Inc."
ISBN: 1491983825
Category : Computers
Languages : en
Pages : 362
Book Description
Streaming data is a big deal in big data these days. As more and more businesses seek to tame the massive unbounded data sets that pervade our world, streaming systems have finally reached a level of maturity sufficient for mainstream adoption. With this practical guide, data engineers, data scientists, and developers will learn how to work with streaming data in a conceptual and platform-agnostic way. Expanded from Tyler Akidau’s popular blog posts "Streaming 101" and "Streaming 102", this book takes you from an introductory level to a nuanced understanding of the what, where, when, and how of processing real-time data streams. You’ll also dive deep into watermarks and exactly-once processing with co-authors Slava Chernyak and Reuven Lax. You’ll explore: How streaming and batch data processing patterns compare The core principles and concepts behind robust out-of-order data processing How watermarks track progress and completeness in infinite datasets How exactly-once data processing techniques ensure correctness How the concepts of streams and tables form the foundations of both batch and streaming data processing The practical motivations behind a powerful persistent state mechanism, driven by a real-world example How time-varying relations provide a link between stream processing and the world of SQL and relational algebra
Publisher: "O'Reilly Media, Inc."
ISBN: 1491983825
Category : Computers
Languages : en
Pages : 362
Book Description
Streaming data is a big deal in big data these days. As more and more businesses seek to tame the massive unbounded data sets that pervade our world, streaming systems have finally reached a level of maturity sufficient for mainstream adoption. With this practical guide, data engineers, data scientists, and developers will learn how to work with streaming data in a conceptual and platform-agnostic way. Expanded from Tyler Akidau’s popular blog posts "Streaming 101" and "Streaming 102", this book takes you from an introductory level to a nuanced understanding of the what, where, when, and how of processing real-time data streams. You’ll also dive deep into watermarks and exactly-once processing with co-authors Slava Chernyak and Reuven Lax. You’ll explore: How streaming and batch data processing patterns compare The core principles and concepts behind robust out-of-order data processing How watermarks track progress and completeness in infinite datasets How exactly-once data processing techniques ensure correctness How the concepts of streams and tables form the foundations of both batch and streaming data processing The practical motivations behind a powerful persistent state mechanism, driven by a real-world example How time-varying relations provide a link between stream processing and the world of SQL and relational algebra
Building Cocoa Applications
Author: Simson Garfinkel
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596002350
Category : Computers
Languages : en
Pages : 652
Book Description
Applications developers will find step-by-step instruction for using Cocoa to build a series of graphics applications for Mac OS X in this tutorial featuring extended examples written in Objective-C. Following material on Cocoa, the Aqua interface, and Interface builder, the bulk of the book provides instructions for building a four-function calculator, a multiple-document, multiprocess application, and a multithreaded, mouse-tracking application. Familiarity with programming in general and with the ANSI C language is assumed. Annotation copyrighted by Book News, Inc., Portland, OR.
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596002350
Category : Computers
Languages : en
Pages : 652
Book Description
Applications developers will find step-by-step instruction for using Cocoa to build a series of graphics applications for Mac OS X in this tutorial featuring extended examples written in Objective-C. Following material on Cocoa, the Aqua interface, and Interface builder, the bulk of the book provides instructions for building a four-function calculator, a multiple-document, multiprocess application, and a multithreaded, mouse-tracking application. Familiarity with programming in general and with the ANSI C language is assumed. Annotation copyrighted by Book News, Inc., Portland, OR.
Windows Millennium
Author: David Pogue
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596000097
Category : Computers
Languages : en
Pages : 430
Book Description
"Windows ME" is the ideal user's guide for the world's most popular operating system. It walks readers through every conceivable kind of configuration, including setting up a small network. It even provides instructions for one of the hottest PC uses today: listening to live radio or watching live TV.
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596000097
Category : Computers
Languages : en
Pages : 430
Book Description
"Windows ME" is the ideal user's guide for the world's most popular operating system. It walks readers through every conceivable kind of configuration, including setting up a small network. It even provides instructions for one of the hottest PC uses today: listening to live radio or watching live TV.
Cocoa Design Patterns
Author: Erik Buck
Publisher: Pearson Education
ISBN: 0321591208
Category : Computers
Languages : en
Pages : 526
Book Description
“Next time some kid shows up at my door asking for a code review, this is the book that I am going to throw at him.” –Aaron Hillegass, founder of Big Nerd Ranch, Inc., and author of Cocoa Programming for Mac OS X Unlocking the Secrets of Cocoa and Its Object-Oriented Frameworks Mac and iPhone developers are often overwhelmed by the breadth and sophistication of the Cocoa frameworks. Although Cocoa is indeed huge, once you understand the object-oriented patterns it uses, you’ll find it remarkably elegant, consistent, and simple. Cocoa Design Patterns begins with the mother of all patterns: the Model-View-Controller (MVC) pattern, which is central to all Mac and iPhone development. Encouraged, and in some cases enforced by Apple’s tools, it’s important to have a firm grasp of MVC right from the start. The book’s midsection is a catalog of the essential design patterns you’ll encounter in Cocoa, including Fundamental patterns, such as enumerators, accessors, and two-stage creation Patterns that empower, such as singleton, delegates, and the responder chain Patterns that hide complexity, including bundles, class clusters, proxies and forwarding, and controllers And that’s not all of them! Cocoa Design Patterns painstakingly isolates 28 design patterns, accompanied with real-world examples and sample code you can apply to your applications today. The book wraps up with coverage of Core Data models, AppKit views, and a chapter on Bindings and Controllers. Cocoa Design Patterns clearly defines the problems each pattern solves with a foundation in Objective-C and the Cocoa frameworks and can be used by any Mac or iPhone developer.
Publisher: Pearson Education
ISBN: 0321591208
Category : Computers
Languages : en
Pages : 526
Book Description
“Next time some kid shows up at my door asking for a code review, this is the book that I am going to throw at him.” –Aaron Hillegass, founder of Big Nerd Ranch, Inc., and author of Cocoa Programming for Mac OS X Unlocking the Secrets of Cocoa and Its Object-Oriented Frameworks Mac and iPhone developers are often overwhelmed by the breadth and sophistication of the Cocoa frameworks. Although Cocoa is indeed huge, once you understand the object-oriented patterns it uses, you’ll find it remarkably elegant, consistent, and simple. Cocoa Design Patterns begins with the mother of all patterns: the Model-View-Controller (MVC) pattern, which is central to all Mac and iPhone development. Encouraged, and in some cases enforced by Apple’s tools, it’s important to have a firm grasp of MVC right from the start. The book’s midsection is a catalog of the essential design patterns you’ll encounter in Cocoa, including Fundamental patterns, such as enumerators, accessors, and two-stage creation Patterns that empower, such as singleton, delegates, and the responder chain Patterns that hide complexity, including bundles, class clusters, proxies and forwarding, and controllers And that’s not all of them! Cocoa Design Patterns painstakingly isolates 28 design patterns, accompanied with real-world examples and sample code you can apply to your applications today. The book wraps up with coverage of Core Data models, AppKit views, and a chapter on Bindings and Controllers. Cocoa Design Patterns clearly defines the problems each pattern solves with a foundation in Objective-C and the Cocoa frameworks and can be used by any Mac or iPhone developer.
Mastering Windows XP Home Edition
Author: Guy Hart-Davis
Publisher: John Wiley & Sons
ISBN: 078215221X
Category : Computers
Languages : en
Pages : 1173
Book Description
Windows XP Home Edition is Microsoft's next generation operating system for home users. Unlike Windows 95/98/Me, Windows XP Home Edition is based on the same code as Windows NT/2000, a more reliable and powerful system. Windows XP Home Edition makes it easier for families to set-up and switch between individual, personalized accounts, search for particular files and customize the way they manage files and folders. Other exciting features include Internet Explorer 6, the Photo Printing Wizard, and Windows Media Player 8, which includes DVD playback and CD burning utilities. Advanced features include a Network Setup Wizard, and Internet Connection Sharing and Firewall support.
Publisher: John Wiley & Sons
ISBN: 078215221X
Category : Computers
Languages : en
Pages : 1173
Book Description
Windows XP Home Edition is Microsoft's next generation operating system for home users. Unlike Windows 95/98/Me, Windows XP Home Edition is based on the same code as Windows NT/2000, a more reliable and powerful system. Windows XP Home Edition makes it easier for families to set-up and switch between individual, personalized accounts, search for particular files and customize the way they manage files and folders. Other exciting features include Internet Explorer 6, the Photo Printing Wizard, and Windows Media Player 8, which includes DVD playback and CD burning utilities. Advanced features include a Network Setup Wizard, and Internet Connection Sharing and Firewall support.
Managing the Windows 2000 Registry
Author: Paul E. Robichaux
Publisher: "O'Reilly Media, Inc."
ISBN: 9781565929432
Category : Computers
Languages : en
Pages : 564
Book Description
This is the system administrator's guide to maintaining, monitoring, and updating the Registry database. A "must-have" for every 2000 systems manager or administrator, it covers what the Registry is and where it lives on the disk, available tools, Registry access from programs, and Registry content.
Publisher: "O'Reilly Media, Inc."
ISBN: 9781565929432
Category : Computers
Languages : en
Pages : 564
Book Description
This is the system administrator's guide to maintaining, monitoring, and updating the Registry database. A "must-have" for every 2000 systems manager or administrator, it covers what the Registry is and where it lives on the disk, available tools, Registry access from programs, and Registry content.
The Canadian Patent Office Record and Register of Copyrights and Trade Marks
Author:
Publisher:
ISBN:
Category : Copyright
Languages : en
Pages : 1542
Book Description
Publisher:
ISBN:
Category : Copyright
Languages : en
Pages : 1542
Book Description
Cocoa Programming for OS X
Author: Aaron Hillegass
Publisher: Pearson Education
ISBN: 0134077121
Category : Computers
Languages : en
Pages : 818
Book Description
Covering the bulk of what you need to know to develop full-featured applications for OS X, this edition is updated for OS X Yosemite (10.10), Xcode 6, and Swift. Written in an engaging tutorial style and class-tested for clarity and accuracy, it is an invaluable resource for any Mac programmer. The authors introduce the two most commonly used Mac developer tools: Xcode and Instruments. They also cover the Swift language, basic application architecture, and the major design patterns of Cocoa. Examples are illustrated with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code. This edition was written for Xcode 6.3 and Swift 1.2. At WWDC 2015, Apple announced Xcode 7 and Swift 2, both of which introduce significant updates that (along with some changes to Cocoa for OS X 10.11) affect some of the exercises in this book. We have prepared a companion guide listing the changes needed to use Xcode 7 to work through the exercises in the book; it is available at https://github.com/bignerdranch/cocoa-programming-for-osx-5e/blob/master/Swift2.md.
Publisher: Pearson Education
ISBN: 0134077121
Category : Computers
Languages : en
Pages : 818
Book Description
Covering the bulk of what you need to know to develop full-featured applications for OS X, this edition is updated for OS X Yosemite (10.10), Xcode 6, and Swift. Written in an engaging tutorial style and class-tested for clarity and accuracy, it is an invaluable resource for any Mac programmer. The authors introduce the two most commonly used Mac developer tools: Xcode and Instruments. They also cover the Swift language, basic application architecture, and the major design patterns of Cocoa. Examples are illustrated with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code. This edition was written for Xcode 6.3 and Swift 1.2. At WWDC 2015, Apple announced Xcode 7 and Swift 2, both of which introduce significant updates that (along with some changes to Cocoa for OS X 10.11) affect some of the exercises in this book. We have prepared a companion guide listing the changes needed to use Xcode 7 to work through the exercises in the book; it is available at https://github.com/bignerdranch/cocoa-programming-for-osx-5e/blob/master/Swift2.md.
Linux Bible 2010 Edition
Author: Christopher Negus
Publisher: John Wiley & Sons
ISBN: 0470633824
Category : Computers
Languages : en
Pages : 772
Book Description
The definitive guide to the basics of one of the most popular operating systems in the world Whether you're a first-time Linux user or you're migrating from another operating system, this book is an ideal introductory guide for getting comfortable with the building-block nature of Linux. Written by bestselling author Christopher Negus, this guide is packed with in-depth descriptions on the basics of Linux desktops, servers, and programming tools and gets you up to speed on all the new and exciting features of the newest version: Linux 2010. Negus walks you through transitioning from Windows or Mac and helps you find the Linux distribution that best meets your needs. You'll explore more than 18 Linux distributions, including the latest versions of Ubuntu, Fedora, Debian, OpenSUSE, Slackware, Knoppix, Gentoo, Mandriva, SLAX, and more. Plus, you'll discover how to set up secure, fully functioning Linux server systems and get up-to-date installation advice. Topics Covered: Getting off the Ground with Linux Running a Linux Desktop Learning System Administration Skills Setting Up Linux Servers Choosing and Installing Different Linux Distributions Programming in Linux Linux Bible 2010 Edition walks you through the details of the various Linux distributions and updates you on the latest networking, desktop, and server enhancements. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Publisher: John Wiley & Sons
ISBN: 0470633824
Category : Computers
Languages : en
Pages : 772
Book Description
The definitive guide to the basics of one of the most popular operating systems in the world Whether you're a first-time Linux user or you're migrating from another operating system, this book is an ideal introductory guide for getting comfortable with the building-block nature of Linux. Written by bestselling author Christopher Negus, this guide is packed with in-depth descriptions on the basics of Linux desktops, servers, and programming tools and gets you up to speed on all the new and exciting features of the newest version: Linux 2010. Negus walks you through transitioning from Windows or Mac and helps you find the Linux distribution that best meets your needs. You'll explore more than 18 Linux distributions, including the latest versions of Ubuntu, Fedora, Debian, OpenSUSE, Slackware, Knoppix, Gentoo, Mandriva, SLAX, and more. Plus, you'll discover how to set up secure, fully functioning Linux server systems and get up-to-date installation advice. Topics Covered: Getting off the Ground with Linux Running a Linux Desktop Learning System Administration Skills Setting Up Linux Servers Choosing and Installing Different Linux Distributions Programming in Linux Linux Bible 2010 Edition walks you through the details of the various Linux distributions and updates you on the latest networking, desktop, and server enhancements. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Introduction to the MTS File Editor
Author:
Publisher: UM Libraries
ISBN:
Category : File organization (Computer science)
Languages : en
Pages : 336
Book Description
... [this manual] is designed to help ... [the reader] learn to use the MTS (Michigan Terminal System) File Editor ... it introduces ... all of the concepts embodied in the Editor and acquaints ... [the reader] with the mechanics of performing certain editing tasks ... all keys referred to in examples are the editor's default program function key assignments for the particular terminals or microcomputers illustrated.-Preface.
Publisher: UM Libraries
ISBN:
Category : File organization (Computer science)
Languages : en
Pages : 336
Book Description
... [this manual] is designed to help ... [the reader] learn to use the MTS (Michigan Terminal System) File Editor ... it introduces ... all of the concepts embodied in the Editor and acquaints ... [the reader] with the mechanics of performing certain editing tasks ... all keys referred to in examples are the editor's default program function key assignments for the particular terminals or microcomputers illustrated.-Preface.